Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels) Summary: [Constants](https://developer.android.com/reference/android/opengl/GLES11#constants) \| [Inherited Constants](https://developer.android.com/reference/android/opengl/GLES11#inhconstants) \| [Ctors](https://developer.android.com/reference/android/opengl/GLES11#pubctors) \| [Methods](https://developer.android.com/reference/android/opengl/GLES11#pubmethods) \| [Inherited Methods](https://developer.android.com/reference/android/opengl/GLES11#inhmethods)

# GLES11

*** ** * ** ***


`
public


class
GLES11
`


`


`

`

extends https://developer.android.com/reference/android/opengl/GLES10


`

`


`

|---|---|---|
| [java.lang.Object](https://developer.android.com/reference/java/lang/Object) |||
| ↳ | [android.opengl.GLES10](https://developer.android.com/reference/android/opengl/GLES10) ||
|   | ↳ | android.opengl.GLES11 |

<br />

*** ** * ** ***

## Summary

| ### Constants ||
|---|---|
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ACTIVE_TEXTURE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ADD_SIGNED` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ALPHA_SCALE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ALPHA_TEST_FUNC` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ALPHA_TEST_REF` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ARRAY_BUFFER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_BLEND_DST` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_BLEND_SRC` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_BUFFER_ACCESS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_BUFFER_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_BUFFER_USAGE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIENT_ACTIVE_TEXTURE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE0` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE1` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE2` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE3` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE4` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CLIP_PLANE5` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_ARRAY_POINTER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_ARRAY_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_ARRAY_STRIDE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_ARRAY_TYPE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_CLEAR_VALUE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COLOR_WRITEMASK` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COMBINE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COMBINE_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COMBINE_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CONSTANT` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_COORD_REPLACE_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CULL_FACE_MODE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CURRENT_COLOR` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CURRENT_NORMAL` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_CURRENT_TEXTURE_COORDS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DEPTH_CLEAR_VALUE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DEPTH_FUNC` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DEPTH_RANGE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DEPTH_WRITEMASK` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DOT3_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DOT3_RGBA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_DYNAMIC_DRAW` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ELEMENT_ARRAY_BUFFER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_ELEMENT_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_FRONT_FACE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_GENERATE_MIPMAP` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_GENERATE_MIPMAP_HINT` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_INTERPOLATE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_LINE_WIDTH` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_LOGIC_OP_MODE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_MATRIX_MODE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_MAX_CLIP_PLANES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_MODELVIEW_MATRIX` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_MODELVIEW_STACK_DEPTH` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_NORMAL_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_NORMAL_ARRAY_POINTER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_NORMAL_ARRAY_STRIDE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_NORMAL_ARRAY_TYPE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND0_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND0_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND1_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND1_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND2_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_OPERAND2_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_DISTANCE_ATTENUATION` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_FADE_THRESHOLD_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_ARRAY_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_ARRAY_POINTER_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_ARRAY_STRIDE_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_ARRAY_TYPE_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_MAX` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SIZE_MIN` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POINT_SPRITE_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POLYGON_OFFSET_FACTOR` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_POLYGON_OFFSET_UNITS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_PREVIOUS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_PRIMARY_COLOR` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_PROJECTION_MATRIX` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_PROJECTION_STACK_DEPTH` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_RGB_SCALE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SAMPLES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SAMPLE_BUFFERS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SAMPLE_COVERAGE_INVERT` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SAMPLE_COVERAGE_VALUE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SCISSOR_BOX` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SHADE_MODEL` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC0_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC0_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC1_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC1_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC2_ALPHA` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SRC2_RGB` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STATIC_DRAW` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_CLEAR_VALUE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_FAIL` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_FUNC` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_PASS_DEPTH_FAIL` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_PASS_DEPTH_PASS` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_REF` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_VALUE_MASK` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_STENCIL_WRITEMASK` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_SUBTRACT` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_BINDING_2D` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_COORD_ARRAY_POINTER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_COORD_ARRAY_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_COORD_ARRAY_STRIDE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_COORD_ARRAY_TYPE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_MATRIX` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_TEXTURE_STACK_DEPTH` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VERTEX_ARRAY_BUFFER_BINDING` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VERTEX_ARRAY_POINTER` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VERTEX_ARRAY_SIZE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VERTEX_ARRAY_STRIDE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VERTEX_ARRAY_TYPE` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_VIEWPORT` |
| `int` | `https://developer.android.com/reference/android/opengl/GLES11#GL_WRITE_ONLY` |

| ### Inherited constants |
|---|
| From class `https://developer.android.com/reference/android/opengl/GLES10` |---|---| | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ADD` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALIASED_LINE_WIDTH_RANGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALIASED_POINT_SIZE_RANGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA_TEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALWAYS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AMBIENT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AMBIENT_AND_DIFFUSE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND_INVERTED` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND_REVERSE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BACK` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BLEND` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BLUE_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BYTE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CCW` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CLAMP_TO_EDGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CLEAR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_ARRAY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_BUFFER_BIT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_LOGIC_OP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_MATERIAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COMPRESSED_TEXTURE_FORMATS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CONSTANT_ATTENUATION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COPY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COPY_INVERTED` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CULL_FACE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CW` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DECAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DECR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_BUFFER_BIT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_TEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DIFFUSE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DITHER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DONT_CARE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DST_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DST_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EMISSION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EQUAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EQUIV` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXP2` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXTENSIONS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FALSE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FASTEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FIXED` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FLAT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FLOAT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_DENSITY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_END` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_HINT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_MODE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_START` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FRONT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FRONT_AND_BACK` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GEQUAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GREATER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GREEN_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_IMPLEMENTATION_COLOR_READ_TYPE_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INCR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_ENUM` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_OPERATION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_VALUE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVERT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_KEEP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LEQUAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LESS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT0` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT1` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT2` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT3` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT4` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT5` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT6` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT7` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHTING` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT_MODEL_AMBIENT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT_MODEL_TWO_SIDE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_ATTENUATION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_MIPMAP_LINEAR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_MIPMAP_NEAREST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_LOOP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_SMOOTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_SMOOTH_HINT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_STRIP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LUMINANCE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LUMINANCE_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_ELEMENTS_INDICES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_ELEMENTS_VERTICES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_LIGHTS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_MODELVIEW_STACK_DEPTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_PROJECTION_STACK_DEPTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_SIZE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_STACK_DEPTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_UNITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_VIEWPORT_DIMS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MODELVIEW` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MODULATE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MULTISAMPLE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NAND` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST_MIPMAP_LINEAR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST_MIPMAP_NEAREST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEVER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NICEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOOP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NORMALIZE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NORMAL_ARRAY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOTEQUAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NO_ERROR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NUM_COMPRESSED_TEXTURE_FORMATS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_DST_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_DST_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_SRC_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_SRC_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR_INVERTED` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR_REVERSE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OUT_OF_MEMORY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PACK_ALIGNMENT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_R5_G6_B5_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGB5_A1_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGB8_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGBA4_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGBA8_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_R5_G6_B5_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGB5_A1_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGB8_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGBA4_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGBA8_OES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PERSPECTIVE_CORRECTION_HINT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINTS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_FADE_THRESHOLD_SIZE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SIZE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SMOOTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SMOOTH_HINT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POLYGON_OFFSET_FILL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POLYGON_SMOOTH_HINT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POSITION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PROJECTION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_QUADRATIC_ATTENUATION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RED_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RENDERER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_REPEAT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_REPLACE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RESCALE_NORMAL` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RGB` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RGBA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_ALPHA_TO_COVERAGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_ALPHA_TO_ONE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_COVERAGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SCISSOR_TEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SET` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SHININESS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SHORT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH_LINE_WIDTH_RANGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH_POINT_SIZE_RANGE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPECULAR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_CUTOFF` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_DIRECTION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_EXPONENT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_ALPHA` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_ALPHA_SATURATE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STACK_OVERFLOW` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STACK_UNDERFLOW` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_BUFFER_BIT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_TEST` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SUBPIXEL_BITS` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE0` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE1` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE10` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE11` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE12` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE13` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE14` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE15` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE16` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE17` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE18` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE19` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE2` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE20` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE21` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE22` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE23` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE24` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE25` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE26` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE27` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE28` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE29` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE3` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE30` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE31` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE4` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE5` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE6` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE7` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE8` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE9` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_2D` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_COORD_ARRAY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV_COLOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV_MODE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_MAG_FILTER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_MIN_FILTER` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_WRAP_S` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_WRAP_T` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLES` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLE_FAN` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLE_STRIP` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRUE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNPACK_ALIGNMENT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_BYTE` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_4_4_4_4` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_5_5_5_1` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_5_6_5` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VENDOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VERSION` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VERTEX_ARRAY` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_XOR` | | `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ZERO` | |

| ### Public constructors ||
|---|---|
| ` https://developer.android.com/reference/android/opengl/GLES11#GLES11()() ` |

| ### Public methods ||
|---|---|
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glBindBuffer(int,%20int)(int target, int buffer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glBufferData(int,%20int,%20java.nio.Buffer,%20int)(int target, int size, https://developer.android.com/reference/java/nio/Buffer data, int usage) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glBufferSubData(int,%20int,%20int,%20java.nio.Buffer)(int target, int offset, int size, https://developer.android.com/reference/java/nio/Buffer data) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glClipPlanef(int,%20float[],%20int)(int plane, float[] equation, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glClipPlanef(int,%20java.nio.FloatBuffer)(int plane, https://developer.android.com/reference/java/nio/FloatBuffer equation) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glClipPlanex(int,%20java.nio.IntBuffer)(int plane, https://developer.android.com/reference/java/nio/IntBuffer equation) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glClipPlanex(int,%20int[],%20int)(int plane, int[] equation, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glColor4ub(byte,%20byte,%20byte,%20byte)(byte red, byte green, byte blue, byte alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glColorPointer(int,%20int,%20int,%20int)(int size, int type, int stride, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glDeleteBuffers(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer buffers) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glDeleteBuffers(int,%20int[],%20int)(int n, int[] buffers, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glDrawElements(int,%20int,%20int,%20int)(int mode, int count, int type, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGenBuffers(int,%20int[],%20int)(int n, int[] buffers, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGenBuffers(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer buffers) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetBooleanv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetBooleanv(int,%20boolean[],%20int)(int pname, boolean[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetBufferParameteriv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetBufferParameteriv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetClipPlanef(int,%20float[],%20int)(int pname, float[] eqn, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetClipPlanef(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer eqn) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetClipPlanex(int,%20int[],%20int)(int pname, int[] eqn, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetClipPlanex(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer eqn) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetFixedv(int,%20int[],%20int)(int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetFixedv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetFloatv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetFloatv(int,%20float[],%20int)(int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetLightfv(int,%20int,%20float[],%20int)(int light, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetLightfv(int,%20int,%20java.nio.FloatBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetLightxv(int,%20int,%20java.nio.IntBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetLightxv(int,%20int,%20int[],%20int)(int light, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetMaterialfv(int,%20int,%20float[],%20int)(int face, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetMaterialfv(int,%20int,%20java.nio.FloatBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetMaterialxv(int,%20int,%20int[],%20int)(int face, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetMaterialxv(int,%20int,%20java.nio.IntBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnvfv(int,%20int,%20java.nio.FloatBuffer)(int env, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnvfv(int,%20int,%20float[],%20int)(int env, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnviv(int,%20int,%20java.nio.IntBuffer)(int env, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnviv(int,%20int,%20int[],%20int)(int env, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnvxv(int,%20int,%20java.nio.IntBuffer)(int env, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexEnvxv(int,%20int,%20int[],%20int)(int env, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameterfv(int,%20int,%20float[],%20int)(int target, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameterfv(int,%20int,%20java.nio.FloatBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameteriv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameteriv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameterxv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glGetTexParameterxv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static boolean` | ` https://developer.android.com/reference/android/opengl/GLES11#glIsBuffer(int)(int buffer) ` |
| ` static boolean` | ` https://developer.android.com/reference/android/opengl/GLES11#glIsEnabled(int)(int cap) ` |
| ` static boolean` | ` https://developer.android.com/reference/android/opengl/GLES11#glIsTexture(int)(int texture) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glNormalPointer(int,%20int,%20int)(int type, int stride, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterf(int,%20float)(int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterfv(int,%20float[],%20int)(int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterfv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterx(int,%20int)(int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterxv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointParameterxv(int,%20int[],%20int)(int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glPointSizePointerOES(int,%20int,%20java.nio.Buffer)(int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexCoordPointer(int,%20int,%20int,%20int)(int size, int type, int stride, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexEnvi(int,%20int,%20int)(int target, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexEnviv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexEnviv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameterfv(int,%20int,%20float[],%20int)(int target, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameterfv(int,%20int,%20java.nio.FloatBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameteri(int,%20int,%20int)(int target, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameteriv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameteriv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameterxv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glTexParameterxv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES11#glVertexPointer(int,%20int,%20int,%20int)(int size, int type, int stride, int offset) ` |

| ### Inherited methods |
|---|---|
| From class ` https://developer.android.com/reference/android/opengl/GLES10 ` |---|---| | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glActiveTexture(int)(int texture) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glAlphaFunc(int,%20float)(int func, float ref) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glAlphaFuncx(int,%20int)(int func, int ref) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glBindTexture(int,%20int)(int target, int texture) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glBlendFunc(int,%20int)(int sfactor, int dfactor) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClear(int)(int mask) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearColor(float,%20float,%20float,%20float)(float red, float green, float blue, float alpha) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearColorx(int,%20int,%20int,%20int)(int red, int green, int blue, int alpha) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearDepthf(float)(float depth) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearDepthx(int)(int depth) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearStencil(int)(int s) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClientActiveTexture(int)(int texture) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColor4f(float,%20float,%20float,%20float)(float red, float green, float blue, float alpha) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColor4x(int,%20int,%20int,%20int)(int red, int green, int blue, int alpha) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColorMask(boolean,%20boolean,%20boolean,%20boolean)(boolean red, boolean green, boolean blue, boolean alpha) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColorPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCompressedTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int internalformat, int width, int height, int border, int imageSize, https://developer.android.com/reference/java/nio/Buffer data) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCompressedTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, https://developer.android.com/reference/java/nio/Buffer data) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCopyTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int)(int target, int level, int internalformat, int x, int y, int width, int height, int border) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCopyTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int)(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCullFace(int)(int mode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDeleteTextures(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer textures) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDeleteTextures(int,%20int[],%20int)(int n, int[] textures, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthFunc(int)(int func) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthMask(boolean)(boolean flag) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthRangef(float,%20float)(float zNear, float zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthRangex(int,%20int)(int zNear, int zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDisable(int)(int cap) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDisableClientState(int)(int array) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDrawArrays(int,%20int,%20int)(int mode, int first, int count) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDrawElements(int,%20int,%20int,%20java.nio.Buffer)(int mode, int count, int type, https://developer.android.com/reference/java/nio/Buffer indices) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glEnable(int)(int cap) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glEnableClientState(int)(int array) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFinish()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFlush()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogf(int,%20float)(int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogfv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogfv(int,%20float[],%20int)(int pname, float[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogx(int,%20int)(int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogxv(int,%20int[],%20int)(int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogxv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrontFace(int)(int mode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrustumf(float,%20float,%20float,%20float,%20float,%20float)(float left, float right, float bottom, float top, float zNear, float zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrustumx(int,%20int,%20int,%20int,%20int,%20int)(int left, int right, int bottom, int top, int zNear, int zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGenTextures(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer textures) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGenTextures(int,%20int[],%20int)(int n, int[] textures, int offset) ` | | ` static int` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetError()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetIntegerv(int,%20int[],%20int)(int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetIntegerv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static https://developer.android.com/reference/java/lang/String` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetString(int)(int name) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glHint(int,%20int)(int target, int mode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelf(int,%20float)(int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelfv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelfv(int,%20float[],%20int)(int pname, float[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelx(int,%20int)(int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelxv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelxv(int,%20int[],%20int)(int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightf(int,%20int,%20float)(int light, int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightfv(int,%20int,%20java.nio.FloatBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightfv(int,%20int,%20float[],%20int)(int light, int pname, float[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightx(int,%20int,%20int)(int light, int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightxv(int,%20int,%20int[],%20int)(int light, int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightxv(int,%20int,%20java.nio.IntBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLineWidth(float)(float width) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLineWidthx(int)(int width) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadIdentity()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixf(java.nio.FloatBuffer)(https://developer.android.com/reference/java/nio/FloatBuffer m) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixf(float[],%20int)(float[] m, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixx(int[],%20int)(int[] m, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixx(java.nio.IntBuffer)(https://developer.android.com/reference/java/nio/IntBuffer m) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLogicOp(int)(int opcode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialf(int,%20int,%20float)(int face, int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialfv(int,%20int,%20java.nio.FloatBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialfv(int,%20int,%20float[],%20int)(int face, int pname, float[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialx(int,%20int,%20int)(int face, int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialxv(int,%20int,%20int[],%20int)(int face, int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialxv(int,%20int,%20java.nio.IntBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMatrixMode(int)(int mode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixf(float[],%20int)(float[] m, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixf(java.nio.FloatBuffer)(https://developer.android.com/reference/java/nio/FloatBuffer m) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixx(int[],%20int)(int[] m, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixx(java.nio.IntBuffer)(https://developer.android.com/reference/java/nio/IntBuffer m) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultiTexCoord4f(int,%20float,%20float,%20float,%20float)(int target, float s, float t, float r, float q) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultiTexCoord4x(int,%20int,%20int,%20int,%20int)(int target, int s, int t, int r, int q) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormal3f(float,%20float,%20float)(float nx, float ny, float nz) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormal3x(int,%20int,%20int)(int nx, int ny, int nz) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormalPointer(int,%20int,%20java.nio.Buffer)(int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glOrthof(float,%20float,%20float,%20float,%20float,%20float)(float left, float right, float bottom, float top, float zNear, float zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glOrthox(int,%20int,%20int,%20int,%20int,%20int)(int left, int right, int bottom, int top, int zNear, int zFar) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPixelStorei(int,%20int)(int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPointSize(float)(float size) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPointSizex(int)(int size) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPolygonOffset(float,%20float)(float factor, float units) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPolygonOffsetx(int,%20int)(int factor, int units) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPopMatrix()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPushMatrix()() ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glReadPixels(int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int x, int y, int width, int height, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glRotatef(float,%20float,%20float,%20float)(float angle, float x, float y, float z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glRotatex(int,%20int,%20int,%20int)(int angle, int x, int y, int z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glSampleCoverage(float,%20boolean)(float value, boolean invert) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glSampleCoveragex(int,%20boolean)(int value, boolean invert) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScalef(float,%20float,%20float)(float x, float y, float z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScalex(int,%20int,%20int)(int x, int y, int z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScissor(int,%20int,%20int,%20int)(int x, int y, int width, int height) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glShadeModel(int)(int mode) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilFunc(int,%20int,%20int)(int func, int ref, int mask) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilMask(int)(int mask) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilOp(int,%20int,%20int)(int fail, int zfail, int zpass) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexCoordPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvf(int,%20int,%20float)(int target, int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvfv(int,%20int,%20java.nio.FloatBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvfv(int,%20int,%20float[],%20int)(int target, int pname, float[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvx(int,%20int,%20int)(int target, int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvxv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvxv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int internalformat, int width, int height, int border, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexParameterf(int,%20int,%20float)(int target, int pname, float param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexParameterx(int,%20int,%20int)(int target, int pname, int param) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTranslatef(float,%20float,%20float)(float x, float y, float z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTranslatex(int,%20int,%20int)(int x, int y, int z) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glVertexPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` | | ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glViewport(int,%20int,%20int,%20int)(int x, int y, int width, int height) ` | ||
| From class ` https://developer.android.com/reference/java/lang/Object ` |---|---| | ` https://developer.android.com/reference/java/lang/Object` | ` https://developer.android.com/reference/java/lang/Object#clone()() ` Creates and returns a copy of this object. | | ` boolean` | ` https://developer.android.com/reference/java/lang/Object#equals(java.lang.Object)(https://developer.android.com/reference/java/lang/Object obj) ` Indicates whether some other object is "equal to" this one. | | ` void` | ` https://developer.android.com/reference/java/lang/Object#finalize()() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | | ` final https://developer.android.com/reference/java/lang/Class<?>` | ` https://developer.android.com/reference/java/lang/Object#getClass()() ` Returns the runtime class of this `Object`. | | ` int` | ` https://developer.android.com/reference/java/lang/Object#hashCode()() ` Returns a hash code value for the object. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#notify()() ` Wakes up a single thread that is waiting on this object's monitor. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#notifyAll()() ` Wakes up all threads that are waiting on this object's monitor. | | ` https://developer.android.com/reference/java/lang/String` | ` https://developer.android.com/reference/java/lang/Object#toString()() ` Returns a string representation of the object. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait(long,%20int)(long timeoutMillis, int nanos) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait(long)(long timeoutMillis) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait()() ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*. | ||

## Constants

### GL_ACTIVE_TEXTURE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ACTIVE_TEXTURE
```

<br />

<br />

Constant Value:

34016
(0x000084e0)


### GL_ADD_SIGNED

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ADD_SIGNED
```

<br />

<br />

Constant Value:

34164
(0x00008574)


### GL_ALPHA_SCALE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA_SCALE
```

<br />

<br />

Constant Value:

3356
(0x00000d1c)


### GL_ALPHA_TEST_FUNC

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA_TEST_FUNC
```

<br />

<br />

Constant Value:

3009
(0x00000bc1)


### GL_ALPHA_TEST_REF

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA_TEST_REF
```

<br />

<br />

Constant Value:

3010
(0x00000bc2)


### GL_ARRAY_BUFFER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ARRAY_BUFFER
```

<br />

<br />

Constant Value:

34962
(0x00008892)


### GL_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34964
(0x00008894)


### GL_BLEND_DST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BLEND_DST
```

<br />

<br />

Constant Value:

3040
(0x00000be0)


### GL_BLEND_SRC

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BLEND_SRC
```

<br />

<br />

Constant Value:

3041
(0x00000be1)


### GL_BUFFER_ACCESS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BUFFER_ACCESS
```

<br />

<br />

Constant Value:

35003
(0x000088bb)


### GL_BUFFER_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BUFFER_SIZE
```

<br />

<br />

Constant Value:

34660
(0x00008764)


### GL_BUFFER_USAGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BUFFER_USAGE
```

<br />

<br />

Constant Value:

34661
(0x00008765)


### GL_CLIENT_ACTIVE_TEXTURE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIENT_ACTIVE_TEXTURE
```

<br />

<br />

Constant Value:

34017
(0x000084e1)


### GL_CLIP_PLANE0

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE0
```

<br />

<br />

Constant Value:

12288
(0x00003000)


### GL_CLIP_PLANE1

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE1
```

<br />

<br />

Constant Value:

12289
(0x00003001)


### GL_CLIP_PLANE2

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE2
```

<br />

<br />

Constant Value:

12290
(0x00003002)


### GL_CLIP_PLANE3

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE3
```

<br />

<br />

Constant Value:

12291
(0x00003003)


### GL_CLIP_PLANE4

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE4
```

<br />

<br />

Constant Value:

12292
(0x00003004)


### GL_CLIP_PLANE5

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLIP_PLANE5
```

<br />

<br />

Constant Value:

12293
(0x00003005)


### GL_COLOR_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34968
(0x00008898)


### GL_COLOR_ARRAY_POINTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY_POINTER
```

<br />

<br />

Constant Value:

32912
(0x00008090)


### GL_COLOR_ARRAY_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY_SIZE
```

<br />

<br />

Constant Value:

32897
(0x00008081)


### GL_COLOR_ARRAY_STRIDE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY_STRIDE
```

<br />

<br />

Constant Value:

32899
(0x00008083)


### GL_COLOR_ARRAY_TYPE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY_TYPE
```

<br />

<br />

Constant Value:

32898
(0x00008082)


### GL_COLOR_CLEAR_VALUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_CLEAR_VALUE
```

<br />

<br />

Constant Value:

3106
(0x00000c22)


### GL_COLOR_WRITEMASK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_WRITEMASK
```

<br />

<br />

Constant Value:

3107
(0x00000c23)


### GL_COMBINE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COMBINE
```

<br />

<br />

Constant Value:

34160
(0x00008570)


### GL_COMBINE_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COMBINE_ALPHA
```

<br />

<br />

Constant Value:

34162
(0x00008572)


### GL_COMBINE_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COMBINE_RGB
```

<br />

<br />

Constant Value:

34161
(0x00008571)


### GL_CONSTANT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CONSTANT
```

<br />

<br />

Constant Value:

34166
(0x00008576)


### GL_COORD_REPLACE_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COORD_REPLACE_OES
```

<br />

<br />

Constant Value:

34914
(0x00008862)


### GL_CULL_FACE_MODE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CULL_FACE_MODE
```

<br />

<br />

Constant Value:

2885
(0x00000b45)


### GL_CURRENT_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CURRENT_COLOR
```

<br />

<br />

Constant Value:

2816
(0x00000b00)


### GL_CURRENT_NORMAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CURRENT_NORMAL
```

<br />

<br />

Constant Value:

2818
(0x00000b02)


### GL_CURRENT_TEXTURE_COORDS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CURRENT_TEXTURE_COORDS
```

<br />

<br />

Constant Value:

2819
(0x00000b03)


### GL_DEPTH_CLEAR_VALUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_CLEAR_VALUE
```

<br />

<br />

Constant Value:

2931
(0x00000b73)


### GL_DEPTH_FUNC

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_FUNC
```

<br />

<br />

Constant Value:

2932
(0x00000b74)


### GL_DEPTH_RANGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_RANGE
```

<br />

<br />

Constant Value:

2928
(0x00000b70)


### GL_DEPTH_WRITEMASK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_WRITEMASK
```

<br />

<br />

Constant Value:

2930
(0x00000b72)


### GL_DOT3_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DOT3_RGB
```

<br />

<br />

Constant Value:

34478
(0x000086ae)


### GL_DOT3_RGBA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DOT3_RGBA
```

<br />

<br />

Constant Value:

34479
(0x000086af)


### GL_DYNAMIC_DRAW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DYNAMIC_DRAW
```

<br />

<br />

Constant Value:

35048
(0x000088e8)


### GL_ELEMENT_ARRAY_BUFFER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ELEMENT_ARRAY_BUFFER
```

<br />

<br />

Constant Value:

34963
(0x00008893)


### GL_ELEMENT_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34965
(0x00008895)


### GL_FRONT_FACE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FRONT_FACE
```

<br />

<br />

Constant Value:

2886
(0x00000b46)


### GL_GENERATE_MIPMAP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_GENERATE_MIPMAP
```

<br />

<br />

Constant Value:

33169
(0x00008191)


### GL_GENERATE_MIPMAP_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_GENERATE_MIPMAP_HINT
```

<br />

<br />

Constant Value:

33170
(0x00008192)


### GL_INTERPOLATE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INTERPOLATE
```

<br />

<br />

Constant Value:

34165
(0x00008575)


### GL_LINE_WIDTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINE_WIDTH
```

<br />

<br />

Constant Value:

2849
(0x00000b21)


### GL_LOGIC_OP_MODE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LOGIC_OP_MODE
```

<br />

<br />

Constant Value:

3056
(0x00000bf0)


### GL_MATRIX_MODE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MATRIX_MODE
```

<br />

<br />

Constant Value:

2976
(0x00000ba0)


### GL_MAX_CLIP_PLANES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_CLIP_PLANES
```

<br />

<br />

Constant Value:

3378
(0x00000d32)


### GL_MODELVIEW_MATRIX

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MODELVIEW_MATRIX
```

<br />

<br />

Constant Value:

2982
(0x00000ba6)


### GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
```

<br />

<br />

Constant Value:

35213
(0x0000898d)


### GL_MODELVIEW_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MODELVIEW_STACK_DEPTH
```

<br />

<br />

Constant Value:

2979
(0x00000ba3)


### GL_NORMAL_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMAL_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34967
(0x00008897)


### GL_NORMAL_ARRAY_POINTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMAL_ARRAY_POINTER
```

<br />

<br />

Constant Value:

32911
(0x0000808f)


### GL_NORMAL_ARRAY_STRIDE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMAL_ARRAY_STRIDE
```

<br />

<br />

Constant Value:

32895
(0x0000807f)


### GL_NORMAL_ARRAY_TYPE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMAL_ARRAY_TYPE
```

<br />

<br />

Constant Value:

32894
(0x0000807e)


### GL_OPERAND0_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND0_ALPHA
```

<br />

<br />

Constant Value:

34200
(0x00008598)


### GL_OPERAND0_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND0_RGB
```

<br />

<br />

Constant Value:

34192
(0x00008590)


### GL_OPERAND1_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND1_ALPHA
```

<br />

<br />

Constant Value:

34201
(0x00008599)


### GL_OPERAND1_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND1_RGB
```

<br />

<br />

Constant Value:

34193
(0x00008591)


### GL_OPERAND2_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND2_ALPHA
```

<br />

<br />

Constant Value:

34202
(0x0000859a)


### GL_OPERAND2_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OPERAND2_RGB
```

<br />

<br />

Constant Value:

34194
(0x00008592)


### GL_POINT_DISTANCE_ATTENUATION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_DISTANCE_ATTENUATION
```

<br />

<br />

Constant Value:

33065
(0x00008129)


### GL_POINT_FADE_THRESHOLD_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_FADE_THRESHOLD_SIZE
```

<br />

<br />

Constant Value:

33064
(0x00008128)


### GL_POINT_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE
```

<br />

<br />

Constant Value:

2833
(0x00000b11)


### GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
```

<br />

<br />

Constant Value:

35743
(0x00008b9f)


### GL_POINT_SIZE_ARRAY_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_ARRAY_OES
```

<br />

<br />

Constant Value:

35740
(0x00008b9c)


### GL_POINT_SIZE_ARRAY_POINTER_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_ARRAY_POINTER_OES
```

<br />

<br />

Constant Value:

35212
(0x0000898c)


### GL_POINT_SIZE_ARRAY_STRIDE_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES
```

<br />

<br />

Constant Value:

35211
(0x0000898b)


### GL_POINT_SIZE_ARRAY_TYPE_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_ARRAY_TYPE_OES
```

<br />

<br />

Constant Value:

35210
(0x0000898a)


### GL_POINT_SIZE_MAX

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_MAX
```

<br />

<br />

Constant Value:

33063
(0x00008127)


### GL_POINT_SIZE_MIN

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE_MIN
```

<br />

<br />

Constant Value:

33062
(0x00008126)


### GL_POINT_SPRITE_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SPRITE_OES
```

<br />

<br />

Constant Value:

34913
(0x00008861)


### GL_POLYGON_OFFSET_FACTOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POLYGON_OFFSET_FACTOR
```

<br />

<br />

Constant Value:

32824
(0x00008038)


### GL_POLYGON_OFFSET_UNITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POLYGON_OFFSET_UNITS
```

<br />

<br />

Constant Value:

10752
(0x00002a00)


### GL_PREVIOUS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PREVIOUS
```

<br />

<br />

Constant Value:

34168
(0x00008578)


### GL_PRIMARY_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PRIMARY_COLOR
```

<br />

<br />

Constant Value:

34167
(0x00008577)


### GL_PROJECTION_MATRIX

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PROJECTION_MATRIX
```

<br />

<br />

Constant Value:

2983
(0x00000ba7)


### GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
```

<br />

<br />

Constant Value:

35214
(0x0000898e)


### GL_PROJECTION_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PROJECTION_STACK_DEPTH
```

<br />

<br />

Constant Value:

2980
(0x00000ba4)


### GL_RGB_SCALE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RGB_SCALE
```

<br />

<br />

Constant Value:

34163
(0x00008573)


### GL_SAMPLES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLES
```

<br />

<br />

Constant Value:

32937
(0x000080a9)


### GL_SAMPLE_BUFFERS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_BUFFERS
```

<br />

<br />

Constant Value:

32936
(0x000080a8)


### GL_SAMPLE_COVERAGE_INVERT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_COVERAGE_INVERT
```

<br />

<br />

Constant Value:

32939
(0x000080ab)


### GL_SAMPLE_COVERAGE_VALUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_COVERAGE_VALUE
```

<br />

<br />

Constant Value:

32938
(0x000080aa)


### GL_SCISSOR_BOX

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SCISSOR_BOX
```

<br />

<br />

Constant Value:

3088
(0x00000c10)


### GL_SHADE_MODEL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SHADE_MODEL
```

<br />

<br />

Constant Value:

2900
(0x00000b54)


### GL_SRC0_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC0_ALPHA
```

<br />

<br />

Constant Value:

34184
(0x00008588)


### GL_SRC0_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC0_RGB
```

<br />

<br />

Constant Value:

34176
(0x00008580)


### GL_SRC1_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC1_ALPHA
```

<br />

<br />

Constant Value:

34185
(0x00008589)


### GL_SRC1_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC1_RGB
```

<br />

<br />

Constant Value:

34177
(0x00008581)


### GL_SRC2_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC2_ALPHA
```

<br />

<br />

Constant Value:

34186
(0x0000858a)


### GL_SRC2_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC2_RGB
```

<br />

<br />

Constant Value:

34178
(0x00008582)


### GL_STATIC_DRAW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STATIC_DRAW
```

<br />

<br />

Constant Value:

35044
(0x000088e4)


### GL_STENCIL_CLEAR_VALUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_CLEAR_VALUE
```

<br />

<br />

Constant Value:

2961
(0x00000b91)


### GL_STENCIL_FAIL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_FAIL
```

<br />

<br />

Constant Value:

2964
(0x00000b94)


### GL_STENCIL_FUNC

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_FUNC
```

<br />

<br />

Constant Value:

2962
(0x00000b92)


### GL_STENCIL_PASS_DEPTH_FAIL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_PASS_DEPTH_FAIL
```

<br />

<br />

Constant Value:

2965
(0x00000b95)


### GL_STENCIL_PASS_DEPTH_PASS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_PASS_DEPTH_PASS
```

<br />

<br />

Constant Value:

2966
(0x00000b96)


### GL_STENCIL_REF

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_REF
```

<br />

<br />

Constant Value:

2967
(0x00000b97)


### GL_STENCIL_VALUE_MASK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_VALUE_MASK
```

<br />

<br />

Constant Value:

2963
(0x00000b93)


### GL_STENCIL_WRITEMASK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_WRITEMASK
```

<br />

<br />

Constant Value:

2968
(0x00000b98)


### GL_SUBTRACT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SUBTRACT
```

<br />

<br />

Constant Value:

34023
(0x000084e7)


### GL_TEXTURE_BINDING_2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_BINDING_2D
```

<br />

<br />

Constant Value:

32873
(0x00008069)


### GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34970
(0x0000889a)


### GL_TEXTURE_COORD_ARRAY_POINTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY_POINTER
```

<br />

<br />

Constant Value:

32914
(0x00008092)


### GL_TEXTURE_COORD_ARRAY_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY_SIZE
```

<br />

<br />

Constant Value:

32904
(0x00008088)


### GL_TEXTURE_COORD_ARRAY_STRIDE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
```

<br />

<br />

Constant Value:

32906
(0x0000808a)


### GL_TEXTURE_COORD_ARRAY_TYPE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY_TYPE
```

<br />

<br />

Constant Value:

32905
(0x00008089)


### GL_TEXTURE_MATRIX

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_MATRIX
```

<br />

<br />

Constant Value:

2984
(0x00000ba8)


### GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
```

<br />

<br />

Constant Value:

35215
(0x0000898f)


### GL_TEXTURE_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_STACK_DEPTH
```

<br />

<br />

Constant Value:

2981
(0x00000ba5)


### GL_VERTEX_ARRAY_BUFFER_BINDING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY_BUFFER_BINDING
```

<br />

<br />

Constant Value:

34966
(0x00008896)


### GL_VERTEX_ARRAY_POINTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY_POINTER
```

<br />

<br />

Constant Value:

32910
(0x0000808e)


### GL_VERTEX_ARRAY_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY_SIZE
```

<br />

<br />

Constant Value:

32890
(0x0000807a)


### GL_VERTEX_ARRAY_STRIDE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY_STRIDE
```

<br />

<br />

Constant Value:

32892
(0x0000807c)


### GL_VERTEX_ARRAY_TYPE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY_TYPE
```

<br />

<br />

Constant Value:

32891
(0x0000807b)


### GL_VIEWPORT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VIEWPORT
```

<br />

<br />

Constant Value:

2978
(0x00000ba2)


### GL_WRITE_ONLY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_WRITE_ONLY
```

<br />

<br />

Constant Value:

35001
(0x000088b9)


## Public constructors

### GLES11

```
public GLES11 ()
```

<br />

<br />

## Public methods

### glBindBuffer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glBindBuffer (int target, 
                int buffer)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `buffer` | `int` <br /> |

### glBufferData

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glBufferData (int target, 
                int size, 
                Buffer data, 
                int usage)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `size` | `int` <br /> |
| `data` | `Buffer` <br /> |
| `usage` | `int` <br /> |

### glBufferSubData

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glBufferSubData (int target, 
                int offset, 
                int size, 
                Buffer data)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `offset` | `int` <br /> |
| `size` | `int` <br /> |
| `data` | `Buffer` <br /> |

### glClipPlanef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClipPlanef (int plane, 
                float[] equation, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `plane` | `int` <br /> |
| `equation` | `float` <br /> |
| `offset` | `int` <br /> |

### glClipPlanef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClipPlanef (int plane, 
                FloatBuffer equation)
```

<br />

<br />

| Parameters ||
|---|---|
| `plane` | `int` <br /> |
| `equation` | `FloatBuffer` <br /> |

### glClipPlanex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClipPlanex (int plane, 
                IntBuffer equation)
```

<br />

<br />

| Parameters ||
|---|---|
| `plane` | `int` <br /> |
| `equation` | `IntBuffer` <br /> |

### glClipPlanex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClipPlanex (int plane, 
                int[] equation, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `plane` | `int` <br /> |
| `equation` | `int` <br /> |
| `offset` | `int` <br /> |

### glColor4ub

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColor4ub (byte red, 
                byte green, 
                byte blue, 
                byte alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `byte` <br /> |
| `green` | `byte` <br /> |
| `blue` | `byte` <br /> |
| `alpha` | `byte` <br /> |

### glColorPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColorPointer (int size, 
                int type, 
                int stride, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `offset` | `int` <br /> |

### glDeleteBuffers

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDeleteBuffers (int n, 
                IntBuffer buffers)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `buffers` | `IntBuffer` <br /> |

### glDeleteBuffers

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDeleteBuffers (int n, 
                int[] buffers, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `buffers` | `int` <br /> |
| `offset` | `int` <br /> |

### glDrawElements

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDrawElements (int mode, 
                int count, 
                int type, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |
| `count` | `int` <br /> |
| `type` | `int` <br /> |
| `offset` | `int` <br /> |

### glGenBuffers

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGenBuffers (int n, 
                int[] buffers, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `buffers` | `int` <br /> |
| `offset` | `int` <br /> |

### glGenBuffers

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGenBuffers (int n, 
                IntBuffer buffers)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `buffers` | `IntBuffer` <br /> |

### glGetBooleanv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetBooleanv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetBooleanv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetBooleanv (int pname, 
                boolean[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `boolean` <br /> |
| `offset` | `int` <br /> |

### glGetBufferParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetBufferParameteriv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetBufferParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetBufferParameteriv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetClipPlanef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetClipPlanef (int pname, 
                float[] eqn, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `eqn` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetClipPlanef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetClipPlanef (int pname, 
                FloatBuffer eqn)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `eqn` | `FloatBuffer` <br /> |

### glGetClipPlanex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetClipPlanex (int pname, 
                int[] eqn, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `eqn` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetClipPlanex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetClipPlanex (int pname, 
                IntBuffer eqn)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `eqn` | `IntBuffer` <br /> |

### glGetFixedv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetFixedv (int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetFixedv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetFixedv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetFloatv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetFloatv (int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glGetFloatv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetFloatv (int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetLightfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetLightfv (int light, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetLightfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetLightfv (int light, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glGetLightxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetLightxv (int light, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetLightxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetLightxv (int light, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetMaterialfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetMaterialfv (int face, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetMaterialfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetMaterialfv (int face, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glGetMaterialxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetMaterialxv (int face, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetMaterialxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetMaterialxv (int face, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetTexEnvfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnvfv (int env, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glGetTexEnvfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnvfv (int env, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetTexEnviv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnviv (int env, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetTexEnviv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnviv (int env, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetTexEnvxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnvxv (int env, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetTexEnvxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexEnvxv (int env, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `env` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetTexParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameterfv (int target, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glGetTexParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameterfv (int target, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glGetTexParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameteriv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetTexParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameteriv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetTexParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameterxv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetTexParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetTexParameterxv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glIsBuffer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static boolean glIsBuffer (int buffer)
```

<br />

<br />

| Parameters ||
|---|---|
| `buffer` | `int` <br /> |

| Returns ||
|---|---|
| `boolean` | <br /> |

### glIsEnabled

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static boolean glIsEnabled (int cap)
```

<br />

<br />

| Parameters ||
|---|---|
| `cap` | `int` <br /> |

| Returns ||
|---|---|
| `boolean` | <br /> |

### glIsTexture

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static boolean glIsTexture (int texture)
```

<br />

<br />

| Parameters ||
|---|---|
| `texture` | `int` <br /> |

| Returns ||
|---|---|
| `boolean` | <br /> |

### glNormalPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glNormalPointer (int type, 
                int stride, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `offset` | `int` <br /> |

### glPointParameterf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterf (int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glPointParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterfv (int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glPointParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterfv (int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glPointParameterx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterx (int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glPointParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterxv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glPointParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointParameterxv (int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glPointSizePointerOES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointSizePointerOES (int type, 
                int stride, 
                Buffer pointer)
```

<br />

<br />

| Parameters ||
|---|---|
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `pointer` | `Buffer` <br /> |

### glTexCoordPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexCoordPointer (int size, 
                int type, 
                int stride, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `offset` | `int` <br /> |

### glTexEnvi

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvi (int target, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glTexEnviv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnviv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glTexEnviv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnviv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glTexParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterfv (int target, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glTexParameterfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterfv (int target, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glTexParameteri

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameteri (int target, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glTexParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameteriv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glTexParameteriv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameteriv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glTexParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterxv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glTexParameterxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterxv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glVertexPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glVertexPointer (int size, 
                int type, 
                int stride, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `offset` | `int` <br /> |