ndk:: impl:: ScopedAResource
  
    #include <binder_auto_utils.h>
  
This baseclass owns a single object, used to make various classes RAII.
Summary
        Constructors and Destructors | 
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        ScopedAResource(T t)
        Takes ownership of t.  
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        ScopedAResource(const ScopedAResource &)
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        ScopedAResource(ScopedAResource && other)
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        ~ScopedAResource()
        This deletes the underlying object if it exists.  
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        Public functions | 
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        get()
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        T
        This returns the underlying object to be modified but does not affect ownership.  
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        get() const 
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        const T
        This returns the const underlying object but does not affect ownership.  
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        getR()
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        T *
        This allows the value in this class to be set from beneath it.  
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        operator=(const ScopedAResource &)=delete
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        operator=(ScopedAResource && other) noexcept
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        release()
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        T
        Release the underlying resource.  
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        set(T t)
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        void
        Takes ownership of t.  
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Public functions
ScopedAResource
ScopedAResource( T t )
Takes ownership of t.
ScopedAResource
ScopedAResource( const ScopedAResource & )=delete
ScopedAResource
ScopedAResource( ScopedAResource && other ) noexcept
get
T get()
This returns the underlying object to be modified but does not affect ownership.
get
const T get() const
This returns the const underlying object but does not affect ownership.
getR
T * getR()
This allows the value in this class to be set from beneath it.
If you call this method and then change the value of T*, you must take ownership of the value you are replacing and add ownership to the object that is put in here.
Recommended use is like this: ScopedAResource
Other usecases are discouraged.
operator=
ScopedAResource & operator=( const ScopedAResource & )=delete
operator=
ScopedAResource & operator=( ScopedAResource && other ) noexcept
release
T release()
Release the underlying resource.
set
void set( T t )
Takes ownership of t.
~ScopedAResource
~ScopedAResource()
This deletes the underlying object if it exists.
See set.