Android 14 為開發人員推出了強大的功能和 API。以下各節可協助您瞭解應用程式功能,並開始使用相關的 API。
如需新增、修改及移除 API 的詳細清單,請參閱 API 差異比較表。如要進一步瞭解新增的 API,請參閱 Android API 參考資料。針對 Android 14,請尋找 API 級別 34 中新增的 API。如要瞭解平台變更可能對應用程式造成的影響,請務必查看指定 Android 14 的應用程式和所有應用程式的 Android 14 行為變更。
國際化
個別應用程式語言偏好
Android 14 expands on the per-app language features that were introduced in Android 13 (API level 33) with these additional capabilities:
Automatically generate an app's
localeConfig: Starting with Android Studio Giraffe Canary 7 and AGP 8.1.0-alpha07, you can configure your app to support per-app language preferences automatically. Based on your project resources, the Android Gradle plugin generates theLocaleConfigfile and adds a reference to it in the final manifest file, so you no longer have to create or update the file manually. AGP uses the resources in theresfolders of your app modules and any library module dependencies to determine the locales to include in theLocaleConfigfile.Dynamic updates for an app's
localeConfig: Use thesetOverrideLocaleConfig()andgetOverrideLocaleConfig()methods inLocaleManagerto dynamically update your app's list of supported languages in the device's system settings. Use this flexibility to customize the list of supported languages per region, run A/B experiments, or provide an updated list of locales if your app utilizes server-side pushes for localization.App language visibility for input method editors (IMEs): IMEs can utilize the
getApplicationLocales()method to check the language of the current app and match the IME language to that language.
文法轉變 API
30 億人使用性別化語言:即名詞、動詞、形容詞和介系詞會隨著交談或談論對象或目標的性別,而有不同變化形式的文法類別語言。一般來說,許多性別化語言都會使用陽性文法性別做為預設或通用性別。
若以錯誤的文法性別稱呼使用者,例如:以陽性文法性別稱呼女性,可能會對其表現及態度產生負面影響。相較之下,如果使用者介面的用語正確反映了使用者的文法性別,便可提高使用者參與度,同時提供更個人化且更自然親切的使用者體驗。
To help you build a user-centric UI for gendered languages, Android 14 introduces the Grammatical Inflection API, which lets you add support for grammatical gender without refactoring your app.
地區偏好設定
Regional preferences enable users to personalize temperature units, the first day of the week, and numbering systems. A European living in the United States might prefer temperature units to be in Celsius rather than Fahrenheit and for apps to treat Monday as the beginning of the week instead of the US default of Sunday.
New Android Settings menus for these preferences provide users with a
discoverable and centralized location to change app preferences. These
preferences also persist through backup and restore. Several APIs and
intents—such as
getTemperatureUnit
and
getFirstDayOfWeek—
grant your app read access to user preferences, so your app can adjust how it
displays information. You can also register a
BroadcastReceiver on
ACTION_LOCALE_CHANGED
to handle locale configuration changes when regional preferences change.
To find these settings, open the Settings app and navigate to System > Languages & input > Regional preferences.
無障礙設定
非線性字型縮放至 200%
自 Android 14 起,系統將支援高達 200% 的字型縮放倍數,為使用者提供額外的無障礙選項。
為避免畫面上的大型文字元素縮放過大,系統會套用非線性縮放曲線。套用此縮放策略後,大型文字的縮放比例會和小型文字的縮放比例有所區別。非線性字型縮放有助於在不同大小元素之間維持比例階層,同時減少高度縮放時的線性文字問題 (如:文字遭到截斷,或因為顯示大小過大而導致文字難以辨識)。
使用非線性字型縮放測試應用程式
如果您已使用可縮放像素 (sp) 單位定義文字大小,這些額外選項和縮放功能改善項目就會自動套用至應用程式中的文字。不過,您仍應啟用最大字型大小 (200%) 執行 UI 測試,確保應用程式正確套用字型大小,並在不影響可用性的情況下,因應更大的字型。
如要啟用 200% 的字型大小,請按照下列步驟進行:
- 開啟「設定」應用程式,然後依序前往「無障礙中心」>「顯示大小與文字」。
- 在「字型大小」選項中,輕觸加號 (+) 圖示,直到達字型大小上限為止,如本節隨附的圖片所示。
使用經過調整像素 (sp) 的單位處理文字大小
請記得一律以 sp 單位為單位指定文字大小。如果您的應用程式使用 sp 單位,Android 可套用使用者偏好的文字大小,並適當縮放。
請勿使用 sp 單位做為邊框間距,也不要假設有隱含邊框間距而定義檢視畫面高度:使用非線性字型縮放 sp 維度可能會導致比例失衡,因此 4sp + 20sp 不一定會等於 24sp。
轉換經過調整像素 (sp) 的單位
使用 TypedValue.applyDimension() 將 sp 單位轉換為像素,並使用 TypedValue.deriveDimension() 將像素轉換為 sp。這些方法會自動套用至適當的非線性縮放曲線。
避免使用硬式編碼方程式,使用
Configuration.fontScale 或
DisplayMetrics.scaledDensity。由於字型縮放功能不是線性方式,因此 scaledDensity 欄位不再具備準確性。fontScale 欄位僅供參考,因為字型不再使用單一純量值縮放。
使用 sp 單位設定 lineHeight
請一律使用 sp 單位定義 android:lineHeight,而非 dp,這樣行高就會隨著文字縮放。否則,如果文字是 sp,但 lineHeight 是 dp 或 px,文字就不會縮放,看起來會很擁擠。TextView 會自動修正 lineHeight,保留您預期的比例,但前提是 textSize 和 lineHeight 都以 sp 單位定義。
相機和媒體
Ultra HDR 圖片
Android 14 adds support for High Dynamic Range (HDR) images that retain more of the information from the sensor when taking a photo, which enables vibrant colors and greater contrast. Android uses the Ultra HDR format, which is fully backward compatible with JPEG images, allowing apps to seamlessly interoperate with HDR images, displaying them in Standard Dynamic Range (SDR) as needed.
Rendering these images in the UI in HDR is done automatically by the framework
when your app opts in to using HDR UI for its Activity Window, either through a
manifest entry or at runtime by calling
Window.setColorMode(). You can also capture compressed Ultra
HDR still images on supported devices. With more colors recovered
from the sensor, editing in post can be more flexible. The
Gainmap associated with Ultra HDR images can be used to render
them using OpenGL or Vulkan.
相機擴充功能中的縮放、對焦、後視等功能
Android 14 會升級及改善相機擴充功能,讓應用程式能夠處理更長的處理時間,在支援裝置上使用低光源攝影等需要大量運算的演算法,改善圖片品質。這些功能可讓使用者在使用相機擴充功能時,享有更完善的體驗。這些改善措施包括:
- 動態靜態攝影處理延遲時間預估功能會根據目前的場景和環境條件,提供更準確的靜態攝影延遲時間預估值。呼叫
CameraExtensionSession.getRealtimeStillCaptureLatency()取得具有兩種延遲時間估計方法的StillCaptureLatency物件。getCaptureLatency()方法會傳回onCaptureStarted和onCaptureProcessStarted()之間的預估延遲時間,而getProcessingLatency()方法會傳回onCaptureProcessStarted()和可用的最終處理影格之間的預估延遲時間。 - 支援擷取進度回呼,讓應用程式可顯示長時間執行的靜態影像處理作業目前的進度。您可以檢查
CameraExtensionCharacteristics.isCaptureProcessProgressAvailable是否支援這項功能,如果可以,請實作onCaptureProcessProgressed()回呼,其中進度 (從 0 到 100) 會做為參數傳入。 擴充功能專屬中繼資料,例如用於調整擴充功能效果數量的
CaptureRequest.EXTENSION_STRENGTH,例如使用EXTENSION_BOKEH調整背景模糊效果的數量。相機擴充功能中的靜態影像拍攝功能,可提供比最終圖片更少經過處理的圖片。如果擴充功能導致處理延遲時間增加,您可以提供後端圖片做為預留位置,以改善使用者體驗,並在稍後切換為最終圖片。您可以查看
CameraExtensionCharacteristics.isPostviewAvailable是否支援這項功能。接著,您可以將OutputConfiguration傳遞至ExtensionSessionConfiguration.setPostviewOutputConfiguration。支援
SurfaceView,可提供更經過最佳化且省電的預覽算繪路徑。支援在擴充功能使用期間輕觸聚焦和縮放功能。
感應器內變焦
當 CameraCharacteristics 中的 REQUEST_AVAILABLE_CAPABILITIES_STREAM_USE_CASE 包含 SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW 時,應用程式可以使用進階感應器功能,透過 CaptureRequest 和 RAW 目標 (其串流用途已設為 CameraMetadata.SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW),為經裁剪的 RAW 串流提供與全景視野相同的像素。透過實作要求覆寫控制項,更新後的相機可在其他相機控制項準備就緒前,提供縮放控制選項。
無損 USB 音訊
Android 14 支援無損音訊格式,可透過 USB 有線耳機提供頂級音響體驗。您可以查詢 USB 裝置的偏好混合器屬性、註冊偏好混合器屬性變更的事件監聽器,以及使用 AudioMixerAttributes 類別設定混合器屬性。這個類別代表音訊調音器的格式,例如通道遮罩、取樣率和行為。這個類別可讓您直接傳送音訊,不必進行混合、音量調整或處理效果。
開發人員工作效率和工具
Credential Manager
Android 14 adds Credential Manager as a platform API, with additional support back to Android 4.4 (API level 19) devices through a Jetpack Library using Google Play services. Credential Manager aims to make sign-in easier for users with APIs that retrieve and store credentials with user-configured credential providers. Credential Manager supports multiple sign-in methods, including username and password, passkeys, and federated sign-in solutions (such as Sign-in with Google) in a single API.
Passkeys provide many advantages. For example, passkeys are built on industry standards, can work across different operating systems and browser ecosystems, and can be used with both websites and apps.
For more information, see the Credential Manager and passkeys documentation and the blogpost about Credential Manager and passkeys.
Health Connect
Health Connect is an on-device repository for user health and fitness data. It allows users to share data between their favorite apps, with a single place to control what data they want to share with these apps.
On devices running Android versions prior to Android 14, Health Connect is available to download as an app on the Google Play store. Starting with Android 14, Health Connect is part of the platform and receives updates through Google Play system updates without requiring a separate download. With this, Health Connect can be updated frequently, and your apps can rely on Health Connect being available on devices running Android 14 or higher. Users can access Health Connect from the Settings in their device, with privacy controls integrated into the system settings.
Health Connect includes several new features in Android 14, such as exercise routes, allowing users to share a route of their workout which can be visualized on a map. A route is defined as a list of locations saved within a window of time, and your app can insert routes into exercise sessions, tying them together. To ensure that users have complete control over this sensitive data, users must allow sharing individual routes with other apps.
For more information, see the Health Connection documentation and the blogpost on What's new in Android Health.
OpenJDK 17 更新
Android 14 持續更新 Android 核心程式庫,以便與最新版 OpenJDK LTS 中的功能保持一致,其中包括程式庫更新以及應用程式與平台開發人員的 Java 17 語言支援。
新功能和改善項目如下:
- 已將約 300 個
java.base類別更新至可支援 Java 17。 - 文字模塊已針對 Java 程式設計語言推出多行字串常值。
- instanceof 的模式比對可讓您在
instanceof中,不需要使用其他變數,即可將物件視為具有特定類型處理。 - 密封類別可讓您限制可進行擴充或實作的類別與介面。
進行 Google Play 系統更新 (Mainline 計畫) 之後,超過 6 億部裝置將可收到包含這些變更的最新 Android 執行階段 (ART) 更新。這是我們承諾的一部分,讓應用程式在各種裝置上都能夠擁有更一致、安全的環境,同時為各平台版本的使用者提供新的功能與能力。
Java 和 OpenJDK 是 Oracle 和/或其關係企業的商標或註冊商標。
應用程式商店改善項目
Android 14 introduces several PackageInstaller APIs that
allow app stores to improve their user experience.
Request install approval before downloading
Installing or updating an app might require user approval.
For example, when an installer making use of the
REQUEST_INSTALL_PACKAGES permission attempts to install a
new app. In prior Android versions, app stores can only request user approval
after APKs are written to the install session and the
session is committed.
Starting with Android 14, the requestUserPreapproval()
method lets installers request user approval before committing the install
session. This improvement lets an app store defer downloading any APKs until
after the installation has been approved by the user. Furthermore, once a user
has approved installation, the app store can download and install the app in the
background without interrupting the user.
Claim responsibility for future updates
The setRequestUpdateOwnership() method allows an installer
to indicate to the system that it intends to be responsible for future updates
to an app it is installing. This capability enables update ownership
enforcement, meaning that only the update owner is permitted
to install automatic updates to the app. Update ownership enforcement helps to
ensure that users receive updates only from the expected app store.
Any other installer, including those making use of the
INSTALL_PACKAGES permission, must receive explicit user
approval in order to install an update. If a user decides to proceed with an
update from another source, update ownership is lost.
Update apps at less-disruptive times
App stores typically want to avoid updating an app that is actively in use because this leads to the app's running processes being killed, which potentially interrupts what the user was doing.
Starting with Android 14, the InstallConstraints API
gives installers a way to ensure that their app updates happen at an opportune
moment. For example, an app store can call the
commitSessionAfterInstallConstraintsAreMet() method to
make sure that an update is only committed when the user is no longer
interacting with the app in question.
Seamlessly install optional splits
With split APKs, features of an app can be delivered in separate APK files,
rather than as a monolithic APK. Split APKs allow app stores to optimize the
delivery of different app components. For example, app stores might optimize
based on the properties of the target device. The
PackageInstaller API has supported splits since its
introduction in API level 22.
In Android 14, the setDontKillApp() method allows an
installer to indicate that the app's running processes shouldn't be killed when
new splits are installed. App stores can use this feature to seamlessly install
new features of an app while the user is using the app.
應用程式中繼資料套件
Starting in Android 14, the Android package installer lets you specify app metadata, such as data safety practices, to include on app store pages such as Google Play.
在使用者擷取裝置螢幕畫面時偵測
為建立更標準化的螢幕截圖偵測體驗,Android 14 推出了具隱私保護功能的螢幕截圖偵測 API。此 API 可讓應用程式依個別活動登錄回呼。當使用者在具備瀏覽權限的活動中拍攝螢幕截圖時,系統會叫用這些回呼,並傳送通知給使用者。
使用者體驗
Sharesheet 自訂動作與改善排名
Android 14 updates the system sharesheet to support custom app actions and more informative preview results for users.
Add custom actions
With Android 14, your app can add custom actions to the system sharesheet it invokes.
Improve ranking of Direct Share targets
Android 14 uses more signals from apps to determine the ranking of the direct share targets to provide more helpful results for the user. To provide the most useful signal for ranking, follow the guidance for improving rankings of your Direct Share targets. Communication apps can also report shortcut usage for outgoing and incoming messages.
支援預測返回功能的內建和自訂動畫
Android 13 introduced the predictive back-to-home animation behind a developer option. When used in a supported app with the developer option enabled, swiping back shows an animation indicating that the back gesture exits the app back to the home screen.
Android 14 includes multiple improvements and new guidance for Predictive Back:
- You can set
android:enableOnBackInvokedCallback=trueto opt in to predictive back system animations per-Activity instead of for the entire app. - We've added new system animations to accompany the back-to-home animation from Android 13. The new system animations are cross-activity and cross-task, which you get automatically after migrating to Predictive Back.
- We've added new Material Component animations for Bottom sheets, Side sheets, and Search.
- We've created design guidance for creating custom in-app animations and transitions.
- We've added new APIs to support custom in-app transition animations:
handleOnBackStarted,handleOnBackProgressed,handleOnBackCancelledinOnBackPressedCallbackonBackStarted,onBackProgressed,onBackCancelledinOnBackAnimationCallback- Use
overrideActivityTransitioninstead ofoverridePendingTransitionfor transitions that respond as the user swipes back.
With this Android 14 preview release, all features of Predictive Back remain behind a developer option. See the developer guide to migrate your app to predictive back, as well as the developer guide to creating custom in-app transitions.
大螢幕裝置製造商個別應用程式覆寫值
Per-app overrides enable device manufacturers to change the behavior of apps on large screen devices. For example, the FORCE_RESIZE_APP override instructs the system to resize the app to fit display dimensions (avoiding size compatibility mode) even if resizeableActivity="false" is set in the app manifest.
Overrides are intended to improve the user experience on large screens.
New manifest properties enable you to disable some device manufacturer overrides for your app.
大螢幕使用者個別應用程式覆寫值
Per-app overrides change the behavior of apps on large screen devices. For example, the OVERRIDE_MIN_ASPECT_RATIO_LARGE device manufacturer override sets the app aspect ratio to 16:9 regardless of the app's configuration.
Android 14 QPR1 enables users to apply per‑app overrides by means of a new settings menu on large screen devices.
應用程式分享螢幕畫面
分享應用程式畫面功能可讓使用者在錄製螢幕內容時,分享應用程式視窗,而非整個裝置畫面。
透過應用程式螢幕分享功能,系統會從共用畫面中排除狀態列、導覽列、通知和其他系統 UI 元素。只會分享所選應用程式的內容。
應用程式螢幕分享功能可讓使用者執行多個應用程式,但只分享單一應用程式的內容,進而提升工作效率和隱私權。
Pixel 8 Pro 上的 Gboard 智慧回覆功能 (由 LLM 驅動)
On Pixel 8 Pro devices with the December Feature Drop, developers can try out higher-quality smart replies in Gboard powered by on-device Large Language Models (LLMs) running on Google Tensor.
This feature is available as a limited preview for US English in WhatsApp, Line, and KakaoTalk. It requires using a Pixel 8 Pro device with Gboard as your keyboard.
To try it out, first enable the feature in Settings > Developer Options > AiCore Settings > Enable Aicore Persistent.
Next, open a conversation in a supported app to see LLM-powered Smart Reply in Gboard's suggestion strip in response to incoming messages.
圖形
路徑可供查詢及內插
Android's Path API is a powerful and flexible mechanism for
creating and rendering vector graphics, with the ability to stroke or fill a
path, construct a path from line segments or quadratic or cubic curves, perform
boolean operations to get even more complex shapes, or all of these
simultaneously. One limitation is the ability to find out what is actually in a
Path object; the internals of the object are opaque to callers after creation.
To create a Path, you call methods such as
moveTo(), lineTo(), and
cubicTo() to add path segments. But there has been no way to
ask that path what the segments are, so you must retain that information at
creation time.
Starting in Android 14, you can query paths to find out what's inside of them.
First, you need to get a PathIterator object using the
Path.getPathIterator API:
Kotlin
val path = Path().apply { moveTo(1.0f, 1.0f) lineTo(2.0f, 2.0f) close() } val pathIterator = path.pathIterator
Java
Path path = new Path(); path.moveTo(1.0F, 1.0F); path.lineTo(2.0F, 2.0F); path.close(); PathIterator pathIterator = path.getPathIterator();
Next, you can call PathIterator to iterate through the segments
one by one, retrieving all of the necessary data for each segment. This example
uses PathIterator.Segment objects, which packages up the data
for you:
Kotlin
for (segment in pathIterator) { println("segment: ${segment.verb}, ${segment.points}") }
Java
while (pathIterator.hasNext()) { PathIterator.Segment segment = pathIterator.next(); Log.i(LOG_TAG, "segment: " + segment.getVerb() + ", " + segment.getPoints()); }
PathIterator also has a non-allocating version of next() where you can pass
in a buffer to hold the point data.
One of the important use cases of querying Path data is interpolation. For
example, you might want to animate (or morph) between two different paths. To
further simplify that use case, Android 14 also includes the
interpolate() method on Path. Assuming the two paths have
the same internal structure, the interpolate() method creates a new Path
with that interpolated result. This example returns a path whose shape is
halfway (a linear interpolation of .5) between path and otherPath:
Kotlin
val interpolatedResult = Path() if (path.isInterpolatable(otherPath)) { path.interpolate(otherPath, .5f, interpolatedResult) }
Java
Path interpolatedResult = new Path(); if (path.isInterpolatable(otherPath)) { path.interpolate(otherPath, 0.5F, interpolatedResult); }
The Jetpack graphics-path library enables similar APIs for earlier versions of Android as well.
使用頂點和片段著色器的自訂網格
Android has long supported drawing triangle meshes with custom shading, but the input mesh format has been limited to a few predefined attribute combinations. Android 14 adds support for custom meshes, which can be defined as triangles or triangle strips, and can, optionally, be indexed. These meshes are specified with custom attributes, vertex strides, varying, and vertex and fragment shaders written in AGSL.
The vertex shader defines the varyings, such as position and color, while the
fragment shader can optionally define the color for the pixel, typically by
using the varyings created by the vertex shader. If color is provided by the
fragment shader, it is then blended with the current Paint
color using the blend mode selected when
drawing the mesh. Uniforms can be passed
into the fragment and vertex shaders for additional flexibility.
Canvas 的硬體緩衝區算繪器
To assist in using Android's Canvas API to draw with
hardware acceleration into a HardwareBuffer, Android 14
introduces HardwareBufferRenderer. This API is
particularly useful when your use case involves communication with the system
compositor through SurfaceControl for low-latency
drawing.