For developers building games for multiple platforms with C/C++ code, the Android Game Development Extension allows you to easily add Android as another target platform in your existing Visual C++ project. You can then use Visual Studio on Windows to build and deploy the Android version of your game to physical devices or an emulator.
Figure 1. Sample code running from Visual Studio on an Android device.
When using the extension, Visual Studio offers full IntelliSense and debugging support for your native code via LLDB. The extension is also compatible with Incredibuild so you can continue to use your existing infrastructure and keep your build times as fast as possible.
Set up the extension and run the sample project:
After you set up the extension, you must configure any projects that will use it:
If you find an issue with the Android Game Development Extension, please let us know by using the Submit Feedback button in the Android Game Development Extension toolbar.
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