行為變更:指定 Android 16 以上版本的應用程式

和先前版本一樣,Android 16 也包含可能會影響應用程式的行為變更。以下行為變更僅適用於指定 Android 16 以上版本的應用程式。如果您的應用程式指定 Android 16 以上版本,建議您視情況修改應用程式,以支援這些行為。

此外,無論應用程式的 targetSdkVersion 為何,請務必查看對所有 Android 16 應用程式有影響的行為變更清單。

使用者體驗和系統 UI

Android 16 (API 級別 36) 包含下列變更,目的是打造更一致、直觀的使用者體驗。

無邊框設計停用選項即將移除

Android 15 對指定 Android 15 (API 級別 35) 的應用程式強制執行無邊框設計,但您可以將 R.attr#windowOptOutEdgeToEdgeEnforcement 設為 true,選擇不採用這項設計。如果應用程式指定 Android 16 (API 級別 36) 為目標,系統會淘汰並停用 R.attr#windowOptOutEdgeToEdgeEnforcement,且應用程式無法選擇不採用無邊框設計。

  • 如果您的應用程式指定 Android 16 (API 級別 36) 版本為目標,且在 Android 15 裝置上執行,R.attr#windowOptOutEdgeToEdgeEnforcement 仍可正常運作。
  • 如果應用程式指定 Android 16 (API 級別 36),且在 Android 16 裝置上執行,系統會停用 R.attr#windowOptOutEdgeToEdgeEnforcement

如要在 Android 16 中進行測試,請確保應用程式支援無邊框設計,並移除所有 R.attr#windowOptOutEdgeToEdgeEnforcement 的使用情形,讓應用程式也能在 Android 15 裝置上支援無邊框設計。如要支援無邊框設計,請參閱 ComposeViews 指南。

必須遷移或停用預測返回手勢

For apps targeting Android 16 (API level 36) or higher and running on an Android 16 or higher device, the predictive back system animations (back-to-home, cross-task, and cross-activity) are enabled by default. Additionally, onBackPressed is not called and KeyEvent.KEYCODE_BACK is not dispatched anymore.

If your app intercepts the back event and you haven't migrated to predictive back yet, update your app to use supported back navigation APIs, or temporarily opt out by setting the android:enableOnBackInvokedCallback attribute to false in the <application> or <activity> tag of your app's AndroidManifest.xml file.

The predictive back-to-home animation.
The predictive cross-activity animation.
The predictive cross-task animation.

優雅字型 API 已淘汰並停用

Apps targeting Android 15 (API level 35) have the elegantTextHeight TextView attribute set to true by default, replacing the compact font with one that is much more readable. You could override this by setting the elegantTextHeight attribute to false.

Android 16 deprecates the elegantTextHeight attribute, and the attribute will be ignored once your app targets Android 16. The "UI fonts" controlled by these APIs are being discontinued, so you should adapt any layouts to ensure consistent and future proof text rendering in Arabic, Lao, Myanmar, Tamil, Gujarati, Kannada, Malayalam, Odia, Telugu or Thai.

elegantTextHeight behavior for apps targeting Android 14 (API level 34) and lower, or for apps targeting Android 15 (API level 35) that overrode the default by setting the elegantTextHeight attribute to false.
elegantTextHeight behavior for apps targeting Android 16 (API level 36), or for apps targeting Android 15 (API level 35) that didn't override the default by setting the elegantTextHeight attribute to false.

核心功能

Android 16 (API 級別 36) 包含下列異動項目,這類變更會修改或擴充 Android 系統的各種核心功能。

固定費率工作排程最佳化

Prior to targeting Android 16, when scheduleAtFixedRate missed a task execution due to being outside a valid process lifecycle, all missed executions immediately execute when the app returns to a valid lifecycle.

When targeting Android 16, at most one missed execution of scheduleAtFixedRate is immediately executed when the app returns to a valid lifecycle. This behavior change is expected to improve app performance. Test this behavior in your app to check if your app is impacted. You can also test by using the app compatibility framework and enabling the STPE_SKIP_MULTIPLE_MISSED_PERIODIC_TASKS compat flag.

裝置板型規格

在大型螢幕裝置上顯示應用程式時,Android 16 (API 級別 36) 會進行下列變更。

自動調整式版面配置

With Android apps now running on a variety of devices (such as phones, tablets, foldables, desktops, cars, and TVs) and windowing modes on large screens (such as split screen and desktop windowing), developers should build Android apps that adapt to any screen and window size, regardless of device orientation. Paradigms like restricting orientation and resizability are too restrictive in today's multidevice world.

Ignore orientation, resizability, and aspect ratio restrictions

For apps targeting Android 16 (API level 36), orientation, resizability, and aspect ratio restrictions no longer apply on displays with smallest width >= 600dp. Apps fill the entire display window, regardless of aspect ratio or a user's preferred orientation, and pillarboxing isn't used.

This change introduces a new standard platform behavior. Android is moving toward a model where apps are expected to adapt to various orientations, display sizes, and aspect ratios. Restrictions like fixed orientation or limited resizability hinder app adaptability. Make your app adaptive to deliver the best possible user experience.

You can also test this behavior by using the app compatibility framework and enabling the UNIVERSAL_RESIZABLE_BY_DEFAULT compat flag.

Common breaking changes

Ignoring orientation, resizability, and aspect ratio restrictions might impact your app's UI on some devices, especially elements that were designed for small layouts locked in portrait orientation: for example, issues like stretched layouts and off-screen animations and components. Any assumptions about aspect ratio or orientation can cause visual issues with your app. Learn more about how to avoid them and improve your app's adaptive behaviour.

Allowing device rotation results in more activity re-creation, which can result in losing user state if not properly preserved. Learn how to correctly save UI state in Save UI states.

Implementation details

The following manifest attributes and runtime APIs are ignored across large screen devices in full-screen and multi-window modes:

The following values for screenOrientation, setRequestedOrientation(), and getRequestedOrientation() are ignored:

  • portrait
  • reversePortrait
  • sensorPortrait
  • userPortrait
  • landscape
  • reverseLandscape
  • sensorLandscape
  • userLandscape

Regarding display resizability, android:resizeableActivity="false", android:minAspectRatio, and android:maxAspectRatio have no effect.

For apps targeting Android 16 (API level 36), app orientation, resizability, and aspect ratio constraints are ignored on large screens by default, but every app that isn't fully ready can temporarily override this behavior by opting out (which results in the previous behavior of being placed in compatibility mode).

Exceptions

The Android 16 orientation, resizability, and aspect ratio restrictions don't apply in the following situations:

  • Games (based on the android:appCategory flag)
  • Users explicitly opting in to the app's default behavior in aspect ratio settings of the device
  • Screens that are smaller than sw600dp

Opt out temporarily

To opt out a specific activity, declare the PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY manifest property:

<activity ...>
  <property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
  ...
</activity>

If too many parts of your app aren't ready for Android 16, you can opt out completely by applying the same property at the application level:

<application ...>
  <property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
</application>

健康與健身

Android 16 (API 級別 36) 包含下列與健康和健身資料相關的變更。

健康與健身權限

如果應用程式是以 Android 16 (API 級別 36) 以上版本為目標,BODY_SENSORS 權限會使用 android.permissions.health 底下更精細的權限,健康資料同步也會使用這些權限。自 Android 16 起,凡是先前需要 BODY_SENSORSBODY_SENSORS_BACKGROUND 的 API,現在都需要對應的 android.permissions.health 權限。這會影響下列資料類型、API 和前景服務類型:

如果應用程式使用這些 API,就應要求對應的精細權限:

這些權限與保護「健康資料同步」資料存取權的權限相同,可確保只有獲得授權的應用程式,才能讀取 Android 健康、健身和保健資料儲存空間的資料。

行動應用程式

行動應用程式遷移至使用 READ_HEART_RATE 和其他精細權限時,也必須宣告活動,才能顯示應用程式的隱私權政策。這與健康資料同步的規定相同。

連線能力

Android 16 (API 級別 36) 的藍牙堆疊包含下列變更,可提升與周邊裝置的連線能力。

處理債券遺失和加密變更的新意圖

As part of the Improved bond loss handling, Android 16 also introduces 2 new intents to provide apps with greater awareness of bond loss and encryption changes.

Apps targeting Android 16 can now:

  • Receive an ACTION_KEY_MISSING intent when remote bond loss is detected, allowing them to provide more informative user feedback and take appropriate actions.
  • Receive an ACTION_ENCRYPTION_CHANGE intent whenever encryption status of the link changes. This includes encryption status change, encryption algorithm change, and encryption key size change. Apps must consider the bond restored if the link is successfully encrypted upon receiving ACTION_ENCRYPTION_CHANGE intent later.

Adapting to varying OEM implementations

While Android 16 introduces these new intents, their implementation and broadcasting can vary across different device manufacturers (OEMs). To ensure your app provides a consistent and reliable experience across all devices, developers should design their bond loss handling to gracefully adapt to these potential variations.

We recommend the following app behaviors:

  • If the ACTION_KEY_MISSING intent is broadcast:

    The ACL (Asynchronous Connection-Less) link will be disconnected by the system, but the bond information for the device will be retained (as described here).

    Your app should use this intent as the primary signal for bond loss detection and guiding the user to confirm the remote device is in range before initiating device forgetting or re-pairing.

    If a device disconnects after ACTION_KEY_MISSING is received, your app should be cautious about reconnecting, as the device may no longer be bonded with the system.

  • If the ACTION_KEY_MISSING intent is NOT broadcast:

    The ACL link will remain connected, and the bond information for the device will be removed by the system, same to behavior in Android 15.

    In this scenario, your app should continue its existing bond loss handling mechanisms as in previous Android releases, to detect and manage bond loss events.

移除藍牙配對的新方式

所有以 Android 16 為目標版本的應用程式,現在都能使用 CompanionDeviceManager 中的公開 API 解除配對藍牙裝置。如果隨附裝置是以 CDM 關聯方式管理,應用程式可以在關聯裝置上使用新的 removeBond(int) API 觸發藍牙連結移除作業。應用程式可以監控連結狀態變更,方法是監聽藍牙裝置廣播事件 ACTION_BOND_STATE_CHANGED

安全性

Android 16 (API 級別 36) 包含下列安全性異動。

MediaStore 版本鎖定

針對指定 Android 16 以上版本的應用程式,MediaStore#getVersion() 現已成為每個應用程式的專屬值。這麼做可移除版本字串中的識別屬性,以免遭到濫用,並防止用於指紋辨識技術。應用程式不應對此版本的格式做出任何假設。應用程式在使用此 API 時應已處理版本變更,且在大多數情況下,不必變更目前的行為,除非開發人員嘗試推斷超出此 API 預期範圍的其他資訊。

更安全的意圖

「更安全的意圖」功能是一項多階段安全防護計畫,旨在提升 Android 意圖解析機制的安全性。目標是在意圖處理期間新增檢查,並篩除不符合特定條件的意圖,藉此保護應用程式免於惡意行為。

Android 15 的這項功能著重於傳送應用程式,現在 Android 16 則將控制權轉移至接收應用程式,開發人員可使用應用程式資訊清單選擇加入嚴格的意圖解析。

我們將實施兩項重大變更:

  1. 明確意圖必須與目標元件的意圖篩選器相符: 如果意圖明確指定元件,則應與該元件的意圖篩選器相符。

  2. 沒有動作的意圖無法與任何意圖篩選器相符:如果意圖未指定動作,就不應解析至任何意圖篩選器。

這些變更只會在涉及多個應用程式時生效,不會影響單一應用程式內的意圖處理作業。

影響

由於這項功能採選擇啟用制,開發人員必須在應用程式資訊清單中明確啟用,才會生效。因此,這項功能只會影響開發人員符合下列條件的應用程式:

  • 瞭解 Safer Intents 功能及其優點。
  • 主動選擇在應用程式中採用更嚴格的意圖處理做法。

這種選擇加入的做法可將風險降到最低,避免現有應用程式因依賴目前安全性較低的意圖解析行為而無法運作。

雖然 Android 16 的初步影響可能有限,但「更安全的意圖」計畫的藍圖,將在未來的 Android 版本中發揮更廣泛的影響。我們計畫最終將嚴格意圖解析設為預設行為。

Safer Intents 功能可讓惡意應用程式更難以利用意圖解析機制中的安全漏洞,因此有助於大幅提升 Android 生態系統的安全性。

不過,為解決現有應用程式的潛在相容性問題,我們必須謹慎管理選擇不採用和強制執行的過渡期。

實作

開發人員必須在應用程式資訊清單中使用 intentMatchingFlags 屬性,明確啟用更嚴格的意圖比對。以下範例說明如何為整個應用程式啟用這項功能,但對接收器停用/停選這項功能:

<application android:intentMatchingFlags="enforceIntentFilter">
    <receiver android:name=".MyBroadcastReceiver" android:exported="true" android:intentMatchingFlags="none">
        <intent-filter>
            <action android:name="com.example.MY_CUSTOM_ACTION" />
        </intent-filter>
        <intent-filter>
            <action android:name="com.example.MY_ANOTHER_CUSTOM_ACTION" />
        </intent-filter>
    </receiver>
</application>

支援的標記詳細說明:

旗標名稱 說明
enforceIntentFilter 對傳入的意圖強制執行更嚴格的比對作業
停用所有傳入意圖的特殊比對規則。指定多個旗標時,系統會優先採用「none」旗標,解決值衝突的問題
allowNullAction 放寬比對規則,允許比對沒有動作的意圖。這個旗標應與「enforceIntentFilter」搭配使用,以達成特定行為

測試和偵錯

強制執行機制啟動後,如果意圖呼叫端已正確填入意圖,應用程式應可正常運作。不過,遭封鎖的 Intent 會觸發警告記錄訊息,例如 "Intent does not match component's intent filter:""Access blocked:",並附上 "PackageManager." 標記。這表示可能存在影響應用程式的問題,需要特別注意。

Logcat 篩選器:

tag=:PackageManager & (message:"Intent does not match component's intent filter:" | message: "Access blocked:")

GPU 系統呼叫篩選

為強化 Mali GPU 介面,我們已在正式版建構作業中封鎖已淘汰或僅供 GPU 開發使用的 Mali GPU IOCTL。此外,用於 GPU 剖析的 IOCTL 已限制為僅供殼層程序或可偵錯的應用程式使用。如要進一步瞭解平台層級政策,請參閱 SAC 更新。

這項異動會影響使用 Mali GPU 的 Pixel 裝置 (Pixel 6 到 Pixel 9)。Arm 已在 Documentation/ioctl-categories.rstr54p2 版本中,提供 IOCTL 的官方分類。我們會在日後發布的驅動程式版本中,持續維護這份清單。

這項異動不會影響支援的繪圖 API (包括 Vulkan 和 OpenGL),預計也不會影響開發人員或現有應用程式。Streamline Performance Analyzer 和 Android GPU 檢查器等 GPU 剖析工具不會受到影響。

測試

如果看到類似以下的 SELinux 拒絕訊息,表示您的應用程式可能受到這項異動影響:

06-30 10:47:18.617 20360 20360 W roidJUnitRunner: type=1400 audit(0.0:85): avc:  denied  { ioctl }
for  path="/dev/mali0" dev="tmpfs" ino=1188 ioctlcmd=0x8023
scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:gpu_device:s0 tclass=chr_file
permissive=0 app=com.google.android.selinux.pts

如果應用程式需要使用遭封鎖的 IOCTL,請回報錯誤並指派給 android-partner-security@google.com。

常見問題

  1. 這項政策異動是否適用於所有原始設備製造商? 這項變更將採選擇加入制,但任何想使用這項強化方法的 OEM 都能加入。如需實作變更的操作說明,請參閱實作說明文件。

  2. 是否必須在 OEM 程式碼集中進行變更才能導入這項功能,還是預設會隨新版 AOSP 發布? 根據預設,平台層級的變更會隨附於新的 Android 開放原始碼計畫版本。如要套用這項變更,供應商可以在程式碼庫中選擇加入。

  3. SoC 是否負責更新 IOCTL 清單?舉例來說,如果我的裝置使用 ARM Mali GPU,是否需要向 ARM 尋求任何變更? 個別 SoC 必須在驅動程式發布後,更新每個裝置的 IOCTL 清單。 舉例來說,ARM 會在驅動程式更新時,更新已發布的 IOCTL 清單。 不過,原始設備製造商應確保將更新內容納入 SEPolicy,並視需要將所選自訂 IOCTL 新增至清單。

  4. 這項變更會自動套用至所有市售 Pixel 裝置嗎?還是使用者必須切換某些設定才能套用這項變更? 這項異動適用於所有使用 Mali GPU 的 Pixel 上市裝置 (Pixel 6 到 Pixel 9)。這項異動會自動生效,您不必採取任何行動。

  5. 使用這項政策會影響核心驅動程式的效能嗎? 這項政策已在 Mali GPU 上使用 GFXBench 進行測試,結果顯示 GPU 效能沒有明顯變化。

  6. IOCTL 清單是否必須與目前的使用者空間和核心驅動程式版本一致?是,允許的 IOCTL 清單必須與使用者空間和核心驅動程式支援的 IOCTL 同步。如果使用者空間或核心驅動程式中的 IOCTL 已更新,SEPolicy IOCTL 清單也必須更新,才能與之相符。

  7. ARM 已將 IOCTL 分類為「受限」/「檢測」,但我們想在實際使用案例中採用部分 IOCTL,並/或拒絕其他 IOCTL。個別 OEM/SoC 負責根據使用者空間 Mali 程式庫的設定,決定如何分類所用的 IOCTL。ARM 的清單可協助您做出這些決定,但每個 OEM/SoC 的使用案例可能有所不同。

隱私權

Android 16 (API 級別 36) 包含下列隱私權異動。

區域網路權限

Devices on the LAN can be accessed by any app that has the INTERNET permission. This makes it easy for apps to connect to local devices but it also has privacy implications such as forming a fingerprint of the user, and being a proxy for location.

The Local Network Protections project aims to protect the user's privacy by gating access to the local network behind a new runtime permission.

Release plan

This change will be deployed between two releases, 25Q2 and 26Q2 respectively. It is imperative that developers follow this guidance for 25Q2 and share feedback because these protections will be enforced at a later Android release. Moreover, they will need to update scenarios which depend on implicit local network access by using the following guidance and prepare for user rejection and revocation of the new permission.

Impact

At the current stage, LNP is an opt-in feature which means only the apps that opt in will be affected. The goal of the opt-in phase is for app developers to understand which parts of their app depend on implicit local network access such that they can prepare to permission guard them for the next release.

Apps will be affected if they access the user's local network using:

  • Direct or library use of raw sockets on local network addresses (e.g. mDNS or SSDP service discovery protocol)
  • Use of framework level classes that access the local network (e.g. NsdManager)

Traffic to and from a local network address requires local network access permission. The following table lists some common cases:

App Low Level Network Operation Local Network Permission Required
Making an outgoing TCP connection yes
Accepting incoming TCP connections yes
Sending a UDP unicast, multicast, broadcast yes
Receiving an incoming UDP unicast, multicast, broadcast yes

These restrictions are implemented deep in the networking stack, and thus they apply to all networking APIs. This includes sockets created in native or managed code, networking libraries like Cronet and OkHttp, and any APIs implemented on top of those. Trying to resolve services on the local network (i.e. those with a .local suffix) will require local network permission.

Exceptions to the rules above:

  • If a device's DNS server is on a local network, traffic to or from it (at port 53) doesn't require local network access permission.
  • Applications using Output Switcher as their in-app picker won't need local network permissions (more guidance to come in 2025Q4).

Developer Guidance (Opt-in)

To opt into local network restrictions, do the following:

  1. Flash the device to a build with 25Q2 Beta 3 or later.
  2. Install the app to be tested.
  3. Toggle the Appcompat flag in adb:

    adb shell am compat enable RESTRICT_LOCAL_NETWORK <package_name>
    
  4. Reboot The device

Now your app's access to the local network is restricted and any attempt to access the local network will lead to socket errors. If you are using APIs that perform local network operations outside of your app process (ex: NsdManager), they won't be impacted during the opt-in phase.

To restore access, you must grant your app permission to NEARBY_WIFI_DEVICES.

  1. Ensure the app declares the NEARBY_WIFI_DEVICES permission in its manifest.
  2. Go to Settings > Apps > [Application Name] > Permissions > Nearby devices > Allow.

Now your app's access to the local network should be restored and all your scenarios should work as they did prior to opting the app in.

Once enforcement for local network protection begins, here is how the app network traffic will be impacted.

Permission Outbound LAN Request Outbound/Inbound Internet Request Inbound LAN Request
Granted Works Works Works
Not Granted Fails Works Fails

Use the following command to toggle-off the App-Compat flag

adb shell am compat disable RESTRICT_LOCAL_NETWORK <package_name>

Errors

Errors arising from these restrictions will be returned to the calling socket whenever it invokes send or a send variant to a local network address.

Example errors:

sendto failed: EPERM (Operation not permitted)

sendto failed: ECONNABORTED (Operation not permitted)

Local Network Definition

A local network in this project refers to an IP network that utilizes a broadcast-capable network interface, such as Wi-Fi or Ethernet, but excludes cellular (WWAN) or VPN connections.

The following are considered local networks:

IPv4:

  • 169.254.0.0/16 // Link Local
  • 100.64.0.0/10 // CGNAT
  • 10.0.0.0/8 // RFC1918
  • 172.16.0.0/12 // RFC1918
  • 192.168.0.0/16 // RFC1918

IPv6:

  • Link-local
  • Directly-connected routes
  • Stub networks like Thread
  • Multiple-subnets (TBD)

Additionally, both multicast addresses (224.0.0.0/4, ff00::/8) and the IPv4 broadcast address (255.255.255.255) are classified as local network addresses.

應用程式擁有的相片

當指定 SDK 36 以上版本的應用程式在搭載 Android 16 以上版本的裝置上執行時,如果系統提示使用者授予相片和影片權限,選擇限制所選媒體存取權的使用者會在相片挑選器中看到應用程式預先選取的所有相片。使用者可以取消選取任何預先選取的項目,這樣一來,應用程式就無法存取這些相片和影片。