# SpatialAnnotationQuadAlignment

Artifact: [androidx.xr.arcore:arcore](https://developer.android.com/jetpack/androidx/releases/xr-arcore) [View Source](https://cs.android.com/search?q=file:androidx/xr/arcore/SpatialAnnotationQuadAlignment.kt+class:androidx.xr.arcore.SpatialAnnotationQuadAlignment) Added in [1.1.0-alpha01](https://developer.android.com/jetpack/androidx/releases/xr-arcore#1.1.0-alpha01)

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```
@ExperimentalSpatialAnnotationsApi
class SpatialAnnotationQuadAlignment
```

<br />

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Enumeration of supported 3D quad alignment modes.

## Summary

| ### Public companion properties |
|---|---|
| `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment` | `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment#OBJECT()` Skewed 3D quad glued directly to orientation and slope of physical object. |
| `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment` | `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment#SCREEN()` Upright HUD-style bounding box locked to world gravity, parallel to screen plane. |

| ### Public functions |
|---|---|
| `open operator https://kotlinlang.org/api/core/kotlin-stdlib/kotlin/-boolean/index.html` | `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment#equals(kotlin.Any)(other: https://kotlinlang.org/api/core/kotlin-stdlib/kotlin/-any/index.html?)` |
| `open https://kotlinlang.org/api/core/kotlin-stdlib/kotlin/-int/index.html` | `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment#hashCode()()` |
| `open https://kotlinlang.org/api/core/kotlin-stdlib/kotlin/-string/index.html` | `https://developer.android.com/reference/kotlin/androidx/xr/arcore/SpatialAnnotationQuadAlignment#toString()()` |

## Public companion properties

### OBJECT

```
val OBJECT: SpatialAnnotationQuadAlignment
```

Skewed 3D quad glued directly to orientation and slope of physical object.

### SCREEN

```
val SCREEN: SpatialAnnotationQuadAlignment
```

Upright HUD-style bounding box locked to world gravity, parallel to screen plane.

## Public functions

### equals

```
open operator fun equals(other: Any?): Boolean
```

### hashCode

```
open fun hashCode(): Int
```

### toString

```
open fun toString(): String
```