行為變更:所有應用程式

Android 15 平台包含可能對應用程式造成影響的行為變更。無論 targetSdkVersion 為何,當應用程式在 Android 15 上執行時,下列行為變更將會套用至所有應用程式。您應測試應用程式,並視需要修改,以便在適當情況下支援新版本功能。

另請務必查看僅對指定 Android 15 為目標版本的應用程式造成影響的行為變更清單。

核心功能

Android 15 會修改或擴充 Android 系統的各種核心功能。

變更套件停止狀態

The intention of the package FLAG_STOPPED state (which users can engage in AOSP builds by long-pressing an app icon and selecting "Force Stop") has always been to keep apps in this state until the user explicitly removes the app from this state by directly launching the app or indirectly interacting with the app (through the sharesheet or a widget, selecting the app as live wallpaper, etc.). In Android 15, we've updated the behavior of the system to be aligned with this intended behavior. Apps should only be removed from the stopped state through direct or indirect user action.

To support the intended behavior, in addition to the existing restrictions, the system also cancels all pending intents when the app enters the stopped state on a device running Android 15. When the user's actions remove the app from the stopped state, the ACTION_BOOT_COMPLETED broadcast is delivered to the app providing an opportunity to re-register any pending intents.

You can call the new ApplicationStartInfo.wasForceStopped() method to confirm whether the app was put into the stopped state.

支援 16 KB 頁面大小

以往 Android 僅支援 4 KB 的記憶體頁面大小, 最佳化系統記憶體效能 通常 Android 裝置都有這樣的功能。從 Android 15 開始,Android 開放原始碼計畫會支援 已設定頁面大小為 16 KB (16 KB) 的裝置 裝置)。如果應用程式直接使用任何 NDK 程式庫 或者間接透過 SDK 來重建應用程式, 支援這些 16 KB 裝置

隨著裝置製造商持續開發數量更多 實體記憶體 (RAM),這類裝置中有許多 16 KB ( ,以便最佳化裝置效能。正在新增 網頁大小支援 16 KB 頁面大小的裝置,可讓您的應用程式在這些裝置上執行 ,有助應用程式享有相關效能 如未重新編譯,應用程式可能無法在 16 KB 裝置上運作 。

為協助您為應用程式添加支援服務,我們提供了指南說明 如果您的應用程式受到影響,您可以瞭解如何 重新建構應用程式 (如適用),以及如何在 使用模擬器的 16 KB 環境 (包括 Android 15) Android Emulator 的系統映像檔)。

優點和成效提升

以 16 KB 頁面大小設定的裝置平均會耗用較多記憶體,但系統和應用程式也能獲得各種效能改善:

  • 系統面臨記憶體壓力時,應用程式啟動時間越短:平均低 3.16%,部分受測的應用程式還大幅改善 (最多提升 30%)
  • 應用程式啟動期間的耗電量降幅:平均減少 4.56%
  • 相機啟動速度更快:熱啟動速度平均快了 4.48%,冷啟動速度平均快了 6.60%
  • 縮短系統啟動時間:縮短 8% (平均約 950 毫秒)

這些改善項目是根據初步測試結果而來,實際裝置上的結果可能會有所不同。我們會在持續測試的過程中,針對應用程式可能獲得的效益提供額外分析。

確認應用程式是否受到影響

如果應用程式使用任何原生程式碼,則應重新建構應用程式,以支援 16 KB 裝置。如果您不確定應用程式是否使用原生程式碼,可以使用 APK 分析工具來判斷是否存在原生程式碼,然後檢查所找到的任何共用程式庫的 ELF 區段是否對齊

如果應用程式只使用以 Java 程式設計語言或 Kotlin 編寫的程式碼 (包括所有程式庫或 SDK),則應用程式已可支援 16 KB 裝置。不過,我們建議您在 16 KB 環境中測試應用程式,確認應用程式行為不會出現任何意外的回歸現象。

部分應用程式必須進行必要變更,才能支援私人空間

Private space is a new feature in Android 15 that lets users create a separate space on their device where they can keep sensitive apps away from prying eyes, under an additional layer of authentication. Because apps in the private space have restricted visibility, some types of apps need to take additional steps to be able to see and interact with apps in a user's private space.

All apps

Because apps in the private space are kept in a separate user profile, similar to work profiles, apps shouldn't assume that any installed copies of their app that aren't in the main profile are in the work profile. If your app has logic related to work profile apps that make this assumption, you'll need to adjust this logic.

Medical apps

When a user locks the private space, all apps in the private space are stopped, and those apps can't perform foreground or background activities, including showing notifications. This behavior might critically impact the use and function of medical apps installed in the private space.

The private space setup experience warns users that the private space is not suitable for apps that need to perform critical foreground or background activities, such as showing notifications from medical apps. However, apps can't determine whether or not they're being used in the private space, so they can't show a warning to the user for this case.

For these reasons, if you develop a medical app, review how this feature might impact your app and take appropriate actions—such as informing your users not to install your app in the private space—to avoid disrupting critical app capabilities.

Launcher apps

If you develop a launcher app, you must do the following before apps in the private space will be visible:

  1. Your app must be assigned as the default launcher app for the device—that is, possessing the ROLE_HOME role.
  2. Your app must declare the ACCESS_HIDDEN_PROFILES normal permission in your app's manifest file.

Launcher apps that declare the ACCESS_HIDDEN_PROFILES permission must handle the following private space use cases:

  1. Your app must have a separate launcher container for apps installed in the private space. Use the getLauncherUserInfo() method to determine which type of user profile is being handled.
  2. The user must be able to hide and show the private space container.
  3. The user must be able to lock and unlock the private space container. Use the requestQuietModeEnabled() method to lock (by passing true) or unlock (by passing false) the private space.
  4. While locked, no apps in the private space container should be visible or discoverable through mechanisms such as search. Your app should register a receiver for the ACTION_PROFILE_AVAILABLE and ACTION_PROFILE_UNAVAILABLE broadcasts and update the UI in your app when the locked or unlocked state of the private space container changes. Both of these broadcasts include EXTRA_USER, which your app can use to refer to the private profile user.

    You can also use the isQuietModeEnabled() method to check whether the private space profile is locked or not.

App store apps

The private space includes an "Install Apps" button that launches an implicit intent to install apps into the user's private space. In order for your app to receive this implicit intent, declare an <intent-filter> in your app's manifest file with a <category> of CATEGORY_APP_MARKET.

已移除以 PNG 為基礎的表情符號字型

The legacy, PNG-based emoji font file (NotoColorEmojiLegacy.ttf) has been removed, leaving just the vector-based file. Beginning with Android 13 (API level 33), the emoji font file used by the system emoji renderer changed from a PNG-based file to a vector based file. The system retained the legacy font file in Android 13 and 14 for compatibility reasons, so that apps with their own font renderers could continue to use the legacy font file until they were able to upgrade.

To check if your app is affected, search your app's code for references to the NotoColorEmojiLegacy.ttf file.

You can choose to adapt your app in a number of ways:

  • Use platform APIs for text rendering. You can render text to a bitmap-backed Canvas and use that to get a raw image if necessary.
  • Add COLRv1 font support to your app. The FreeType open source library supports COLRv1 in version 2.13.0 and higher.
  • As a last resort, you can bundle the legacy emoji font file (NotoColorEmoji.ttf) into your APK, although in that case your app will be missing the latest emoji updates. For more information, see the Noto Emoji GitHub project page.

將最低目標 SDK 版本從 23 提高至 24

Android 15 builds on the the changes that were made in Android 14 and extends this security further. In Android 15, apps with a targetSdkVersion lower than 24 can't be installed. Requiring apps to meet modern API levels helps to ensure better security and privacy.

Malware often targets lower API levels in order to bypass security and privacy protections that have been introduced in higher Android versions. For example, some malware apps use a targetSdkVersion of 22 to avoid being subjected to the runtime permission model introduced in 2015 by Android 6.0 Marshmallow (API level 23). This Android 15 change makes it harder for malware to avoid security and privacy improvements. Attempting to install an app targeting a lower API level results in an installation failure, with a message like the following one appearing in Logcat:

INSTALL_FAILED_DEPRECATED_SDK_VERSION: App package must target at least SDK version 24, but found 7

On devices upgrading to Android 15, any apps with a targetSdkVersion lower than 24 remain installed.

If you need to test an app targeting an older API level, use the following ADB command:

adb install --bypass-low-target-sdk-block FILENAME.apk

安全性和隱私權

Android 15 introduces robust measures to combat one-time passcode (OTP) fraud and to protect the user's sensitive content, focusing on hardening the Notification Listener Service and screenshare protections. Key enhancements include redacting OTPs from notifications accessible to untrusted apps, hiding notifications during screenshare, and securing app activities when OTPs are posted. These changes aim to keep the user's sensitive content safe from unauthorized actors.

Developers need to be aware of the following to ensure their apps are compatible with the changes in Android 15:

OTP Redaction

Android will stop untrusted apps that implement a NotificationListenerService from reading unredacted content from notifications where an OTP has been detected. Trusted apps such as companion device manager associations are exempt from these restrictions.

Screenshare Protection

  • Notification content is hidden during screen sharing sessions to preserve the user's privacy. If the app implements setPublicVersion(), Android shows the public version of the notification which serves as a replacement notification in insecure contexts. Otherwise, the notification content is redacted without any further context.
  • Sensitive content like password input is hidden from remote viewers to prevent revealing the user's sensitive information.
  • Activities from apps that post notifications during screenshare where an OTP has been detected will be hidden. App content is hidden from the remote viewer when launched.
  • Beyond Android's automatic identification of sensitive fields, developers can manually mark parts of their app as sensitive using setContentSensitivity, which is hidden from remote viewers during screenshare.
  • Developers can choose to toggle the Disable screen share protections option under Developer Options to be exempted from the screenshare protections for demo or testing purposes. The default system screen recorder is exempted from these changes, since the recordings remain on-device.

相機和媒體

Android 15 會對所有應用程式的相機和媒體行為進行以下變更。

當達到資源限制時,直接和卸載音訊播放功能會使先前開啟的直接或卸載音訊曲目失效

在 Android 15 之前,如果應用程式在其他應用程式播放音訊時要求直接或卸載音訊播放,且達到資源限制,應用程式將無法開啟新的 AudioTrack

自 Android 15 起,當應用程式要求直接或卸載播放,且達到資源限制時,系統會撤銷所有目前開啟的 AudioTrack 物件,使其無法執行新測試群組要求。

(直接和卸載的音軌通常會在壓縮音訊格式播放時開啟。直接播放音訊的常見用途包括透過 HDMI 將編碼音訊串流至電視。卸載軌通常用於在具有硬體 DSP 加速功能的行動裝置上播放壓縮音訊)。

使用者體驗和系統使用者介面

Android 15 包含一些變更,旨在打造更一致、直覺的使用者體驗。

為已選擇加入的應用程式啟用預測返回動畫

從 Android 15 開始,我們移除了預測返回動畫的開發人員選項。如果應用程式已選擇啟用預測返回手勢,不論是完全或活動層級,系統現在都會顯示系統動畫,例如返回主畫面、跨工作和跨活動。如果您的應用程式受到影響,請採取下列行動:

  • 請確認應用程式已正確遷移,可使用預測返回手勢。
  • 請確保片段轉場能與預測返回導覽功能搭配運作。
  • 捨棄動畫和架構轉換,並改用動畫和 Androidx 轉場效果。
  • 捨棄 FragmentManager 不知道的返回堆疊。請改用由 FragmentManager 或 Navigation 元件管理的返回堆疊。

使用者強制停止應用程式時,小工具會停用

如果使用者在搭載 Android 15 的裝置上強制停止應用程式,系統會暫時停用所有應用程式小工具。小工具會顯示為灰色,使用者無法操作。這是因為從 Android 15 開始,系統會在應用程式強制停止時,取消應用程式的所有待處理意圖。

系統會在使用者下次啟動應用程式時,重新啟用這些小工具。

詳情請參閱「套件已停止狀態的變更」。

媒體投放狀態列方塊會提醒使用者分享螢幕畫面、投放內容和錄製畫面

Screen projection exploits expose private user data such as financial information because users don't realize their device screen is being shared. Android has until now shown screen cast and screen record icons on the status bar, but the icons are small and often overlooked. Also, stopping screen sharing or recording is cumbersome because controls are in Quick Settings.

Android 15 introduces a new status bar chip that is large and prominent, which should alert users to any in-progress screen projection. Users can tap the chip to stop their screen from being shared, cast, or recorded.

To provide an intuitive user experience, screen projection now automatically stops when the device screen is locked.

Benefits and performance gains

The new media projection status bar chip enhances the user experience as follows:

  • Alerts users to in-progress screen sharing, casting, or recording
  • Enable users to terminate screen projection by tapping the chip

Automatic suspension of screen projection when the device screen is locked ensures user privacy.

Check if your app is impacted

By default, your app includes the new status bar chip and automatically suspends screen projection when the lock screen activates. Test your app by implementing the onStop() method of the MediaProjection.Callback. Verify that your app responds appropriately when the screen projection stops as a result of the user tapping the status bar chip or when the lock screen activates.

淘汰項目

每次發布時,特定 Android API 都可能會淘汰,或需要重構,以提供更優質的開發人員體驗,或支援新的平台功能。在這種情況下,我們會正式淘汰過時的 API,並引導開發人員改用其他 API。

淘汰是指我們已終止對 API 的官方支援,但開發人員仍可繼續使用這些 API。如要進一步瞭解此 Android 版本中的重要淘汰項目,請參閱淘汰項目頁面