GameActivityMotionEvent
#include <GameActivity.h>
  Describe a motion event that happened on the GameActivity SurfaceView.
Summary
This is 1:1 mapping to the information contained in a Java MotionEvent (see https://developer.android.com/reference/android/view/MotionEvent). 
| Public attributes | |
|---|---|
| action | int32_t | 
| actionButton | int32_t | 
| buttonState | int32_t | 
| classification | int32_t | 
| deviceId | int32_t | 
| downTime | int64_t | 
| edgeFlags | int32_t | 
| eventTime | int64_t | 
| flags | int32_t | 
| metaState | int32_t | 
| pointerCount | uint32_t | 
| pointers[GAMEACTIVITY_MAX_NUM_POINTERS_IN_MOTION_EVENT] | |
| precisionX | float | 
| precisionY | float | 
| source | int32_t | 
Public attributes
action
int32_t GameActivityMotionEvent::action
actionButton
int32_t GameActivityMotionEvent::actionButton
buttonState
int32_t GameActivityMotionEvent::buttonState
classification
int32_t GameActivityMotionEvent::classification
deviceId
int32_t GameActivityMotionEvent::deviceId
downTime
int64_t GameActivityMotionEvent::downTime
edgeFlags
int32_t GameActivityMotionEvent::edgeFlags
eventTime
int64_t GameActivityMotionEvent::eventTime
flags
int32_t GameActivityMotionEvent::flags
metaState
int32_t GameActivityMotionEvent::metaState
pointerCount
uint32_t GameActivityMotionEvent::pointerCount
pointers
GameActivityPointerAxes GameActivityMotionEvent::pointers[GAMEACTIVITY_MAX_NUM_POINTERS_IN_MOTION_EVENT]
precisionX
float GameActivityMotionEvent::precisionX
precisionY
float GameActivityMotionEvent::precisionY
source
int32_t GameActivityMotionEvent::source
