GooglePlayGames. BasicApi. Nearby. ConnectionRequest
  Represents a request to establish a connection with a remote endpoint.
Summary
Contains information about the remote endpoint and an optional payload.
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        ConnectionRequest(string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload)
        Initializes a new instance of the ConnectionRequest struct.  
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        Properties | 
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        Payload
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        byte[]
        Gets the payload data included with the connection request.  
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        RemoteEndpoint
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         Gets the details of the remote endpoint making the connection request.  
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Properties
Payload
byte[] GooglePlayGames::BasicApi::Nearby::ConnectionRequest::Payload
Gets the payload data included with the connection request.
RemoteEndpoint
EndpointDetails GooglePlayGames::BasicApi::Nearby::ConnectionRequest::RemoteEndpoint
Gets the details of the remote endpoint making the connection request.
Public functions
ConnectionRequest
GooglePlayGames::BasicApi::Nearby::ConnectionRequest::ConnectionRequest( string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload )
Initializes a new instance of the ConnectionRequest struct.
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