Stay organized with collections
Save and categorize content based on your preferences.
Some Wear OS devices contain a physical rotating side button. When the user turns the
button, it scrolls your app's current view up or down. This type of input is called
rotary input.
Note: This guide refers primarily to handling rotary input using
View-based UIs. For more information on handling rotary input using Compose for Wear OS, see
Rotary input on Compose.
Many scrollable containers, like
ScrollView,
ListView,
HorizontalScrollView,
and WearableRecyclerView,
support rotary input if they have focus without requiring any Wear
OS-specific code.
Having focus is an important prerequisite, because on Android 9 (API level
28) and higher, views don't implicitly receive focus.
Focus best practices
To respond to rotary input events, a scrollable container must have focus.
Rotary input events don't bubble up the view
hierarchy. If there is no focused view, or if the focused view returns false from
View.onGenericMotionEvent(),
then the event is sent to
Activity.onGenericMotionEvent().
The following are best practices around responding to rotary input events:
Bear in mind that, by default, launching an activity or even tapping on a
view does not give it focus, even if it is
focusable. To give your view focus, the view must use the
<requestFocus />
tag or manually call View.requestFocus().
Mark custom scrollable views as focusable using both android:focusable="true"
and android:focusableInTouchMode="true".
If your scrollable view is attached after Activity.onCreate()—for
example, waiting for a network request to finish before building your UI, call
requestFocus() after attaching it.
If your scrollable view is initially INVISIBLE
or GONE,
call requestFocus() when you set it to
VISIBLE.
If your activity contains multiple scrollable views, choose one to focus using the
<requestFocus />
tag. Nested scrolling is not supported with the rotating side button.
If your UI contains some other view that takes focus when the user
interacts with it—for example,
an InputText, give the user a way to restore focus to the scrollable view
if it loses focus by listening for taps on the scrollable view and calling
requestFocus() in response.
Custom rotating behavior
If your scrollable view doesn't natively support rotary input scrolling, or if you want to
use your rotary input for something other than scrolling—such as to
zoom in and out or to turn dials—you can handle the scroll events
yourself. Remember to make sure your view gains focus, otherwise
the events will not come through.
myView.setOnGenericMotionListener{v,ev->
if(ev.action==MotionEvent.ACTION_SCROLL&&
ev.isFromSource(InputDeviceCompat.SOURCE_ROTARY_ENCODER)){// Don't forget the negation herevaldelta=-ev.getAxisValue(MotionEventCompat.AXIS_SCROLL)*ViewConfigurationCompat.getScaledVerticalScrollFactor(ViewConfiguration.get(context),context)// Swap these axes to scroll horizontally insteadv.scrollBy(0,delta.roundToInt())true}else{false}}
Java
myView.setOnGenericMotionListener(newView.OnGenericMotionListener(){@OverridepublicbooleanonGenericMotion(Viewv,MotionEventev){if(ev.getAction()==MotionEvent.ACTION_SCROLL&&
ev.isFromSource(InputDeviceCompat.SOURCE_ROTARY_ENCODER)){// Don't forget the negation herefloatdelta=-ev.getAxisValue(MotionEventCompat.AXIS_SCROLL)*ViewConfigurationCompat.getScaledVerticalScrollFactor(ViewConfiguration.get(context),context);// Swap these axes to scroll horizontally insteadv.scrollBy(0,Math.round(delta));returntrue;}returnfalse;}});
Test using an emulator
Use the Android Emulator to simulate rotary input
scrolling on a Wear device. Launch your Wear app on the emulator to run
your project or drag an
APK file onto the emulator to install it.
To test the rotary input on the emulator:
From the SDK manager, use the SDK tools tab to
get Android Emulator 26.0.3 or higher.
In Android Studio, select Tools >
Android > AVD Manager.
Create a new Wear device with API 25 or
higher.
Click the three-dot overflow menu at the bottom of the emulator toolbar. Click the
Rotary input tab in the new window to open the rotary input interface and try rotary
input scrolling.
The following video shows rotary input in the emulator:
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2024-11-12 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-12 UTC."],[],[],null,["# Rotary input\n\nSome Wear OS devices contain a physical *rotating side button* . When the user turns the\nbutton, it scrolls your app's current view up or down. This type of input is called\n*rotary input*.\n\n**Note:** This guide refers primarily to handling rotary input using\nView-based UIs. For more information on handling rotary input using Compose for Wear OS, see\n[Rotary input on Compose](/training/wearables/compose/rotary-input).\n\nMany scrollable containers, like\n[ScrollView](/reference/android/widget/ScrollView),\n[ListView](/reference/android/widget/ListView),\n[HorizontalScrollView](/reference/android/widget/HorizontalScrollView),\nand [WearableRecyclerView](/reference/androidx/wear/widget/WearableRecyclerView),\nsupport rotary input if they have focus without requiring any Wear\nOS-specific code.\nHaving focus is an important prerequisite, because on Android 9 (API level\n28) and higher, views don't implicitly receive focus.\n\nFocus best practices\n--------------------\n\n\nTo respond to rotary input events, a scrollable container must have focus.\nRotary input events don't bubble up the view\nhierarchy. If there is no focused view, or if the focused view returns `false` from\n[View.onGenericMotionEvent()](/reference/android/view/View#onGenericMotionEvent(android.view.MotionEvent)),\nthen the event is sent to\n[Activity.onGenericMotionEvent()](/reference/android/app/Activity#onGenericMotionEvent(android.view.MotionEvent)).\n\n\nThe following are best practices around responding to rotary input events:\n\n- Bear in mind that, by default, launching an activity or even tapping on a view does not give it focus, even if it is focusable. To give your view focus, the view must use the [<requestFocus /\u003e](/guide/topics/resources/layout-resource) tag or manually call [View.requestFocus()](/reference/android/view/View#requestFocus()).\n- Mark custom scrollable views as focusable using both `android:focusable=\"true\"` and `android:focusableInTouchMode=\"true\"`.\n- If your scrollable view is attached after [Activity.onCreate()](/reference/android/app/Activity#onCreate(android.os.Bundle))---for example, waiting for a network request to finish before building your UI, call `requestFocus()` after attaching it.\n- If your scrollable view is initially [INVISIBLE](/reference/android/view/View#INVISIBLE) or [GONE](/reference/android/view/View#GONE), call `requestFocus()` when you set it to [VISIBLE](/reference/android/view/View#VISIBLE).\n- If your activity contains multiple scrollable views, choose one to focus using the [<requestFocus /\u003e](/guide/topics/resources/layout-resource) tag. Nested scrolling is not supported with the rotating side button.\n- If your UI contains some other view that takes focus when the user interacts with it---for example, an `InputText`, give the user a way to restore focus to the scrollable view if it loses focus by listening for taps on the scrollable view and calling `requestFocus()` in response.\n\nCustom rotating behavior\n------------------------\n\nIf your scrollable view doesn't natively support rotary input scrolling, or if you want to\nuse your rotary input for something other than scrolling---such as to\nzoom in and out or to turn dials---you can handle the scroll events\nyourself. Remember to make sure your view gains focus, otherwise\nthe events will not come through.\n\nThe following code snippet shows how to use [MotionEvent](/reference/android/view/MotionEvent),\n[InputDeviceCompat](/reference/kotlin/androidx/core/view/InputDeviceCompat),\nand [ViewConfigurationCompat](/reference/androidx/core/view/ViewConfigurationCompat)\nto add custom scrolling to your view: \n\n### Kotlin\n\n```kotlin\nmyView.setOnGenericMotionListener { v, ev -\u003e\n if (ev.action == MotionEvent.ACTION_SCROLL &&\n ev.isFromSource(InputDeviceCompat.SOURCE_ROTARY_ENCODER)\n ) {\n // Don't forget the negation here\n val delta = -ev.getAxisValue(MotionEventCompat.AXIS_SCROLL) *\n ViewConfigurationCompat.getScaledVerticalScrollFactor(\n ViewConfiguration.get(context), context\n )\n // Swap these axes to scroll horizontally instead\n v.scrollBy(0, delta.roundToInt())\n true\n } else {\n false\n }\n}\n```\n\n### Java\n\n```java\nmyView.setOnGenericMotionListener(new View.OnGenericMotionListener() {\n @Override\n public boolean onGenericMotion(View v, MotionEvent ev) {\n if (ev.getAction() == MotionEvent.ACTION_SCROLL &&\n ev.isFromSource(InputDeviceCompat.SOURCE_ROTARY_ENCODER)\n ) {\n // Don't forget the negation here\n float delta = -ev.getAxisValue(MotionEventCompat.AXIS_SCROLL) *\n ViewConfigurationCompat.getScaledVerticalScrollFactor(\n ViewConfiguration.get(context), context\n );\n\n // Swap these axes to scroll horizontally instead\n v.scrollBy(0, Math.round(delta));\n\n return true;\n }\n return false;\n }\n});\n```\n\nTest using an emulator\n----------------------\n\nUse the [Android Emulator](/studio/run/emulator#about) to simulate rotary input\nscrolling on a Wear device. Launch your Wear app on the emulator to run\nyour project or drag an\nAPK file onto the emulator to install it.\n\nTo test the rotary input on the emulator:\n\n1. From the [SDK manager](/tools/help/sdk-manager), use the **SDK tools** tab to get Android Emulator 26.0.3 or higher.\n2. In Android Studio, select **Tools \\\u003e\n Android \\\u003e AVD Manager** . [Create a new Wear device](/studio/run/managing-avds#createavd) with API 25 or higher.\n3. [Run the emulator from Android Studio](/studio/run/emulator#runningapp).\n4. Click the three-dot overflow menu at the bottom of the emulator toolbar. Click the **Rotary input** tab in the new window to open the rotary input interface and try rotary input scrolling.\n\nThe following video shows rotary input in the emulator:"]]