To detect multitouch gestures used for panning, zooming and rotating, you can
use the transformable
modifier. This modifier does not transform elements by
itself, it only detects the gestures.
@Composable private fun TransformableSample() { // set up all transformation states var scale by remember { mutableStateOf(1f) } var rotation by remember { mutableStateOf(0f) } var offset by remember { mutableStateOf(Offset.Zero) } val state = rememberTransformableState { zoomChange, offsetChange, rotationChange -> scale *= zoomChange rotation += rotationChange offset += offsetChange } Box( Modifier // apply other transformations like rotation and zoom // on the pizza slice emoji .graphicsLayer( scaleX = scale, scaleY = scale, rotationZ = rotation, translationX = offset.x, translationY = offset.y ) // add transformable to listen to multitouch transformation events // after offset .transformable(state = state) .background(Color.Blue) .fillMaxSize() ) }
If you need to combine zooming, panning and rotation with other gestures, you
can use the
PointerInputScope.detectTransformGestures
detector.
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