Jetpack Media3 defines a Player
interface that outlines basic functionality
for playback of video and audio files. ExoPlayer
is the default implementation
of this interface in Media3. We recommend using ExoPlayer, as it provides a
comprehensive set of features that cover most playback use-cases and is
customizable to handle any additional use-cases you might have. ExoPlayer also
abstracts away device and OS fragmentation so your code works consistently
across the entire Android ecosystem. ExoPlayer includes:
- Support for playlists
- Support for a variety of progressive and adaptive streaming formats
- Support for both client-side and server-side ad insertion
- Support for DRM-protected playback
This page walks you through some of the key steps in building a playback app, and for more details you can head to our full guides on Media3 ExoPlayer.
Getting started
To get started, add a dependency on the ExoPlayer, UI, and Common modules of Jetpack Media3:
implementation "androidx.media3:media3-exoplayer:1.5.0" implementation "androidx.media3:media3-ui:1.5.0" implementation "androidx.media3:media3-common:1.5.0"
Depending on your use-case, you may also need additional modules from Media3,
such as exoplayer-dash
to play streams in the DASH format.
Make sure to replace 1.5.0
with your preferred version of the
library. You can refer to the release notes
to see the latest version.
Creating a media player
With Media3, you can either use the included implementation of the Player
interface, ExoPlayer
, or you can build your own custom implementation.
Creating an ExoPlayer
The simplest way to create an ExoPlayer
instance is as follows:
Kotlin
val player = ExoPlayer.Builder(context).build()
Java
ExoPlayer player = new ExoPlayer.Builder(context).build();
You can create your media player in the onCreate()
lifecycle method of the
Activity
, Fragment
, or Service
where it lives.
The Builder
includes
a range of customization options you may be interested in, such as:
setAudioAttributes()
to configure audio focus handlingsetHandleAudioBecomingNoisy()
to configure playback behavior when an audio output device is disconnectedsetTrackSelector()
to configure track selection
Media3 provides a PlayerView
UI component that you can include in your app's
layout file. This component encapsulates a PlayerControlView
for playback
controls, SubtitleView
for displaying subtitles, and Surface
for rendering
video.
Preparing the player
Add media items to a playlist for
playback with methods like
setMediaItem()
and addMediaItem()
.
Then, call prepare()
to
start loading media and acquire the necessary resources.
You shouldn't perform these steps before the app is in the foreground. If your
player is in an Activity
or Fragment
, this means preparing the player in the
onStart()
lifecycle method on API level 24 and higher or the onResume()
lifecycle method on API level 23 and below. For a player that's in a Service
,
you can prepare it in onCreate()
.
Control the player
After the player has been prepared, you can control playback by calling methods on the player such as:
play()
andpause()
to start and pause playbackseekTo()
to seek to a position within the current media itemseekToNextMediaItem()
andseekToPreviousMediaItem()
to navigate through the playlist
UI components such as the PlayerView
or PlayerControlView
will update
accordingly when bound to a player.
Release the player
Playback can require resources that are in limited supply, such as video
decoders, so it's important to call release()
on your player to free up resources when the player is no longer needed.
If your player is in an Activity
or Fragment
, release the player in the
onStop()
lifecycle method on API level 24 and higher or the onPause()
method on API level 23 and below. For a player that's in a Service
, you can
release it in onDestroy()
.
Managing playback with a media session
On Android, media sessions provide a standardized way to interact with a media player across process boundaries. Connecting a media session to your player allows you to advertise your media playback externally and to receive playback commands from external sources, for example to integrate with system media controls on mobile and large screen devices.
To use media sessions, add a dependency on the Media3 Session module:
implementation "androidx.media3:media3-session:1.5.0"
Create a media session
You can create a MediaSession
after initializing a player as follows:
Kotlin
val player = ExoPlayer.Builder(context).build() val mediaSession = MediaSession.Builder(context, player).build()
Java
ExoPlayer player = new ExoPlayer.Builder(context).build(); MediaSession mediaSession = new MediaSession.Builder(context, player).build();
Media3 automatically syncs the state of the Player
with the state of the
MediaSession
. This works with any Player
implementation, including
ExoPlayer
, CastPlayer
, or a
custom implementation.
Grant control to other clients
Client apps can implement a media controller
to control playback of your media session. To receive these requests, set a
callback object when
building your MediaSession
.
When a controller is about to connect to your media session, the
onConnect()
method is called. You can use the provided ControllerInfo
to decide whether to accept
or reject
the request. See an example of this in the Media3 Session demo app.
Once connected, a controller can send playback commands to the session. The
session then delegates those commands down to the player. Playback and playlist
commands defined in the Player
interface are automatically handled by the
session.
Other callback methods allow you to handle, for example, requests for
custom playback commands
and modifying the playlist. These callbacks similarly include a ControllerInfo
object so you
can determine access control on a request-by-request basis.
Playing media in the background
To continue playing media when your app is not in the foreground, for example
to play music, audiobooks, or podcasts even when the user doesn't have your app
open, your Player
and MediaSession
should be encapsulated in a
foreground service. Media3 provides the
MediaSessionService
interface for this purpose.
Implementing a MediaSessionService
Create a class that extends MediaSessionService
and instantiate your
MediaSession
in the onCreate()
lifecycle method.
Kotlin
class PlaybackService : MediaSessionService() { private var mediaSession: MediaSession? = null // Create your Player and MediaSession in the onCreate lifecycle event override fun onCreate() { super.onCreate() val player = ExoPlayer.Builder(this).build() mediaSession = MediaSession.Builder(this, player).build() } // Remember to release the player and media session in onDestroy override fun onDestroy() { mediaSession?.run { player.release() release() mediaSession = null } super.onDestroy() } }
Java
public class PlaybackService extends MediaSessionService { private MediaSession mediaSession = null; @Override public void onCreate() { super.onCreate(); ExoPlayer player = new ExoPlayer.Builder(this).build(); mediaSession = new MediaSession.Builder(this, player).build(); } @Override public void onDestroy() { mediaSession.getPlayer().release(); mediaSession.release(); mediaSession = null; super.onDestroy(); } }
In your manifest, your Service
class with a MediaSessionService
intent
filter and request the FOREGROUND_SERVICE
permission to run a foreground
service:
<service
android:name=".PlaybackService"
android:foregroundServiceType="mediaPlayback"
android:exported="true">
<intent-filter>
<action android:name="androidx.media3.session.MediaSessionService"/>
</intent-filter>
</service>
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
Lastly, in the class you created, override the onGetSession()
method to control
client access to your media session. Return a MediaSession
to accept the
connection request, or return null
to reject the request.
Kotlin
// This example always accepts the connection request override fun onGetSession( controllerInfo: MediaSession.ControllerInfo ): MediaSession? = mediaSession
Java
@Override public MediaSession onGetSession(MediaSession.ControllerInfo controllerInfo) { // This example always accepts the connection request return mediaSession; }
Connecting to your UI
Now that your media session is in a Service
separate from the Activity
or
Fragment
where your player UI lives, you can use a MediaController
to link
them together. In the onStart()
method of the Activity
or Fragment
with your
UI, create a SessionToken
for your MediaSession
, then use the SessionToken
to build a MediaController
. Building a MediaController
happens
asynchronously.
Kotlin
override fun onStart() { val sessionToken = SessionToken(this, ComponentName(this, PlaybackService::class.java)) val controllerFuture = MediaController.Builder(this, sessionToken).buildAsync() controllerFuture.addListener( { // Call controllerFuture.get() to retrieve the MediaController. // MediaController implements the Player interface, so it can be // attached to the PlayerView UI component. playerView.setPlayer(controllerFuture.get()) }, MoreExecutors.directExecutor() ) }
Java
@Override public void onStart() { SessionToken sessionToken = new SessionToken(this, new ComponentName(this, PlaybackService.class)); ListenableFuture<MediaController> controllerFuture = new MediaController.Builder(this, sessionToken).buildAsync(); controllerFuture.addListener(() -> { // Call controllerFuture.get() to retrieve the MediaController. // MediaController implements the Player interface, so it can be // attached to the PlayerView UI component. playerView.setPlayer(controllerFuture.get()); }, MoreExecutors.directExecutor()) }
MediaController
implements the Player
interface, so you can use the same
methods such as play()
and pause()
to control playback. Similar to other
components, remember to release the MediaController
when it is no longer
needed, such as the onStop()
lifecycle method of an Activity
, by calling
MediaController.releaseFuture()
.
Publishing a notification
Foreground services are required to publish a notification while active. A
MediaSessionService
will automatically create a
MediaStyle
notification for
you in the form of a MediaNotification
.
To provide a custom notification, create a
MediaNotification.Provider
with DefaultMediaNotificationProvider.Builder
or by creating a custom implementation of the provider interface. Add your
provider to your MediaSession
with
setMediaNotificationProvider
.
Advertising your content library
A MediaLibraryService
builds on a MediaSessionService
by allowing client
apps to browse the media content provided by your app. Client apps implement a
MediaBrowser
to interact
with your MediaLibraryService
.
Implementing a MediaLibraryService
is similar to implementing a
MediaSessionService
, except that in onGetSession()
you should return a
MediaLibrarySession
instead of a MediaSession
. Compared to a
MediaSession.Callback
, the MediaLibrarySession.Callback
includes additional
methods that allow a browser client to navigate the content offered by your
library service.
Similar to the MediaSessionService
, declare the MediaLibraryService
in your
manifest and request the FOREGROUND_SERVICE
permission to run a foreground
service:
<service
android:name=".PlaybackService"
android:foregroundServiceType="mediaPlayback"
android:exported="true">
<intent-filter>
<action android:name="androidx.media3.session.MediaLibraryService"/>
<action android:name="android.media.browse.MediaBrowserService"/>
</intent-filter>
</service>
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
The example above includes an intent filter for both the MediaLibraryService
and, for backward compatibility, the legacy MediaBrowserService
. The
additional intent filter enables client apps using the MediaBrowserCompat
API
to recognize your Service
.
A MediaLibrarySession
lets you serve your content library in a tree
structure, with a single root MediaItem
. Each MediaItem
in the tree can have
any number of children MediaItem
nodes. You can serve a different root, or a
different tree, based on the client app's request. For example, the tree you
return to a client looking for a list of recommended media items might only
contain the root MediaItem
and a single level of children MediaItem
nodes,
whereas the tree you return to a different client app may represent a more
complete library of content.
Creating a MediaLibrarySession
A MediaLibrarySession
extends the MediaSession
API to add content browsing APIs. Compared to the
MediaSession
callback,
the MediaLibrarySession
callback
adds methods such as:
onGetLibraryRoot()
for when a client requests the rootMediaItem
of a content treeonGetChildren()
for when a client requests the children of aMediaItem
in the content treeonGetSearchResult()
for when a client requests search results from the content tree for a given query
Relevant callback methods will include a LibraryParams
object with additional signals about the type of content tree that a client app
is interested in.