# BundleTexture

[View Source](https://cs.android.com/search?q=file:com/android/build/api/dsl/BundleTexture.kt+class:com.android.build.api.dsl.BundleTexture) Added in 4.2.0


```
interface BundleTexture
```

<br />

*** ** * ** ***

DSL object for configuring the App Bundle Texture options

This is accessed via `https://developer.android.com/reference/tools/gradle-api/9.6/com/android/build/api/dsl/Bundle#texture(kotlin.Function1)`

## Summary

| ### Public properties |
|---|---|
| `https://kotlinlang.org/api/latest/jvm/stdlib/kotlin/-string/index.html?` | `https://developer.android.com/reference/tools/gradle-api/9.6/com/android/build/api/dsl/BundleTexture#defaultFormat()` Specifies the default texture format to be used when it's not possible to deliver a format targeted to the device. |
| `https://kotlinlang.org/api/latest/jvm/stdlib/kotlin/-boolean/index.html?` | `https://developer.android.com/reference/tools/gradle-api/9.6/com/android/build/api/dsl/BundleTexture#enableSplit()` |

## Public properties

### defaultFormat

Added in 4.2.0

```
var defaultFormat: String?
```

Specifies the default texture format to be used when it's not possible to deliver a format targeted to the device. This is for example the case for standalone APKs, generated for pre-Lollipop devices.

If left empty or unspecified, the fallback folders (folders not containing a #tcf suffix) will be delivered to pre-Lollipop devices.

If the default format is set and not empty (for example, it's set to "etc2"), and a pre-Lollipop device does not support this format, then the app will be considered as not compatible and won't be installable.

since 4.1.0

### enableSplit

Added in 4.2.0

```
var enableSplit: Boolean?
```