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Android 11 - Week 5 - Languages
Android 11 includes major investments in languages and libraries, such as incorporating Kotlin support into some of the most-used Jetpack libraries, adding new Java APIs to platform, and developing new tools to fight memory corruption in native code. This pathway is composed of videos and articles that demonstrate the updates and teach you how to implement them in your Android apps.
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Modern languages on Android
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Video
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Welcome to 11 Weeks of Android Week 5: Languages! Watch this introductory teaser to prepare for the activities in this pathway.
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Android <3 Coroutines
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Video
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Learn why coroutines are the recommended solution for async code
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Use Kotlin coroutines in your Android app
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Codelab
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In this codelab, you learn best practices for how to integrate coroutines into your app’s UI and how to test coroutines.
Native code in memory-unsafe languages like C and C++ is often vulnerable to memory-corruption bugs. Hardware-Assisted Address Sanitizer (HWASan) was developed for Android to address memory-corruption bugs in native code. Read this Android developer blog post to learn how Android 11 makes it easy for you to use it in your apps.
Version 4.0 of the Android Gradle Plugin adds support for distributing and exposing native libraries through the same mechanism for Java libraries: Android Archives (AARs). Take a look at this blog post to learn how to implement the updates and the available libraries.
This article walks you through how you can use the CPU Profiler to inspect and optimize your app’s CPU usage and thread activity in real time while interacting with your app.
In this codelab, you learn how to convert your code from Java to Kotlin. You also learn what the Kotlin language conventions are and how to ensure that the code you're writing follows them.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],[],[],[],null,["# Record a system trace\n\nA system trace shows you system-wide activities and resource usage, so you can\nsee how your app processes are scheduled and run. The system trace view in the\nAndroid Studio Profiler is commonly used to investigate the following:\n\n- How app and system processes are distributed across device cores and threads.\n- How smoothly the UI renders.\n- Power usage at both the device and app level.\n\nThis page provides an overview of the most commonly used visuals in the system\ntrace view. See the [chart glossary](/studio/profile/chart-glossary/flame-chart)\nfor more details about visualizations not described here. For more detailed\nexamples of what to use a system trace for, see the other pages in this section.\n\nAfter you [record a system trace](/studio/profile#start-profiling), you see the\nfollowing visualizations displayed over a timeline. You should focus on how\ndifferent system resources are correlated; for example, if you notice a spike in\nthe modem power rail, you should go to the threads section and see what thread\nactivity could be causing the spike at the time.\n\n- **CPU Usage**: Shows CPU usage of your app as a percentage of total available CPU capacity by time. Highlight a section of the timeline to filter to the details for that time period.\n- **Interactions** : Shows user interaction and app lifecycle events along a timeline (requires a [debuggable](/studio/profile#profileable-v-debuggable) app process and a device running API level 26 or higher).\n- **Display** : Shows info related to how smooth your app UI renders. Select **Lifecycle** to inspect how long it takes your app to render each frame on the main thread and `RenderThread`. This info is helpful for [investigating\n bottlenecks that cause UI jank and low\n framerates](/studio/profile/jank-detection).\n- **Threads** : Shows the threads that your app and various system processes run\n on. To learn about how to use system traces to investigate and help reduce UI\n jank, see [Detect UI jank](/studio/profile/jank-detection).\n\n **Tip:** When inspecting the **Threads** timeline, the following shortcuts are available:\n - **Zoom in:** Press \u003ckbd\u003eW\u003c/kbd\u003e or scroll the mouse wheel while holding \u003ckbd\u003eCtrl\u003c/kbd\u003e (\u003ckbd\u003eCommand\u003c/kbd\u003e on macOS).\n - **Zoom out:** Press \u003ckbd\u003eS\u003c/kbd\u003e or scroll the mouse wheel backward while holding \u003ckbd\u003eCtrl\u003c/kbd\u003e (\u003ckbd\u003eCommand\u003c/kbd\u003e on macOS).\n - **Pan left:** Press \u003ckbd\u003eA\u003c/kbd\u003e or drag mouse right while holding \u003ckbd\u003eSpace\u003c/kbd\u003e.\n - **Pan right:** Press \u003ckbd\u003eD\u003c/kbd\u003e or drag mouse left while holding \u003ckbd\u003eSpace\u003c/kbd\u003e.\n - **Expand or collapse a thread:** Double-click the thread name or press \u003ckbd\u003eEnter\u003c/kbd\u003e while a thread is selected.\n- **CPU cores** : Shows the activity on each core in your device. Viewing the\n activity by core might give you an idea of which ones are the [\"big\" or\n \"little\" cores](https://en.wikipedia.org/wiki/ARM_big.LITTLE) in\n modern mobile processors. Hold the pointer over a thread activity to\n see which thread this core is running on at that particular time.\n\n- **Process Memory (RSS)**: Shows the amount of physical memory currently in use\n by the app. For more details, see the chart glossary.\n\n- **Power Rails** : Appears when you profile on a physical device. For more info,\n see [Inspect power usage](/studio/profile/power-profiler).\n\n- **Battery**: Shows your app's battery usage."]]