# BatchingMode

Artifact: [androidx.health:health-services-client](https://developer.android.com/jetpack/androidx/releases/health) [View Source](https://cs.android.com/search?q=file:androidx/health/services/client/data/BatchingMode.kt+class:androidx.health.services.client.data.BatchingMode) Added in [1.0.0](https://developer.android.com/jetpack/androidx/releases/health#1.0.0)

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```
public final class BatchingMode
```

<br />

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Batching mode during an active exercise when the device is in a non-interactive power state, used in `https://developer.android.com/reference/androidx/health/services/client/data/ExerciseConfig`. Not applicable when device is in interactive state because exercise updates will be streaming.

## Summary

| ### Public fields |
|---|---|
| `static final @https://developer.android.com/reference/androidx/annotation/NonNull https://developer.android.com/reference/androidx/health/services/client/data/BatchingMode` | `https://developer.android.com/reference/androidx/health/services/client/data/BatchingMode#HEART_RATE_5_SECONDS()` Deliver smaller and more frequent batches of `https://developer.android.com/reference/androidx/health/services/client/data/DataType#HEART_RATE_BPM()` when the device is not interactive (e.g. screen is off). |

| ### Public methods |
|---|---|
| `boolean` | `https://developer.android.com/reference/androidx/health/services/client/data/BatchingMode#equals(kotlin.Any)(https://developer.android.com/reference/java/lang/Object.html other)` |
| `int` | `https://developer.android.com/reference/androidx/health/services/client/data/BatchingMode#hashCode()()` |

## Public fields

### HEART_RATE_5_SECONDS

```
public static final @NonNull BatchingMode HEART_RATE_5_SECONDS
```

Deliver smaller and more frequent batches of `https://developer.android.com/reference/androidx/health/services/client/data/DataType#HEART_RATE_BPM()` when the device is not interactive (e.g. screen is off).

This setting significantly increases power consumption, and is intended to be used by apps which need to send data to a separate device (e.g. a connected phone or TV) for real-time visualisation. It has no effect if the device is interactive.

The exact power/performance tradeoff of this mode is device implementation dependent and batched updates may be aligned with other wake ups but target five second updates.

## Public methods

### equals

```
public boolean equals(Object other)
```

### hashCode

```
public int hashCode()
```