GooglePlayGames. BasicApi. Nearby. IMessageListener
Interface for receiving messages and notifications about remote endpoints.
Summary
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OnMessageReceived(string remoteEndpointId, byte[] data, bool isReliableMessage)
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void
Called when a message is received from a remote endpoint.
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OnRemoteEndpointDisconnected(string remoteEndpointId)
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void
Called when a remote endpoint has disconnected.
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Public functions
OnMessageReceived
void OnMessageReceived( string remoteEndpointId, byte[] data, bool isReliableMessage )
Called when a message is received from a remote endpoint.
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Parameters |
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OnRemoteEndpointDisconnected
void OnRemoteEndpointDisconnected( string remoteEndpointId )
Called when a remote endpoint has disconnected.
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Parameters |
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