Design principles

Keep the following design principles in mind when developing for Wear OS.

Design for critical tasks

Focus on one or two tasks rather than a full app experience.

Optimize for the wrist

Help people complete tasks on the watch within seconds to avoid ergonomic discomfort or arm fatigue.

Better together

People increasingly own multiple devices. A watch can aid people to complete a task across a distributed ecosystem of devices.

Always relevant

The watch is always with the user. Consider how to update your app content for people’s context, such as their time, place, and activity.

Works offline

Design for spotty connections and offline use cases, such as exercising and commuting.