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Starting in Tiles 1.2, you can stream platform data updates using
dynamic expressions. You can then associate these updates with animations
in your tiles. Your app gets updates to this value every second.
Using dynamic expressions, you don't need to refresh the entire tile when its
content changes. To create a more engaging experience in your tiles, animate
those dynamic objects.
Associate dynamic expressions with data sources
The androidx.wear.protolayout and androidx.wear.protolayout.material
namespaces contain many classes whose fields accept dynamic expressions.
Several examples include the following:
To use a dynamic expression as a possible value for an element in your tile, use
the element's corresponding *Prop dynamic property type and pass in the data
source to the dynamic property type's builder class's setDynamicValue()
method.
When you use a dynamic expression that affects physical dimensions—any value in
a tile except for color—you must also specify a set of related constraints, such
as a string format. These constraints allow the system renderer to determine the
maximum amount of space that a value could occupy within your tile. Usually, you
specify these constraints at the element level, not at the dynamic expression
level, by calling a method that starts with setLayoutConstraintsForDynamic*.
The following code snippet shows how to display updates to a heart rate using 3
digits, with a fallback value of --:
Use a small number of expressions within a single tile
Wear OS places a limit on the number of expressions that a single tile can
have. If a tile contains too many total dynamic expressions, dynamic values are
ignored, and the system falls back to the static values that you provide to the
respective dynamic property types.
Consolidate dynamic data into a state object
You can consolidate the latest set of updates from data sources into a state,
which you pass over to your tile for value rendering.
To use state information in your tiles, complete these steps:
Establish a set of keys that represent the different values of your tile's
state. This example creates keys for water intake and a note:
In your implementation of onTileRequest(), call setState() and establish
initial mappings from each key to a particular dynamic data value:
Kotlin
overridefunonTileRequest(requestParams:TileRequest):ListenableFuture<Tile>{valstate=State.Builder().addKeyToValueMapping(KEY_WATER_INTAKE,DynamicDataBuilders.DynamicDataValue.fromInt(200)).addKeyToValueMapping(KEY_NOTE,DynamicDataBuilders.DynamicDataValue.fromString("Note about day")).build()// ...returnFutures.immediateFuture(Tile.Builder()// Set resources, timeline, and other tile properties..setState(state).build())
Java
@OverrideprotectedListenableFuture<Tile>onTileRequest(ListenableFuture<Tile>{Statestate=newState.Builder().addKeyToValueMapping(KEY_WATER_INTAKE,DynamicDataBuilders.DynamicDataValue.fromInt(200)).addKeyToValueMapping(KEY_NOTE,DynamicDataBuilders.DynamicDataValue.fromString("Note about day")).build();// ...returnFutures.immediateFuture(Tile.Builder()// Set resources, timeline, and other tile properties..setState(state).build());}
When you create your layout, in a place where you want to show this data
from state, use a Dynamic* type object. You can also call animate() to
show an animation from the previous value to the current value:
Kotlin
DynamicInt32.from(KEY_WATER_INTAKE).animate()
Java
DynamicInt32.from(KEY_WATER_INTAKE).animate();
When needed, you can also update the state with new values. This can be
part of a tile's LoadAction.
In this example, the water intake value is updated to 400:
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2025-06-27 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-06-27 UTC."],[],[],null,["Starting in Tiles 1.2, you can stream platform data updates using\n[dynamic expressions](/training/wearables/data/dynamic). You can then associate these updates with animations\nin your tiles. Your app gets updates to this value every second.\n\nUsing dynamic expressions, you don't need to refresh the entire tile when its\ncontent changes. To create a more engaging experience in your tiles, animate\nthose dynamic objects.\n\nAssociate dynamic expressions with data sources\n\nThe `androidx.wear.protolayout` and `androidx.wear.protolayout.material`\nnamespaces contain many classes whose fields accept dynamic expressions.\nSeveral examples include the following:\n\n- Several length values, including the [length of an `Arc` object](/reference/androidx/wear/protolayout/LayoutElementBuilders.ArcLine#getLength()) and the [length of a `CircularProgressIndicator`](/reference/androidx/wear/protolayout/material/CircularProgressIndicator#getProgress()) object.\n- Any color, such as the [content color of a `Button` object](/reference/androidx/wear/protolayout/material/ButtonColors#getContentColor()).\n- Many string values, including the [content of a `Text` object](/reference/androidx/wear/protolayout/material/Text#getText()), the [content of a `LayoutElementsBuilders.Text` object](/reference/androidx/wear/protolayout/LayoutElementBuilders.Text#getText()), and the [content\n description of a `CircularProgressIndicator` object](/reference/androidx/wear/protolayout/material/CircularProgressIndicator#getContentDescription()).\n\nTo use a dynamic expression as a possible value for an element in your tile, use\nthe element's corresponding `*Prop` dynamic property type and pass in the data\nsource to the dynamic property type's builder class's `setDynamicValue()`\nmethod.\n\nTiles support these dynamic property types:\n\n- For linear dimensions, measured in display-independent pixels, use [`DimensionBuilders.DpProp`](/reference/androidx/wear/tiles/DimensionBuilders.DpProp).\n- For angular dimensions, measured in degrees, use [`DimensionBuilders.DegreesProp`](/reference/androidx/wear/tiles/DimensionBuilders.DegreesProp).\n- For string values, use [`TypeBuilders.StringProp`](/reference/androidx/wear/protolayout/TypeBuilders.StringProp).\n- For color values, use [`ColorBuilders.ColorProp`](/reference/androidx/wear/protolayout/ColorBuilders.ColorProp).\n- For floating-point values, use [`TypeBuilders.FloatProp`](/reference/androidx/wear/protolayout/TypeBuilders.FloatProp).\n\nWhen you use a dynamic expression that affects physical dimensions---any value in\na tile except for color---you must also specify a set of related constraints, such\nas a string format. These constraints allow the system renderer to determine the\nmaximum amount of space that a value could occupy within your tile. Usually, you\nspecify these constraints at the element level, not at the dynamic expression\nlevel, by calling a method that starts with `setLayoutConstraintsForDynamic*`.\n| **Note:** The Material components set these layout constraints automatically.\n\nThe following code snippet shows how to display updates to a heart rate using 3\ndigits, with a fallback value of `--`: \n\n```kotlin\noverride fun onTileRequest(requestParams: RequestBuilders.TileRequest) =\n Futures.immediateFuture(\n Tile.Builder()\n .setResourcesVersion(RESOURCES_VERSION)\n .setFreshnessIntervalMillis(60 * 60 * 1000) // 60 minutes\n .setTileTimeline(\n Timeline.fromLayoutElement(\n Text.Builder(\n this,\n TypeBuilders.StringProp.Builder(\"--\")\n .setDynamicValue(\n PlatformHealthSources.heartRateBpm()\n .format()\n .concat(DynamicBuilders.DynamicString.constant(\" bpm\"))\n )\n .build(),\n TypeBuilders.StringLayoutConstraint.Builder(\"000\").build(),\n )\n .build()\n )\n )\n .build()\n )https://github.com/android/snippets/blob/f95ab59fad80aeaf5d6a90bab8a01a126f20f44e/wear/src/main/java/com/example/wear/snippets/tile/Tile.kt#L178-L200\n```\n\nUse a small number of expressions within a single tile\n\nWear OS [places a limit](/training/wearables/data/dynamic#use-limited-number-per-screen) on the number of expressions that a single tile can\nhave. If a tile contains too many total dynamic expressions, dynamic values are\nignored, and the system falls back to the static values that you provide to the\nrespective dynamic property types.\n\nConsolidate dynamic data into a state object\n\nYou can consolidate the latest set of updates from data sources into a *state*,\nwhich you pass over to your tile for value rendering.\n\nTo use state information in your tiles, complete these steps:\n\n1. Establish a set of keys that represent the different values of your tile's\n state. This example creates keys for water intake and a note:\n\n Kotlin \n\n ```kotlin\n companion object {\n val KEY_WATER_INTAKE = AppDataKey\u003cDynamicInt32\u003e(\"water_intake\")\n val KEY_NOTE = AppDataKey\u003cDynamicString\u003e(\"note\")\n }\n ```\n\n Java \n\n ```java\n private static final AppDataKey\u003cDynamicInt32\u003e KEY_WATER_INTAKE =\n new AppDataKey\u003cDynamicInt32\u003e(\"water_intake\");\n private static final AppDataKey\u003cDynamicString\u003e KEY_NOTE =\n new AppDataKey\u003cDynamicString\u003e(\"note\");\n ```\n2. In your implementation of `onTileRequest()`, call `setState()` and establish\n initial mappings from each key to a particular dynamic data value:\n\n Kotlin \n\n ```kotlin\n override fun onTileRequest(requestParams: TileRequest):\n ListenableFuture\u003cTile\u003e {\n val state = State.Builder()\n .addKeyToValueMapping(KEY_WATER_INTAKE,\n DynamicDataBuilders.DynamicDataValue.fromInt(200))\n .addKeyToValueMapping(KEY_NOTE,\n DynamicDataBuilders.DynamicDataValue.fromString(\"Note about day\"))\n .build()\n // ...\n\n return Futures.immediateFuture(Tile.Builder()\n // Set resources, timeline, and other tile properties.\n .setState(state)\n .build()\n )\n ```\n\n Java \n\n ```java\n @Override\n protected ListenableFuture\u003cTile\u003e onTileRequest(\n ListenableFuture\u003cTile\u003e {\n State state = new State.Builder()\n .addKeyToValueMapping(KEY_WATER_INTAKE,\n DynamicDataBuilders.DynamicDataValue.fromInt(200))\n .addKeyToValueMapping(KEY_NOTE,\n DynamicDataBuilders.DynamicDataValue.fromString(\"Note about day\"))\n .build();\n // ...\n\n return Futures.immediateFuture(Tile.Builder()\n // Set resources, timeline, and other tile properties.\n .setState(state)\n .build()\n );\n }\n ```\n3. When you create your layout, in a place where you want to show this data\n from state, use a `Dynamic*` type object. You can also call `animate()` to\n show an animation from the previous value to the current value:\n\n Kotlin \n\n ```kotlin\n DynamicInt32.from(KEY_WATER_INTAKE).animate()\n ```\n\n Java \n\n ```java\n DynamicInt32.from(KEY_WATER_INTAKE).animate();\n ```\n4. When needed, you can also update the state with new values. This can be\n part of a tile's [`LoadAction`](/reference/androidx/wear/protolayout/ActionBuilders.LoadAction).\n\n In this example, the water intake value is updated to `400`: \n\n Kotlin \n\n ```kotlin\n val loadAction = LoadAction.Builder()\n .setRequestState(\n State.Builder()\n .addKeyToValueMapping(\n KEY_WATER_INTAKE,\n DynamicDataBuilders.DynamicDataValue.fromInt(400)\n )\n .build()\n )\n .build()\n ```\n\n Java \n\n ```java\n LoadAction loadAction = new LoadAction.Builder()\n .setRequestState(\n new State.Builder()\n .addKeyToValueMapping(\n KEY_WATER_INTAKE,\n DynamicDataBuilders.DynamicDataValue.fromInt(400)\n ).build()\n ).build();\n ```\n\nRecommended for you\n\n- Note: link text is displayed when JavaScript is off\n- [Migrate to ProtoLayout namespaces](/training/wearables/tiles/migrate-to-protolayout)\n- [Get started with tiles](/training/wearables/tiles/get_started)\n- [Other considerations](/develop/ui/compose/migrate/other-considerations)"]]