Mit Sammlungen den Überblick behalten
Sie können Inhalte basierend auf Ihren Einstellungen speichern und kategorisieren.
In diesem Leitfaden erfahren Sie, wie Sie Ihr natives Android-Projekt für die Verwendung der Play Integrity API in C oder C++ einrichten. Bevor Sie die API aufrufen können, müssen Sie zuerst das Play Core Native SDK einbinden. Dazu konfigurieren Sie Ihre Entwicklungsumgebung und aktualisieren die Dateien build.gradle und CMakeLists.txt, wie im folgenden Abschnitt beschrieben. Weitere Informationen finden Sie in unserer Native API-Referenz.
Herunterladen Play Core Native SDK
Bevor Sie herunterladen können, müssen Sie den folgenden Nutzungsbedingungen zustimmen.
Nutzungsbedingungen
Last modified: September 24, 2020
By using the Play Core Software Development Kit, you agree to these terms in addition to the Google APIs Terms of Service ("API ToS"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.
For purposes of these terms, "APIs" means Google's APIs, other developer services, and associated software, including any Redistributable Code.
“Redistributable Code” means Google-provided object code or header files that call the APIs.
Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.
Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at https://developer.android.com/guide/playcore/license. Changes will not be retroactive.
Installieren Sie Android Studio 4.0 oder höher. Installieren Sie die Android SDK-Plattformversion 10.0 (API-Level 29) über die SDK Manager-Benutzeroberfläche.
Bereiten Sie Android Studio für die native Entwicklung vor, indem Sie mit dem SDK Manager die aktuelle Version von CMake und des Android Native Development Kit (NDK) installieren. Weitere Informationen zum Erstellen oder Importieren nativer Projekte finden Sie unter Erste Schritte mit dem NDK.
Laden Sie die ZIP-Datei herunter und entpacken Sie sie neben Ihrem Projekt.
Aktualisieren Sie die build.gradle-Datei Ihrer App wie unten gezeigt:
Groovy
// App build.gradleplugins{id'com.android.application'}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.defplaycoreDir=file('../path/to/playcore-native-sdk')android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments"-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir"}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters'armeabi-v7a','arm64-v8a','x86','x86_64'}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile'$playcoreDir/proguard/common.pgcfg'proguardFile'$playcoreDir/proguard/gms_task.pgcfg'proguardFile'$playcoreDir/proguard/per-feature-proguard-files'...}debug{...}}externalNativeBuild{cmake{path'src/main/CMakeLists.txt'}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation'com.google.android.play:app-update:2.1.0'implementation'com.google.android.play:asset-delivery:2.3.0'implementation'com.google.android.play:integrity:1.4.0'implementation'com.google.android.play:review:2.0.2'// Import these common dependencies.implementation'com.google.android.gms:play-services-tasks:18.0.2'implementationfiles("$playcoreDir/playcore-native-metadata.jar")...}
Kotlin
// App build.gradleplugins{id("com.android.application")}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.valplaycoreDir=file("../path/to/playcore-native-sdk")android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments+=listOf("-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir")}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters.clear()abiFilters+=listOf("armeabi-v7a","arm64-v8a","x86","x86_64")}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile("$playcoreDir/proguard/common.pgcfg")proguardFile("$playcoreDir/proguard/gms_task.pgcfg")proguardFile("$playcoreDir/proguard/per-feature-proguard-files")...}debug{...}}externalNativeBuild{cmake{path="src/main/CMakeLists.txt"}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation("com.google.android.play:app-update:2.1.0")implementation("com.google.android.play:asset-delivery:2.3.0")implementation("com.google.android.play:integrity:1.4.0")implementation("com.google.android.play:review:2.0.2")// Import these common dependencies.implementation("com.google.android.gms:play-services-tasks:18.0.2")implementation(files("$playcoreDir/playcore-native-metadata.jar"))...}
Aktualisieren Sie die CMakeLists.txt-Dateien Ihrer App wie unten beschrieben:
cmake_minimum_required(VERSION 3.6)
...
# Add a static library called “playcore” built with the c++_static STL.
include(${PLAYCORE_LOCATION}/playcore.cmake)
add_playcore_static_library()
// In this example “main” is your native code library, i.e. libmain.so.
add_library(main SHARED
...)
target_include_directories(main PRIVATE
${PLAYCORE_LOCATION}/include
...)
target_link_libraries(main
android
playcore
...)
Datenerhebung
Das Play Core Native SDK kann versionsbezogene Daten erheben, damit Google das Produkt verbessern kann. Dazu gehören:
Paketname der App
Paketversion der App
Version des Play Core Native SDKs
Diese Daten werden erhoben, wenn Sie Ihr App-Paket in die Play Console hochladen. Wenn Sie diese Datenerhebung deaktivieren möchten, entfernen Sie den $playcoreDir/playcore-native-metadata.jar-Import in der Datei „build.gradle“.
Die Datenerhebung im Zusammenhang mit Ihrer Nutzung des Play Core Native SDK und die Verwendung der erhobenen Daten durch Google sind unabhängig von der Erhebung von Bibliotheksabhängigkeiten, die in Gradle deklariert sind, wenn Sie Ihr App-Paket in die Play Console hochladen.
Alle Inhalte und Codebeispiele auf dieser Seite unterliegen den Lizenzen wie im Abschnitt Inhaltslizenz beschrieben. Java und OpenJDK sind Marken oder eingetragene Marken von Oracle und/oder seinen Tochtergesellschaften.
Zuletzt aktualisiert: 2025-08-27 (UTC).
[[["Leicht verständlich","easyToUnderstand","thumb-up"],["Mein Problem wurde gelöst","solvedMyProblem","thumb-up"],["Sonstiges","otherUp","thumb-up"]],[["Benötigte Informationen nicht gefunden","missingTheInformationINeed","thumb-down"],["Zu umständlich/zu viele Schritte","tooComplicatedTooManySteps","thumb-down"],["Nicht mehr aktuell","outOfDate","thumb-down"],["Problem mit der Übersetzung","translationIssue","thumb-down"],["Problem mit Beispielen/Code","samplesCodeIssue","thumb-down"],["Sonstiges","otherDown","thumb-down"]],["Zuletzt aktualisiert: 2025-08-27 (UTC)."],[],[],null,["This guide shows you how to set up your native Android project to use the Play\nIntegrity API from C or C++. Before you can make calls to the API, you must\nfirst integrate the Play Core Native SDK by configuring your development\nenvironment and updating your `build.gradle` and `CMakeLists.txt` files as shown\nin the following section. For more details see our [Native API Reference](/reference/native/play/core/group/integrity).\n\n\nDownload Play Core Native SDK\n\nBefore downloading, you must agree to the following terms and conditions. \n\nTerms and Conditions Last modified: September 24, 2020\n\n1. By using the Play Core Software Development Kit, you agree to these terms in addition to the [Google APIs Terms of Service](https://developers.google.com/terms) (\"API ToS\"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.\n2. For purposes of these terms, \"APIs\" means Google's APIs, other developer services, and associated software, including any Redistributable Code.\n3. \"Redistributable Code\" means Google-provided object code or header files that call the APIs.\n4. Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.\n5. Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at \u003chttps://developer.android.com/guide/playcore/license\u003e. Changes will not be retroactive. \nI have read and agree with the above terms and conditions \nDownload Play Core Native SDK [Download Play Core Native SDK](https://dl.google.com/games/play/core/play-core-native-sdk-1.15.4.zip)\n\n*play-core-native-sdk-1.15.4.zip*\n\n1. Do either of the following:\n\n - Install [Android Studio](/studio) version 4.0 or higher. Use the SDK Manager UI to install Android SDK Platform version 10.0 (API level 29).\n - Install the [Android SDK command-line tools](/studio#command-tools) and use [`sdkmanager`](/studio/command-line/sdkmanager) to install Android SDK Platform version 10.0 (API level 29).\n2. Prepare Android Studio for native development by using the\n [SDK Manager](/studio/intro/update#sdk-manager) to install the latest\n CMake and Android Native Development Kit (NDK). For more information on\n creating or importing native projects, see\n [Getting Started with the NDK](/ndk/guides).\n\n3. Download the zip file and extract it alongside your project.\n\n | Download Link | Size | SHA-256 Checksum |\n |---------------------------------|----------|------------------------------------------------------------------|\n | play-core-native-sdk-1.15.4.zip | 39.6 MiB | 92b43246860d4ce4772a3a0786212d9b4781920e112d81b93ca1c5ebd8da89cb |\n\n4. Update your app's `build.gradle` file as shown below:\n\n Groovy \n\n ```groovy\n // App build.gradle\n\n plugins {\n id 'com.android.application'\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n def playcoreDir = file('\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e')\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments \"-DANDROID_STL=c++_static\",\n \"-DPLAYCORE_LOCATION=$playcoreDir\"\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile '$playcoreDir/proguard/common.pgcfg'\n proguardFile '$playcoreDir/proguard/gms_task.pgcfg'\n proguardFile '$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e'\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path 'src/main/CMakeLists.txt'\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation 'com.google.android.play:app-update:2.1.0'\n implementation 'com.google.android.play:asset-delivery:2.3.0'\n implementation 'com.google.android.play:integrity:1.4.0'\n implementation 'com.google.android.play:review:2.0.2'\n\n // Import these common dependencies.\n implementation 'com.google.android.gms:play-services-tasks:18.0.2'\n implementation files(\"$playcoreDir/playcore-native-metadata.jar\")\n ...\n }\n \n ```\n\n Kotlin \n\n ```kotlin\n // App build.gradle\n\n plugins {\n id(\"com.android.application\")\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n val playcoreDir = file(\"\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e\")\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments += listOf(\"-DANDROID_STL=c++_static\", \"-DPLAYCORE_LOCATION=$playcoreDir\")\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters.clear()\n abiFilters += listOf(\"armeabi-v7a\", \"arm64-v8a\", \"x86\", \"x86_64\")\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile(\"$playcoreDir/proguard/common.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/gms_task.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e\")\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path = \"src/main/CMakeLists.txt\"\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation(\"com.google.android.play:app-update:2.1.0\")\n implementation(\"com.google.android.play:asset-delivery:2.3.0\")\n implementation(\"com.google.android.play:integrity:1.4.0\")\n implementation(\"com.google.android.play:review:2.0.2\")\n\n // Import these common dependencies.\n implementation(\"com.google.android.gms:play-services-tasks:18.0.2\")\n implementation(files(\"$playcoreDir/playcore-native-metadata.jar\"))\n ...\n }\n ```\n5. Update your app's `CMakeLists.txt` files as shown below:\n\n ```\n cmake_minimum_required(VERSION 3.6)\n\n ...\n\n # Add a static library called “playcore” built with the c++_static STL.\n include(${PLAYCORE_LOCATION}/playcore.cmake)\n add_playcore_static_library()\n\n // In this example “main” is your native code library, i.e. libmain.so.\n add_library(main SHARED\n ...)\n\n target_include_directories(main PRIVATE\n ${PLAYCORE_LOCATION}/include\n ...)\n\n target_link_libraries(main\n android\n playcore\n ...)\n ```\n\nData Collection\n\nThe Play Core Native SDK may collect version related data to allow Google to\nimprove the product, including:\n\n- App's package name\n- App's package version\n- Play Core Native SDK's version\n\nThis data will be collected when you upload [your app package](/studio/publish/upload-bundle)\nto the Play Console. To opt-out of this data collection process, remove the\n`$playcoreDir/playcore-native-metadata.jar` import in the build.gradle file.\n\nNote, this data collection related to your use of the Play Core Native SDK and\nGoogle's use of the collected data is separate and independent of Google's\ncollection of library dependencies declared in Gradle when you upload your app\npackage to the Play Console."]]