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This document answers common questions about SDKs and publishing for
Google Play Games on PC.
How to add a VPN?
For developers requiring to test their game in regions
where Google Play Games on PC is not supported, we recommend that you use a
VPN to acquire an IP address from a supported region.
Ensure that you enable TUN mode on VPN.
Guidance on enabling TUN mode and configuring the firewall can be found in
the VPN provider's operating manual.
After the TUN mode is enabled, install the Google Play Games on PC and
the emulator for testing purposes.
Can you use the purchase flow without a backend server?
From a security perspective, processing without a backend server is generally
not recommended.
When you start a game using the Google Play Games app, does it sync your Google Account details
After launching the game through Google Play Games client, the account is
automatically synchronized and there's no need to login through the Google
Login process again.
When submitting a Windows App Bundle (WAB) using a 3P launcher, is the game package required for review?
You can just submit your installer and don't need to submit your entire game
package, the reviewer will be able to download your game package using the
installer.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-11 UTC."],[],[],null,["# Frequently asked questions\n\nThis document answers common questions about SDKs and publishing for\nGoogle Play Games on PC.\n\nHow to add a VPN?\n-----------------\n\nFor developers requiring to test their game in [regions](https://support.google.com/googleplay/answer/11358071#zippy=%2Ccountryregion-availability)\nwhere Google Play Games on PC is not supported, we recommend that you use a\nVPN to acquire an IP address from a [supported region](https://support.google.com/googleplay/answer/11358071).\n\nEnsure that you enable [TUN mode](https://proprivacy.com/guides/tun-tap) on VPN.\nGuidance on enabling TUN mode and configuring the firewall can be found in\nthe VPN provider's operating manual.\n\nAfter the TUN mode is enabled, [install](https://play.google.com/googleplaygames/?e=WebskySupportFCCInFCP::Arm_Launch) the Google Play Games on PC and\nthe [emulator](/games/playgames/emulator) for testing purposes.\n\nCan you use the purchase flow without a backend server?\n-------------------------------------------------------\n\nFrom a security perspective, processing without a backend server is generally\nnot recommended.\n\nFor more information,\nsee [Process without a backend server](/games/playgames/native-pc/billing#process-no-backend).\n| **Note:** To process purchases without a backend server, you need special permissions. If your game requires these permissions, contact your Google partner.\n\nHow to start developing for Google Play Games on PC in Unity or UE Editor?\n--------------------------------------------------------------------------\n\n- Enable the [developer Mode](/games/playgames/native-pc/setup/developer_mode) and proceed with testing.\n- Add the `manifest.xml` and `.dll` files. For more information, see [developer document](/games/playgames/native-pc/setup#prerequisites).\n- Register an [early access partner GUID](/games/playgames/native-pc/setup/developer_mode#step-2) for testing purposes.\n\nWhen you start a game using the Google Play Games app, does it sync your Google Account details\n-----------------------------------------------------------------------------------------------\n\nAfter launching the game through Google Play Games client, the account is\nautomatically synchronized and there's no need to login through the Google\nLogin process again.\n\nWhen submitting a Windows App Bundle (WAB) using a 3P launcher, is the game package required for review?\n--------------------------------------------------------------------------------------------------------\n\nYou can just submit your installer and don't need to submit your entire game\npackage, the reviewer will be able to download your game package using the\ninstaller.\n| **Note:** This guidance is specifically for developers using a 3P launcher to call your game."]]