Slow Sessions (games only)
Stay organized with collections
Save and categorize content based on your preferences.
In Android vitals, a slow session is a session in which more than 25% of the
frames are slow. A frame is slow if it is not presented less than 50ms after the
previous frame (equivalent to 20 FPS). Android vitals also reports a second Slow
Sessions metric with a target of 34ms (equivalent to 30 FPS). Using Slow
Sessions, you can understand the frame-rate performance of your game, which
impacts how smooth and fluid your game feels to users.
In due course, Play will start steering users away from games that cannot
achieve 20 FPS on their phones. Note that Android vitals only begins monitoring
frame rate after your game has been running for one minute.
Visit our Help Center for more details
about the metric.
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2026-09-21 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2026-09-21 UTC."],[],[]]