# PxInverse

`@Immutable inline class PxInverse : Comparable<PxInverse>`
 kotlin.Any ↳ androidx.ui.core.PxInverse

Holds a unit of an inverse dimensions, such as `1.px / (2.value * 3.px)`. PxSquared, PxCubed, and PxInverse are used primarily for Px calculations to ensure resulting units are as expected. Many times, Px calculations use scalars to determine the final dimension during calculation: val width = oldWidth * stretchAmount Other times, it is useful to do intermediate calculations with Dimensions directly: val width = oldWidth * newTotalWidth / oldTotalWidth

## Summary

### Public constructors

`<init>(value: Float)`

Holds a unit of an inverse dimensions, such as `1.px / (2.value * 3.px)`.

### Public methods

operator Int
`compareTo(other: PxInverse)`

Support comparing PxInverse with comparison operators.

operator PxInverse
`div(other: Float)`

Divide a PxInverse by a scalar.

operator PxInverse
`minus(dimension: PxInverse)`

Subtract a PxInverse from another one.

operator PxInverse
`plus(dimension: PxInverse)`

operator PxInverse
`times(other: Float)`

Multiply by a scalar to get a PxInverse result.

operator Float
`times(other: Px)`

Multiply by a Px to get a scalar result.

operator Px
`times(other: PxSquared)`

Multiply by a PxSquared to get a Px result.

operator PxSquared
`times(other: PxCubed)`

Multiply by a PxCubed to get a PxSquared result.

String
`toString()`

Float
`value`

## Public constructors

### <init>

`PxInverse(value: Float)`

Holds a unit of an inverse dimensions, such as `1.px / (2.value * 3.px)`. PxSquared, PxCubed, and PxInverse are used primarily for Px calculations to ensure resulting units are as expected. Many times, Px calculations use scalars to determine the final dimension during calculation: val width = oldWidth * stretchAmount Other times, it is useful to do intermediate calculations with Dimensions directly: val width = oldWidth * newTotalWidth / oldTotalWidth

## Public methods

### compareTo

`inline operator fun compareTo(other: PxInverse): Int`

Support comparing PxInverse with comparison operators.

### div

`inline operator fun div(other: Float): PxInverse`

Divide a PxInverse by a scalar.

### minus

`inline operator fun minus(dimension: PxInverse): PxInverse`

Subtract a PxInverse from another one.

### plus

`inline operator fun plus(dimension: PxInverse): PxInverse`

### times

`inline operator fun times(other: Float): PxInverse`

Multiply by a scalar to get a PxInverse result.

### times

`inline operator fun times(other: Px): Float`

Multiply by a Px to get a scalar result.

### times

`inline operator fun times(other: PxSquared): Px`

Multiply by a PxSquared to get a Px result.

### times

`inline operator fun times(other: PxCubed): PxSquared`

Multiply by a PxCubed to get a PxSquared result.

### toString

`fun toString(): String`

## Properties

### value

`val value: Float`