Keep the following design principles in mind when developing for Wear OS.
Design for critical tasks
Focus on one or two tasks rather than a full app experience.
Optimize for the wrist
Help people complete tasks on the watch within seconds to avoid ergonomic discomfort or arm fatigue.
People increasingly own multiple devices. A watch can aid people to complete a task across a distributed ecosystem of devices.
The watch is always with the user. Consider how to update your app content for people’s context, such as their time, place, and activity.
Design for spotty connections and offline use cases, such as exercising and commuting.