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Android Gradle Plugin 2.0.0 (April 2016)
- Dependencies:
|
Minimum version |
Default version |
Notes |
Gradle |
2.10 |
2.10 |
To learn more, see updating Gradle. |
SDK Build Tools |
21.1.1 |
21.1.1 |
Install or configure SDK Build Tools. |
- New:
-
- Enables Instant Run by
supporting bytecode injection, and pushing code and resource updates to a
running app on the emulator or a physical device.
- Added support for incremental builds, even when the app isn’t running.
Full build times are improved by pushing incremental changes through the
Android Debug Bridge to the
connected device.
- Added
maxProcessCount
to control how many worker dex processes can be
spawned concurrently. The following code, in the module-level
build.gradle
file, sets the maximum number of concurrent processes
to 4:
Groovy
android {
...
dexOptions {
maxProcessCount = 4 // this is the default value
}
}
Kotlin
android {
...
dexOptions {
maxProcessCount = 4 // this is the default value
}
}
- Added an experimental code shrinker to support pre-dexing and reduce re-dexing
of dependencies, which are not supported with Proguard. This improves the build
speed of your debug build variant. Because the experimental shrinker does not
support optimization and obfuscation, you should enable Proguard for your
release builds. To enable the experimental shrinker for your debug builds, add
the following to your module-level
build.gradle
file:
Groovy
android {
...
buildTypes {
debug {
minifyEnabled true
useProguard false
}
release {
minifyEnabled true
useProguard true // this is a default setting
}
}
}
Kotlin
android {
...
buildTypes {
getByName("debug") {
minifyEnabled = true
useProguard = false
}
getByName("release") {
minifyEnabled = true
useProguard = true // this is a default setting
}
}
}
- Added logging support and improved performance for the resource shrinker.
The resource shrinker now logs all of its operations into a
resources.txt
file located in the same folder as the Proguard log files.
- Changed behavior:
-
- Fixed issues:
-
- Fixed an issue that caused duplicate AAR dependencies in both
the test and main build configurations.
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2025-08-26 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-26 UTC."],[],[],null,["\u003cbr /\u003e\n\nAndroid Gradle Plugin 2.0.0 (April 2016)\n========================================\n\n\u003cbr /\u003e\n\nDependencies:\nNew:\n:\n - Enables [Instant Run](/tools/building/building-studio#instant-run) by supporting bytecode injection, and pushing code and resource updates to a running app on the emulator or a physical device.\n - Added support for incremental builds, even when the app isn't running. Full build times are improved by pushing incremental changes through the [Android Debug Bridge](/tools/help/adb) to the connected device.\n - Added [`maxProcessCount`](https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.DexOptions.html#com.android.build.gradle.internal.dsl.DexOptions:maxProcessCount) to control how many worker dex processes can be spawned concurrently. The following code, in the module-level `build.gradle` file, sets the maximum number of concurrent processes to 4: \n\n ### Groovy\n\n ```groovy\n android {\n ...\n dexOptions {\n maxProcessCount = 4 // this is the default value\n }\n }\n ```\n\n ### Kotlin\n\n ```kotlin\n android {\n ...\n dexOptions {\n maxProcessCount = 4 // this is the default value\n }\n }\n ```\n - Added an experimental code shrinker to support pre-dexing and reduce re-dexing of dependencies, which are not supported with Proguard. This improves the build speed of your debug build variant. Because the experimental shrinker does not support optimization and obfuscation, you should enable Proguard for your release builds. To enable the experimental shrinker for your debug builds, add the following to your module-level `build.gradle` file: \n\n ### Groovy\n\n ```groovy\n android {\n ...\n buildTypes {\n debug {\n minifyEnabled true\n useProguard false\n }\n release {\n minifyEnabled true\n useProguard true // this is a default setting\n }\n }\n }\n ```\n\n ### Kotlin\n\n ```kotlin\n android {\n ...\n buildTypes {\n getByName(\"debug\") {\n minifyEnabled = true\n useProguard = false\n }\n getByName(\"release\") {\n minifyEnabled = true\n useProguard = true // this is a default setting\n }\n }\n }\n ```\n - Added logging support and improved performance for the resource shrinker. The resource shrinker now logs all of its operations into a `resources.txt` file located in the same folder as the Proguard log files.\n\nChanged behavior:\n:\n - When `minSdkVersion` is set to 18 or higher, APK signing uses SHA256.\n - DSA and ECDSA keys can now sign APK packages.\n **Note:** The [Android keystore](/training/articles/keystore) provider no\n longer supports [DSA keys on Android 6.0](/about/versions/marshmallow/android-6.0-changes#behavior-keystore) (API level 23) and higher.\n\n\nFixed issues:\n:\n - Fixed an issue that caused duplicate AAR dependencies in both the test and main build configurations."]]