Compose 提供 ComposeTestRule,可讓您以確定性方式編寫動畫測試,並完全控管測試時鐘,方便您驗證中間動畫值。此外,測試的執行速度會比動畫的實際持續時間快。
ComposeTestRule 會公開測試時鐘做為 mainClock。您可以將 autoAdvance 屬性設為 false,以控制測試程式碼中的時鐘。啟動要測試的動畫之後,可使用 advanceTimeBy 將時鐘往前移動。
值得一提的是,advanceTimeBy 不會完全依照指定持續時間移動時鐘,而是將秒數四捨五入至最接近的持續時間,且為影格持續時間的倍數。
@get:Rule val rule = createComposeRule() @Test fun testAnimationWithClock() { // Pause animations rule.mainClock.autoAdvance = false var enabled by mutableStateOf(false) rule.setContent { val color by animateColorAsState( targetValue = if (enabled) Color.Red else Color.Green, animationSpec = tween(durationMillis = 250) ) Box(Modifier.size(64.dp).background(color)) } // Initiate the animation. enabled = true // Let the animation proceed. rule.mainClock.advanceTimeBy(50L) // Compare the result with the image showing the expected result. // `assertAgainGolden` needs to be implemented in your code. rule.onRoot().captureToImage().assertAgainstGolden() }
最佳化動畫測試
When testing high-fidelity animations, you often need to disable auto-advance
and manually step through frames to assert intermediate UI states. For these
specific frame-by-frame loops, use the runWithoutImplicitWait method to
execute your assertions. Standard node queries (like onNodeWithTag or
fetchSemanticsNode) trigger implicit synchronizations that are redundant
when you are manually controlling the clock, so bypassing them significantly
speeds up your test runtimes.
Usage guidelines
- Manual clock management: Use this API when
mainClock.autoAdvanceis set tofalseand the UI is in a known, stable state for the current frame. - UI thread execution: To ensure the stability of the UI tree, call
runWithoutImplicitWaiton the UI thread, such as withrunOnUiThread. Running it off the UI thread exposes your test to race conditions and stale state reads. - Read-only assertions: The block should strictly contain read-only assertions. Any actions that mutate state should be performed outside of this block.
Example
@Test fun runWithoutImplicitWaitSample() = runComposeUiTest { setContent { MainScreen() } mainClock.autoAdvance = false // Trigger an animation onNodeWithText("Start Animation").performClick() // Step through the animation frame-by-frame while (hasPendingWork()) { mainClock.advanceTimeByFrame() waitForIdle() runOnUiThread { // Suppress implicit synchronization inside this block to avoid redundant // waits on each node query, making the frame assertions execute much faster. runWithoutImplicitWait { val box1 = onNodeWithTag("Box1").fetchSemanticsNode() val box2 = onNodeWithTag("Box2").fetchSemanticsNode() val box3 = onNodeWithTag("Box3").fetchSemanticsNode() // Assert the exact intermediate state of all three properties for this frame assert(box1.boundsInRoot.right <= box2.boundsInRoot.left) assert(box2.boundsInRoot.right <= box3.boundsInRoot.left) } } } }
為您推薦
- 注意:系統會在 JavaScript 關閉時顯示連結文字
- 測試 Compose 版面配置
- 其他注意事項
- 自訂動畫