연결 상태 및 연결 측정 모니터링
컬렉션을 사용해 정리하기
내 환경설정을 기준으로 콘텐츠를 저장하고 분류하세요.
ConnectivityManager
는 기기 기능과 데이터 전송 옵션을 비롯한 다양한 조건을 기반으로 기기가 네트워크에 연결되도록 요청할 수 있는 API를 제공합니다.
콜백 구현은 기기의 연결 상태와 현재 연결된 네트워크의 기능에 관한 정보를 앱에 제공합니다. 이 API를 사용하면 기기가 현재 앱의 요구사항을 충족하는 네트워크에 연결되어 있는지 확인할 수 있습니다.
Wi-Fi나 모바일 데이터 연결과 같은 네트워크의 전송 유형과 인터넷 연결과 같은 현재 연결된 네트워크의 기능을 지정하려면 네트워크 요청을 구성해야 합니다.
앱의 네트워크 연결 요구사항을 설명하는 NetworkRequest
을 선언합니다. 다음 코드는 인터넷에 연결되고 전송 유형으로 Wi-Fi 또는 모바일 연결을 사용하는 네트워크 요청을 만듭니다.
Kotlin
val networkRequest = NetworkRequest.Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)
.build()
자바
NetworkRequest networkRequest = new NetworkRequest.Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)
.build();
일부 연결은 다른 연결보다 훨씬 더 비쌀 수 있습니다 (예: 모바일 연결은 일반적으로 비쌈). NetworkCapabilities#NET_CAPABILITY_NOT_METERED
를 사용하여 연결이 비싼지 확인합니다. 종량제 연결 사용 시 앱의 데이터 사용을 줄이려고 하거나 기기가 데이터 전송량 제한이 없는 연결을 사용할 때까지 데이터 사용을 연기해야 합니다.
ConnectivityManager
에 NetworkRequest
를 등록할 때는 연결 상태와 네트워크 기능의 변경사항에 관한 알림을 수신하도록 NetworkCallback
를 구현해야 합니다.
NetworkCallback
에서 가장 일반적으로 구현되는 함수는 다음과 같습니다.
Kotlin
private val networkCallback = object : ConnectivityManager.NetworkCallback() {
// network is available for use
override fun onAvailable(network: Network) {
super.onAvailable(network)
}
// Network capabilities have changed for the network
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities
) {
super.onCapabilitiesChanged(network, networkCapabilities)
val unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED)
}
// lost network connection
override fun onLost(network: Network) {
super.onLost(network)
}
}
자바
private ConnectivityManager.NetworkCallback networkCallback = new ConnectivityManager.NetworkCallback() {
@Override
public void onAvailable(@NonNull Network network) {
super.onAvailable(network);
}
@Override
public void onLost(@NonNull Network network) {
super.onLost(network);
}
@Override
public void onCapabilitiesChanged(@NonNull Network network, @NonNull NetworkCapabilities networkCapabilities) {
super.onCapabilitiesChanged(network, networkCapabilities);
final boolean unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED);
}
};
네트워크 업데이트 등록
NetworkRequest
및 NetworkCallback
를 선언한 후 requestNetwork()
또는 registerNetworkCallback()
함수를 사용하여 NetworkRequest
를 충족하는 기기에서 연결할 네트워크를 검색합니다. 그런 다음 상태가 NetworkCallback
에 보고됩니다.
Kotlin
val connectivityManager = getSystemService(ConnectivityManager::class.java) as ConnectivityManager
connectivityManager.requestNetwork(networkRequest, networkCallback)
Java
ConnectivityManager connectivityManager =
(ConnectivityManager) getSystemService(ConnectivityManager.class);
connectivityManager.requestNetwork(networkRequest, networkCallback);
이 페이지에 나와 있는 콘텐츠와 코드 샘플에는 콘텐츠 라이선스에서 설명하는 라이선스가 적용됩니다. 자바 및 OpenJDK는 Oracle 및 Oracle 계열사의 상표 또는 등록 상표입니다.
최종 업데이트: 2025-08-27(UTC)
[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-08-27(UTC)"],[],[],null,["The [`ConnectivityManager`](/reference/android/net/ConnectivityManager) provides\nan API that enables you to request that the device connect to a network based on\nvarious conditions that include device capabilities and data transport options.\n\nThe callback implementation provides information to your app about the device's\nconnection status as well as the capabilities of the currently connected\nnetwork. The API enables you to determine whether the device is currently\nconnected to a network that satisfies your app's requirements.\n\nConfigure a network request\n\nTo specify the transport type of the network, such as Wi-Fi or cellular\nconnection, and the currently connected network's capabilities, such as internet\nconnection, you must configure a network request.\n\nDeclare a [`NetworkRequest`](/reference/android/net/NetworkRequest) that\ndescribes your app's network connection needs. The following code creates a\nrequest for a network that is connected to the internet and uses either a Wi-Fi\nor cellular connection for the transport type. \n\nKotlin \n\n```kotlin\nval networkRequest = NetworkRequest.Builder()\n .addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)\n .addTransportType(NetworkCapabilities.TRANSPORT_WIFI)\n .addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)\n .build()\n```\n\nJava \n\n```java\nNetworkRequest networkRequest = new NetworkRequest.Builder()\n .addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)\n .addTransportType(NetworkCapabilities.TRANSPORT_WIFI)\n .addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)\n .build();\n```\n\nNote that some connections can be significantly more expensive than others (for\nexample, a mobile connection is typically expensive). Use\n[`NetworkCapabilities#NET_CAPABILITY_NOT_METERED`](/reference/android/net/NetworkCapabilities#NET_CAPABILITY_NOT_METERED)\nto determine whether the connection is expensive. When on a metered connection,\ntry to reduce your app's data consumption, or delay it until the device has a\nnon-metered connection.\n\nConfigure a network callback\n\nWhen you register the `NetworkRequest` with the `ConnectivityManager`, you must\nimplement a\n[`NetworkCallback`](/reference/android/net/ConnectivityManager.NetworkCallback)\nto receive notifications about changes in the connection status and network\ncapabilities.\n\nThe most commonly implemented functions in the `NetworkCallback` include the\nfollowing:\n\n- [`onAvailable()`](/reference/android/net/ConnectivityManager.NetworkCallback#onAvailable(android.net.Network)) indicates that the device is connected to a new network that satisfies the capabilities and transport type requirements specified in the `NetworkRequest`.\n- [`onLost()`](/reference/android/net/ConnectivityManager.NetworkCallback#onLost(android.net.Network)) indicates that the device has lost connection to the network.\n- [`onCapabilitiesChanged()`](/reference/android/net/ConnectivityManager.NetworkCallback#onCapabilitiesChanged(android.net.Network,%20android.net.NetworkCapabilities)) indicates that the capabilities of the network have changed. The [`NetworkCapabilities`](/reference/android/net/NetworkCapabilities) object provides information about the current capabilities of the network.\n\nKotlin \n\n```kotlin\nprivate val networkCallback = object : ConnectivityManager.NetworkCallback() {\n // network is available for use\n override fun onAvailable(network: Network) {\n super.onAvailable(network)\n }\n\n // Network capabilities have changed for the network\n override fun onCapabilitiesChanged(\n network: Network,\n networkCapabilities: NetworkCapabilities\n ) {\n super.onCapabilitiesChanged(network, networkCapabilities)\n val unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED)\n }\n\n // lost network connection\n override fun onLost(network: Network) {\n super.onLost(network)\n }\n}\n```\n\nJava \n\n```java\nprivate ConnectivityManager.NetworkCallback networkCallback = new ConnectivityManager.NetworkCallback() {\n @Override\n public void onAvailable(@NonNull Network network) {\n super.onAvailable(network);\n }\n\n @Override\n public void onLost(@NonNull Network network) {\n super.onLost(network);\n }\n\n @Override\n public void onCapabilitiesChanged(@NonNull Network network, @NonNull NetworkCapabilities networkCapabilities) {\n super.onCapabilitiesChanged(network, networkCapabilities);\n final boolean unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED);\n }\n};\n```\n\nRegister for network updates\n\nAfter you declare the `NetworkRequest` and `NetworkCallback`, use the\n[`requestNetwork()`](/reference/android/net/ConnectivityManager#requestNetwork(android.net.NetworkRequest,%20android.net.ConnectivityManager.NetworkCallback))\nor [`registerNetworkCallback()`](/reference/android/net/ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest,%20android.net.ConnectivityManager.NetworkCallback))\nfunctions to search for a network to connect from the device that satisfies the\n`NetworkRequest`. The status is then reported to the `NetworkCallback`. \n\nKotlin \n\n```kotlin\nval connectivityManager = getSystemService(ConnectivityManager::class.java) as ConnectivityManager\nconnectivityManager.requestNetwork(networkRequest, networkCallback)\n```\n\nJava \n\n```java\nConnectivityManager connectivityManager =\n (ConnectivityManager) getSystemService(ConnectivityManager.class);\nconnectivityManager.requestNetwork(networkRequest, networkCallback);\n```"]]