功能與 API 總覽

Android 15 為開發人員推出了強大的功能和 API。以下各節會簡要說明這些功能,協助您開始使用相關 API。

如需新增、修改及移除 API 的詳細清單,請參閱 API 差異比較表。如要進一步瞭解新增的 API,請參閱 Android API 參考資料 - 針對 Android 15,請尋找 API 級別 35 中新增的 API。如要瞭解平台變更可能對應用程式造成的影響,請務必查看指定 Android 15 的應用程式所有應用程式的 Android 15 行為變更。

相機和媒體

Android 15 包含多種功能,可提升相機和媒體體驗,並提供工具和硬體,協助創作者在 Android 上實現願景。

如要進一步瞭解 Android 媒體和相機的最新功能和開發人員解決方案,請參閱 Google I/O 的「打造現代 Android 媒體和相機體驗」演講。

低光源增強

Android 15 introduces Low Light Boost, an auto-exposure mode available to both Camera 2 and the night mode camera extension. Low Light Boost adjusts the exposure of the Preview stream in low-light conditions. This is different from how the night mode camera extension creates still images, because night mode combines a burst of photos to create a single, enhanced image. While night mode works very well for creating a still image, it can't create a continuous stream of frames, but Low Light Boost can. Thus, Low Light Boost enables camera capabilities, such as:

  • Providing an enhanced image preview, so users are better able to frame their low-light pictures
  • Scanning QR codes in low light

If you enable Low Light Boost, it automatically turns on when there's a low light level, and turns off when there's more light.

Apps can record off the Preview stream in low-light conditions to save a brightened video.

For more information, see Low Light Boost.

應用程式內攝影機控制選項

Android 15 adds an extension for more control over the camera hardware and its algorithms on supported devices:

  • Advanced flash strength adjustments enabling precise control of flash intensity in both SINGLE and TORCH modes while capturing images.

HDR 動態範圍控制

Android 15 會選擇適合底層裝置功能和面板位元深度的 HDR 空間。對於含有大量 SDR 內容的網頁 (例如顯示單一 HDR 縮圖的訊息應用程式),這種行為可能會對 SDR 內容的觀看亮度造成負面影響。在 Android 15 中,您可以使用 setDesiredHdrHeadroom 控制 HDR 空間,以便在 SDR 和 HDR 內容之間取得平衡。

左側螢幕的 SDR UI 元素亮度似乎比右側螢幕的亮度更均勻,模擬 HDR 和 SDR 內容混合時可能出現的動態範圍問題。調整 HDR 安全邊界後,SDR 和 HDR 內容之間的平衡度會更佳。

音量控制

Android 15 introduces support for the CTA-2075 loudness standard to help you avoid audio loudness inconsistencies and ensure users don't have to constantly adjust volume when switching between content. The system leverages known characteristics of the output devices (headphones and speaker) along with loudness metadata available in AAC audio content to intelligently adjust the audio loudness and dynamic range compression levels.

To enable this feature, you need to ensure loudness metadata is available in your AAC content and enable the platform feature in your app. For this, you instantiate a LoudnessCodecController object by calling its create factory method with the audio session ID from the associated AudioTrack; this automatically starts applying audio updates. You can pass an OnLoudnessCodecUpdateListener to modify or filter loudness parameters before they are applied on the MediaCodec.

// Media contains metadata of type MPEG_4 OR MPEG_D
val mediaCodec = 
val audioTrack = AudioTrack.Builder()
                                .setSessionId(sessionId)
                                .build()
...
// Create new loudness controller that applies the parameters to the MediaCodec
try {
   val lcController = LoudnessCodecController.create(mSessionId)
   // Starts applying audio updates for each added MediaCodec
}

AndroidX media3 ExoPlayer will also be updated to use the LoudnessCodecController APIs for a seamless app integration.

虛擬 MIDI 2.0 裝置

Android 13 added support for connecting to MIDI 2.0 devices using USB, which communicate using Universal MIDI Packets (UMP). Android 15 extends UMP support to virtual MIDI apps, enabling composition apps to control synthesizer apps as a virtual MIDI 2.0 device just like they would with an USB MIDI 2.0 device.

更有效率的 AV1 軟體解碼

dav1d 標誌

dav1d 是 VideoLAN 推出的熱門 AV1 軟體解碼器,適用於不支援硬體 AV1 解碼功能的 Android 裝置。dav1d 的效能比舊版 AV1 軟體解碼器高出 3 倍,可讓更多使用者 (包括部分低階和中階裝置) 播放 HD AV1 影片。

您的應用程式必須透過名稱 "c2.android.av1-dav1d.decoder" 呼叫 dav1d,才能選擇使用 dav1d。在後續更新中,dav1d 將成為預設的 AV1 軟體解碼器。這項支援功能已標準化,並向後移植至接收 Google Play 系統更新的 Android 11 裝置。

開發人員工作效率和工具

我們致力於提升開發人員的工作效率,因此大部分工作都圍繞著 Android StudioJetpack ComposeAndroid Jetpack 程式庫等工具進行,但我們也不斷尋找平台上的各種方法,協助您更輕鬆地實現願景。

OpenJDK 17 更新

Android 15 continues the work of refreshing Android's core libraries to align with the features in the latest OpenJDK LTS releases.

The following key features and improvements are included:

These APIs are updated on over a billion devices running Android 12 (API level 31) and higher through Google Play System updates, so you can target the latest programming features.

PDF 改善項目

Android 15 對 PdfRenderer 進行了大幅改善。 相互整合應用程式可導入轉譯等進階功能 受密碼保護的檔案、註解、表單編輯搜尋選取副本。支援線性化 PDF 最佳化功能,可加快本機 PDF 檢視速度並減少資源使用量。Jetpack PDF 程式庫會使用這些 API,簡化在應用程式中新增 PDF 檢視功能的程序。

以下是最新的 PDF 轉譯功能更新項目,這些功能包括: 搜尋內嵌的 PDF 檔案

PdfRenderer 已移至可透過 Google Play 系統更新進行更新的模組,不受平台版本影響。我們會透過建立與 Android 15 以下版本相容的 API 途徑 (稱為 PdfRendererPreV),將這些變更回溯至 Android 11 (API 級別 30)。

自動切換語言的改良功能

Android 14 added on-device, multi-language recognition in audio with automatic switching between languages, but this can cause words to get dropped, especially when languages switch with less of a pause between the two utterances. Android 15 adds additional controls to help apps tune this switching to their use case. EXTRA_LANGUAGE_SWITCH_INITIAL_ACTIVE_DURATION_TIME_MILLIS confines the automatic switching to the beginning of the audio session, while EXTRA_LANGUAGE_SWITCH_MATCH_SWITCHES deactivates the language switching after a defined number of switches. These options are particularly useful if you expect that there will be a single language spoken during the session that should be autodetected.

改良 OpenType 變數字型 API

Android 15 improves the usability of the OpenType variable font. You can create a FontFamily instance from a variable font without specifying weight axes with the buildVariableFamily API. The text renderer overrides the value of wght axis to match the displaying text.

Using the API simplifies the code for creating a Typeface considerably:

Kotlin

val newTypeface = Typeface.CustomFallbackBuilder(
            FontFamily.Builder(
                Font.Builder(assets, "RobotoFlex.ttf").build())
                    .buildVariableFamily())
    .build()

Java

Typeface newTypeface = Typeface.CustomFallbackBuilder(
            new FontFamily.Builder(
                new Font.Builder(assets, "RobotoFlex.ttf").build())
                    .buildVariableFamily())
    .build();

Previously, to create the same Typeface, you would need much more code:

Kotlin

val oldTypeface = Typeface.CustomFallbackBuilder(
            FontFamily.Builder(
                Font.Builder(assets, "RobotoFlex.ttf")
                    .setFontVariationSettings("'wght' 400")
                    .setWeight(400)
                    .build())
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 100")
                        .setWeight(100)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 200")
                        .setWeight(200)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 300")
                        .setWeight(300)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 500")
                        .setWeight(500)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 600")
                        .setWeight(600)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 700")
                        .setWeight(700)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 800")
                        .setWeight(800)
                        .build()
                )
                .addFont(
                    Font.Builder(assets, "RobotoFlex.ttf")
                        .setFontVariationSettings("'wght' 900")
                        .setWeight(900)
                        .build()
                ).build()
        ).build()

Java

Typeface oldTypeface = new Typeface.CustomFallbackBuilder(
    new FontFamily.Builder(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 400")
            .setWeight(400)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 100")
            .setWeight(100)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 200")
            .setWeight(200)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 300")
            .setWeight(300)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 500")
            .setWeight(500)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 600")
            .setWeight(600)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 700")
            .setWeight(700)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 800")
            .setWeight(800)
            .build()
    )
    .addFont(
        new Font.Builder(assets, "RobotoFlex.ttf")
            .setFontVariationSettings("'wght' 900")
            .setWeight(900)
            .build()
    )
    .build()
).build();

Here's an example of how a Typeface created with both the old and new APIs renders:

An example of how Typeface rendering differs using new and old
APIs

In this example, the Typeface created with the old API doesn't have the capability to create accurate font weights for the 350, 450, 550 and 650 Font instances, so the renderer falls back to the closest weight. So in this case, 300 is rendered instead of 350, 400 is rendered instead of 450, and so on. By contrast, the Typeface created with the new APIs dynamically creates a Font instance for a given weight, so accurate weights are rendered for 350, 450, 550, and 650 as well.

精細的換行符號控制

Starting in Android 15, a TextView and the underlying line breaker can preserve the given portion of text in the same line to improve readability. You can take advantage of this line break customization by using the <nobreak> tag in string resources or createNoBreakSpan. Similarly, you can preserve words from hyphenation by using the <nohyphen> tag or createNoHyphenationSpan.

For example, the following string resource doesn't include a line break, and renders with the text "Pixel 8 Pro." breaking in an undesirable place:

<resources>
    <string name="pixel8pro">The power and brains behind Pixel 8 Pro.</string>
</resources>

In contrast, this string resource includes the <nobreak> tag, which wraps the phrase "Pixel 8 Pro." and prevents line breaks:

<resources>
    <string name="pixel8pro">The power and brains behind <nobreak>Pixel 8 Pro.</nobreak></string>
</resources>

The difference in how these strings are rendered is shown in the following images:

Layout for a line of text where the phrase "Pixel 8 Pro." isn't wrapped using a <nobreak> tag.
Layout for the same line of text where the phrase "Pixel 8 Pro." is wrapped using a <nobreak> tag.

封存應用程式

Android and Google Play announced support for app archiving last year, allowing users to free up space by partially removing infrequently used apps from the device that were published using Android App Bundle on Google Play. Android 15 includes OS level support for app archiving and unarchiving, making it easier for all app stores to implement it.

Apps with the REQUEST_DELETE_PACKAGES permission can call the PackageInstaller requestArchive method to request archiving an installed app package, which removes the APK and any cached files, but persists user data. Archived apps are returned as displayable apps through the LauncherApps APIs; users will see a UI treatment to highlight that those apps are archived. If a user taps on an archived app, the responsible installer will get a request to unarchive it, and the restoration process can be monitored by the ACTION_PACKAGE_ADDED broadcast.

使用開發人員選項在裝置上啟用 16 KB 模式

切換「以 16KB 頁面大小啟動」開發人員選項,即可在 16 KB 模式下啟動裝置。

從 Android 15 QPR1 開始,您可以使用特定裝置上的開發人員選項,以 16 KB 模式啟動裝置,並執行裝置端測試。使用開發人員選項前,請依序前往「設定」>「系統」>「軟體更新」,並套用所有可用的更新。

這項開發人員選項適用於下列裝置:

  • Pixel 8 和 8 Pro (搭載 Android 15 QPR1 以上版本)

  • Pixel 8a (搭載 Android 15 QPR1 以上版本)

  • Pixel 9、Pixel 9 Pro 和 Pixel 9 Pro XL (搭載 Android 15 QPR2 Beta 2 以上版本)

圖形

Android 15 帶來最新的圖像改善項目,包括 ANGLE 和 Canvas 圖像系統的增強功能。

更新 Android 的 GPU 存取權

Vulkan logo

Android hardware has evolved quite a bit from the early days where the core OS would run on a single CPU and GPUs were accessed using APIs based on fixed-function pipelines. The Vulkan® graphics API has been available in the NDK since Android 7.0 (API level 24) with a lower-level abstraction that better reflects modern GPU hardware, scales better to support multiple CPU cores, and offers reduced CPU driver overhead — leading to improved app performance. Vulkan is supported by all modern game engines.

Vulkan is Android's preferred interface to the GPU. Therefore, Android 15 includes ANGLE as an optional layer for running OpenGL® ES on top of Vulkan. Moving to ANGLE will standardize the Android OpenGL implementation for improved compatibility, and, in some cases, improved performance. You can test out your OpenGL ES app stability and performance with ANGLE by enabling the developer option in Settings -> System -> Developer Options -> Experimental: Enable ANGLE on Android 15.

The Android ANGLE on Vulkan roadmap

Roadmap of upcoming changes to the Android GPU APIs.

As part of streamlining our GPU stack, going forward we will be shipping ANGLE as the GL system driver on more new devices, with the future expectation that OpenGL/ES will be only available through ANGLE. That being said, we plan to continue support for OpenGL ES on all devices.

Recommended next steps

Use the developer options to select the ANGLE driver for OpenGL ES and test your app. For new projects, we strongly encourage using Vulkan for C/C++.

畫布改善項目

Android 15 continues our modernization of Android's Canvas graphics system with additional capabilities:

  • Matrix44 provides a 4x4 matrix for transforming coordinates that should be used when you want to manipulate the canvas in 3D.
  • clipShader intersects the current clip with the specified shader, while clipOutShader sets the clip to the difference of the current clip and the shader, each treating the shader as an alpha mask. This supports the drawing of complex shapes efficiently.

效能和電池

Android 持續致力於協助您提升應用程式的效能和品質。Android 15 導入的 API 可協助您更有效率地執行應用程式中的工作、提升應用程式效能,以及收集應用程式的洞察資訊。

如要瞭解省電最佳做法、如何偵錯網路和耗電量,以及我們如何在 Android 15 和近期 Android 版本中提升背景作業的省電效率,請參閱 Google I/O 的「提升 Android 背景作業的省電效率」演講。

ApplicationStartInfo API

In previous versions of Android, app startup has been a bit of a mystery. It was challenging to determine within your app whether it started from a cold, warm, or hot state. It was also difficult to know how long your app spent during the various launch phases: forking the process, calling onCreate, drawing the first frame, and more. When your Application class was instantiated, you had no way of knowing whether the app started from a broadcast, a content provider, a job, a backup, boot complete, an alarm, or an Activity.

The ApplicationStartInfo API on Android 15 provides all of this and more. You can even choose to add your own timestamps into the flow to help collect timing data in one place. In addition to collecting metrics, you can use ApplicationStartInfo to help directly optimize app startup; for example, you can eliminate the costly instantiation of UI-related libraries within your Application class when your app is starting up due to a broadcast.

應用程式大小詳細資訊

Since Android 8.0 (API level 26), Android has included the StorageStats.getAppBytes API that summarizes the installed size of an app as a single number of bytes, which is a sum of the APK size, the size of files extracted from the APK, and files that were generated on the device such as ahead-of-time (AOT) compiled code. This number is not very insightful in terms of how your app is using storage.

Android 15 adds the StorageStats.getAppBytesByDataType([type]) API, which lets you get insight into how your app is using up all that space, including APK file splits, AOT and speedup related code, dex metadata, libraries, and guided profiles.

應用程式管理的剖析

Android 15 includes the ProfilingManager class, which lets you collect profiling information from within your app such as heap dumps, heap profiles, stack sampling, and more. It provides a callback to your app with a supplied tag to identify the output file, which is delivered to your app's files directory. The API does rate limiting to minimize the performance impact.

To simplify constructing profiling requests in your app, we recommend using the corresponding Profiling AndroidX API, available in Core 1.15.0-rc01 or higher.

SQLite 資料庫改善項目

Android 15 推出 SQLite API,可公開基礎 SQLite 引擎的進階功能,針對應用程式可能出現的特定效能問題進行調整。這些 API 已隨 SQLite 更新至 3.44.3 版一併提供。

開發人員應參考提升 SQLite 效能的最佳做法 充分運用 SQLite 資料庫,尤其是處理大型資料集時 或執行容易受到延遲時間影響的查詢時

  • 唯讀延遲交易:在發出唯讀交易 (不包含寫入陳述式) 時,請使用 beginTransactionReadOnly()beginTransactionWithListenerReadOnly(SQLiteTransactionListener) 發出唯讀 DEFERRED 交易。這類交易可以同時執行,如果資料庫處於 WAL 模式,則可以與 IMMEDIATEEXCLUSIVE 交易同時執行。
  • 資料列計數與 ID:新增了 API 以擷取已變更的計數 資料列或上次插入的資料列 ID,且無須發出額外查詢。 getLastChangedRowCount() 會傳回資料列數量 最新的 SQL 陳述式已插入、更新或刪除 目前交易,而 getTotalChangedRowCount() 會傳回目前連線的計數。 getLastInsertRowId() 會傳回要在目前連線中插入的最後一列的 rowid
  • 原始陳述式:發布原始 SQlite 陳述式,略過便利性 以及可能會產生的任何額外處理負擔。

Android 動態效能架構更新

Android 15 continues our investment in the Android Dynamic Performance Framework (ADPF), a set of APIs that allow games and performance intensive apps to interact more directly with power and thermal systems of Android devices. On supported devices, Android 15 adds ADPF capabilities:

  • A power-efficiency mode for hint sessions to indicate that their associated threads should prefer power saving over performance, great for long-running background workloads.
  • GPU and CPU work durations can both be reported in hint sessions, allowing the system to adjust CPU and GPU frequencies together to best meet workload demands.
  • Thermal headroom thresholds to interpret possible thermal throttling status based on headroom prediction.

To learn more about how to use ADPF in your apps and games, head over to the documentation.

隱私權

Android 15 包含多種功能,可協助應用程式開發人員保護使用者隱私權。

螢幕錄影偵測

Android 15 adds support for apps to detect that they are being recorded. A callback is invoked whenever the app transitions between being visible or invisible within a screen recording. An app is considered visible if activities owned by the registering process's UID are being recorded. This way, if your app is performing a sensitive operation, you can inform the user that they're being recorded.

val mCallback = Consumer<Int> { state ->
  if (state == SCREEN_RECORDING_STATE_VISIBLE) {
    // We're being recorded
  } else {
    // We're not being recorded
  }
}

override fun onStart() {
   super.onStart()
   val initialState =
      windowManager.addScreenRecordingCallback(mainExecutor, mCallback)
   mCallback.accept(initialState)
}

override fun onStop() {
    super.onStop()
    windowManager.removeScreenRecordingCallback(mCallback)
}

擴充 IntentFilter 功能

Android 15 版本內建支援透過 UriRelativeFilterGroup 更精確地解析 Intent,其中包含一組 UriRelativeFilter 物件,可形成一組必須滿足的 Intent 比對規則,包括網址查詢參數、網址片段,以及封鎖或排除規則。

您可以在 AndroidManifest XML 檔案中使用 <uri-relative-filter-group> 標記定義這些規則,並視需要納入 android:allow 標記。這些標記可包含使用現有資料標記屬性的 <data> 標記,以及 android:queryandroid:fragment 屬性。

以下是 AndroidManifest 語法範例:

<intent-filter android:autoVerify="true">
  <action android:name="android.intent.action.VIEW" />
  <category android:name="android.intent.category.BROWSABLE" />
  <category android:name="android.intent.category.DEFAULT" />
  <data android:scheme="http" />
  <data android:scheme="https" />
  <data android:host="astore.com" />
  <uri-relative-filter-group>
    <data android:pathPrefix="/auth" />
    <data android:query="region=na" />
  </uri-relative-filter-group>
  <uri-relative-filter-group android:allow="false">
    <data android:pathPrefix="/auth" />
    <data android:query="mobileoptout=true" />
  </uri-relative-filter-group>
  <uri-relative-filter-group android:allow="false">
    <data android:pathPrefix="/auth" />
    <data android:fragmentPrefix="faq" />
  </uri-relative-filter-group>
</intent-filter>

私人空間

The private space can be unlocked and locked to show or hide sensitive apps on a device.

Private space lets users create a separate space on their device where they can keep sensitive apps away from prying eyes, under an additional layer of authentication. The private space uses a separate user profile. The user can choose to use the device lock or a separate lock factor for the private space.

Apps in the private space show up in a separate container in the launcher, and are hidden from the recents view, notifications, settings, and from other apps when the private space is locked. User-generated and downloaded content (such as media or files) and accounts are separated between the private space and the main space. The system sharesheet and the photo picker can be used to give apps access to content across spaces when the private space is unlocked.

Users can't move existing apps and their data into the private space. Instead, users select an install option in the private space to install an app using whichever app store they prefer. Apps in the private space are installed as separate copies from any apps in the main space (new copies of the same app).

When a user locks the private space, the profile is stopped. While the profile is stopped, apps in the private space are no longer active and can't perform foreground or background activities, including showing notifications.

We recommend that you test your app with private space to make sure your app works as expected, especially if your app falls into one of the following categories:

查詢「所選相片存取權」的最新使用者選取項目

現在應用程式只能醒目顯示最近選取的相片和影片 授予媒體的部分存取權。這項功能可改善經常要求存取相片和影片存取權的應用程式使用者體驗。如要在應用程式中使用這項功能,請啟用 查詢 MediaStore 時有 QUERY_ARG_LATEST_SELECTION_ONLY 引數 透過 ContentResolver 關閉通知。

Kotlin

val externalContentUri = MediaStore.Files.getContentUri("external")

val mediaColumns = arrayOf(
   FileColumns._ID,
   FileColumns.DISPLAY_NAME,
   FileColumns.MIME_TYPE,
)

val queryArgs = bundleOf(
   // Return only items from the last selection (selected photos access)
   QUERY_ARG_LATEST_SELECTION_ONLY to true,
   // Sort returned items chronologically based on when they were added to the device's storage
   QUERY_ARG_SQL_SORT_ORDER to "${FileColumns.DATE_ADDED} DESC",
   QUERY_ARG_SQL_SELECTION to "${FileColumns.MEDIA_TYPE} = ? OR ${FileColumns.MEDIA_TYPE} = ?",
   QUERY_ARG_SQL_SELECTION_ARGS to arrayOf(
       FileColumns.MEDIA_TYPE_IMAGE.toString(),
       FileColumns.MEDIA_TYPE_VIDEO.toString()
   )
)

Java

Uri externalContentUri = MediaStore.Files.getContentUri("external");

String[] mediaColumns = {
    FileColumns._ID,
    FileColumns.DISPLAY_NAME,
    FileColumns.MIME_TYPE
};

Bundle queryArgs = new Bundle();
queryArgs.putBoolean(MediaStore.QUERY_ARG_LATEST_SELECTION_ONLY, true);
queryArgs.putString(MediaStore.QUERY_ARG_SQL_SORT_ORDER, FileColumns.DATE_ADDED + " DESC");
queryArgs.putString(MediaStore.QUERY_ARG_SQL_SELECTION, FileColumns.MEDIA_TYPE + " = ? OR " + FileColumns.MEDIA_TYPE + " = ?");
queryArgs.putStringArray(MediaStore.QUERY_ARG_SQL_SELECTION_ARGS, new String[] {
    String.valueOf(FileColumns.MEDIA_TYPE_IMAGE),
    String.valueOf(FileColumns.MEDIA_TYPE_VIDEO)
});

Android 版 Privacy Sandbox

Android 15 includes the latest Android Ad Services extensions, incorporating the latest version of the Privacy Sandbox on Android. This addition is part of our work to develop technologies that improve user privacy and enable effective, personalized advertising experiences for mobile apps. Our privacy sandbox page has more information about the Privacy Sandbox on Android developer preview and beta programs to help you get started.

Health Connect

Android 15 integrates the latest extensions around Health Connect by Android, a secure and centralized platform to manage and share app-collected health and fitness data. This update adds support for additional data types across fitness, nutrition, skin temperature, training plans, and more.

Skin temperature tracking allows users to store and share more accurate temperature data from a wearable or other tracking device.

Training plans are structured workout plans to help a user achieve their fitness goals. Training plans support includes a variety of completion and performance goals:

Learn more about the latest updates to Health Connect in Android in the Building adaptable experiences with Android Health talk from Google I/O.

應用程式分享螢幕畫面

Android 15 supports app screen sharing so users can share or record just an app window rather than the entire device screen. This feature, first enabled in Android 14 QPR2, includes MediaProjection callbacks that allow your app to customize the app screen sharing experience. Note that for apps targeting Android 14 (API level 34) or higher, user consent is required for each MediaProjection capture session.

使用者體驗和系統 UI

Android 15 可讓應用程式開發人員和使用者進一步控管及彈性設定裝置,以符合自身需求。

如要進一步瞭解如何運用 Android 15 的最新改良功能,提升應用程式的使用者體驗,請觀看 Google I/O 的「改善 Android 應用程式的使用者體驗」演講。

使用 Generated Previews API 取得更豐富的小工具預覽畫面

Before Android 15, the only way to provide widget picker previews was to specify a static image or layout resource. These previews often differ significantly from the look of the actual widget when it is placed on the home screen. Also, static resources can't be created with Jetpack Glance, so a Glance developer had to screenshot their widget or create an XML layout to have a widget preview.

Android 15 adds support for generated previews. This means that app widget providers can generate RemoteViews to use as the picker preview, instead of a static resource.

Apps can provide Remote Views to the Widget Picker, so they can update the content in the picker to be more representative of what the user will see.

Push API

Apps can provide generated previews through a push API. Apps can provide previews at any point in their lifecycle, and don't receive an explicit request from the host to provide previews. Previews are persisted in AppWidgetService, and hosts can request them on-demand. The following example loads an XML widget layout resource and sets it as the preview:

AppWidgetManager.getInstance(appContext).setWidgetPreview(
   ComponentName(
       appContext,
       SociaLiteAppWidgetReceiver::class.java
   ),
   AppWidgetProviderInfo.WIDGET_CATEGORY_HOME_SCREEN,
   RemoteViews("com.example", R.layout.widget_preview)
)

The expected flow is:

  1. At any time, the widget provider calls setWidgetPreview. The provided previews are persisted in AppWidgetService with other provider info.
  2. setWidgetPreview notifies hosts of an updated preview through the AppWidgetHost.onProvidersChanged callback. In response, the widget host reloads all of its provider information.
  3. When displaying a widget preview, the host checks AppWidgetProviderInfo.generatedPreviewCategories, and if the chosen category is available, calls AppWidgetManager.getWidgetPreview to return the saved preview for this provider.

When to call setWidgetPreview

Because there is no callback to provide previews, apps can choose to send previews at any point when they are running. How often to update the preview depends on the widget's use case.

The following list describes the two main categories of preview use cases:

  • Providers that show real data in their widget previews, such as personalized or recent information. These providers can set the preview once the user has signed in or has done initial configuration in their app. After this, they can set up a periodic task to update the previews at their chosen cadence. Examples of this type of widget could be a photo, calendar, weather or news widget.
  • Providers that show static information in previews or quick-action widgets that don't display any data. These providers can set previews once, when the app first launches. Examples of this type of widget include a drive quick actions widget or chrome shortcuts widget.

Some providers might show static previews on the hub mode picker, but real information on the homescreen picker. These providers should follow the guidance for both of these use cases to set previews.

子母畫面

Android 15 引進了子母畫面 (PiP) 的變更,確保進入 PiP 模式時的轉換更加流暢。這對在主要 UI 上疊加 UI 元素的應用程式而言十分有用,因為這些元素會進入 PiP。

開發人員使用 onPictureInPictureModeChanged 回呼來定義邏輯 可切換重疊 UI 元素的顯示設定。這個回呼為 子母畫面進入或離開動畫播放完畢時觸發。開始時間倒數計時 Android 15 的 PictureInPictureUiState 類別包含其他狀態。

透過此 UI 狀態,指定 Android 15 (API 級別 35) 的應用程式將觀察 透過以下方式叫用 Activity#onPictureInPictureUiStateChanged 回呼: isTransitioningToPip()。另有 在子母畫面模式下,許多與應用程式無關的 UI 元素, 包含建議、即將推出 影片、評分和標題當應用程式進入子母畫面模式時,請使用 使用 onPictureInPictureUiStateChanged 回呼隱藏這些 UI 元素。當 應用程式從子母畫面視窗進入全螢幕模式,並使用 用來取消隱藏這些元素的 onPictureInPictureModeChanged 回呼,如 下列範例:

override fun onPictureInPictureUiStateChanged(pipState: PictureInPictureUiState) {
        if (pipState.isTransitioningToPip()) {
          // Hide UI elements
        }
    }
override fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean) {
        if (isInPictureInPictureMode) {
          // Unhide UI elements
        }
    }

針對 PiP 視窗,快速切換不相關的 UI 元素可確保 PiP 進入動畫更流暢,且不會閃爍。

更完善的「零打擾」規則

AutomaticZenRule lets apps customize Attention Management (Do Not Disturb) rules and decide when to activate or deactivate them. Android 15 greatly enhances these rules with the goal of improving the user experience. The following enhancements are included:

  • Adding types to AutomaticZenRule, allowing the system to apply special treatment to some rules.
  • Adding an icon to AutomaticZenRule, helping to make the modes be more recognizable.
  • Adding a triggerDescription string to AutomaticZenRule that describes the conditions on which the rule should become active for the user.
  • Added ZenDeviceEffects to AutomaticZenRule, allowing rules to trigger things like grayscale display, night mode, or dimming the wallpaper.

為通知管道設定 VibrationEffect

Android 15 支援使用 NotificationChannel.setVibrationEffect 為特定管道設定豐富的震動效果,讓使用者不必查看裝置,就能區分不同類型的通知。

媒體投影狀態列晶片和自動停止

媒體投影功能可能會揭露使用者的私人資訊。新的醒目狀態列方塊可讓使用者瞭解任何正在進行的螢幕投影作業。使用者可以輕觸方塊停止投放、分享或錄製螢幕畫面。此外,為了提供更直覺的使用者體驗,現在裝置螢幕鎖定時,任何進行中的螢幕投影作業都會自動停止。

Status bar chip for screen sharing, casting, and recording.

大螢幕和板型規格

Android 15 可讓應用程式充分運用 Android 的板型規格,包括大螢幕、可翻轉和折疊式裝置。

改善大螢幕多工處理功能

Android 15 gives users better ways to multitask on large screen devices. For example, users can save their favorite split-screen app combinations for quick access and pin the taskbar on screen to quickly switch between apps. This means that making sure your app is adaptive is more important than ever.

Google I/O has sessions on Building adaptive Android apps and Building UI with the Material 3 adaptive library that can help, and our documentation has more to help you Design for large screens.

支援封面螢幕

Your app can declare a property that Android 15 uses to allow your Application or Activity to be presented on the small cover screens of supported flippable devices. These screens are too small to be considered as compatible targets for Android apps to run on, but your app can opt in to supporting them, making your app available in more places.

連線能力

Android 15 更新了平台,讓您的應用程式能使用通訊和無線技術的最新進展。

衛星支援

Android 15 continues to extend platform support for satellite connectivity and includes some UI elements to ensure a consistent user experience across the satellite connectivity landscape.

Apps can use ServiceState.isUsingNonTerrestrialNetwork() to detect when a device is connected to a satellite, giving them more awareness of why full network services might be unavailable. Additionally, Android 15 provides support for SMS and MMS apps as well as preloaded RCS apps to use satellite connectivity for sending and receiving messages.

A notification appears when the device connects to a satellite.

更流暢的 NFC 體驗

Android 15 is working to make the tap to pay experience more seamless and reliable while continuing to support Android's robust NFC app ecosystem. On supported devices, apps can request the NfcAdapter to enter observe mode, where the device listens but doesn't respond to NFC readers, sending the app's NFC service PollingFrame objects to process. The PollingFrame objects can be used to auth ahead of the first communication to the NFC reader, allowing for a one tap transaction in many cases.

In addition, apps can register a filter on supported devices so they can be notified of polling loop activity, which allows for smooth operation with multiple NFC-aware applications.

錢包角色

Android 15 introduces a Wallet role that allows tighter integration with the user's preferred wallet app. This role replaces the NFC default contactless payment setting. Users can manage the Wallet role holder by navigating to Settings > Apps > Default Apps.

The Wallet role is used when routing NFC taps for AIDs registered in the payment category. Taps always go to the Wallet role holder unless another app that is registered for the same AID is running in the foreground.

This role is also used to determine where the Wallet Quick Access tile should go when activated. When the role is set to "None", the Quick Access tile isn't available and payment category NFC taps are only delivered to the foreground app.

安全性

Android 15 可協助您提升應用程式安全性、保護應用程式資料,並讓使用者進一步瞭解及掌控自己的資料。如要進一步瞭解我們如何強化使用者防護措施,以及保護應用程式免於新威脅侵擾,請觀看 Google I/O 的這場演講

整合 Credential Manager 與自動填入功能

Starting with Android 15, developers can link specific views like username or password fields with Credential Manager requests, making it easier to provide a tailored user experience during the sign-in process. When the user focuses on one of these views, a corresponding request is sent to Credential Manager. The resulting credentials are aggregated across providers and displayed in autofill fallback UIs, such as inline suggestions or drop-down suggestions. The Jetpack androidx.credentials library is the preferred endpoint for developers to use and will soon be available to further enhance this feature in Android 15 and higher.

整合單鍵註冊和登入功能與生物特徵辨識提示功能

Credential Manager 會將生物特徵辨識提示訊息整合至憑證建立和登入程序,因此提供者不必管理生物特徵辨識提示訊息。因此,憑證提供者只需要專注於 建立和取得流量的結果,並透過生物特徵辨識流程結果增強。 這個簡化程序可建立更有效率且精簡的憑證建立和擷取程序。

端對端加密的金鑰管理

我們在 Android 15 中推出 E2eeContactKeysManager,這項功能可提供 OS 層級 API 來儲存加密編譯公用金鑰,方便在 Android 應用程式中進行端對端加密 (E2EE)。

E2eeContactKeysManager 旨在整合平台聯絡人應用程式,為使用者提供集中式方式,管理及驗證聯絡人的公開金鑰。

內容 URI 的權限檢查

Android 15 introduces a set of APIs that perform permission checks on content URIs:

無障礙設定

Android 15 新增了多項功能,可提升使用者無障礙體驗。

更優質的點字體驗

In Android 15, we've made it possible for TalkBack to support Braille displays that are using the HID standard over both USB and secure Bluetooth.

This standard, much like the one used by mice and keyboards, will help Android support a wider range of Braille displays over time.

國際化

Android 15 新增了多項功能,可提升使用者在不同語言環境下的裝置使用體驗。

中日韓變數字型

Starting with Android 15, the font file for Chinese, Japanese, and Korean (CJK) languages, NotoSansCJK, is now a variable font. Variable fonts open up possibilities for creative typography in CJK languages. Designers can explore a broader range of styles and create visually striking layouts that were previously difficult or impossible to achieve.

How the variable font for Chinese, Japanese, and Korean (CJK) languages appears with different font widths.

字元間對齊

從 Android 15 開始,系統可根據字母間距,使用字母間距 使用 JUSTIFICATION_MODE_INTER_CHARACTER。有多字的理由 Android 8.0 (API 級別 26) 首次推出的功能,以及跨字元 對於使用 空白字元做為區隔,例如中文、日文等。

使用 JUSTIFICATION_MODE_NONE 設定日文內容的版面配置。
使用 JUSTIFICATION_MODE_NONE 設定英文內容的版面配置。


使用 JUSTIFICATION_MODE_INTER_WORD 設定日文內容的版面配置。
使用 JUSTIFICATION_MODE_INTER_WORD 的英文文字版面配置。


使用 JUSTIFICATION_MODE_INTER_CHARACTER 的日文文字版面配置。
使用 JUSTIFICATION_MODE_INTER_CHARACTER 為英文內容的版面配置。

自動換行設定

Android started supporting phrase-based line breaks for Japanese and Korean in Android 13 (API level 33). However, while phrase-based line breaks improve the readability of short lines of text, they don't work well for long lines of text. In Android 15, apps can apply phrase-based line breaks only for short lines of text, using the LINE_BREAK_WORD_STYLE_AUTO option. This option selects the best word style option for the text.

For short lines of text, phrase-based line breaks are used, functioning the same as LINE_BREAK_WORD_STYLE_PHRASE, as shown in the following image:

For short lines of text, LINE_BREAK_WORD_STYLE_AUTO applies phrase-based line breaks to improve the readability of the text. This is the same as applying LINE_BREAK_WORD_STYLE_PHRASE.

For longer lines of text, LINE_BREAK_WORD_STYLE_AUTO uses a no line-break word style, functioning the same as LINE_BREAK_WORD_STYLE_NONE, as shown in the following image:

For long lines of text, LINE_BREAK_WORD_STYLE_AUTO applies no line-break word style to improve the readability of the text. This is the same as applying LINE_BREAK_WORD_STYLE_NONE.

額外日文變體假名字型

In Android 15, a font file for old Japanese Hiragana (known as Hentaigana) is bundled by default. The unique shapes of Hentaigana characters can add a distinctive flair to artwork or design while also helping to preserve accurate transmission and understanding of ancient Japanese documents.

Character and text style for the Japanese Hentaigana font.

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