Buttons

Buttons are the primary visual indicator for a user's actions.

Design elements should be anchored to the bottom of the frame.

Principles

Action-Oriented: Buttons should clearly communicate that they trigger an action.

Clear Feedback: The button's appearance must change distinctly across different interaction states (hover, press, focus) to provide immediate feedback.

Consistent: All buttons should share a core visual language to be instantly recognizable.

Flexible: The button component should accommodate common variations, such as including icons and different sizes, without sacrificing consistency.

Usage & Placement

A button should be placed closely to its relevant content. They can be placed alone or with other components, like cards and lists.

Use progressive disclosure to reveal less relevant actions.
Overwhelm the user’s view with too many buttons.
Use buttons to prompt an action. Or use a title chip for a static element.
use a button as a static decorative element.

Anatomy

Default

Design elements should be anchored to the bottom of the frame. 1. Enabled: Default state. 2. Hover 3. Tap

Large

Design elements should be anchored to the bottom of the frame. 1. Enabled: Default state. 2. Hover 3. Tap

Customization

Buttons contain a default and large variation, along with default, focused, and pressed states for each. Icons can be used to give greater emphasis, clarification, and recognition to the button. Button size can help emphasize importance.

Default

Properties Customization Defaults
Shape Yes Large, Circle
Padding Yes 16 dp, 8 dp
Border Yes 2 dp, #606460
Text Yes Body Small
Leading icon Yes 40 dp
Trailing icon Yes 40 dp
Size Yes 56 dp min height
Depth Yes 0

Large

Properties Customization Defaults
Shape Yes Large, Circle
Padding Yes 20 dp, 8 dp
Border Yes 2 dp, #606460
Text Yes Body Small
Leading icon Yes 56 dp
Trailing icon Yes 56 dp
Size Yes 72 dp min height
Depth Yes 0
Surface No