Configure text fields

TextField allows users to enter and modify text. There are two types of text fields you can use: state-based text fields and value-based text fields. Select the type you want to display content for:

We recommend using state-based text fields, as they provide a more complete and reliable approach to managing the state of a TextField. The following table outlines differences between these types of text fields, and includes the key advantages state-based text fields offer:

Feature

Value-based text fields

State-based text fields

State-based benefit

State management

Updates text field state with the onValueChange callback. You are responsible for updating the value in your own state based on the changes reported by onValueChange.

Explicitly uses a TextFieldState object to manage the text input state (value, selection, composition). This state can be remembered and shared.

  • The onValueChange callback has been removed, which prevents you from introducing async behaviors.
  • The state survives recomposition, configuration, and process death.

Visual transformation

Uses VisualTransformation for modifying how the displayed text appears. This typically handles both input and output formatting in a single step.

Uses InputTransformation for modifying the user's input before it's committed to the state, and OutputTransformation for formatting text field content without changing the underlying state data.

  • You no longer need to provide the offset mapping between the original raw text and transformed text with OutputTransformation.

Line limits

Accepts singleLine: Boolean, maxLines: Int, and minLines: Int to control the number of lines.

Uses lineLimits: TextFieldLineLimits to configure the minimum and maximum number of lines the text field can occupy.

  • Removes ambiguity when configuring line limits by providing a lineLimits param of type TextFieldLineLimits.

Secure text field

N/A

SecureTextField is a composable built on top of state-based text fields for writing a password field.

  • Lets you optimize for security under the hood, and comes with a predefined UI with textObfuscationMode.

This page describes how you can implement TextField, style TextField input, and configure other TextField options, like keyboard options and visually transforming user input.

Choose TextField implementation

There are two levels of TextField implementation:

  1. TextField is the Material Design implementation. We recommend you choose this implementation as it follows Material Design guidelines:
    • Default styling is filled
    • OutlinedTextField is the outlined styling version
  2. BasicTextField enables users to edit text via hardware or software keyboard, but provides no decorations like hint or placeholder.

TextField(
    state = rememberTextFieldState(initialText = "Hello"),
    label = { Text("Label") }
)

An editable text field containing the word

OutlinedTextField(
    state = rememberTextFieldState(),
    label = { Text("Label") }
)

An editable text field, with a purple border and label.

Style TextField

TextField and BasicTextField share many common parameters for customization. The complete list for TextField is available in the TextField source code. This is a non-exhaustive list of some of the useful parameters:

  • textStyle
  • lineLimits

TextField(
    state = rememberTextFieldState("Hello\nWorld\nInvisible"),
    lineLimits = TextFieldLineLimits.MultiLine(maxHeightInLines = 2),
    placeholder = { Text("") },
    textStyle = TextStyle(color = Color.Blue, fontWeight = FontWeight.Bold),
    label = { Text("Enter text") },
    modifier = Modifier.padding(20.dp)
)

A multiline TextField, with two editable lines plus the label

We recommend TextField over BasicTextField when your design calls for a Material TextField or OutlinedTextField. However, BasicTextField should be used when building designs that don't need the decorations from the Material spec.

Style input with Brush API

You can use the Brush API for more advanced styling in your TextField. The following section describes how you can use a Brush to add a colored gradient to TextField input.

For more information about using the Brush API to style text, see Enable advanced styling with Brush API.

Implement colored gradients using TextStyle

To implement a colored gradient as you type within a TextField, set your brush of choice as a TextStyle for your TextField. In this example, we use a built-in brush with a linearGradient to view the rainbow gradient effect as text is typed into the TextField.

val brush = remember {
    Brush.linearGradient(
        colors = listOf(Color.Red, Color.Yellow, Color.Green, Color.Blue, Color.Magenta)
    )
}
TextField(
    state = rememberTextFieldState(), textStyle = TextStyle(brush = brush)
)

Using buildAnnotatedString and SpanStyle, along with linearGradient, to customize only a piece of text.
Figure 1. A rainbow gradient effect for TextField content.

Manage text field state

TextField uses a dedicated state holder class called TextFieldState for its content and current selection. TextFieldState is designed to be hoisted wherever it fits in your architecture. There are 2 main properties that are provided by TextFieldState:

  • initialText: Contents of the TextField.
  • initialSelection: Indicates where the cursor or the selection is currently.

What differentiates TextFieldState from other approaches, like the onValueChange callback, is that TextFieldState fully encapsulates the entire input flow. This includes using the correct backing data structures, inlining filters and formatters, and also synchronizing all edits coming from different sources.

You can use TextFieldState() to hoist state in TextField. For this, we recommend using the rememberTextFieldState() function. rememberTextFieldState() creates the TextFieldState instance in your composable, ensures the state object is remembered, and provides built-in save and restore functionality:

val usernameState = rememberTextFieldState()
TextField(
    state = usernameState,
    lineLimits = TextFieldLineLimits.SingleLine,
    placeholder = { Text("Enter Username") }
)

rememberTextFieldState can have a blank parameter or have an initial value passed in to represent the text's value on initialization. If a different value is passed in a subsequent recomposition, the value of the state is not updated. To update the state after it's initialized, call edit methods on TextFieldState.

TextField(
    state = rememberTextFieldState(initialText = "Username"),
    lineLimits = TextFieldLineLimits.SingleLine,
)

A TextField with the text Username appearing inside the text field.
Figure 2. TextField with "Username" as the initial text.

Modify text with TextFieldBuffer

A TextFieldBuffer serves as an editable text container, similar in function to a StringBuilder. It holds both the text content and information about the current selection.

You often encounter TextFieldBuffer as a receiver scope on functions like TextFieldState.edit, InputTransformation.transformInput, or OutputTransformation.transformOutput. In these functions, you can read or update the TextFieldBuffer as needed. Afterwards, these changes are either committed to TextFieldState, or passed down to the rendering pipeline in the case of OutputTransformation.

You can use standard editing functions like append, insert, replace, or delete to modify the buffer's contents. To change the selection state, either directly set its selection: TextRange variable, or use utility functions such as placeCursorAtEnd or selectAll. The selection itself is represented by a TextRange, where the start index is inclusive and the end index is exclusive. A TextRange with identical start and end values, like (3, 3), signifies a cursor position with no characters currently selected.

val phoneNumberState = rememberTextFieldState()

LaunchedEffect(phoneNumberState) {
    phoneNumberState.edit { // TextFieldBuffer scope
        append("123456789")
    }
}

TextField(
    state = phoneNumberState,
    inputTransformation = InputTransformation { // TextFieldBuffer scope
        if (asCharSequence().isDigitsOnly()) {
            revertAllChanges()
        }
    },
    outputTransformation = OutputTransformation {
        if (length > 0) insert(0, "(")
        if (length > 4) insert(4, ")")
        if (length > 8) insert(8, "-")
    }
)

Edit text in TextFieldState

There are several methods that allow you to edit the state directly through your state variable:

  • edit: Lets you edit the state contents and gives you TextFieldBuffer functions so you can use methods like insert, replace, append, and more.

    val usernameState = rememberTextFieldState("I love Android")
    // textFieldState.text : I love Android
    // textFieldState.selection: TextRange(14, 14)
    usernameState.edit { insert(14, "!") }
    // textFieldState.text : I love Android!
    // textFieldState.selection: TextRange(15, 15)
    usernameState.edit { replace(7, 14, "Compose") }
    // textFieldState.text : I love Compose!
    // textFieldState.selection: TextRange(15, 15)
    usernameState.edit { append("!!!") }
    // textFieldState.text : I love Compose!!!!
    // textFieldState.selection: TextRange(18, 18)
    usernameState.edit { selectAll() }
    // textFieldState.text : I love Compose!!!!
    // textFieldState.selection: TextRange(0, 18)

  • setTextAndPlaceCursorAtEnd: Clears the current text, replaces it with the given text, and sets the cursor at the end.

    usernameState.setTextAndPlaceCursorAtEnd("I really love Android")
    // textFieldState.text : I really love Android
    // textFieldState.selection : TextRange(21, 21)

  • clearText: Clears all text.

    usernameState.clearText()
    // textFieldState.text :
    // textFieldState.selection : TextRange(0, 0)

For other TextFieldState functions, see the TextFieldState reference.

Modify user input

The following sections describe how to modify user input. Input transformation lets you filter TextField input while the user is typing, while output transformation formats user input before it's displayed on-screen.

Filter user input with input transformations

An input transformation lets you filter input from the user. For example, if your TextField takes in an American phone number, you only want to accept 10 digits. The results of the InputTransformation are saved in the TextFieldState.

There are built-in filters for common InputTransformation use cases. To limit length, call InputTransformation.maxLength():

TextField(
    state = rememberTextFieldState(),
    lineLimits = TextFieldLineLimits.SingleLine,
    inputTransformation = InputTransformation.maxLength(10)
)

Custom input transformations

InputTransformation is a single function interface. When implementing your custom InputTransformation, you need to override TextFieldBuffer.transformInput:

class CustomInputTransformation : InputTransformation {
    override fun TextFieldBuffer.transformInput() {
    }
}

For a phone number, add a custom input transformation that only allows digits to be typed into the TextField:

class DigitOnlyInputTransformation : InputTransformation {
    override fun TextFieldBuffer.transformInput() {
        if (!TextUtils.isDigitsOnly(asCharSequence())) {
            revertAllChanges()
        }
    }
}

Chain input transformations

To add multiple filters on your text input, chain InputTransformations using the then extension function. Filters are executed sequentially. As a best practice, apply the most selective filters first to avoid unnecessary transformations on data that would ultimately be filtered out.

TextField(
    state = rememberTextFieldState(),
    inputTransformation = InputTransformation.maxLength(6)
        .then(CustomInputTransformation()),
)

After adding input transformations, the TextField input accepts 10 digits maximum.

Format input before it's displayed

OutputTransformations let you format user input before it is rendered on the screen. Unlike InputTransformation, the formatting done through the OutputTransformation is not saved in the TextFieldState. Building on the previous phone number example, you need to add parentheses and dashes in the appropriate places:

An American phone number, properly formatted with parentheses, dashes, and corresponding indices.
Figure 3. An American phone number with proper formatting and corresponding indices.

This is the updated way of handling VisualTransformations in value-based TextFields, with a key difference being that you don't have to calculate their offset mappings.

OutputTransformation is a single abstract method interface. In order to implement a custom OutputTransformation, you need to override the transformOutput method:

class CustomOutputTransformation : OutputTransformation {
    override fun TextFieldBuffer.transformOutput() {
    }
}

To format a phone number, add an opening parentheses at index 0, a closing parentheses at index 4, and a dash at index 8 to your OutputTransformation:

class PhoneNumberOutputTransformation : OutputTransformation {
    override fun TextFieldBuffer.transformOutput() {
        if (length > 0) insert(0, "(")
        if (length > 4) insert(4, ")")
        if (length > 8) insert(8, "-")
    }
}

Next, add your OutputTransformation to TextField:

TextField(
    state = rememberTextFieldState(),
    outputTransformation = PhoneNumberOutputTransformation()
)

How transformations work together

The following diagram shows the flow from text input to transformation to output:

A visualization of how text input goes through transformations before it becomes text output.
Figure 4. A diagram showing how text input goes through transformations before it becomes text output.
  1. Input is received from the input source.
  2. The input is filtered through an InputTransformation, which gets saved in the TextFieldState.
  3. The input is passed through an OutputTransformation for formatting.
  4. The input is presented in the TextField.

Set keyboard options

TextField lets you set keyboard configurations options, such as the keyboard layout, or enable the autocorrect if it's supported by the keyboard. Some options may not be guaranteed if the software keyboard doesn't comply with the options provided here. Here is the list of the supported keyboard options:

  • capitalization
  • autoCorrect
  • keyboardType
  • imeAction

Additional resources