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Quando os usuários desenham, escrevem ou interagem com um app usando uma stylus, às vezes, eles tocam na tela com a palma da mão. O evento de toque pode ser informado
ao app antes que o sistema reconheça e desconsidere o evento como um
toque acidental da palma da mão.
Identificar e ignorar toques da palma da mão
O app precisa identificar e ignorar eventos de toque irrelevantes. O Android cancela
um toque da palma da mão enviando um objeto MotionEvent para o app.
Examine objetos MotionEvent enviados para seu app. Use as APIs MotionEvent
para determinar as propriedades do evento (ações e flags):
Eventos de ponteiro único: procure ACTION_CANCEL. No
Android 13 e mais recentes, procure também por FLAG_CANCELED.
Eventos com vários ponteiros: no Android 13 e mais recentes, procure
ACTION_POINTER_UP e FLAG_CANCELED.
Ignorar eventos de movimento com as propriedades ACTION_CANCEL e
ACTION_POINTER_UP/FLAG_CANCELED.
valmyView=findViewById<View>(R.id.myView).apply{setOnTouchListener{view,event->// Process motion event.}}
Java
ViewmyView=findViewById(R.id.myView);myView.setOnTouchListener((view,event)->{// Process motion event.});
2. Determinar a ação e as flags do evento
Procure ACTION_CANCEL, que indica um evento de ponteiro único em todos os níveis
de API. No Android 13 e mais recentes, procure ACTION_POINTER_UP em FLAG_CANCELED..
Kotlin
valmyView=findViewById<View>(R.id.myView).apply{setOnTouchListener{view,event->when(event.actionMasked){MotionEvent.ACTION_CANCEL->{//Process canceled single-pointer motion event for all SDK versions.}MotionEvent.ACTION_POINTER_UP->{if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.TIRAMISU&&(event.flagsandMotionEvent.FLAG_CANCELED)==MotionEvent.FLAG_CANCELED){//Process canceled multi-pointer motion event for Android 13 and higher.}}}true}}
Java
ViewmyView=findViewById(R.id.myView);myView.setOnTouchListener((view,event)->{switch(event.getActionMasked()){caseMotionEvent.ACTION_CANCEL:// Process canceled single-pointer motion event for all SDK versions.caseMotionEvent.ACTION_UP:if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.TIRAMISU&&(event.getFlags()&MotionEvent.FLAG_CANCELED)==MotionEvent.FLAG_CANCELED){//Process canceled multi-pointer motion event for Android 13 and higher.}}returntrue;});
3. Desfazer o gesto
Depois de identificar um toque da palma da mão, você pode desfazer os efeitos do gesto na tela.
ACTION_CANCEL: constante MotionEvent que indica que um gesto precisa
ser desfeito.
ACTION_POINTER_UP: constante MotionEvent que indica que um ponteiro
diferente do primeiro foi levantado, ou seja, parou de fazer contato
com a tela do dispositivo.
FLAG_CANCELED: constante MotionEvent que indica que o ponteiro
que foi levantado causou um evento de toque não intencional. Adicionado aos eventos ACTION_POINTER_UP
e ACTION_CANCEL no Android 13 (nível 33 da API) e mais recentes.
Resultados
O app agora pode identificar e rejeitar toques da palma da mão em eventos de vários ponteiros no
Android 13 e níveis da API mais recentes e em eventos de ponteiro único em todos os níveis
da API.
Coleções que contêm este guia
Este guia faz parte destas coleções selecionadas de guias rápidos que abrangem
metas mais amplas de desenvolvimento para Android:
Otimizar para telas grandes
Permita que seu app ofereça suporte a uma experiência do usuário otimizada em tablets, dispositivos dobráveis e ChromeOS.
O conteúdo e os exemplos de código nesta página estão sujeitos às licenças descritas na Licença de conteúdo. Java e OpenJDK são marcas registradas da Oracle e/ou suas afiliadas.
Última atualização 2025-02-06 UTC.
[[["Fácil de entender","easyToUnderstand","thumb-up"],["Meu problema foi resolvido","solvedMyProblem","thumb-up"],["Outro","otherUp","thumb-up"]],[["Não contém as informações de que eu preciso","missingTheInformationINeed","thumb-down"],["Muito complicado / etapas demais","tooComplicatedTooManySteps","thumb-down"],["Desatualizado","outOfDate","thumb-down"],["Problema na tradução","translationIssue","thumb-down"],["Problema com as amostras / o código","samplesCodeIssue","thumb-down"],["Outro","otherDown","thumb-down"]],["Última atualização 2025-02-06 UTC."],[],[],null,["# Reject stylus palm touches\n\n\u003cbr /\u003e\n\nWhen users draw, write, or interact with an app using a stylus, they sometimes\ntouch the screen with the palm of their hands. The touch event might be reported\nto your app before the system recognizes and dismisses the event as an\naccidental palm touch.\n\nIdentify and ignore palm touches\n--------------------------------\n\nYour app must identify extraneous touch events and ignore them. Android cancels\na palm touch by dispatching a [`MotionEvent`](/reference/kotlin/android/view/MotionEvent) object to your app.\n\n- Examine `MotionEvent` objects dispatched to your app. Use the `MotionEvent`\n APIs to determine event properties (actions and flags):\n\n - **Single-pointer events** --- Check for [`ACTION_CANCEL`](/reference/kotlin/android/view/MotionEvent#action_cancel). On Android 13 and higher, also check for [`FLAG_CANCELED`](/reference/kotlin/android/view/MotionEvent#flag_canceled).\n - **Multi-pointer events** --- On Android 13 and higher, check for [`ACTION_POINTER_UP`](/reference/kotlin/android/view/MotionEvent#action_pointer_up) and `FLAG_CANCELED`.\n- Ignore motion events that have the `ACTION_CANCEL` and\n `ACTION_POINTER_UP`/`FLAG_CANCELED` properties.\n\n| **Warning:** Android 12 (API level 32) and lower provide only `ACTION_POINTER_UP` for non-primary multi-pointer events. `FLAG_CANCELED` is not set for cancelable events such as palm touches. As a result, apps cannot determine whether the touch was intended or not on Android 12 and lower.\n\n### 1. Acquire motion event objects\n\nAdd an [`OnTouchListener`](/reference/kotlin/android/view/View.OnTouchListener) to your app: \n\n### Kotlin\n\n```kotlin\nval myView = findViewById\u003cView\u003e(R.id.myView).apply {\n setOnTouchListener { view, event -\u003e\n // Process motion event.\n }\n}\n```\n\n### Java\n\n```java\nView myView = findViewById(R.id.myView);\nmyView.setOnTouchListener( (view, event) -\u003e {\n // Process motion event.\n});\n```\n\n### 2. Determine the event action and flags\n\nCheck for `ACTION_CANCEL`, which indicates a single-pointer event on all API\nlevels. On Android 13 and higher, check `ACTION_POINTER_UP` for `FLAG_CANCELED.` \n\n### Kotlin\n\n```kotlin\nval myView = findViewById\u003cView\u003e(R.id.myView).apply {\n setOnTouchListener { view, event -\u003e\n when (event.actionMasked) {\n MotionEvent.ACTION_CANCEL -\u003e {\n //Process canceled single-pointer motion event for all SDK versions.\n }\n MotionEvent.ACTION_POINTER_UP -\u003e {\n if (Build.VERSION.SDK_INT \u003e= Build.VERSION_CODES.TIRAMISU &&\n (event.flags and MotionEvent.FLAG_CANCELED) == MotionEvent.FLAG_CANCELED) {\n //Process canceled multi-pointer motion event for Android 13 and higher.\n }\n }\n }\n true\n }\n}\n```\n\n### Java\n\n```java\nView myView = findViewById(R.id.myView);\nmyView.setOnTouchListener( (view, event) -\u003e {\n switch (event.getActionMasked()) {\n case MotionEvent.ACTION_CANCEL:\n // Process canceled single-pointer motion event for all SDK versions.\n case MotionEvent.ACTION_UP:\n if (Build.VERSION.SDK_INT \u003e= Build.VERSION_CODES.TIRAMISU &&\n (event.getFlags() & MotionEvent.FLAG_CANCELED) == MotionEvent.FLAG_CANCELED) {\n //Process canceled multi-pointer motion event for Android 13 and higher.\n }\n }\n return true;\n});\n```\n\n### 3. Undo the gesture\n\nAfter you've identified a palm touch, you can undo the onscreen effects of the\ngesture.\n\nYour app must keep a history of user actions so that unintended inputs such as\npalm touches can be undone. For an example of how to maintain history, see\n[Implement a basic drawing app](/codelabs/large-screens/advanced-stylus-support#2) in the [Enhance stylus support in an Android\napp](/codelabs/large-screens/advanced-stylus-support) codelab.\n\nKey points\n----------\n\n- [`MotionEvent`](/reference/kotlin/android/view/MotionEvent): Represents touch and movement events. Contains the information necessary to determine whether an event should be disregarded.\n- [`OnTouchListener#onTouch()`](/reference/kotlin/android/view/View.OnTouchListener#ontouch): Receives `MotionEvent` objects.\n- [`MotionEvent#getActionMasked()`](/reference/kotlin/android/view/MotionEvent#getactionmasked): Returns the action associated with a motion event.\n- [`ACTION_CANCEL`](/reference/kotlin/android/view/MotionEvent#action_cancel): `MotionEvent` constant that indicates a gesture should be undone.\n- [`ACTION_POINTER_UP`](/reference/kotlin/android/view/MotionEvent#action_pointer_up): `MotionEvent` constant that indicates a pointer other than the first pointer has gone up (that is, has relinquished contact with the device screen).\n- [`FLAG_CANCELED`](/reference/kotlin/android/view/MotionEvent#flag_canceled): `MotionEvent` constant that indicates that the pointer going up caused an unintentional touch event. Added to `ACTION_POINTER_UP` and `ACTION_CANCEL` events on Android 13 (API level 33) and higher.\n\nResults\n-------\n\nYour app can now identify and reject palm touches for multi-pointer events on\nAndroid 13 and higher API levels and for single-pointer events on all API\nlevels.\n\nCollections that contain this guide\n-----------------------------------\n\nThis guide is part of these curated Quick Guide collections that cover\nbroader Android development goals: \n\n### Optimize for large screens\n\nEnable your app to support an optimized user experience on tablets, foldables, and ChromeOS devices. \n[Quick guide collection](/quick-guides/collections/optimize-for-large-screens) \n\nHave questions or feedback\n--------------------------\n\nGo to our frequently asked questions page and learn about quick guides or reach out and let us know your thoughts. \n[Go to FAQ](/quick-guides/faq) [Leave feedback](https://issuetracker.google.com/issues/new?component=1573691&template=1993320)"]]