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Quando gli utenti disegnano, scrivono o interagiscono con un'app utilizzando uno stilo, a volte toccano lo schermo con il palmo delle mani. L'evento tocco potrebbe essere segnalato alla tua app prima che il sistema lo riconosca e lo ignori come tocco accidentale con il palmo.
Identificare e ignorare i tocchi con il palmo
L'app deve identificare gli eventi tocco estranei e ignorarli. Android annulla un tocco con il palmo inviando un oggetto MotionEvent alla tua app.
Esamina gli oggetti MotionEvent inviati alla tua app. Utilizza le API MotionEvent per determinare le proprietà degli eventi (azioni e flag):
Eventi con un solo cursore: controlla se è presente ACTION_CANCEL. Su Android 13 e versioni successive, controlla anche la presenza di FLAG_CANCELED.
Eventi con più cursori: su Android 13 e versioni successive, controlla la presenza di ACTION_POINTER_UP e FLAG_CANCELED.
Ignora gli eventi di movimento con le proprietà ACTION_CANCEL e
ACTION_POINTER_UP/FLAG_CANCELED.
valmyView=findViewById<View>(R.id.myView).apply{setOnTouchListener{view,event->// Process motion event.}}
Java
ViewmyView=findViewById(R.id.myView);myView.setOnTouchListener((view,event)->{// Process motion event.});
2. Determina l'azione e i flag dell'evento
Cerca ACTION_CANCEL, che indica un evento con un solo cursore su tutti i livelli dell'API. Su Android 13 e versioni successive, controlla ACTION_POINTER_UP per FLAG_CANCELED.
Kotlin
valmyView=findViewById<View>(R.id.myView).apply{setOnTouchListener{view,event->when(event.actionMasked){MotionEvent.ACTION_CANCEL->{//Process canceled single-pointer motion event for all SDK versions.}MotionEvent.ACTION_POINTER_UP->{if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.TIRAMISU&&(event.flagsandMotionEvent.FLAG_CANCELED)==MotionEvent.FLAG_CANCELED){//Process canceled multi-pointer motion event for Android 13 and higher.}}}true}}
Java
ViewmyView=findViewById(R.id.myView);myView.setOnTouchListener((view,event)->{switch(event.getActionMasked()){caseMotionEvent.ACTION_CANCEL:// Process canceled single-pointer motion event for all SDK versions.caseMotionEvent.ACTION_UP:if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.TIRAMISU&&(event.getFlags()&MotionEvent.FLAG_CANCELED)==MotionEvent.FLAG_CANCELED){//Process canceled multi-pointer motion event for Android 13 and higher.}}returntrue;});
3. Annullare il gesto
Dopo aver identificato un tocco con il palmo, puoi annullare gli effetti sullo schermo del gesto.
ACTION_CANCEL: costante MotionEvent che indica che un gesto deve essere annullato.
ACTION_POINTER_UP: costante MotionEvent che indica che un cursore diverso dal primo è salito (ovvero ha interrotto il contatto con lo schermo del dispositivo).
FLAG_CANCELED: costante MotionEvent che indica che il movimento del cursore verso l'alto ha causato un evento tocco involontario. Aggiunto agli eventi ACTION_POINTER_UP
e ACTION_CANCEL su Android 13 (livello API 33) e versioni successive.
Risultati
Ora la tua app può identificare e rifiutare i tocchi con il palmo per gli eventi con più puntini su Android 13 e livelli API superiori e per gli eventi con un solo puntone su tutti i livelli API.
Raccolte che contengono questa guida
Questa guida fa parte di queste raccolte di guide rapide selezionate che coprono obiettivi di sviluppo Android più ampi:
Ottimizzazione per schermi di grandi dimensioni
Consenti alla tua app di supportare un'esperienza utente ottimizzata su tablet, dispositivi pieghevoli e ChromeOS.
I campioni di contenuti e codice in questa pagina sono soggetti alle licenze descritte nella Licenza per i contenuti. Java e OpenJDK sono marchi o marchi registrati di Oracle e/o delle sue società consociate.
Ultimo aggiornamento 2025-02-06 UTC.
[[["Facile da capire","easyToUnderstand","thumb-up"],["Il problema è stato risolto","solvedMyProblem","thumb-up"],["Altra","otherUp","thumb-up"]],[["Mancano le informazioni di cui ho bisogno","missingTheInformationINeed","thumb-down"],["Troppo complicato/troppi passaggi","tooComplicatedTooManySteps","thumb-down"],["Obsoleti","outOfDate","thumb-down"],["Problema di traduzione","translationIssue","thumb-down"],["Problema relativo a esempi/codice","samplesCodeIssue","thumb-down"],["Altra","otherDown","thumb-down"]],["Ultimo aggiornamento 2025-02-06 UTC."],[],[],null,["# Reject stylus palm touches\n\n\u003cbr /\u003e\n\nWhen users draw, write, or interact with an app using a stylus, they sometimes\ntouch the screen with the palm of their hands. The touch event might be reported\nto your app before the system recognizes and dismisses the event as an\naccidental palm touch.\n\nIdentify and ignore palm touches\n--------------------------------\n\nYour app must identify extraneous touch events and ignore them. Android cancels\na palm touch by dispatching a [`MotionEvent`](/reference/kotlin/android/view/MotionEvent) object to your app.\n\n- Examine `MotionEvent` objects dispatched to your app. Use the `MotionEvent`\n APIs to determine event properties (actions and flags):\n\n - **Single-pointer events** --- Check for [`ACTION_CANCEL`](/reference/kotlin/android/view/MotionEvent#action_cancel). On Android 13 and higher, also check for [`FLAG_CANCELED`](/reference/kotlin/android/view/MotionEvent#flag_canceled).\n - **Multi-pointer events** --- On Android 13 and higher, check for [`ACTION_POINTER_UP`](/reference/kotlin/android/view/MotionEvent#action_pointer_up) and `FLAG_CANCELED`.\n- Ignore motion events that have the `ACTION_CANCEL` and\n `ACTION_POINTER_UP`/`FLAG_CANCELED` properties.\n\n| **Warning:** Android 12 (API level 32) and lower provide only `ACTION_POINTER_UP` for non-primary multi-pointer events. `FLAG_CANCELED` is not set for cancelable events such as palm touches. As a result, apps cannot determine whether the touch was intended or not on Android 12 and lower.\n\n### 1. Acquire motion event objects\n\nAdd an [`OnTouchListener`](/reference/kotlin/android/view/View.OnTouchListener) to your app: \n\n### Kotlin\n\n```kotlin\nval myView = findViewById\u003cView\u003e(R.id.myView).apply {\n setOnTouchListener { view, event -\u003e\n // Process motion event.\n }\n}\n```\n\n### Java\n\n```java\nView myView = findViewById(R.id.myView);\nmyView.setOnTouchListener( (view, event) -\u003e {\n // Process motion event.\n});\n```\n\n### 2. Determine the event action and flags\n\nCheck for `ACTION_CANCEL`, which indicates a single-pointer event on all API\nlevels. On Android 13 and higher, check `ACTION_POINTER_UP` for `FLAG_CANCELED.` \n\n### Kotlin\n\n```kotlin\nval myView = findViewById\u003cView\u003e(R.id.myView).apply {\n setOnTouchListener { view, event -\u003e\n when (event.actionMasked) {\n MotionEvent.ACTION_CANCEL -\u003e {\n //Process canceled single-pointer motion event for all SDK versions.\n }\n MotionEvent.ACTION_POINTER_UP -\u003e {\n if (Build.VERSION.SDK_INT \u003e= Build.VERSION_CODES.TIRAMISU &&\n (event.flags and MotionEvent.FLAG_CANCELED) == MotionEvent.FLAG_CANCELED) {\n //Process canceled multi-pointer motion event for Android 13 and higher.\n }\n }\n }\n true\n }\n}\n```\n\n### Java\n\n```java\nView myView = findViewById(R.id.myView);\nmyView.setOnTouchListener( (view, event) -\u003e {\n switch (event.getActionMasked()) {\n case MotionEvent.ACTION_CANCEL:\n // Process canceled single-pointer motion event for all SDK versions.\n case MotionEvent.ACTION_UP:\n if (Build.VERSION.SDK_INT \u003e= Build.VERSION_CODES.TIRAMISU &&\n (event.getFlags() & MotionEvent.FLAG_CANCELED) == MotionEvent.FLAG_CANCELED) {\n //Process canceled multi-pointer motion event for Android 13 and higher.\n }\n }\n return true;\n});\n```\n\n### 3. Undo the gesture\n\nAfter you've identified a palm touch, you can undo the onscreen effects of the\ngesture.\n\nYour app must keep a history of user actions so that unintended inputs such as\npalm touches can be undone. For an example of how to maintain history, see\n[Implement a basic drawing app](/codelabs/large-screens/advanced-stylus-support#2) in the [Enhance stylus support in an Android\napp](/codelabs/large-screens/advanced-stylus-support) codelab.\n\nKey points\n----------\n\n- [`MotionEvent`](/reference/kotlin/android/view/MotionEvent): Represents touch and movement events. Contains the information necessary to determine whether an event should be disregarded.\n- [`OnTouchListener#onTouch()`](/reference/kotlin/android/view/View.OnTouchListener#ontouch): Receives `MotionEvent` objects.\n- [`MotionEvent#getActionMasked()`](/reference/kotlin/android/view/MotionEvent#getactionmasked): Returns the action associated with a motion event.\n- [`ACTION_CANCEL`](/reference/kotlin/android/view/MotionEvent#action_cancel): `MotionEvent` constant that indicates a gesture should be undone.\n- [`ACTION_POINTER_UP`](/reference/kotlin/android/view/MotionEvent#action_pointer_up): `MotionEvent` constant that indicates a pointer other than the first pointer has gone up (that is, has relinquished contact with the device screen).\n- [`FLAG_CANCELED`](/reference/kotlin/android/view/MotionEvent#flag_canceled): `MotionEvent` constant that indicates that the pointer going up caused an unintentional touch event. Added to `ACTION_POINTER_UP` and `ACTION_CANCEL` events on Android 13 (API level 33) and higher.\n\nResults\n-------\n\nYour app can now identify and reject palm touches for multi-pointer events on\nAndroid 13 and higher API levels and for single-pointer events on all API\nlevels.\n\nCollections that contain this guide\n-----------------------------------\n\nThis guide is part of these curated Quick Guide collections that cover\nbroader Android development goals: \n\n### Optimize for large screens\n\nEnable your app to support an optimized user experience on tablets, foldables, and ChromeOS devices. \n[Quick guide collection](/quick-guides/collections/optimize-for-large-screens) \n\nHave questions or feedback\n--------------------------\n\nGo to our frequently asked questions page and learn about quick guides or reach out and let us know your thoughts. \n[Go to FAQ](/quick-guides/faq) [Leave feedback](https://issuetracker.google.com/issues/new?component=1573691&template=1993320)"]]