Android SDK Platform-Tools یک جزء برای Android SDK است. این شامل ابزارهایی است که با پلتفرم اندروید، در درجه اول adb
و fastboot
، رابط دارند. اگرچه adb
برای توسعه برنامه اندروید مورد نیاز است، توسعه دهندگان برنامه معمولاً فقط از نسخه نصب استودیو استفاده می کنند. اگر می خواهید از adb
مستقیماً از خط فرمان استفاده کنید و Studio را نصب نکرده باشید، این دانلود مفید است. (اگر استودیو را نصب کرده اید، ممکن است بخواهید فقط از کپی نصب شده استفاده کنید زیرا استودیو به طور fastboot
آن را به روز می کند). این بسته قبلاً حاوی systrace
بود، اما به نفع Studio Profiler، gpuinspector.dev یا Perfetto منسوخ شده است.
اگرچه برخی از ویژگیهای جدید در adb
و fastboot
فقط برای نسخههای اخیر اندروید در دسترس هستند، اما با نسخههای قبلی سازگار هستند، بنابراین شما فقط باید به آخرین نسخه SDK Platform-Tools نیاز داشته باشید و در صورت یافتن استثنا باید باگها را ثبت کنید.
دانلودها
اگر یک توسعه دهنده اندروید هستید، باید جدیدترین ابزارهای SDK Platform-Tools را از مدیریت SDK Android Studio یا از ابزار خط فرمان sdkmanager
دریافت کنید. این تضمین می کند که ابزارها با بقیه ابزارهای Android SDK شما در مکان مناسب ذخیره شده و به راحتی به روز می شوند.
اما اگر فقط این ابزارهای خط فرمان را می خواهید، از پیوندهای زیر استفاده کنید:
اگرچه این پیوندها تغییر نمی کنند، اما همیشه به جدیدترین نسخه ابزارها اشاره می کنند.
تجدید نظرها
35.0.2 (ژوئیه 2024)
- adb
- رفع اشکال باطله mDNS صفحه باز که باعث از کار افتادن سرور در مشکل پرس و جو کوتاه شده #294120933 می شود.
- کاری کنید که صفحه باز mDNS روی macOS کار کند.
- پشتیبان mDNS صفحه باز را در همه پلتفرم ها پیش فرض قرار دهید.
- پشتیبانی از تشخیص USB SuperSpeed+ (سرعت فعلی و توافقی) برای اهداف تشخیصی.
- خاموش شدن برازنده: تمام رابط های USB را هنگام خاموش شدن (همه سیستم عامل ها) آزاد کنید.
35.0.1 (مارس 2024)
- adb
- به libusb 1.0.27 بروید
35.0.0 (فوریه 2024)
- adb
- در شماره 270205252 لینوکس به عنوان پیشفرض به libusb بروید.
- راه اندازی adb در هاست های بدون USB را برطرف کنید.
- رفع هنگهای adb ناشی از گزارش نادرست توصیفگرهای طول صفر توسط دستگاههای USB ، شماره 302212871 .
- وقتی دستگاه مشکل شماره 321787891 را قطع کرد، کد برگشتی
adb shell
را برطرف کنید.
- فست بوت
- حداکثر اندازه صف بسته ورودی را محدود کنید.
- گلوگاه هایی را که قبلا سرعت دانلود را به حدود 120 مگابایت بر ثانیه محدود می کردند، حذف کنید. اکنون فستبوت میتواند گذرگاه SuperSpeed+ را اشباع کند و بسته به دستگاه، سرعتی تا 980 مگابایت بر ثانیه داشته باشد.
34.0.5 (اکتبر 2023)
- adb
- اکنون adb برای رفع مشکل #270205252 به صورت پیشفرض روی libusb در macOS قرار میگیرد.
- قبلاً وقتی جفتسازی بیسیم ناموفق بود، adb با یک کد موفق پاسخ میداد. این مشکل با بازگرداندن کد خرابی (1) و خطای کاربر (
error: protocol fault (couldn't read status message...)
) حل شد.echo $?
اکنون گزارش1
. -
adb wait-for-disconnect
اکنون برای غیر USB (اشکالزدایی بیسیم) عملیاتی است. - رابط DbC جدید برای پشتیبانی آینده از ChromeOS از طریق adb اضافه شد.
- فست بوت
- فلاشال در دستگاه های پیکسل 3 رفع شد.
34.0.4 (ژوئیه 2023)
- adb
- هنگامی که adb یک سرور میزبان adb را فورک می کند،
-a (gListenAll)
را منتشر کنید (قبلاً پرچم فقط برایadb -a server nodaemon
کار می کرد) - روت و آنروت سریعتر
- Reland
Flag(env) guarding clear endpoint (device) feature for OSX usb start.
( شماره 270205252 ).
- هنگامی که adb یک سرور میزبان adb را فورک می کند،
- فست بوت
- Mac: حذف تلاشهای مجدد در تکرارکننده IO نامعتبر (نقص فلش با LIBUSB_TRANSFER_CANCELLED)
- Windows: هنگام استفاده از «flashall»، «پراکنده فایل خیلی بزرگ یا نامعتبر است» را برطرف کنید.
- همه پلتفرمها: هنگام استفاده از «بهروزرسانی»، «ANDROID_PRODUCT_OUT تنظیم نشده» را برطرف کنید
34.0.1 (مارس 2023)
- adb
- macOS: رزولوشن «اتصال ناپایدار (کابل پرسرعت مک بوک)» به دلیل قطع نصب adb برگردانده شد ( مساله شماره 270205252 ).
- فست بوت
- ویندوز: رفع خطای "mke2fs: نام دستگاه غیرقانونی یا نادرست هنگام تلاش برای تعیین اندازه فایل سیستم" معرفی شده در Platform tools 34.0.0 ( نسخه #271039230 ).
34.0.0 RC2 (مارس 2023)
- با انتشار پیشنمایش توسعهدهنده اندروید 14 بهروزرسانی شد (بدون بهروزرسانی برای adb و fastboot).
34.0.0 (فوریه 2023)
- adb
- بسته با طول صفر ثابت برای macOS ارسال میشود (issuetracker: 208675141) .
- اتصال ناپایدار آدرس دهی شده (کابل پرسرعت مک بوک): قطع مکرر adb.
- پیام خطای بهبود یافته برای فشار adb با تعداد آرگومان های ناکافی.
- فست بوت
- بهبود چشمک زن:
flashall
اکنون در صورت امکان از راه اندازی مجدد به فضای کاربر پرش می کند. - بسته با طول صفر ثابت برای macOS ارسال میشود (issuetracker: 208675141) .
- رفع فلش بازیابی.img که منجر به اشتباه در فوتر AVB شد.
- بهبود چشمک زن:
33.0.3 (اوت 2022)
- adb
- اگر اولین تلاش ناموفق بود،
adb root
دوباره امتحان نکنید. - تصحیح ورودی های تکراری دستگاه های ردیابی.
- پنجره دریافت را اضافه کنید (افزایش توان عملیاتی در اتصالات با تأخیر بالا).
- پیام های خطای خاص تر در موارد خرابی "بیش از یک دستگاه".
- درخواستهای غیرمنتظره فوروارد معکوس را رد کنید.
- رفع نصب چند بسته در ویندوز.
- اگر اولین تلاش ناموفق بود،
- فست بوت
- e2fsdroid را به عنوان بخشی از ابزارهای پلتفرم SDK حذف کنید.
- چاپ OemCmdHandler پیام بازگشت موفقیت آمیز.
33.0.2 (مه 2022)
- فست بوت
- پشتیبانی از پارتیشن
vendor_kernel_boot
.
- پشتیبانی از پارتیشن
33.0.1 (مارس 2022)
- adb
- رفع خرابی ویندوز mdns.
- تصحیحهای enable-verity/disable-verity در دستگاههای قدیمی.
- رفع "نصب چندگانه" در دستگاه های قدیمی
- خروجی کمک را بهبود میبخشد تا همه روشهای فشردهسازی پشتیبانیشده را شامل شود.
- systrace
- حذف شد. به جای آن از Studio Profiler/gpuinspector.dev/Perfetto استفاده کنید.
33.0.0 (فوریه 2022)
- adb
- مشکل معرفی شده در 32.0.0 خرابی ها را هنگام اجرا بدون هیچ آرگومان برطرف می کند.
32.0.0 (ژانویه 2022)
- adb
- باینری جهانی برای دستگاه های Apple M1.
- مشکل شناخته شده: این نسخه هنگام اجرا بدون هیچ آرگومان از کار می افتد.
31.0.3 (اوت 2021)
- فست بوت
- پشتیبانی از فلش vbmeta_vendor.img برای flashall/update fastboot.
31.0.2 (آوریل 2021)
- adb
- پشتیبانی از ارسال به vsock در لینوکس.
- رفع اشکال در
adb track-devices
که در آن دستگاهها از طریق اشکالزدایی بیسیم فوراً بهروزرسانیها را دریافت نمیکنند. - پشتیبانی اولیه را برای کشف دستگاه mDNS بدون سرویس mDNS نصب شده جداگانه اجرا کنید. این در حال حاضر به طور پیشفرض غیرفعال است و میتوان آن را با تنظیم متغیر محیطی
ADB_MDNS_OPENSCREEN
روی 1 هنگام راهاندازی سرور adb فعال کرد.
- فست بوت
- هنگامی که نمی توانید اندازه پارتیشن بوت را دریافت کنید، شکست نخورید.
- به جای تجزیه خط فرمان هسته، حالت قفل دستگاه را از ویژگی استخراج کنید.
31.0.1 (مارس 2021)
- adb
- فاصله نگهداری TCP را کاهش دهید.
- بهبود عملکرد نصب تدریجی
- فست بوت
- اضافه کردن پشتیبانی برای ادغام عکس فوری فشرده.
- پشتیبانی قدیمی A/B را بازیابی کنید.
31.0.0 (فوریه 2021)
- adb
- فشرده سازی در pull را به طور پیش فرض غیرفعال کنید.
30.0.5 (نوامبر 2020)
- adb
- بهبود عملکرد
adb push
هنگام فشار دادن بسیاری از فایل ها روی یک اتصال با تأخیر بالا. - بهبود عملکرد
adb push/pull
در ویندوز. -
adb push --sync
با ورودی های متعدد برطرف کنید. - بهبود عملکرد نصب apk افزایشی.
- مدیریت خطا را برای نصب apk افزایشی بهبود دهید.
- بهبود عملکرد
30.0.4 (ژوئیه 2020)
- adb
- رفع برگشت به نصب apk غیر افزایشی در دستگاههای پیش از اندروید 11.
- اصلاح
adb install-multi-package
. - برخی از خرابی های دیگر مربوط به جفت شدن بی سیم adb را برطرف کنید.
- برخی از پیام های خطا را بهبود بخشید.
- فست بوت
- بهبود خروجی کنسول در دستورات
fastboot oem
. - در دستگاههای قدیمیتر مانند Nexus 7
fastboot flashall
برطرف کنید.
- بهبود خروجی کنسول در دستورات
30.0.3 (ژوئن 2020)
- adb
- نصب فایلهای APK امضا شده با طرح امضای v4 را در دستگاههای پیش از Android 11 برطرف کنید.
- هنگام احراز هویت بدون
ADB_VENDOR_KEYS
خرابی را برطرف کنید. - رفع خرابی هنگام استفاده از
adb -H
.
30.0.2 (ژوئن 2020)
- adb
- جفتسازی بیسیم adb را بهبود بخشید.
- رفع hang in
adb logcat
هنگام اجرا قبل از اتصال دستگاه. -
adb transport-id
را اضافه کنید تا به اسکریپت ها اجازه دهید با خیال راحت منتظر بمانند تا دستگاه پس از روت / unroot / راه اندازی مجدد از بین برود.
30.0.1 (مه 2020)
- adb
- به طور پیش فرض اتصال خودکار adb mdns را غیرفعال کنید. این را می توان با متغیر محیطی
ADB_MDNS_AUTO_CONNECT
دوباره فعال کرد. - بهبود عملکرد
adb install-multi
در دستگاههای Android 10 یا جدیدتر. - رفع مهلت زمانی در هنگام استفاده از
adb root/unroot
در دستگاهی که از طریق TCP متصل است. - پشتیبانی از جفت شدن بی سیم را به روز کنید.
- به طور پیش فرض اتصال خودکار adb mdns را غیرفعال کنید. این را می توان با متغیر محیطی
30.0.0 (آوریل 2020)
- adb
- پشتیبانی اولیه را برای جفت شدن بی سیم اضافه کنید.
- برای نصب تدریجی APK پشتیبانی اضافه کنید.
- هنگام استفاده از دستگاه Android 11، پشتیبانی سمت سرویس گیرنده را برای فشرده سازی
adb {push, pull, sync}
اجرا کنید. - بهبود عملکرد
adb push
در اتصالات با تأخیر بالا. - بهبود عملکرد push/pull در ویندوز.
29.0.6 (فوریه 2020)
- adb
- پشتیبانی از اندازه/زمان 64 بیتی برای
adb ls
هنگام استفاده با دستگاه Android 11. - پشتیبانی از گوش دادن در
::1
در POSIX. - پشتیبانی مشتری برای دستگاههای WinUSB که توصیفگر WinUSB را منتشر میکنند (الزامی برای Android 11) دیگر نیازی به نصب درایور USB ندارد.
- رفع hang هنگام استفاده از
adb install
روی چیزی که در واقع یک فایل نیست.
- پشتیبانی از اندازه/زمان 64 بیتی برای
29.0.5 (اکتبر 2019)
- adb
- بهبود جزئی عملکرد در لینوکس هنگام استفاده از بسیاری از اتصالات همزمان.
- گزینه
--fastdeploy
را بهadb install
اضافه کنید تا بهروزرسانیهای تدریجی APK در حین توسعه انجام شود.
29.0.4 (سپتامبر 2019)
- adb
- رفع فوری برای اتمام زمان اشکال زدایی بومی با LLDB (به شماره 134613180 مراجعه کنید). این همچنین یک باگ مرتبط را در نمایههای Android Studio که باعث ایجاد
AdbCommandRejectedException
میشود، برطرف میکند که میتوانید آن را در فایلidea.log
ببینید.
- رفع فوری برای اتمام زمان اشکال زدایی بومی با LLDB (به شماره 134613180 مراجعه کنید). این همچنین یک باگ مرتبط را در نمایههای Android Studio که باعث ایجاد
29.0.3 (سپتامبر 2019)
- adb
-
adb forward --list
با چندین دستگاه متصل کار می کند. - رفع آفلاین بودن دستگاه ها در ویندوز.
- خروجی
adb install
و متن راهنما را بهبود ببخشید. - بازیابی رفتار قبلی
adb connect <host>
بدون تعیین پورت.
-
29.0.2 (ژوئیه 2019)
- adb
- خرابی یکپارچگی هیپ ویندوز را برطرف می کند.
- فست بوت
- پشتیبانی از طرح پارتیشن دستگاه های آینده را اضافه می کند.
29.0.1 (ژوئن 2019)
- adb
- رفع فوری برای خرابی ویندوز (https://issuetracker.google.com/134613180)
29.0.0 (ژوئن 2019)
- adb
-
adb reconnect
یک تنظیم مجدد USB را در لینوکس انجام می دهد. - در لینوکس، هنگام اتصال به سرور adb جدیدتر، به جای کشتن سرور و راه اندازی سرور قدیمی، adb سعی می کند نسخه جدیدتر را به صورت شفاف راه اندازی کند.
-
adb root
بعد از قطع شدن منتظر می ماند تا دستگاه دوباره وصل شود. قبلاًadb root; adb wait-for-device
اگرadb wait-for-device
قبل از اینکه adb متوجه قطع شدن دستگاه شود، شروع به کار کندadb root; adb wait-for-device
میتواند به اشتباه بلافاصله برگردد.
-
- فست بوت
- پیام خطایی را که هنگام تلاش fastboot برای باز کردن نوار لمسی یا صفحه کلید در macOS رخ داده است، غیرفعال می کند.
28.0.2 (مارس 2019)
- adb
- پوسته پوسته شدن ارسال پورت
adb shell
که منجر به پیام خطای "تنظیم مجدد اتصال توسط همتا" می شود را برطرف می کند. - هنگام اتصال مجدد دستگاهها، احراز هویت را از طریق
ADB_VENDOR_KEYS
برطرف میکند. - احراز هویت - زمانی که کلید خصوصی مورد استفاده برای احراز هویت با کلید عمومی مطابقت ندارد - با محاسبه کلید عمومی از کلید خصوصی، به جای اینکه فرض کنیم آنها مطابقت دارند، احراز هویت را برطرف می کند.
- پوسته پوسته شدن ارسال پورت
- فست بوت
- پشتیبانی از پارتیشن های پویا را اضافه می کند.
- نیازمندی های ویندوز به روز شده
- ابزارهای پلتفرم اکنون به Windows Universal C Runtime بستگی دارند که معمولاً به طور پیش فرض از طریق Windows Update نصب می شود. اگر خطاهایی در ذکر DLL های از دست رفته مشاهده کردید، ممکن است لازم باشد بسته زمان اجرا را به صورت دستی واکشی و نصب کنید.
28.0.1 (سپتامبر 2018)
- adb
- پشتیبانی برای اتصال مجدد اتصالات TCP را اضافه کنید. پس از قطع، adb قبل از قطع اتصال، سعی می کند تا 60 ثانیه دوباره وصل شود.
- رفع خروجی کنسول یونیکد در ویندوز. (با تشکر از مشارکت کننده خارجی اسپنسر لو!)
- یک توصیفگر فایل را که ممکن است دوبار بسته شود، برطرف کنید، و در نتیجه اتصالات زمانی که
adb connect
به طور همزمان اتفاق می افتد بسته می شود. - هنگامی که با بیش از یک دستگاه متصل استفاده می شود
adb forward --list
اصلاح کنید.
- فست بوت
- برای پشتیبانی بهتر از برخی دستورات آهسته بوت لودر، تایم اوت فرمان را به 30 ثانیه افزایش دهید.
28.0.0 (ژوئن 2018)
- adb :
- با دستگاههای دارای Android P، پشتیبانی از عملیات بدون جمعبندی را اضافه کنید، که توان عملیاتی را تا 40% بهبود میبخشد.
- مرتب سازی خروجی
adb devices
بر اساس نوع اتصال و سریال دستگاه. - سوکت گوش دادن بک لاگ را افزایش دهید تا دستورات adb به طور همزمان بیشتر شود.
- بهبود خروجی خطا برای
adb connect
.
- فست بوت :
- فرمت خروجی را بهبود بخشید، یک حالت خروجی پرمخاطب (
-v
) اضافه کنید. - پاک کردن خروجی کمک.
-
product.img
وodm.img
به لیست پارتیشن های فلش شده توسطfastboot flashall
اضافه کنید. - با اجازه دادن به بستههای تصویر کارخانهای که نیاز به پشتیبانی از پارتیشنهای خاص دارند، هنگام استفاده از نسخه خیلی قدیمی فستبوت، از بریک کردن دستگاههای جدید خودداری کنید.
- فرمت خروجی را بهبود بخشید، یک حالت خروجی پرمخاطب (
27.0.1 (دسامبر 2017)
- adb: خطای ادعایی را در MacOS که هنگام اتصال دستگاهها با استفاده از USB 3.0 رخ داده است، برطرف میکند.
- Fastboot: در ویندوز، برای پاک کردن دستگاه هایی که از F2FS (سیستم فایل دوستدار فلش) استفاده می کنند، پشتیبانی می کند.
27.0.0 (دسامبر 2017)
- باگ فست بوت macOS 10.13 را مجدداً برطرف می کند که ابتدا در 26.0.1 رفع شد، اما مجدداً در 26.0.2 معرفی شد.
26.0.2 (اکتبر 2017)
- پشتیبانی از فست بوت را برای دستگاههای Pixel 2 اضافه کنید.
26.0.1 (سپتامبر 2017)
- رفع مشکلات فست بوت در macOS 10.13 High Sierra ( اشکال 64292422 ).
26.0.0 (ژوئن 2017)
- با انتشار SDK نهایی Android O (سطح API 26) به روز شد.
25.0.5 (24 آوریل 2017)
بار جانبی adb بهروزرسانیهای بزرگ در ویندوز را برطرف کرد، که به صورت "std::bad_alloc" ظاهر میشود ( اشکال 37139736 ).
رفع مشکلات adb در برخی از فایروال های ویندوز، که به صورت "نمی توان جفت سوکت ثبت حمل و نقل را باز کرد" ( اشکال 37139725 ) آشکار شد.
هم
adb --version
و همfastboot --version
اکنون مسیر نصب را شامل می شوند.adb را تغییر داد تا
localhost
حل نکند تا روی VPN پیکربندی نادرست کار کند.adb را تغییر داد تا دیگر دستگاههای USB در لینوکس بازنشانی نشود، که میتواند بر دیگر دستگاههای USB متصل شده تأثیر بگذارد.
25.0.4 (16 مارس 2017)
- پشتیبانی آزمایشی libusb را به Linux و Mac adb اضافه کرد
برای استفاده از باطن libusb، قبل از راهاندازی سرور adb جدید، متغیر محیطی ADB_LIBUSB=true را تنظیم کنید. دستور جدید adb host-features
به شما می گوید که آیا از libusb استفاده می کنید یا خیر.
برای راه اندازی مجدد adb با libusb و بررسی اینکه آیا کار می کند، از adb kill-server; ADB_LIBUSB=1 adb start-server; adb host-features
خروجی باید شامل "libusb" باشد.
در این نسخه، پیاده سازی قدیمی غیر لیباسب به صورت پیش فرض باقی می ماند.
فست بوت دیگر مک بوک پروهای 2016 را هنگ نمی کند ( اشکال 231129 )
ضبط خط فرمان Systrace در مک ثابت شد
25.0.3 (16 دسامبر 2016)
- رفع اشکال فست بوت که باعث میشد دستگاههای Android Things فلش نشوند
25.0.2 (12 دسامبر 2016)
- به روز شده با نسخه Android N MR1 Stable (API 25)
25.0.1 (22 نوامبر 2016)
- با انتشار نسخه پیشنمایش برنامهنویس Android N MR1 نسخه ۲ (API 25) بهروزرسانی شد.
25.0.0 (19 اکتبر 2016)
- با انتشار نسخه ۱ پیشنمایش برنامهنویس Android N MR1 (API 25) بهروزرسانی شد.
24.0.4 (14 اکتبر 2016)
- برای رفع مشکلات در ADB و Mac OS Sierra به روز شده است
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This is the Android Software Development Kit License Agreement1. Introduction
1.1 The Android Software Development Kit (referred to in the License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK. 1.2 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: https://source.android.com/, as updated from time to time. 1.3 A "compatible implementation" means any Android device that (i) complies with the Android Compatibility Definition document, which can be found at the Android compatibility website (https://source.android.com/compatibility) and which may be updated from time to time; and (ii) successfully passes the Android Compatibility Test Suite (CTS). 1.4 "Google" means Google LLC, organized under the laws of the State of Delaware, USA, and operating under the laws of the USA with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, USA.2. Accepting this License Agreement
2.1 In order to use the SDK, you must first agree to the License Agreement. You may not use the SDK if you do not accept the License Agreement. 2.2 By clicking to accept and/or using this SDK, you hereby agree to the terms of the License Agreement. 2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries, including the country in which you are resident or from which you use the SDK. 2.4 If you are agreeing to be bound by the License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.3. SDK License from Google
3.1 Subject to the terms of the License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android. 3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. You are of course free to develop applications for other platforms, including non-compatible implementations of Android, provided that this SDK is not used for that purpose. 3.3 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you. 3.4 You may not use the SDK for any purpose not expressly permitted by the License Agreement. Except to the extent required by applicable third party licenses, you may not copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK. 3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not the License Agreement. 3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you. 3.7 Nothing in the License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features. 3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.4. Use of the SDK by You
4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under the License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications. 4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) the License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries). 4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so. 4.4 You agree that you will not engage in any activity with the SDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google or any mobile communications carrier. 4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so. 4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under the License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.5. Your Developer Credentials
5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.6. Privacy and Information
6.1 In order to continually innovate and improve the SDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the SDK are being used and how they are being used. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected. 6.2 The data collected is examined in the aggregate to improve the SDK and is maintained in accordance with Google's Privacy Policy, which is located at the following URL: https://policies.google.com/privacy 6.3 Anonymized and aggregated sets of the data may be shared with Google partners to improve the SDK.7. Third Party Applications
7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources. 7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners. 7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, the License Agreement does not affect your legal relationship with these third parties.8. Using Android APIs
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Before downloading, you must agree to the following terms and conditions.
Terms and Conditions
This is the Android Software Development Kit License Agreement1. Introduction
1.1 The Android Software Development Kit (referred to in the License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK. 1.2 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: https://source.android.com/, as updated from time to time. 1.3 A "compatible implementation" means any Android device that (i) complies with the Android Compatibility Definition document, which can be found at the Android compatibility website (https://source.android.com/compatibility) and which may be updated from time to time; and (ii) successfully passes the Android Compatibility Test Suite (CTS). 1.4 "Google" means Google LLC, organized under the laws of the State of Delaware, USA, and operating under the laws of the USA with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, USA.2. Accepting this License Agreement
2.1 In order to use the SDK, you must first agree to the License Agreement. You may not use the SDK if you do not accept the License Agreement. 2.2 By clicking to accept and/or using this SDK, you hereby agree to the terms of the License Agreement. 2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries, including the country in which you are resident or from which you use the SDK. 2.4 If you are agreeing to be bound by the License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.3. SDK License from Google
3.1 Subject to the terms of the License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android. 3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. You are of course free to develop applications for other platforms, including non-compatible implementations of Android, provided that this SDK is not used for that purpose. 3.3 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you. 3.4 You may not use the SDK for any purpose not expressly permitted by the License Agreement. Except to the extent required by applicable third party licenses, you may not copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK. 3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not the License Agreement. 3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you. 3.7 Nothing in the License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features. 3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.4. Use of the SDK by You
4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under the License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications. 4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) the License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries). 4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so. 4.4 You agree that you will not engage in any activity with the SDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google or any mobile communications carrier. 4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so. 4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under the License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.5. Your Developer Credentials
5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.6. Privacy and Information
6.1 In order to continually innovate and improve the SDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the SDK are being used and how they are being used. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected. 6.2 The data collected is examined in the aggregate to improve the SDK and is maintained in accordance with Google's Privacy Policy, which is located at the following URL: https://policies.google.com/privacy 6.3 Anonymized and aggregated sets of the data may be shared with Google partners to improve the SDK.7. Third Party Applications
7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources. 7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners. 7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, the License Agreement does not affect your legal relationship with these third parties.8. Using Android APIs
8.1 Google Data APIs 8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service. 8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so. If you use the Android Recognition Service API, documented at the following URL: https://developer.android.com/reference/android/speech/RecognitionService, as updated from time to time, you acknowledge that the use of the API is subject to the Data Processing Addendum for Products where Google is a Data Processor, which is located at the following URL: https://privacy.google.com/businesses/gdprprocessorterms/, as updated from time to time. By clicking to accept, you hereby agree to the terms of the Data Processing Addendum for Products where Google is a Data Processor.9. Terminating this License Agreement
9.1 The License Agreement will continue to apply until terminated by either you or Google as set out below. 9.2 If you want to terminate the License Agreement, you may do so by ceasing your use of the SDK and any relevant developer credentials. 9.3 Google may at any time, terminate the License Agreement with you if: (A) you have breached any provision of the License Agreement; or (B) Google is required to do so by law; or (C) the partner with whom Google offered certain parts of SDK (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the SDK to you; or (D) Google decides to no longer provide the SDK or certain parts of the SDK to users in the country in which you are resident or from which you use the service, or the provision of the SDK or certain SDK services to you by Google is, in Google's sole discretion, no longer commercially viable. 9.4 When the License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst the License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.10. DISCLAIMER OF WARRANTIES
10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE SDK IS AT YOUR SOLE RISK AND THAT THE SDK IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE. 10.2 YOUR USE OF THE SDK AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE SDK IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE. 10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.11. LIMITATION OF LIABILITY
11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.12. Indemnification
12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the SDK, (b) any application you develop on the SDK that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with the License Agreement.13. Changes to the License Agreement
13.1 Google may make changes to the License Agreement as it distributes new versions of the SDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the SDK is made available.14. General Legal Terms
14.1 The License Agreement constitutes the whole legal agreement between you and Google and governs your use of the SDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the SDK. 14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in the License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google. 14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of the License Agreement is invalid, then that provision will be removed from the License Agreement without affecting the rest of the License Agreement. The remaining provisions of the License Agreement will continue to be valid and enforceable. 14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to the License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of the License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to the License Agreement. 14.5 EXPORT RESTRICTIONS. THE SDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE SDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE. 14.6 The rights granted in the License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under the License Agreement without the prior written approval of the other party. 14.7 The License Agreement, and your relationship with Google under the License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from the License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction. July 27, 2021Download Android SDK Platform-Tools
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