Android 14 incluye excelentes funciones y APIs para desarrolladores. La siguiente ayuda aprenderás sobre las funciones de tus apps y comenzarás a usar las APIs relacionadas.
Para obtener una lista detallada de las APIs agregadas, modificadas y quitadas, consulta el artículo sobre diferencias de API informe. Para obtener detalles sobre las APIs agregadas, consulta la referencia de la API de Android. En el caso de Android 14, busca las APIs que se agregaron en el nivel de API 34. Para conocer las áreas en las que los cambios de la plataforma podrían afectar a tus apps, asegúrate de revisar los cambios en el comportamiento de Android 14 para apps orientadas a Android 14 y para todas las apps.
Internacionalización
Preferencias de idioma de las apps
Android 14 expands on the per-app language features that were introduced in Android 13 (API level 33) with these additional capabilities:
Automatically generate an app's
localeConfig
: Starting with Android Studio Giraffe Canary 7 and AGP 8.1.0-alpha07, you can configure your app to support per-app language preferences automatically. Based on your project resources, the Android Gradle plugin generates theLocaleConfig
file and adds a reference to it in the final manifest file, so you no longer have to create or update the file manually. AGP uses the resources in theres
folders of your app modules and any library module dependencies to determine the locales to include in theLocaleConfig
file.Dynamic updates for an app's
localeConfig
: Use thesetOverrideLocaleConfig()
andgetOverrideLocaleConfig()
methods inLocaleManager
to dynamically update your app's list of supported languages in the device's system settings. Use this flexibility to customize the list of supported languages per region, run A/B experiments, or provide an updated list of locales if your app utilizes server-side pushes for localization.App language visibility for input method editors (IMEs): IMEs can utilize the
getApplicationLocales()
method to check the language of the current app and match the IME language to that language.
API de Grammatical Inflection
Tres mil millones de personas hablan idiomas con género, es decir, idiomas en los que las categorías gramaticales, como sustantivos, verbos, adjetivos y preposiciones, inflexionan según el género de las personas y los objetos con las que te comunicas o sobre los que hablas. Tradicionalmente, muchos idiomas con género usan el género gramatical masculino como el género predeterminado o genérico.
Dirigirse a usuarios con un género gramatical incorrecto, por ejemplo, a mujeres con género gramatical masculino, puede tener un impacto negativo en su rendimiento y actitud. Por el contrario, una IU con un lenguaje que refleja, de forma correcta, el género gramatical del usuario puede mejorar su participación y proporcionar una experiencia más personalizada y más natural.
To help you build a user-centric UI for gendered languages, Android 14 introduces the Grammatical Inflection API, which lets you add support for grammatical gender without refactoring your app.
Preferencias regionales
Regional preferences enable users to personalize temperature units, the first day of the week, and numbering systems. A European living in the United States might prefer temperature units to be in Celsius rather than Fahrenheit and for apps to treat Monday as the beginning of the week instead of the US default of Sunday.
New Android Settings menus for these preferences provide users with a
discoverable and centralized location to change app preferences. These
preferences also persist through backup and restore. Several APIs and
intents—such as
getTemperatureUnit
and
getFirstDayOfWeek
—
grant your app read access to user preferences, so your app can adjust how it
displays information. You can also register a
BroadcastReceiver
on
ACTION_LOCALE_CHANGED
to handle locale configuration changes when regional preferences change.
To find these settings, open the Settings app and navigate to System > Languages & input > Regional preferences.


Accesibilidad
Escalamiento de fuente no lineal al 200%
Starting in Android 14, the system supports font scaling up to 200%, providing low-vision users with additional accessibility options that align with Web Content Accessibility Guidelines (WCAG).
To prevent large text elements on screen from scaling too large, the system applies a nonlinear scaling curve. This scaling strategy means that large text doesn't scale at the same rate as smaller text. Nonlinear font scaling helps preserve the proportional hierarchy between elements of different sizes while mitigating issues with linear text scaling at high degrees (such as text being cut off or text that becomes harder to read due to an extremely large display sizes).
Test your app with nonlinear font scaling

If you already use scaled pixels (sp) units to define text sizing, then these additional options and scaling improvements are applied automatically to the text in your app. However, you should still perform UI testing with the maximum font size enabled (200%) to ensure that your app applies the font sizes correctly and can accommodate larger font sizes without impacting usability.
To enable 200% font size, follow these steps:
- Open the Settings app and navigate to Accessibility > Display size and text.
- For the Font size option, tap the plus (+) icon until the maximum font size setting is enabled, as shown in the image that accompanies this section.
Use scaled pixel (sp) units for text-sizes
Remember to always specify text sizes in sp units. When your app uses sp units, Android can apply the user's preferred text size and scale it appropriately.
Don't use sp units for padding or define view heights assuming implicit padding: with nonlinear font scaling sp dimensions might not be proportional, so 4sp + 20sp might not equal 24sp.
Convert scaled pixel (sp) units
Use TypedValue.applyDimension()
to convert from sp units
to pixels, and use TypedValue.deriveDimension()
to
convert pixels to sp. These methods apply the appropriate nonlinear scaling
curve automatically.
Avoid hardcoding equations using
Configuration.fontScale
or
DisplayMetrics.scaledDensity
. Because font scaling is
nonlinear, the scaledDensity
field is no longer accurate. The fontScale
field should be used for informational purposes only because fonts are no longer
scaled with a single scalar value.
Use sp units for lineHeight
Always define android:lineHeight
using sp units instead
of dp, so the line height scales along with your text. Otherwise, if your text
is sp but your lineHeight
is in dp or px, it doesn't scale and looks cramped.
TextView automatically corrects the lineHeight
so that your intended
proportions are preserved, but only if both textSize
and lineHeight
are
defined in sp units.
Cámara y contenido multimedia
Ultra HDR para imágenes

Android 14 adds support for High Dynamic Range (HDR) images that retain more of the information from the sensor when taking a photo, which enables vibrant colors and greater contrast. Android uses the Ultra HDR format, which is fully backward compatible with JPEG images, allowing apps to seamlessly interoperate with HDR images, displaying them in Standard Dynamic Range (SDR) as needed.
Rendering these images in the UI in HDR is done automatically by the framework
when your app opts in to using HDR UI for its Activity Window, either through a
manifest entry or at runtime by calling
Window.setColorMode()
. You can also capture compressed Ultra
HDR still images on supported devices. With more colors recovered
from the sensor, editing in post can be more flexible. The
Gainmap
associated with Ultra HDR images can be used to render
them using OpenGL or Vulkan.
Zoom, enfoque, postview y mucho más en las extensiones de cámara
Android 14 upgrades and improves camera extensions, allowing apps to handle longer processing times, which enables improved images using compute-intensive algorithms like low-light photography on supported devices. These features give users an even more robust experience when using camera extension capabilities. Examples of these improvements include:
- Dynamic still capture processing latency estimation provides much more
accurate still capture latency estimates based on the current scene and
environment conditions. Call
CameraExtensionSession.getRealtimeStillCaptureLatency()
to get aStillCaptureLatency
object that has two latency estimation methods. ThegetCaptureLatency()
method returns the estimated latency betweenonCaptureStarted
andonCaptureProcessStarted()
, and thegetProcessingLatency()
method returns the estimated latency betweenonCaptureProcessStarted()
and the final processed frame being available. - Support for capture progress callbacks so that apps can display the current
progress of long-running, still-capture processing operations. You can check
if this feature is available with
CameraExtensionCharacteristics.isCaptureProcessProgressAvailable
, and if it is, you implement theonCaptureProcessProgressed()
callback, which has the progress (from 0 to 100) passed in as a parameter. Extension specific metadata, such as
CaptureRequest.EXTENSION_STRENGTH
for dialing in the amount of an extension effect, such as the amount of background blur withEXTENSION_BOKEH
.Postview Feature for Still Capture in camera extensions, which provides a less-processed image more quickly than the final image. If an extension has increased processing latency, a postview image could be provided as a placeholder to improve UX and switched out later for the final image. You can check if this feature is available with
CameraExtensionCharacteristics.isPostviewAvailable
. Then you can pass anOutputConfiguration
toExtensionSessionConfiguration.setPostviewOutputConfiguration
.Support for
SurfaceView
allowing for a more optimized and power-efficient preview render path.Support for tap to focus and zoom during extension usage.
Zoom en el sensor
When REQUEST_AVAILABLE_CAPABILITIES_STREAM_USE_CASE
in
CameraCharacteristics
contains
SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW
, your app
can use advanced sensor capabilities to give a cropped RAW stream the same
pixels as the full field of view by using a CaptureRequest
with a RAW target that has stream use case set to
CameraMetadata.SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW
.
By implementing the request override controls, the updated camera gives users
zoom control even before other camera controls are ready.
Audio USB sin pérdida
Android 14 gains support for lossless audio formats for audiophile-level
experiences over USB wired headsets. You can query a USB device for its
preferred mixer attributes, register a listener for changes in preferred mixer
attributes, and configure mixer attributes using the
AudioMixerAttributes
class. This class represents the
format, such as channel mask, sample rate, and behavior of the audio mixer. The
class allows for audio to be sent directly, without mixing,
volume adjustment, or processing effects.
Productividad y herramientas para desarrolladores
Credential Manager
Android 14 adds Credential Manager as a platform API, with additional support back to Android 4.4 (API level 19) devices through a Jetpack Library using Google Play services. Credential Manager aims to make sign-in easier for users with APIs that retrieve and store credentials with user-configured credential providers. Credential Manager supports multiple sign-in methods, including username and password, passkeys, and federated sign-in solutions (such as Sign-in with Google) in a single API.
Passkeys provide many advantages. For example, passkeys are built on industry standards, can work across different operating systems and browser ecosystems, and can be used with both websites and apps.
For more information, see the Credential Manager and passkeys documentation and the blogpost about Credential Manager and passkeys.
Health Connect
Health Connect is an on-device repository for user health and fitness data. It allows users to share data between their favorite apps, with a single place to control what data they want to share with these apps.
On devices running Android versions prior to Android 14, Health Connect is available to download as an app on the Google Play store. Starting with Android 14, Health Connect is part of the platform and receives updates through Google Play system updates without requiring a separate download. With this, Health Connect can be updated frequently, and your apps can rely on Health Connect being available on devices running Android 14 or higher. Users can access Health Connect from the Settings in their device, with privacy controls integrated into the system settings.


Health Connect includes several new features in Android 14, such as exercise routes, allowing users to share a route of their workout which can be visualized on a map. A route is defined as a list of locations saved within a window of time, and your app can insert routes into exercise sessions, tying them together. To ensure that users have complete control over this sensitive data, users must allow sharing individual routes with other apps.
For more information, see the Health Connection documentation and the blogpost on What's new in Android Health.
Actualizaciones de OpenJDK 17
Android 14 continues the work of refreshing Android's core libraries to align with the features in the latest OpenJDK LTS releases, including both library updates and Java 17 language support for app and platform developers.
The following features and improvements are included:
- Updated approximately 300
java.base
classes to Java 17 support. - Text Blocks, which introduce multi-line string literals to the Java programming language.
- Pattern Matching for instanceof, which allows an object to
be treated as having a specific type in an
instanceof
without any additional variables. - Sealed classes, which allow you restrict which classes and interfaces can extend or implement them.
Thanks to Google Play system updates (Project Mainline), over 600 million devices are enabled to receive the latest Android Runtime (ART) updates that include these changes. This is part of our commitment to give apps a more consistent, secure environment across devices, and to deliver new features and capabilities to users independent of platform releases.
Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Mejoras para tiendas de aplicaciones
Android 14 introduce varias APIs de PackageInstaller
que permiten que las tiendas de aplicaciones mejoren la experiencia del usuario.
Solicita aprobación para la instalación antes de realizar la descarga
La instalación o actualización de una app puede requerir aprobación del usuario.
Por ejemplo, cuando un instalador que usa el permiso REQUEST_INSTALL_PACKAGES
intenta instalar una app nueva. En versiones anteriores de Android, las tiendas de aplicaciones solo pueden solicitar la aprobación del usuario después de que se escriben los APK en la sesión de instalación y esta está confirmada.
A partir de Android 14, el método requestUserPreapproval()
les permite a los instaladores solicitar la aprobación del usuario antes de confirmar la sesión de instalación. Esta mejora permite que una tienda de aplicaciones aplace la descarga de cualquier APK hasta que el usuario haya aprobado la instalación. Además, una vez que un usuario aprobó la instalación, la tienda de aplicaciones puede descargarla e instalarla en segundo plano sin interrumpir al usuario.
Reclama la responsabilidad de las actualizaciones futuras
El método setRequestUpdateOwnership()
permite que un instalador le indique al sistema que tiene la responsabilidad de las actualizaciones futuras de una app que instala. Esta función permite actualizar la aplicación forzosa de la propiedad, es decir, que solo el propietario de la actualización puede instalar actualizaciones automáticas en la app. La aplicación forzosa de la actualización de la propiedad ayuda a garantizar que los usuarios reciban actualizaciones solo desde la tienda de aplicaciones prevista.
Cualquier otro instalador, incluidos los que usan el permiso INSTALL_PACKAGES
, deben recibir la aprobación explícita del usuario para instalar una actualización. Si un usuario decide continuar con la actualización desde otra fuente, la propiedad de esta se perderá.
Actualiza las apps en momentos menos disruptivos
Por lo general, las tiendas de aplicaciones quieren evitar actualizar una app que está en uso de forma activa, ya que esto produce que se finalicen los procesos en ejecución de la app, lo que podría interrumpir lo que el usuario estaba haciendo.
A partir de Android 14, la API de InstallConstraints
les brinda a los instaladores una forma de garantizar que las actualizaciones de apps se realicen en un momento oportuno. Por ejemplo, una tienda de aplicaciones puede llamar al método commitSessionAfterInstallConstraintsAreMet()
para asegurarse de que una actualización solo se confirme cuando el usuario ya no interactúa con la app en cuestión.
Instala divisiones opcionales sin inconvenientes
Con los APK divididos, las funciones de una app se pueden entregar en archivos APK separados, en lugar de un APK monolítico. Los APK divididos permiten que las tiendas de aplicaciones optimicen la entrega de diferentes componentes de las apps. Por ejemplo, las tiendas de aplicaciones pueden realizar optimizaciones en función de las propiedades del dispositivo de destino. La API de PackageInstaller
es compatible con las divisiones desde su introducción en el nivel de API 22.
En Android 14, el método setDontKillApp()
permite que un instalador indique que los procesos en ejecución de la app no deberían finalizar cuando se instalan nuevas divisiones. Las tiendas de aplicaciones pueden usar esta función para instalar funciones nuevas de una app sin inconvenientes mientras el usuario la usa.
Paquetes de metadatos de la app
A partir de Android 14, el instalador de paquetes de Android te permite especificar metadatos de la app, como las prácticas de seguridad de los datos, para incluir en las páginas de la tienda de aplicaciones, como Google Play.
Detecta cuando los usuarios toman capturas de pantalla del dispositivo
Para crear una experiencia más estandarizada para detectar capturas de pantalla, Android 14 presenta una API de detección de capturas de pantalla que preserva la privacidad. Esta API permite que las apps registren devoluciones de llamada por actividad. Estas devoluciones de llamada se invocan y se le notifica al usuario cuando toma una captura de pantalla mientras esa actividad está visible.
Experiencia del usuario
Acciones personalizadas y clasificación mejorada de Sharesheet
Android 14 updates the system sharesheet to support custom app actions and more informative preview results for users.
Add custom actions
With Android 14, your app can add custom actions to the system sharesheet it invokes.

Improve ranking of Direct Share targets
Android 14 uses more signals from apps to determine the ranking of the direct share targets to provide more helpful results for the user. To provide the most useful signal for ranking, follow the guidance for improving rankings of your Direct Share targets. Communication apps can also report shortcut usage for outgoing and incoming messages.

Compatibilidad con animaciones integradas y personalizadas para el gesto atrás predictivo
Android 13 introduced the predictive back-to-home animation behind a developer option. When used in a supported app with the developer option enabled, swiping back shows an animation indicating that the back gesture exits the app back to the home screen.
Android 14 includes multiple improvements and new guidance for Predictive Back:
- You can set
android:enableOnBackInvokedCallback=true
to opt in to predictive back system animations per-Activity instead of for the entire app. - We've added new system animations to accompany the back-to-home animation from Android 13. The new system animations are cross-activity and cross-task, which you get automatically after migrating to Predictive Back.
- We've added new Material Component animations for Bottom sheets, Side sheets, and Search.
- We've created design guidance for creating custom in-app animations and transitions.
- We've added new APIs to support custom in-app transition animations:
handleOnBackStarted
,handleOnBackProgressed
,handleOnBackCancelled
in
OnBackPressedCallback
onBackStarted
,onBackProgressed
,onBackCancelled
in
OnBackAnimationCallback
- Use
overrideActivityTransition
instead ofoverridePendingTransition
for transitions that respond as the user swipes back.
With this Android 14 preview release, all features of Predictive Back remain behind a developer option. See the developer guide to migrate your app to predictive back, as well as the developer guide to creating custom in-app transitions.
Anulaciones por app del fabricante de dispositivos con pantalla grande
Per-app overrides enable device manufacturers to change the behavior of apps on large screen devices. For example, the FORCE_RESIZE_APP
override instructs the system to resize the app to fit display dimensions (avoiding size compatibility mode) even if resizeableActivity="false"
is set in the app manifest.
Overrides are intended to improve the user experience on large screens.
New manifest properties enable you to disable some device manufacturer overrides for your app.
Anulaciones de usuario de pantalla grande por app
Per-app overrides change the behavior of apps on large screen devices. For example, the OVERRIDE_MIN_ASPECT_RATIO_LARGE
device manufacturer override sets the app aspect ratio to 16:9 regardless of the app's configuration.
Android 14 QPR1 enables users to apply per‑app overrides by means of a new settings menu on large screen devices.
Compartir pantalla de una app
App screen sharing enables users to share an app window instead of the entire device screen during screen content recording.
With app screen sharing, the status bar, navigation bar, notifications, and other system UI elements are excluded from the shared display. Only the content of the selected app is shared.
App screen sharing improves productivity and privacy by enabling users to run multiple apps but limit content sharing to a single app.
Respuesta inteligente potenciada por LLM en Gboard en el Pixel 8 Pro
On Pixel 8 Pro devices with the December Feature Drop, developers can try out higher-quality smart replies in Gboard powered by on-device Large Language Models (LLMs) running on Google Tensor.
This feature is available as a limited preview for US English in WhatsApp, Line, and KakaoTalk. It requires using a Pixel 8 Pro device with Gboard as your keyboard.
To try it out, first enable the feature in Settings > Developer Options > AiCore Settings > Enable Aicore Persistent.
Next, open a conversation in a supported app to see LLM-powered Smart Reply in Gboard's suggestion strip in response to incoming messages.
Gráficos
Las rutas de acceso son interpolables y consultables
La API de Path
de Android es un mecanismo potente y flexible para crear y renderizar gráficos vectoriales, con la capacidad de dibujar o rellenar una ruta, construir una ruta a partir de segmentos de línea o curvas cuadráticas o cúbicas, realizar operaciones booleanas para obtener formas aún más complejas o todas estas acciones de forma simultánea. Una limitación es la capacidad de descubrir lo que hay realmente en un objeto Path; los componentes internos del objeto son opacos para los llamadores después de su creación.
Para crear un Path
, debes llamar a métodos como moveTo()
, lineTo()
y cubicTo()
para agregar segmentos de ruta. Sin embargo, no hay forma de preguntarle a esa ruta cuáles son los segmentos, por lo que debes conservar esa información en el momento de la creación.
A partir de Android 14, puedes consultar rutas de acceso para descubrir su contenido.
Primero, debes obtener un objeto PathIterator
con la API de Path.getPathIterator
:
Kotlin
val path = Path().apply { moveTo(1.0f, 1.0f) lineTo(2.0f, 2.0f) close() } val pathIterator = path.pathIterator
Java
Path path = new Path(); path.moveTo(1.0F, 1.0F); path.lineTo(2.0F, 2.0F); path.close(); PathIterator pathIterator = path.getPathIterator();
A continuación, puedes llamar a PathIterator
para iterar a través de los segmentos uno por uno y recuperar todos los datos necesarios de cada segmento. En este ejemplo, se usan objetos PathIterator.Segment
, que agrupan los datos por ti:
Kotlin
for (segment in pathIterator) { println("segment: ${segment.verb}, ${segment.points}") }
Java
while (pathIterator.hasNext()) { PathIterator.Segment segment = pathIterator.next(); Log.i(LOG_TAG, "segment: " + segment.getVerb() + ", " + segment.getPoints()); }
PathIterator
también tiene una versión de next()
no asignable en la que puedes pasar un búfer para contener los datos de puntos.
Uno de los casos de uso importantes para consultar datos de Path
es la interpolación. Por ejemplo, podrías animar (o transformar) entre dos rutas diferentes. Para simplificar aún más ese caso de uso, Android 14 también incluye el método interpolate()
en Path
. Si suponemos que las dos rutas de acceso tienen la misma estructura interna, el método interpolate()
crea un Path
nuevo con ese resultado interpolado. En este ejemplo, se muestra una ruta cuya forma está incompleta (una interpolación lineal de 0.5) entre path
y otherPath
:
Kotlin
val interpolatedResult = Path() if (path.isInterpolatable(otherPath)) { path.interpolate(otherPath, .5f, interpolatedResult) }
Java
Path interpolatedResult = new Path(); if (path.isInterpolatable(otherPath)) { path.interpolate(otherPath, 0.5F, interpolatedResult); }
La biblioteca graphics-path de Jetpack también habilita APIs similares para versiones anteriores de Android.
Mallas personalizadas con vértices y sombreadores de fragmentos
Android has long supported drawing triangle meshes with custom shading, but the input mesh format has been limited to a few predefined attribute combinations. Android 14 adds support for custom meshes, which can be defined as triangles or triangle strips, and can, optionally, be indexed. These meshes are specified with custom attributes, vertex strides, varying, and vertex and fragment shaders written in AGSL.
The vertex shader defines the varyings, such as position and color, while the
fragment shader can optionally define the color for the pixel, typically by
using the varyings created by the vertex shader. If color is provided by the
fragment shader, it is then blended with the current Paint
color using the blend mode selected when
drawing the mesh. Uniforms can be passed
into the fragment and vertex shaders for additional flexibility.
Renderizador de búfer de hardware para Canvas
To assist in using Android's Canvas
API to draw with
hardware acceleration into a HardwareBuffer
, Android 14
introduces HardwareBufferRenderer
. This API is
particularly useful when your use case involves communication with the system
compositor through SurfaceControl
for low-latency
drawing.