이 가이드에서는 탭하여 확대/축소 애니메이션을 구현하는 방법을 보여줍니다. 탭하여 확대/축소를 사용하면 사진 갤러리와 같은 앱이 썸네일에서 뷰를 애니메이션 처리하여 화면을 채울 수 있습니다.
다음은 화면을 가득 채우도록 썸네일을 확대하는 탭하여 확대/축소 애니메이션입니다.
작동하는 전체 예는 GitHub의 WearSpeakerSample 프로젝트에 있는 UIAnimation
클래스를 참고하세요.
뷰 만들기
확대/축소하려는 콘텐츠의 큰 버전과 작은 버전이 포함된 레이아웃 파일을 만듭니다.
다음 예에서는 탭할 수 있는 이미지 썸네일의 ImageButton
와 이미지의 확대 뷰를 표시하는 ImageView
를 만듭니다.
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="match_parent"
androi>d:layo<ut_height="match_parent"
LinearLayout android:layout_width="match_parent"
android:layout_height="wrap_content"
a>ndroid:ori<entation="vertical"
android:padding="16dp"
ImageButton
android:id="@+id/thumb_button_1"
android:layout_width="100dp"
android:layout_height="75dp"
android:layout_marginRight="1dp"
android:src="@drawa>ble/th<umb1"
> < android:scaleType="centerC
rop"
android:contentDescription="@string/description_image_1" /
/LinearLayout
!-- This initially hidden ImageView holds the zoomed version of
the preceding images. Without transformations applied, it fills the entire
screen. To achieve the zoom an>imatio<n, this view's bounds are animated
from the bounds of the preceding thumbnail button to its final laid-out
bounds.
--
ImageView
android:id="@+id/expanded_image"
android:layout_width="matc>h_<parent">
android:layout_height="match_parent"
android:visibility="invisible"
android:contentDescription="@string/description_zoom_touch_close" /
/FrameLayout
확대/축소 애니메이션 설정
레이아웃을 적용했으면 확대/축소 애니메이션을 트리거하는 이벤트 핸들러를 설정합니다. 다음 예에서는 View.OnClickListener
를 ImageButton
에 추가하여 사용자가 이미지 버튼을 탭할 때 확대/축소 애니메이션을 실행합니다.
Kotlin
class ZoomActivity : FragmentActivity() { // Hold a reference to the current animator so that it can be canceled // midway. private var currentAnimator: Animator? = null // The system "short" animation time duration in milliseconds. This duration // is ideal for subtle animations or animations that occur frequently. private var shortAnimationDuration: Int = 0 override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_zoom) // Hook up taps on the thumbnail views. binding.thumbButton1.setOnClickListener { zoomImageFromThumb(thumb1View, R.drawable.image1) } // Retrieve and cache the system's default "short" animation time. shortAnimationDuration = resources.getInteger(android.R.integer.config_shortAnimTime) } ... }
자바
public class ZoomActivity extends FragmentActivity { // Hold a reference to the current animator so that it can be canceled // mid-way. private Animator currentAnimator; // The system "short" animation time duration in milliseconds. This duration // is ideal for subtle animations or animations that occur frequently. private int shortAnimationDuration; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_zoom); // Hook up taps on the thumbnail views. binding.thumbButton1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { zoomImageFromThumb(thumb1View, R.drawable.image1); } }); // Retrieve and cache the system's default "short" animation time. shortAnimationDuration = getResources().getInteger( android.R.integer.config_shortAnimTime); } ... }
뷰 확대/축소
필요한 경우 보통 크기의 보기에서 확대/축소된 보기로 애니메이션을 적용합니다. 일반적으로 일반 크기의 뷰 경계에서 확대된 크기의 뷰 경계로 애니메이션해야 합니다. 다음 메서드는 썸네일에서 더 큰 뷰로 확대하는 확대/축소 애니메이션을 구현하는 방법을 보여줍니다. 이렇게 하려면 고해상도 이미지를 숨겨진 '확대'된 ImageView
에 할당합니다.
다음 예에서는 편의를 위해 UI 스레드에 큰 이미지 리소스를 로드합니다. UI 스레드에서 차단되지 않도록 별도의 스레드에서 로드한 다음 UI 스레드에 비트맵을 설정합니다.
일반적으로 비트맵은 화면 크기보다 크면 안 됩니다. 다음으로 ImageView
의 시작 경계와 종료 경계를 계산합니다.
Kotlin
private fun zoomImageFromThumb(thumbView: View, imageResId: Int) { // If there's an animation in progress, cancel it immediately and // proceed with this one. currentAnimator?.cancel() // Load the high-resolution "zoomed-in" image. binding.expandedImage.setImageResource(imageResId) // Calculate the starting and ending bounds for the zoomed-in image. val startBoundsInt = Rect() val finalBoundsInt = Rect() val globalOffset = Point() // The start bounds are the global visible rectangle of the thumbnail, // and the final bounds are the global visible rectangle of the // container view. Set the container view's offset as the origin for the // bounds, since that's the origin for the positioning animation // properties (X, Y). thumbView.getGlobalVisibleRect(startBoundsInt) binding.container.getGlobalVisibleRect(finalBoundsInt, globalOffset) startBoundsInt.offset(-globalOffset.x, -globalOffset.y) finalBoundsInt.offset(-globalOffset.x, -globalOffset.y) val startBounds = RectF(startBoundsInt) val finalBounds = RectF(finalBoundsInt) // Using the "center crop" technique, adjust the start bounds to be the // same aspect ratio as the final bounds. This prevents unwanted // stretching during the animation. Calculate the start scaling factor. // The end scaling factor is always 1.0. val startScale: Float if ((finalBounds>.width() / finalBounds.height() startBounds.width() / startBounds.height())) { // Extend start bounds horizontally. startScale = startBounds.height() / finalBounds.height() val startWidth: Float = startScale * finalBounds.width() val deltaWidth: Float = (startWidth - startBounds.width()) / 2 startBounds.left -= deltaWidth.toInt() startBounds.right += deltaWidth.toInt() } else { // Extend start bounds vertically. startScale = startBounds.width() / finalBounds.width() val startHeight: Float = startScale * finalBounds.height() val deltaHeight: Float = (startHeight - startBounds.height()) / 2f startBounds.top -= deltaHeight.toInt() startBounds.bottom += deltaHeight.toInt() } // Hide the thumbnail and show the zoomed-in view. When the animation // begins, it positions the zoomed-in view in the place of the // thumbnail. thumbView.alpha = 0f animateZoomToLargeImage(startBounds, finalBounds, startScale) setDismissLargeImageAnimation(thumbView, startBounds, startScale) }
자바
private void zoomImageFromThumb(final View thumbView, int imageResId) { // If there's an animation in progress, cancel it immediately and // proceed with this one. if (currentAnimator != null) { currentAnimator.cancel(); } // Load the high-resolution "zoomed-in" image. binding.expandedImage.setImageResource(imageResId); // Calculate the starting and ending bounds for the zoomed-in image. final Rect startBounds = new Rect(); final Rect finalBounds = new Rect(); final Point globalOffset = new Point(); // The start bounds are the global visible rectangle of the thumbnail, // and the final bounds are the global visible rectangle of the // container view. Set the container view's offset as the origin for the // bounds, since that's the origin for the positioning animation // properties (X, Y). thumbView.getGlobalVisibleRect(startBounds); findViewById(R.id.container) .getGlobalVisibleRect(finalBounds, globalOffset); startBounds.offset(-globalOffset.x, -globalOffset.y); finalBounds.offset(-globalOffset.x, -globalOffset.y); // Using the "center crop" technique, adjust the start bounds to be the // same aspect ratio as the final bounds. This prevents unwanted // stretching during the animation. Calculate the start scaling factor. // The end scaling factor is always 1.0. float startScale; if ((float) finalBounds.width() / final>Bounds.height() (float) startBounds.width() / startBounds.height()) { // Extend start bounds horizontally. startScale = (float) startBounds.height() / finalBounds.height(); float startWidth = startScale * finalBounds.width(); float deltaWidth = (startWidth - startBounds.width()) / 2; startBounds.left -= deltaWidth; startBounds.right += deltaWidth; } else { // Extend start bounds vertically. startScale = (float) startBounds.width() / finalBounds.width(); float startHeight = startScale * finalBounds.height(); float deltaHeight = (startHeight - startBounds.height()) / 2; startBounds.top -= deltaHeight; startBounds.bottom += deltaHeight; } // Hide the thumbnail and show the zoomed-in view. When the animation // begins, it positions the zoomed-in view in the place of the // thumbnail. thumbView.setAlpha(0f); animateZoomToLargeImage(startBounds, finalBounds, startScale); setDismissLargeImageAnimation(thumbView, startBounds, startScale); }
시작 경계에서 끝 경계까지 4개의 위치 지정 및 크기 조정 속성(X
, Y
, SCALE_X
, SCALE_Y
)을 동시에 애니메이션합니다. 이러한 4개의 애니메이션이 동시에 시작되도록 AnimatorSet
에 추가합니다.
Kotlin
private fun animateZoomToLargeImage(startBounds: RectF, finalBounds: RectF, startScale: Float) { binding.expandedImage.visibility = View.VISIBLE // Set the pivot point for SCALE_X and SCALE_Y transformations to the // top-left corner of the zoomed-in view. The default is the center of // the view. binding.expandedImage.pivotX = 0f binding.expandedImage.pivotY = 0f // Construct and run the parallel animation of the four translation and // scale properties: X, Y, SCALE_X, and SCALE_Y. currentAnimator = AnimatorSet().apply { play( ObjectAnimator.ofFloat( binding.expandedImage, View.X, startBounds.left, finalBounds.left) ).apply { with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top, finalBounds.top)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale, 1f)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale, 1f)) } duration = shortAnimationDuration.toLong() interpolator = DecelerateInterpolator() addListener(object : AnimatorListenerAdapter() { override fun onAnimationEnd(animation: Animator) { currentAnimator = null } override fun onAnimationCancel(animation: Animator) { currentAnimator = null } }) start() } }
자바
private void animateZoomToLargeImage(Rect startBounds, Rect finalBounds, Float startScale) { binding.expandedImage.setVisibility(View.VISIBLE); // Set the pivot point for SCALE_X and SCALE_Y transformations to the // top-left corner of the zoomed-in view. The default is the center of // the view. binding.expandedImage.setPivotX(0f); binding.expandedImage.setPivotY(0f); // Construct and run the parallel animation of the four translation and // scale properties: X, Y, SCALE_X, and SCALE_Y. AnimatorSet set = new AnimatorSet(); set .play(ObjectAnimator.ofFloat(binding.expandedImage, View.X, startBounds.left, finalBounds.left)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top, finalBounds.top)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale, 1f)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale, 1f)); set.setDuration(shortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { currentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { currentAnimator = null; } }); set.start(); currentAnimator = set; }
이미지가 확대된 상태에서 사용자가 화면을 탭하면 유사한 애니메이션을 역방향으로 실행하여 축소합니다. ImageView
에 View.OnClickListener
를 추가합니다. ImageView
를 탭하면 이미지 썸네일 크기로 최소화되고 공개 상태를 GONE
로 설정하여 숨깁니다.
Kotlin
private fun setDismissLargeImageAnimation(thumbView: View, startBounds: RectF, startScale: Float) { // When the zoomed-in image is tapped, it zooms down to the original // bounds and shows the thumbnail instead of the expanded image. binding.expandedImage.setOnClickListener { currentAnimator?.cancel() // Animate the four positioning and sizing properties in parallel, // back to their original values. currentAnimator = AnimatorSet().apply { play(ObjectAnimator.ofFloat(binding.expandedImage, View.X, startBounds.left)).apply { with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale)) } duration = shortAnimationDuration.toLong() interpolator = DecelerateInterpolator() addListener(object : AnimatorListenerAdapter() { override fun onAnimationEnd(animation: Animator) { thumbView.alpha = 1f binding.expandedImage.visibility = View.GONE currentAnimator = null } override fun onAnimationCancel(animation: Animator) { thumbView.alpha = 1f binding.expandedImage.visibility = View.GONE currentAnimator = null } }) start() } } }
Java
private void setDismissLargeImageAnimation(View thumbView, Rect startBounds, Float startScale) { // When the zoomed-in image is tapped, it zooms down to the original // bounds and shows the thumbnail instead of the expanded image. final float startScaleFinal = startScale; binding.expandedImage.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (currentAnimator != null) { currentAnimator.cancel(); } // Animate the four positioning and sizing properties in // parallel, back to their original values. AnimatorSet set = new AnimatorSet(); set.play(ObjectAnimator .ofFloat(binding.expandedImage, View.X, startBounds.left)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.Y,startBounds.top)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.SCALE_X, startScaleFinal)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.SCALE_Y, startScaleFinal)); set.setDuration(shortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { thumbView.setAlpha(1f); binding.expandedImage.setVisibility(View.GONE); currentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { thumbView.setAlpha(1f); binding.expandedImage.setVisibility(View.GONE); currentAnimator = null; } }); set.start(); currentAnimator = set; } }); }