Penyimpanan persisten

Untuk mengaktifkan fitur seperti penyimpanan, pemuatan, dan potensi kolaborasi real-time dokumen, simpan goresan dan data terkait dalam format berserial. Untuk Ink API, serialisasi dan deserialisasi manual diperlukan.

Untuk memulihkan goresan secara akurat, simpan Brush dan StrokeInputBatch-nya.

Serialisasi dasar

Tentukan struktur objek serialisasi yang mencerminkan objek library Ink.

Enkode data serial menggunakan framework pilihan Anda seperti Gson, Moshi, Protobuf, dan lainnya, serta gunakan kompresi untuk pengoptimalan.

data class SerializedStroke(
  val inputs: SerializedStrokeInputBatch,
  val brush: SerializedBrush
)

data class SerializedBrush(
  val size: Float,
  val color: Long,
  val epsilon: Float,
  val stockBrush: SerializedStockBrush
)

enum class SerializedStockBrush {
  MARKER_V1,
  PRESSURE_PEN_V1,
  HIGHLIGHTER_V1
}

data class SerializedStrokeInputBatch(
  val toolType: SerializedToolType,
  val strokeUnitLengthCm: Float,
  val inputs: List<SerializedStrokeInput>
)

data class SerializedStrokeInput(
  val x: Float,
  val y: Float,
  val timeMillis: Float,
  val pressure: Float,
  val tiltRadians: Float,
  val orientationRadians: Float,
  val strokeUnitLengthCm: Float
)

enum class SerializedToolType {
  STYLUS,
  TOUCH,
  MOUSE,
  UNKNOWN
}
class Converters {

  private val gson: Gson = GsonBuilder().create()

  companion object {
    private val stockBrushToEnumValues =
      mapOf(
        StockBrushes.markerV1 to SerializedStockBrush.MARKER_V1,
        StockBrushes.pressurePenV1 to SerializedStockBrush.PRESSURE_PEN_V1,
        StockBrushes.highlighterV1 to SerializedStockBrush.HIGHLIGHTER_V1,
      )

    private val enumToStockBrush =
      stockBrushToEnumValues.entries.associate { (key, value) -> value to key }
  }

  private fun serializeBrush(brush: Brush): SerializedBrush {
    return SerializedBrush(
      size = brush.size,
      color = brush.colorLong,
      epsilon = brush.epsilon,
      stockBrush = stockBrushToEnumValues[brush.family] ?: SerializedStockBrush.MARKER_V1,
    )
  }

  private fun serializeStrokeInputBatch(inputs: StrokeInputBatch): SerializedStrokeInputBatch {
    val serializedInputs = mutableListOf<SerializedStrokeInput>()
    val scratchInput = StrokeInput()

    for (i in 0 until inputs.size) {
      inputs.populate(i, scratchInput)
      serializedInputs.add(
        SerializedStrokeInput(
          x = scratchInput.x,
          y = scratchInput.y,
          timeMillis = scratchInput.elapsedTimeMillis.toFloat(),
          pressure = scratchInput.pressure,
          tiltRadians = scratchInput.tiltRadians,
          orientationRadians = scratchInput.orientationRadians,
          strokeUnitLengthCm = scratchInput.strokeUnitLengthCm,
        )
      )
    }

    val toolType =
      when (inputs.getToolType()) {
        InputToolType.STYLUS -> SerializedToolType.STYLUS
        InputToolType.TOUCH -> SerializedToolType.TOUCH
        InputToolType.MOUSE -> SerializedToolType.MOUSE
        else -> SerializedToolType.UNKNOWN
      }

    return SerializedStrokeInputBatch(
      toolType = toolType,
      strokeUnitLengthCm = inputs.getStrokeUnitLengthCm(),
      inputs = serializedInputs,
    )
  }

  private fun deserializeStroke(serializedStroke: SerializedStroke): Stroke? {
    val inputs = deserializeStrokeInputBatch(serializedStroke.inputs) ?: return null
    val brush = deserializeBrush(serializedStroke.brush) ?: return null
    return Stroke(brush = brush, inputs = inputs)
  }

  private fun deserializeBrush(serializedBrush: SerializedBrush): Brush {
    val stockBrushFamily = enumToStockBrush[serializedBrush.stockBrush] ?: StockBrushes.markerV1

    return Brush.createWithColorLong(
      family = stockBrushFamily,
      colorLong = serializedBrush.color,
      size = serializedBrush.size,
      epsilon = serializedBrush.epsilon,
    )
  }

  private fun deserializeStrokeInputBatch(
    serializedBatch: SerializedStrokeInputBatch
  ): StrokeInputBatch {
    val toolType =
      when (serializedBatch.toolType) {
        SerializedToolType.STYLUS -> InputToolType.STYLUS
        SerializedToolType.TOUCH -> InputToolType.TOUCH
        SerializedToolType.MOUSE -> InputToolType.MOUSE
        else -> InputToolType.UNKNOWN
      }

    val batch = MutableStrokeInputBatch()

    serializedBatch.inputs.forEach { input ->
      batch.addOrThrow(
        type = toolType,
        x = input.x,
        y = input.y,
        elapsedTimeMillis = input.timeMillis.toLong(),
        pressure = input.pressure,
        tiltRadians = input.tiltRadians,
        orientationRadians = input.orientationRadians,
      )
    }

    return batch
  }

  fun serializeStrokeToEntity(stroke: Stroke): StrokeEntity {
    val serializedBrush = serializeBrush(stroke.brush)
    val serializedInputs = serializeStrokeInputBatch(stroke.inputs)
    return StrokeEntity(
      brushSize = serializedBrush.size,
      brushColor = serializedBrush.color,
      brushEpsilon = serializedBrush.epsilon,
      stockBrush = serializedBrush.stockBrush,
      strokeInputs = gson.toJson(serializedInputs),
    )
  }

  fun deserializeEntityToStroke(entity: StrokeEntity): Stroke {
    val serializedBrush =
      SerializedBrush(
        size = entity.brushSize,
        color = entity.brushColor,
        epsilon = entity.brushEpsilon,
        stockBrush = entity.stockBrush,
      )

    val serializedInputs =
      gson.fromJson(entity.strokeInputs, SerializedStrokeInputBatch::class.java)

    val brush = deserializeBrush(serializedBrush)
    val inputs = deserializeStrokeInputBatch(serializedInputs)

    return Stroke(brush = brush, inputs = inputs)
  }

  fun brushToString(brush: Brush): String {
        val serializedBrush = serializeBrush(brush)
        return gson.toJson(serializedBrush)
    }

  fun stringToBrush(jsonString: String): Brush {
        val serializedBrush = gson.fromJson(jsonString, SerializedBrush::class.java)
        return deserializeBrush(serializedBrush)
    }

}