# GPUDepthStencilState.Builder

Artifact: [androidx.webgpu:webgpu](https://developer.android.com/jetpack/androidx/releases/webgpu) [View Source](https://cs.android.com/search?q=file:androidx/webgpu/GPUDepthStencilState.kt+class:androidx.webgpu.GPUDepthStencilState.Builder) Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

*** ** * ** ***


```
public final class GPUDepthStencilState.Builder
```

<br />

*** ** * ** ***

Builder for `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState`.

## Summary

| ### Public constructors |
|---|
| `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#Builder()()` |

| ### Public methods |
|---|---|
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#build()()` Builds the `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState`. |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setDepthBias(kotlin.Int)(int depthBias)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setDepthBiasClamp(kotlin.Float)(float depthBiasClamp)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setDepthBiasSlopeScale(kotlin.Float)(float depthBiasSlopeScale)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setDepthCompare(kotlin.Int)(int depthCompare)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setDepthWriteEnabled(kotlin.Int)(int depthWriteEnabled)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setFormat(kotlin.Int)(int format)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setStencilBack(androidx.webgpu.GPUStencilFaceState)(@https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUStencilFaceState stencilBack)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setStencilFront(androidx.webgpu.GPUStencilFaceState)(@https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUStencilFaceState stencilFront)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setStencilReadMask(kotlin.Int)(int stencilReadMask)` |
| `final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder` | `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState.Builder#setStencilWriteMask(kotlin.Int)(int stencilWriteMask)` |

## Public constructors

### Builder

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public Builder()
```

## Public methods

### build

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState build()
```

Builds the `https://developer.android.com/reference/androidx/webgpu/GPUDepthStencilState`.

### setDepthBias

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setDepthBias(int depthBias)
```

### setDepthBiasClamp

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setDepthBiasClamp(float depthBiasClamp)
```

### setDepthBiasSlopeScale

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setDepthBiasSlopeScale(float depthBiasSlopeScale)
```

### setDepthCompare

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setDepthCompare(int depthCompare)
```

### setDepthWriteEnabled

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setDepthWriteEnabled(int depthWriteEnabled)
```

### setFormat

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setFormat(int format)
```

### setStencilBack

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setStencilBack(@NonNull GPUStencilFaceState stencilBack)
```

### setStencilFront

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setStencilFront(@NonNull GPUStencilFaceState stencilFront)
```

### setStencilReadMask

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setStencilReadMask(int stencilReadMask)
```

### setStencilWriteMask

Added in [1.0.0-alpha06](https://developer.android.com/jetpack/androidx/releases/webgpu#1.0.0-alpha06)

```
public final @NonNull GPUDepthStencilState.Builder setStencilWriteMask(int stencilWriteMask)
```