Android TV supports multiple concurrent audio outputs: TV speakers, HDMI home cinema, Bluetooth, and more. These devices support varying encodings (like Dolby Digital+, DTS, PCM), sample rates, and channels. HDMI-connected TVs support many formats, but Bluetooth supports only PCM.
Available audio devices and routing can change during playback: users might hot-plug HDMI, connect Bluetooth, or modify settings. Apps must adapt gracefully to ensure continuous playback using the new device's capabilities. Unsupported formats may cause errors or silence.
Offer multiple encodings for the best experience based on device capabilities. For example, Dolby Digital is used if supported; otherwise, the app falls back to PCM. See Supported media formats for Android decoders that transform streams into PCM.
At playback time, your streaming app should create an AudioTrack with the
best AudioFormat supported by the output audio device.
Create a track with the right format
Apps should create an AudioTrack, start playing it, and call
getRoutedDevice() to determine the default audio device from which to
play sound. This can be, for example, a safe short silence PCM encoded track
used only to determine the routed device and its audio capabilities.
Get supported encodings
Use getAudioProfiles() (API level 31 and higher) or getEncodings()
(API level 23 and higher) to determine the audio formats available on the
default audio device.
Check supported audio profiles and formats
Use AudioProfile (API level 31 and higher) or
isDirectPlaybackSupported() (API level 29 and higher) to check supported
combinations of format, channel count, and sample rate.
Some Android devices are capable of supporting encodings beyond the ones
supported by the output audio device. These additional formats should be
detected through isDirectPlaybackSupported(). In these cases the audio data is
re-encoded to a format that is supported by the output audio device. Use
isDirectPlaybackSupported() to properly check support for the chosen format
even if it is not present in the list returned by getEncodings().
Anticipatory audio route
Android 13 (API level 33) introduced anticipatory audio routes. You can
anticipate device audio attribute support and prepare tracks for the active
audio device. You can use getDirectPlaybackSupport() to check whether
direct playback is supported on the currently routed audio device for a given
format and attributes:
Kotlin
val format = AudioFormat.Builder() .setEncoding(AudioFormat.ENCODING_E_AC3) .setChannelMask(AudioFormat.CHANNEL_OUT_5POINT1) .setSampleRate(48000) .build() val attributes = AudioAttributes.Builder() .setUsage(AudioAttributes.USAGE_MEDIA) .build() if (AudioManager.getDirectPlaybackSupport(format, attributes) != AudioManager.DIRECT_PLAYBACK_NOT_SUPPORTED ) { // The format and attributes are supported for direct playback // on the currently active routed audio path } else { // The format and attributes are NOT supported for direct playback // on the currently active routed audio path }
Java
AudioFormat format = new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_E_AC3)
.setChannelMask(AudioFormat.CHANNEL_OUT_5POINT1)
.setSampleRate(48000)
.build();
AudioAttributes attributes = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_MEDIA)
.build();
if (AudioManager.getDirectPlaybackSupport(format, attributes) !=
AudioManager.DIRECT_PLAYBACK_NOT_SUPPORTED) {
// The format and attributes are supported for direct playback
// on the currently active routed audio path
} else {
// The format and attributes are NOT supported for direct playback
// on the currently active routed audio path
}
Alternatively, you can query which profiles are supported for direct media playback through the currently routed audio device. This excludes any profiles that are unsupported or, for example, would be transcoded by the Android framework:
Kotlin
private fun findBestAudioFormat(audioAttributes: AudioAttributes): AudioFormat { val preferredFormats = listOf( AudioFormat.ENCODING_E_AC3, AudioFormat.ENCODING_AC3, AudioFormat.ENCODING_PCM_16BIT, AudioFormat.ENCODING_DEFAULT ) val audioProfiles = audioManager.getDirectProfilesForAttributes(audioAttributes) val bestAudioProfile = preferredFormats.firstNotNullOf { format -> audioProfiles.firstOrNull { it.format == format } } val sampleRate = findBestSampleRate(bestAudioProfile) val channelMask = findBestChannelMask(bestAudioProfile) return AudioFormat.Builder() .setEncoding(bestAudioProfile.format) .setSampleRate(sampleRate) .setChannelMask(channelMask) .build() }
Java
private AudioFormat findBestAudioFormat(AudioAttributes audioAttributes) {
Stream<Integer> preferredFormats = Stream.<Integer>builder()
.add(AudioFormat.ENCODING_E_AC3)
.add(AudioFormat.ENCODING_AC3)
.add(AudioFormat.ENCODING_PCM_16BIT)
.add(AudioFormat.ENCODING_DEFAULT)
.build();
Stream<AudioProfile> audioProfiles =
audioManager.getDirectProfilesForAttributes(audioAttributes).stream();
AudioProfile bestAudioProfile = (AudioProfile) preferredFormats.map(format ->
audioProfiles.filter(profile -> profile.getFormat() == format)
.findFirst()
.orElseThrow(NoSuchElementException::new)
);
Integer sampleRate = findBestSampleRate(bestAudioProfile);
Integer channelMask = findBestChannelMask(bestAudioProfile);
return new AudioFormat.Builder()
.setEncoding(bestAudioProfile.getFormat())
.setSampleRate(sampleRate)
.setChannelMask(channelMask)
.build();
}
In this example, preferredFormats is a list of AudioFormat instances.
It is ordered with the most preferred first in the list, and the least preferred
last. getDirectProfilesForAttributes() returns a list of supported
AudioProfile objects for the currently routed audio device with the
supplied AudioAttributes. The list of preferred AudioFormat items is
iterated through until a matching supported AudioProfile is found. This
AudioProfile is stored as bestAudioProfile. Optimum sample rates and channel
masks are determined from bestAudioProfile. Finally, an appropriate
AudioFormat instance is created.
Create audio track
Apps should use this information to create an AudioTrack for the
highest-quality AudioFormat supported by the default audio device (and
available for the selected content).
Intercept audio device changes
To intercept and react to audio device changes, apps should:
- For API levels equal to or greater than 24, add an
OnRoutingChangedListenerto monitor audio device changes (HDMI, Bluetooth, and so on). - For API level 23, register an
AudioDeviceCallbackto receive changes in the available audio device list. - For API levels 21 and 22, monitor for HDMI plug events and use the extra data from the broadcasts.
- Also register a
BroadcastReceiverto monitorBluetoothDevicestate changes for devices lower than API 23, sinceAudioDeviceCallbackis not yet supported.
When an audio device change has been detected for the AudioTrack, the app
should check the updated audio capabilities and, if needed, recreate the
AudioTrack with a different AudioFormat. Do this if a higher-quality
encoding is now supported or the previously-used encoding is
no-longer-supported.
Sample code
Kotlin
// audioPlayer is a wrapper around an AudioTrack // which calls a callback for an AudioTrack write error audioPlayer.addAudioTrackWriteErrorListener { // error code can be checked here, // in case of write error try to recreate the audio track restartAudioTrack(findDefaultAudioDeviceInfo()) } audioPlayer.audioTrack.addOnRoutingChangedListener({ audioRouting -> audioRouting?.routedDevice?.let { audioDeviceInfo -> // use the updated audio routed device to determine // what audio format should be used if (needsAudioFormatChange(audioDeviceInfo)) { restartAudioTrack(audioDeviceInfo) } } }, handler)
Java
// audioPlayer is a wrapper around an AudioTrack
// which calls a callback for an AudioTrack write error
audioPlayer.addAudioTrackWriteErrorListener(new AudioTrackPlayer.AudioTrackWriteError() {
@Override
public void audioTrackWriteError(int errorCode) {
// error code can be checked here,
// in case of write error try to recreate the audio track
restartAudioTrack(findDefaultAudioDeviceInfo());
}
});
audioPlayer.getAudioTrack().addOnRoutingChangedListener(new AudioRouting.OnRoutingChangedListener() {
@Override
public void onRoutingChanged(AudioRouting audioRouting) {
if (audioRouting != null && audioRouting.getRoutedDevice() != null) {
AudioDeviceInfo audioDeviceInfo = audioRouting.getRoutedDevice();
// use the updated audio routed device to determine
// what audio format should be used
if (needsAudioFormatChange(audioDeviceInfo)) {
restartAudioTrack(audioDeviceInfo);
}
}
}
}, handler);