GooglePlayGames. BasicApi. Nearby. NearbyConnectionConfiguration
  Defines the configuration for establishing a Nearby connection.
Summary
This includes parameters like client ID and initialization callback.
        Constructors and Destructors | 
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        NearbyConnectionConfiguration(Action< InitializationStatus > callback, long localClientId)
        Initializes a new instance of the NearbyConnectionConfiguration struct.  
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        Public attributes | 
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        MaxReliableMessagePayloadLength = 4096
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        const int
        A constant integer representing the maximum payload length for reliable messages.  
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        MaxUnreliableMessagePayloadLength = 1168
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        const int
        A constant integer representing the maximum payload length for unreliable messages.  
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        Properties | 
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        InitializationCallback
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        Action< InitializationStatus >
        Gets the callback to be invoked upon the completion of initialization.  
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        LocalClientId
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        long
        Gets the unique identifier for the local client.  
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Public attributes
MaxReliableMessagePayloadLength
const int GooglePlayGames::BasicApi::Nearby::NearbyConnectionConfiguration::MaxReliableMessagePayloadLength = 4096
A constant integer representing the maximum payload length for reliable messages.
MaxUnreliableMessagePayloadLength
const int GooglePlayGames::BasicApi::Nearby::NearbyConnectionConfiguration::MaxUnreliableMessagePayloadLength = 1168
A constant integer representing the maximum payload length for unreliable messages.
Properties
InitializationCallback
Action< InitializationStatus > GooglePlayGames::BasicApi::Nearby::NearbyConnectionConfiguration::InitializationCallback
Gets the callback to be invoked upon the completion of initialization.
LocalClientId
long GooglePlayGames::BasicApi::Nearby::NearbyConnectionConfiguration::LocalClientId
Gets the unique identifier for the local client.
Public functions
NearbyConnectionConfiguration
GooglePlayGames::BasicApi::Nearby::NearbyConnectionConfiguration::NearbyConnectionConfiguration( Action< InitializationStatus > callback, long localClientId )
Initializes a new instance of the NearbyConnectionConfiguration struct.
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