Printing photos

Taking and sharing photos is one of the most popular uses for mobile devices. If your application takes photos, displays them, or allows users to share images, you should consider enabling printing of those images in your application. The Android Support Library provides a convenient function for enabling image printing using a minimal amount of code and simple set of print layout options.

This lesson shows you how to print an image using the v4 support library PrintHelper class.

Print an image

The Android Support Library PrintHelper class provides a simple way to print images. The class has a single layout option, setScaleMode(), which allows you to print with one of two options:

  • SCALE_MODE_FIT - This option sizes the image so that the whole image is shown within the printable area of the page.
  • SCALE_MODE_FILL - This option scales the image so that it fills the entire printable area of the page. Choosing this setting means that some portion of the top and bottom, or left and right edges of the image is not printed. This option is the default value if you do not set a scale mode.

Both scaling options for setScaleMode() keep the existing aspect ratio of the image intact. The following code example shows how to create an instance of the PrintHelper class, set the scaling option, and start the printing process:

Kotlin

private fun doPhotoPrint() {
    activity?.also { context ->
        PrintHelper(context).apply {
            scaleMode = PrintHelper.SCALE_MODE_FIT
        }.also { printHelper ->
            val bitmap = BitmapFactory.decodeResource(resources, R.drawable.droids)
            printHelper.printBitmap("droids.jpg - test print", bitmap)
        }
    }
}

Java

private void doPhotoPrint() {
    PrintHelper photoPrinter = new PrintHelper(getActivity());
    photoPrinter.setScaleMode(PrintHelper.SCALE_MODE_FIT);
    Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
            R.drawable.droids);
    photoPrinter.printBitmap("droids.jpg - test print", bitmap);
}

This method can be called as the action for a menu item. Note that menu items for actions that are not always supported (such as printing) should be placed in the overflow menu. For more information, see the Action Bar design guide.

After the printBitmap() method is called, no further action from your application is required. The Android print user interface appears, allowing the user to select a printer and printing options. The user can then print the image or cancel the action. If the user chooses to print the image, a print job is created and a printing notification appears in the system bar.

If you want to include additional content in your printouts beyond just an image, you must construct a print document. For information on creating documents for printing, see the Printing an HTML document or Printing a custom document lessons.