Class android.renderscript.Allocation

Added Methods
void copy1DRangeTo(int, int, byte[])  
void copy1DRangeTo(int, int, float[])  
void copy1DRangeTo(int, int, int[])  
void copy1DRangeTo(int, int, Object)  
void copy1DRangeTo(int, int, short[])  
void copy1DRangeToUnchecked(int, int, byte[])  
void copy1DRangeToUnchecked(int, int, float[])  
void copy1DRangeToUnchecked(int, int, int[])  
void copy1DRangeToUnchecked(int, int, Object)  
void copy1DRangeToUnchecked(int, int, short[])  
void copy2DRangeTo(int, int, int, int, byte[])  
void copy2DRangeTo(int, int, int, int, float[])  
void copy2DRangeTo(int, int, int, int, int[])  
void copy2DRangeTo(int, int, int, int, Object)  
void copy2DRangeTo(int, int, int, int, short[])  
void copy3DRangeFrom(int, int, int, int, int, int, Allocation, int, int, int)  
void copy3DRangeFrom(int, int, int, int, int, int, Object)  
void copy3DRangeTo(int, int, int, int, int, int, Object)  
void setAutoPadding(boolean)  
void setFromFieldPacker(int, int, int, int, FieldPacker)