應用程式準備播放媒體時,請建立
MediaSession
。下列程式碼片段是設定適當回呼和旗標的範例:
Kotlin
session = MediaSession(this, "MusicService").apply { setCallback(MediaSessionCallback()) setFlags( MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS ) }
Java
session = new MediaSession(this, "MusicService");
session.setCallback(new MediaSessionCallback());
session.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS |
MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);
啟動媒體工作階段
請務必在開始播放時呼叫 setActive(true)。應用程式也必須要求音訊焦點,詳情請參閱「管理音訊焦點」。相關步驟如以下範例所示:
Kotlin
fun handlePlayRequest() { tryToGetAudioFocus() if (!session.isActive) { session.isActive = true } // ... }
Java
private void handlePlayRequest() {
tryToGetAudioFocus();
if (!session.isActive()) {
session.setActive(true);
}
...
}
更新播放狀態
更新 MediaSession 中的播放狀態,反映目前媒體的狀態:
Kotlin
private fun updatePlaybackState() { val position: Long = mediaPlayer ?.takeIf { it.isPlaying } ?.currentPosition?.toLong() ?: PlaybackState.PLAYBACK_POSITION_UNKNOWN val stateBuilder = PlaybackState.Builder() .setActions(getAvailableActions()).apply { setState(mState, position, 1.0f) } session.setPlaybackState(stateBuilder.build()) } private fun getAvailableActions(): Long { var actions = ( PlaybackState.ACTION_PLAY_PAUSE or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID or PlaybackState.ACTION_PLAY_FROM_SEARCH ) playingQueue?.takeIf { it.isNotEmpty() }?.apply { actions = if (mState == PlaybackState.STATE_PLAYING) { actions or PlaybackState.ACTION_PAUSE } else { actions or PlaybackState.ACTION_PLAY } if (currentIndexOnQueue > 0) { actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS } if (currentIndexOnQueue < size - 1) { actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT } } return actions }
Java
private void updatePlaybackState() {
long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN;
if (mediaPlayer != null && mediaPlayer.isPlaying()) {
position = mediaPlayer.getCurrentPosition();
}
PlaybackState.Builder stateBuilder = new PlaybackState.Builder()
.setActions(getAvailableActions());
stateBuilder.setState(mState, position, 1.0f);
session.setPlaybackState(stateBuilder.build());
}
private long getAvailableActions() {
long actions = PlaybackState.ACTION_PLAY_PAUSE |
PlaybackState.ACTION_PLAY_FROM_MEDIA_ID |
PlaybackState.ACTION_PLAY_FROM_SEARCH;
if (playingQueue == null || playingQueue.isEmpty()) {
return actions;
}
if (mState == PlaybackState.STATE_PLAYING) {
actions |= PlaybackState.ACTION_PAUSE;
} else {
actions |= PlaybackState.ACTION_PLAY;
}
if (currentIndexOnQueue > 0) {
actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS;
}
if (currentIndexOnQueue < playingQueue.size() - 1) {
actions |= PlaybackState.ACTION_SKIP_TO_NEXT;
}
return actions;
}
更新媒體中繼資料
使用 setMetadata() 方法設定 MediaMetadata。每個播放的物件只會呼叫這個方法一次。您可以透過這個方法,向媒體工作階段提供媒體相關資訊,包括標題、副標題、藝人、藝術作品等。以下範例專為音樂設計,並假設曲目的資料儲存在自訂資料類別 MediaData 中:
Kotlin
private fun updateMetadata(myData: MediaData) { val metadataBuilder = MediaMetadata.Builder().apply { // To provide most control over how an item is displayed set the // display fields in the metadata putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle) putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle) putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri) // And at minimum the title and artist for legacy support putString(MediaMetadata.METADATA_KEY_TITLE, myData.title) putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist) // A small bitmap for the artwork is also recommended putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap) // Add any other fields you have for your data as well } session.setMetadata(metadataBuilder.build()) }
Java
private void updateMetadata(MediaData myData) {
MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder();
// To provide most control over how an item is displayed set the
// display fields in the metadata
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE,
myData.displayTitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE,
myData.displaySubtitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI,
myData.artUri);
// And at minimum the title and artist for legacy support
metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE,
myData.title);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST,
myData.artist);
// A small bitmap for the artwork is also recommended
metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART,
myData.artBitmap);
// Add any other fields you have for your data as well
session.setMetadata(metadataBuilder.build());
}