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Keep up to date with what's going on in the Android universe: every source; one place.

Updated April 24, 2025

Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development. In this episode, we’ll cover Android 16 beta 3, Gemini in Android Studio for Business and Multimodal, Android XR, Media and Camera updates,

Updated April 23, 2025

Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development. In this episode we’re covering the third beta of Android 16, Gemini in Android Studio for Business and Gemini Multimodal, Widgets, GDC

Updated April 23, 2025

This is part 2 of the Testing at scale series of articles where we asked industry experts to share their testing strategies. In this article, Ryan Harter, Staff Engineer at Dropbox, shares how the shape of Dropbox’s testing pyramid changed over time,

Updated April 17, 2025

Today we're bringing you Android 16 beta 4, the last scheduled update in our Android 16 beta program. Make sure your app or game is ready. It's also the last chance to give us feedback before Android 16 is released. This is our second platform

Updated April 16, 2025

This is part of the Testing at scale series of articles where we asked industry experts to share their testing strategies. In this article, Ken Yee, Senior Engineer at Netflix, tells us about the challenges of testing a playback app at a massive

Updated April 16, 2025

We’re excited to announce the new “Testing at scale” blog series! In these posts, industry experts working on different apps share their testing strategies, tips, and obstacles found along the way. This series complements the new Testing Strategies

Updated April 14, 2025

At Google Play, we partner with developers like you to help your app or game business reach its full potential, providing powerful tools and insights every step of the way. In Google Play Console, you’ll find the features needed to test, publish,

Updated April 10, 2025

What is app safety for Android? What is the Android team working on to ensure developers and users alike enjoy safe and reliable apps? Watch along as Tor Norbye, Chet Haase, Romain Guy, Theresa Khuu, Naheed Vora take a deep dive backstage and discuss

Updated April 9, 2025

At Google Play, we're dedicated to building user trust, especially when it comes to sensitive permissions and your data. We understand that managing files and media permissions can be confusing, and users often worry about which files apps can

Updated April 8, 2025

Welcome back to the final part of our blog post series about harnessing the power of CameraX and Compose. In the previous posts, we’ve created a camera preview screen with tap-to-focus and spotlight effect. Now, we will take our viewfinder and expand

Updated April 3, 2025

In this episode of Android Build Time, Christopher Cartland is joined by Nam Nguyen, Software Engineer on Google Maps, and Carmen Jackson, Software Engineer on Android, to discuss how they optimize Android apps for performance. Listen along as the

Updated March 31, 2025

Is your widget lock screen worthy? Coming in summer 2025, the Android team is introducing lock screen widgets for developers. Check out our channel for more information on how you can develop a lock screen widget for your app. #Featured

Updated March 27, 2025

This article is cross-published on Medium This release includes a host of bug fixes, performance improvements and new features. Read on to find out more, and as always please check out the full release notes for a comprehensive overview of changes in

Updated March 27, 2025

This release includes a host of bug fixes, performance improvements and new features. Read on to find out more, and as always please check out the full release notes for a comprehensive overview of changes in this release. ExoPlayer now supports HLS

Updated March 25, 2025

Ensure your WebViews are compatible with Android 16, as Android 16 removes the ability to opt-out of drawing your app edge-to-edge. The way you handle insets for WebViews depends on whether or not your app owns the web content. This post assumes