Play Games Services Unity Plugin (v2) Reference
These are the reference pages for the games 2.0 Unity plugin.
GooglePlayGames
Classes |
|
|---|---|
| PlayGamesLeaderboard | Represents a Google Play Games leaderboard. |
| PlayGamesLocalUser | Represents the Google Play Games local user, providing access to authentication and user-specific functionality. |
| PlayGamesPlatform | Provides access to the Google Play Games platform. |
| PlayGamesScore | Represents a score on a Google Play Games leaderboard. |
| PlayGamesUserProfile | Represents a Google Play Games user profile. |
GooglePlayGames. BasicApi
Classes |
|
|---|---|
| Achievement | Data interface for retrieving achievement information. |
| AuthResponse | Represents the response received from Play Games Services when requesting a server-side OAuth 2.0 authorization code for the signed-in player. |
| AuthScopeExtensions | Extensions for the AuthScope enum. |
| CommonTypesUtil | Utility class for common types. |
| DummyClient | Dummy client used in Editor. |
| LeaderboardScoreData | Leaderboard score data. |
| Player | Represents a player. |
| PlayerProfile | Represents a player, a real-world person (tied to a Games account). |
| PlayerStats | Player stats. |
| RecallAccess | Recall Access data. |
| ScorePageToken | Score page token. |
Interfaces |
|
|---|---|
| IPlayGamesClient | Defines an abstract interface for a Play Games Client. |
GooglePlayGames. BasicApi. Events
Interfaces |
|
|---|---|
| IEvent | Data object representing an Event. |
| IEventsClient | An interface for interacting with events. |
GooglePlayGames. BasicApi. Nearby
Classes |
|
|---|---|
| DummyNearbyConnectionClient | Dummy implementation of INearbyConnectionClient. |
Interfaces |
|
|---|---|
| IDiscoveryListener | Interface for receiving notifications about discovered endpoints. |
| IMessageListener | Interface for receiving messages and notifications about remote endpoints. |
| INearbyConnectionClient | Interface for managing connections and communications between devices using Nearby Connections. |
Structs |
|
|---|---|
| AdvertisingResult | Represents the result of an attempt to start advertising for nearby connections. |
| ConnectionRequest | Represents a request to establish a connection with a remote endpoint. |
| ConnectionResponse | Represents a response to a connection request, including status, payload, and identifying information. |
| EndpointDetails | Represents details of an endpoint involved in a Nearby Connections operation. |
| NearbyConnectionConfiguration | Defines the configuration for establishing a Nearby connection. |
GooglePlayGames. BasicApi. SavedGame
Interfaces |
|
|---|---|
| IConflictResolver | An interface that allows developers to resolve metadata conflicts that may be encountered while opening saved games. |
| ISavedGameClient | The main entry point for interacting with saved games. |
| ISavedGameMetadata | Interface representing the metadata for a saved game. |
Structs |
|
|---|---|
| SavedGameMetadataUpdate | A struct representing the mutation of saved game metadata. |
| SavedGameMetadataUpdate.Builder | A builder for constructing instances of SavedGameMetadataUpdate. |