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gpg::PlayerManager::FetchResponse
#include <player_manager.h>
特定 Player 的 data
和 ResponseStatus
。
摘要
如果 IsSuccess(status)
傳回 true,則資料值只會是 Valid()
。
公開屬性
資料
Player gpg::PlayerManager::FetchResponse::data
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上次更新時間:2025-07-27 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-07-27 (世界標準時間)。"],[],[],null,["# gpg::PlayerManager::FetchResponse Struct Reference\n\ngpg::PlayerManager::FetchResponse\n=================================\n\n`#include \u003cplayer_manager.h\u003e`\n\n`data` and `ResponseStatus` for a specific [Player](/games/services/cpp/api/class/gpg/player#classgpg_1_1_player).\n\nSummary\n-------\n\nThe data value is only `Valid()` if `IsSuccess(status)` returns true.\n\n| ### Public attributes ||\n|-----------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------|\n| [data](#structgpg_1_1_player_manager_1_1_fetch_response_1ab5170c199a20dabe28e2044f555fe136) | [Player](/games/services/cpp/api/class/gpg/player#classgpg_1_1_player) |\n| [status](#structgpg_1_1_player_manager_1_1_fetch_response_1abbf92cb5c02b66bae5a534c7d0f7d0dc) | [ResponseStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a6b34581275d3fd0edee8e4321eec1d5d) |\n\nPublic attributes\n-----------------\n\n### data\n\n```c++\nPlayer gpg::PlayerManager::FetchResponse::data\n``` \n\n### status\n\n```c++\nResponseStatus gpg::PlayerManager::FetchResponse::status\n```"]]