Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels) Summary: [Constants](https://developer.android.com/reference/android/opengl/GLES10#constants) \| [Ctors](https://developer.android.com/reference/android/opengl/GLES10#pubctors) \| [Methods](https://developer.android.com/reference/android/opengl/GLES10#pubmethods) \| [Inherited Methods](https://developer.android.com/reference/android/opengl/GLES10#inhmethods)

# GLES10

*** ** * ** ***

` public class GLES10 `   
` extends https://developer.android.com/reference/java/lang/Object ` ` `

|---|---|
| [java.lang.Object](https://developer.android.com/reference/java/lang/Object) ||
| ↳ | android.opengl.GLES10 |

Known direct subclasses [GLES11](https://developer.android.com/reference/android/opengl/GLES11) [GLES11](https://developer.android.com/reference/android/opengl/GLES11)   

*** ** * ** ***

## Summary

| ### Constants ||
|---|---|
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ADD` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALIASED_LINE_WIDTH_RANGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALIASED_POINT_SIZE_RANGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALPHA_TEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ALWAYS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AMBIENT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AMBIENT_AND_DIFFUSE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND_INVERTED` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_AND_REVERSE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BACK` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BLEND` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BLUE_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_BYTE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CCW` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CLAMP_TO_EDGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CLEAR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_ARRAY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_BUFFER_BIT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_LOGIC_OP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COLOR_MATERIAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COMPRESSED_TEXTURE_FORMATS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CONSTANT_ATTENUATION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COPY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_COPY_INVERTED` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CULL_FACE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_CW` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DECAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DECR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_BUFFER_BIT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DEPTH_TEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DIFFUSE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DITHER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DONT_CARE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DST_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_DST_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EMISSION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EQUAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EQUIV` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXP2` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_EXTENSIONS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FALSE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FASTEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FIXED` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FLAT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FLOAT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_DENSITY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_END` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_HINT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_MODE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FOG_START` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FRONT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_FRONT_AND_BACK` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GEQUAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GREATER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_GREEN_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_IMPLEMENTATION_COLOR_READ_TYPE_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INCR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_ENUM` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_OPERATION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVALID_VALUE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_INVERT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_KEEP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LEQUAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LESS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT0` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT1` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT2` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT3` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT4` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT5` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT6` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT7` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHTING` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT_MODEL_AMBIENT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LIGHT_MODEL_TWO_SIDE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_ATTENUATION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_MIPMAP_LINEAR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINEAR_MIPMAP_NEAREST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_LOOP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_SMOOTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_SMOOTH_HINT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LINE_STRIP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LUMINANCE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_LUMINANCE_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_ELEMENTS_INDICES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_ELEMENTS_VERTICES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_LIGHTS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_MODELVIEW_STACK_DEPTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_PROJECTION_STACK_DEPTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_SIZE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_STACK_DEPTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_TEXTURE_UNITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MAX_VIEWPORT_DIMS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MODELVIEW` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MODULATE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_MULTISAMPLE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NAND` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST_MIPMAP_LINEAR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEAREST_MIPMAP_NEAREST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NEVER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NICEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOOP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NORMALIZE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NORMAL_ARRAY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NOTEQUAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NO_ERROR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_NUM_COMPRESSED_TEXTURE_FORMATS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_DST_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_DST_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_SRC_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ONE_MINUS_SRC_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR_INVERTED` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OR_REVERSE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_OUT_OF_MEMORY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PACK_ALIGNMENT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_R5_G6_B5_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGB5_A1_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGB8_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGBA4_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE4_RGBA8_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_R5_G6_B5_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGB5_A1_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGB8_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGBA4_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PALETTE8_RGBA8_OES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PERSPECTIVE_CORRECTION_HINT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINTS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_FADE_THRESHOLD_SIZE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SIZE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SMOOTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POINT_SMOOTH_HINT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POLYGON_OFFSET_FILL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POLYGON_SMOOTH_HINT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_POSITION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_PROJECTION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_QUADRATIC_ATTENUATION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RED_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RENDERER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_REPEAT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_REPLACE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RESCALE_NORMAL` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RGB` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_RGBA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_ALPHA_TO_COVERAGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_ALPHA_TO_ONE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SAMPLE_COVERAGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SCISSOR_TEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SET` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SHININESS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SHORT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH_LINE_WIDTH_RANGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SMOOTH_POINT_SIZE_RANGE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPECULAR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_CUTOFF` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_DIRECTION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SPOT_EXPONENT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_ALPHA` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_ALPHA_SATURATE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SRC_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STACK_OVERFLOW` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STACK_UNDERFLOW` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_BUFFER_BIT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_STENCIL_TEST` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_SUBPIXEL_BITS` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE0` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE1` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE10` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE11` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE12` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE13` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE14` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE15` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE16` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE17` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE18` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE19` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE2` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE20` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE21` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE22` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE23` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE24` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE25` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE26` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE27` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE28` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE29` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE3` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE30` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE31` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE4` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE5` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE6` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE7` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE8` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE9` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_2D` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_COORD_ARRAY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV_COLOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_ENV_MODE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_MAG_FILTER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_MIN_FILTER` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_WRAP_S` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TEXTURE_WRAP_T` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLES` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLE_FAN` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRIANGLE_STRIP` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_TRUE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNPACK_ALIGNMENT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_BYTE` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_4_4_4_4` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_5_5_5_1` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_UNSIGNED_SHORT_5_6_5` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VENDOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VERSION` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_VERTEX_ARRAY` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_XOR` <br /> |
| `int` | `https://developer.android.com/reference/android/opengl/GLES10#GL_ZERO` <br /> |

| ### Public constructors ||
|---|---|
| ` https://developer.android.com/reference/android/opengl/GLES10#GLES10()() ` |

| ### Public methods ||
|---|---|
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glActiveTexture(int)(int texture) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glAlphaFunc(int,%20float)(int func, float ref) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glAlphaFuncx(int,%20int)(int func, int ref) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glBindTexture(int,%20int)(int target, int texture) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glBlendFunc(int,%20int)(int sfactor, int dfactor) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClear(int)(int mask) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearColor(float,%20float,%20float,%20float)(float red, float green, float blue, float alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearColorx(int,%20int,%20int,%20int)(int red, int green, int blue, int alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearDepthf(float)(float depth) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearDepthx(int)(int depth) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClearStencil(int)(int s) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glClientActiveTexture(int)(int texture) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColor4f(float,%20float,%20float,%20float)(float red, float green, float blue, float alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColor4x(int,%20int,%20int,%20int)(int red, int green, int blue, int alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColorMask(boolean,%20boolean,%20boolean,%20boolean)(boolean red, boolean green, boolean blue, boolean alpha) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glColorPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCompressedTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int internalformat, int width, int height, int border, int imageSize, https://developer.android.com/reference/java/nio/Buffer data) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCompressedTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, https://developer.android.com/reference/java/nio/Buffer data) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCopyTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int)(int target, int level, int internalformat, int x, int y, int width, int height, int border) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCopyTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int)(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glCullFace(int)(int mode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDeleteTextures(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer textures) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDeleteTextures(int,%20int[],%20int)(int n, int[] textures, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthFunc(int)(int func) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthMask(boolean)(boolean flag) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthRangef(float,%20float)(float zNear, float zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDepthRangex(int,%20int)(int zNear, int zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDisable(int)(int cap) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDisableClientState(int)(int array) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDrawArrays(int,%20int,%20int)(int mode, int first, int count) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glDrawElements(int,%20int,%20int,%20java.nio.Buffer)(int mode, int count, int type, https://developer.android.com/reference/java/nio/Buffer indices) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glEnable(int)(int cap) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glEnableClientState(int)(int array) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFinish()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFlush()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogf(int,%20float)(int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogfv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogfv(int,%20float[],%20int)(int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogx(int,%20int)(int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogxv(int,%20int[],%20int)(int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFogxv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrontFace(int)(int mode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrustumf(float,%20float,%20float,%20float,%20float,%20float)(float left, float right, float bottom, float top, float zNear, float zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glFrustumx(int,%20int,%20int,%20int,%20int,%20int)(int left, int right, int bottom, int top, int zNear, int zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGenTextures(int,%20java.nio.IntBuffer)(int n, https://developer.android.com/reference/java/nio/IntBuffer textures) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGenTextures(int,%20int[],%20int)(int n, int[] textures, int offset) ` |
| ` static int` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetError()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetIntegerv(int,%20int[],%20int)(int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetIntegerv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static https://developer.android.com/reference/java/lang/String` | ` https://developer.android.com/reference/android/opengl/GLES10#glGetString(int)(int name) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glHint(int,%20int)(int target, int mode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelf(int,%20float)(int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelfv(int,%20java.nio.FloatBuffer)(int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelfv(int,%20float[],%20int)(int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelx(int,%20int)(int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelxv(int,%20java.nio.IntBuffer)(int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightModelxv(int,%20int[],%20int)(int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightf(int,%20int,%20float)(int light, int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightfv(int,%20int,%20java.nio.FloatBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightfv(int,%20int,%20float[],%20int)(int light, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightx(int,%20int,%20int)(int light, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightxv(int,%20int,%20int[],%20int)(int light, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLightxv(int,%20int,%20java.nio.IntBuffer)(int light, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLineWidth(float)(float width) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLineWidthx(int)(int width) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadIdentity()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixf(java.nio.FloatBuffer)(https://developer.android.com/reference/java/nio/FloatBuffer m) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixf(float[],%20int)(float[] m, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixx(int[],%20int)(int[] m, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLoadMatrixx(java.nio.IntBuffer)(https://developer.android.com/reference/java/nio/IntBuffer m) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glLogicOp(int)(int opcode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialf(int,%20int,%20float)(int face, int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialfv(int,%20int,%20java.nio.FloatBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialfv(int,%20int,%20float[],%20int)(int face, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialx(int,%20int,%20int)(int face, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialxv(int,%20int,%20int[],%20int)(int face, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMaterialxv(int,%20int,%20java.nio.IntBuffer)(int face, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMatrixMode(int)(int mode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixf(float[],%20int)(float[] m, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixf(java.nio.FloatBuffer)(https://developer.android.com/reference/java/nio/FloatBuffer m) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixx(int[],%20int)(int[] m, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultMatrixx(java.nio.IntBuffer)(https://developer.android.com/reference/java/nio/IntBuffer m) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultiTexCoord4f(int,%20float,%20float,%20float,%20float)(int target, float s, float t, float r, float q) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glMultiTexCoord4x(int,%20int,%20int,%20int,%20int)(int target, int s, int t, int r, int q) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormal3f(float,%20float,%20float)(float nx, float ny, float nz) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormal3x(int,%20int,%20int)(int nx, int ny, int nz) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glNormalPointer(int,%20int,%20java.nio.Buffer)(int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glOrthof(float,%20float,%20float,%20float,%20float,%20float)(float left, float right, float bottom, float top, float zNear, float zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glOrthox(int,%20int,%20int,%20int,%20int,%20int)(int left, int right, int bottom, int top, int zNear, int zFar) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPixelStorei(int,%20int)(int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPointSize(float)(float size) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPointSizex(int)(int size) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPolygonOffset(float,%20float)(float factor, float units) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPolygonOffsetx(int,%20int)(int factor, int units) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPopMatrix()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glPushMatrix()() ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glReadPixels(int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int x, int y, int width, int height, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glRotatef(float,%20float,%20float,%20float)(float angle, float x, float y, float z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glRotatex(int,%20int,%20int,%20int)(int angle, int x, int y, int z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glSampleCoverage(float,%20boolean)(float value, boolean invert) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glSampleCoveragex(int,%20boolean)(int value, boolean invert) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScalef(float,%20float,%20float)(float x, float y, float z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScalex(int,%20int,%20int)(int x, int y, int z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glScissor(int,%20int,%20int,%20int)(int x, int y, int width, int height) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glShadeModel(int)(int mode) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilFunc(int,%20int,%20int)(int func, int ref, int mask) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilMask(int)(int mask) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glStencilOp(int,%20int,%20int)(int fail, int zfail, int zpass) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexCoordPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvf(int,%20int,%20float)(int target, int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvfv(int,%20int,%20java.nio.FloatBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/FloatBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvfv(int,%20int,%20float[],%20int)(int target, int pname, float[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvx(int,%20int,%20int)(int target, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvxv(int,%20int,%20java.nio.IntBuffer)(int target, int pname, https://developer.android.com/reference/java/nio/IntBuffer params) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexEnvxv(int,%20int,%20int[],%20int)(int target, int pname, int[] params, int offset) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int internalformat, int width, int height, int border, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexParameterf(int,%20int,%20float)(int target, int pname, float param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexParameterx(int,%20int,%20int)(int target, int pname, int param) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTexSubImage2D(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20java.nio.Buffer)(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, https://developer.android.com/reference/java/nio/Buffer pixels) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTranslatef(float,%20float,%20float)(float x, float y, float z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glTranslatex(int,%20int,%20int)(int x, int y, int z) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glVertexPointer(int,%20int,%20int,%20java.nio.Buffer)(int size, int type, int stride, https://developer.android.com/reference/java/nio/Buffer pointer) ` |
| ` static void` | ` https://developer.android.com/reference/android/opengl/GLES10#glViewport(int,%20int,%20int,%20int)(int x, int y, int width, int height) ` |

### Inherited methods

From class ` https://developer.android.com/reference/java/lang/Object ` ` https://developer.android.com/reference/java/lang/Object` ` https://developer.android.com/reference/java/lang/Object#clone()() `

Creates and returns a copy of this object.
` boolean` ` https://developer.android.com/reference/java/lang/Object#equals(java.lang.Object)(https://developer.android.com/reference/java/lang/Object obj) `

Indicates whether some other object is "equal to" this one.
` void` ` https://developer.android.com/reference/java/lang/Object#finalize()() `

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
` final https://developer.android.com/reference/java/lang/Class<?>` ` https://developer.android.com/reference/java/lang/Object#getClass()() `

Returns the runtime class of this `Object`.
` int` ` https://developer.android.com/reference/java/lang/Object#hashCode()() `

Returns a hash code value for the object.
` final void` ` https://developer.android.com/reference/java/lang/Object#notify()() `

Wakes up a single thread that is waiting on this object's monitor.
` final void` ` https://developer.android.com/reference/java/lang/Object#notifyAll()() `

Wakes up all threads that are waiting on this object's monitor.
` https://developer.android.com/reference/java/lang/String` ` https://developer.android.com/reference/java/lang/Object#toString()() `

Returns a string representation of the object.
` final void` ` https://developer.android.com/reference/java/lang/Object#wait(long,%20int)(long timeoutMillis, int nanos) `

Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed.
` final void` ` https://developer.android.com/reference/java/lang/Object#wait(long)(long timeoutMillis) `

Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed.
` final void` ` https://developer.android.com/reference/java/lang/Object#wait()() `

Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*.

## Constants

### GL_ADD

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ADD
```

<br />

<br />

Constant Value: 260 (0x00000104)

### GL_ALIASED_LINE_WIDTH_RANGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALIASED_LINE_WIDTH_RANGE
```

<br />

<br />

Constant Value: 33902 (0x0000846e)

### GL_ALIASED_POINT_SIZE_RANGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALIASED_POINT_SIZE_RANGE
```

<br />

<br />

Constant Value: 33901 (0x0000846d)

### GL_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA
```

<br />

<br />

Constant Value: 6406 (0x00001906)

### GL_ALPHA_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA_BITS
```

<br />

<br />

Constant Value: 3413 (0x00000d55)

### GL_ALPHA_TEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALPHA_TEST
```

<br />

<br />

Constant Value: 3008 (0x00000bc0)

### GL_ALWAYS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ALWAYS
```

<br />

<br />

Constant Value: 519 (0x00000207)

### GL_AMBIENT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_AMBIENT
```

<br />

<br />

Constant Value: 4608 (0x00001200)

### GL_AMBIENT_AND_DIFFUSE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_AMBIENT_AND_DIFFUSE
```

<br />

<br />

Constant Value: 5634 (0x00001602)

### GL_AND

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_AND
```

<br />

<br />

Constant Value: 5377 (0x00001501)

### GL_AND_INVERTED

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_AND_INVERTED
```

<br />

<br />

Constant Value: 5380 (0x00001504)

### GL_AND_REVERSE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_AND_REVERSE
```

<br />

<br />

Constant Value: 5378 (0x00001502)

### GL_BACK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BACK
```

<br />

<br />

Constant Value: 1029 (0x00000405)

### GL_BLEND

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BLEND
```

<br />

<br />

Constant Value: 3042 (0x00000be2)

### GL_BLUE_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BLUE_BITS
```

<br />

<br />

Constant Value: 3412 (0x00000d54)

### GL_BYTE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_BYTE
```

<br />

<br />

Constant Value: 5120 (0x00001400)

### GL_CCW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CCW
```

<br />

<br />

Constant Value: 2305 (0x00000901)

### GL_CLAMP_TO_EDGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLAMP_TO_EDGE
```

<br />

<br />

Constant Value: 33071 (0x0000812f)

### GL_CLEAR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CLEAR
```

<br />

<br />

Constant Value: 5376 (0x00001500)

### GL_COLOR_ARRAY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_ARRAY
```

<br />

<br />

Constant Value: 32886 (0x00008076)

### GL_COLOR_BUFFER_BIT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_BUFFER_BIT
```

<br />

<br />

Constant Value: 16384 (0x00004000)

### GL_COLOR_LOGIC_OP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_LOGIC_OP
```

<br />

<br />

Constant Value: 3058 (0x00000bf2)

### GL_COLOR_MATERIAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COLOR_MATERIAL
```

<br />

<br />

Constant Value: 2903 (0x00000b57)

### GL_COMPRESSED_TEXTURE_FORMATS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COMPRESSED_TEXTURE_FORMATS
```

<br />

<br />

Constant Value: 34467 (0x000086a3)

### GL_CONSTANT_ATTENUATION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CONSTANT_ATTENUATION
```

<br />

<br />

Constant Value: 4615 (0x00001207)

### GL_COPY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COPY
```

<br />

<br />

Constant Value: 5379 (0x00001503)

### GL_COPY_INVERTED

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_COPY_INVERTED
```

<br />

<br />

Constant Value: 5388 (0x0000150c)

### GL_CULL_FACE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CULL_FACE
```

<br />

<br />

Constant Value: 2884 (0x00000b44)

### GL_CW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_CW
```

<br />

<br />

Constant Value: 2304 (0x00000900)

### GL_DECAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DECAL
```

<br />

<br />

Constant Value: 8449 (0x00002101)

### GL_DECR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DECR
```

<br />

<br />

Constant Value: 7683 (0x00001e03)

### GL_DEPTH_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_BITS
```

<br />

<br />

Constant Value: 3414 (0x00000d56)

### GL_DEPTH_BUFFER_BIT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_BUFFER_BIT
```

<br />

<br />

Constant Value: 256 (0x00000100)

### GL_DEPTH_TEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DEPTH_TEST
```

<br />

<br />

Constant Value: 2929 (0x00000b71)

### GL_DIFFUSE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DIFFUSE
```

<br />

<br />

Constant Value: 4609 (0x00001201)

### GL_DITHER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DITHER
```

<br />

<br />

Constant Value: 3024 (0x00000bd0)

### GL_DONT_CARE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DONT_CARE
```

<br />

<br />

Constant Value: 4352 (0x00001100)

### GL_DST_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DST_ALPHA
```

<br />

<br />

Constant Value: 772 (0x00000304)

### GL_DST_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_DST_COLOR
```

<br />

<br />

Constant Value: 774 (0x00000306)

### GL_EMISSION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EMISSION
```

<br />

<br />

Constant Value: 5632 (0x00001600)

### GL_EQUAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EQUAL
```

<br />

<br />

Constant Value: 514 (0x00000202)

### GL_EQUIV

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EQUIV
```

<br />

<br />

Constant Value: 5385 (0x00001509)

### GL_EXP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EXP
```

<br />

<br />

Constant Value: 2048 (0x00000800)

### GL_EXP2

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EXP2
```

<br />

<br />

Constant Value: 2049 (0x00000801)

### GL_EXTENSIONS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_EXTENSIONS
```

<br />

<br />

Constant Value: 7939 (0x00001f03)

### GL_FALSE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FALSE
```

<br />

<br />

Constant Value: 0 (0x00000000)

### GL_FASTEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FASTEST
```

<br />

<br />

Constant Value: 4353 (0x00001101)

### GL_FIXED

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FIXED
```

<br />

<br />

Constant Value: 5132 (0x0000140c)

### GL_FLAT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FLAT
```

<br />

<br />

Constant Value: 7424 (0x00001d00)

### GL_FLOAT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FLOAT
```

<br />

<br />

Constant Value: 5126 (0x00001406)

### GL_FOG

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG
```

<br />

<br />

Constant Value: 2912 (0x00000b60)

### GL_FOG_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_COLOR
```

<br />

<br />

Constant Value: 2918 (0x00000b66)

### GL_FOG_DENSITY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_DENSITY
```

<br />

<br />

Constant Value: 2914 (0x00000b62)

### GL_FOG_END

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_END
```

<br />

<br />

Constant Value: 2916 (0x00000b64)

### GL_FOG_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_HINT
```

<br />

<br />

Constant Value: 3156 (0x00000c54)

### GL_FOG_MODE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_MODE
```

<br />

<br />

Constant Value: 2917 (0x00000b65)

### GL_FOG_START

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FOG_START
```

<br />

<br />

Constant Value: 2915 (0x00000b63)

### GL_FRONT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FRONT
```

<br />

<br />

Constant Value: 1028 (0x00000404)

### GL_FRONT_AND_BACK

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_FRONT_AND_BACK
```

<br />

<br />

Constant Value: 1032 (0x00000408)

### GL_GEQUAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_GEQUAL
```

<br />

<br />

Constant Value: 518 (0x00000206)

### GL_GREATER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_GREATER
```

<br />

<br />

Constant Value: 516 (0x00000204)

### GL_GREEN_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_GREEN_BITS
```

<br />

<br />

Constant Value: 3411 (0x00000d53)

### GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
```

<br />

<br />

Constant Value: 35739 (0x00008b9b)

### GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
```

<br />

<br />

Constant Value: 35738 (0x00008b9a)

### GL_INCR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INCR
```

<br />

<br />

Constant Value: 7682 (0x00001e02)

### GL_INVALID_ENUM

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INVALID_ENUM
```

<br />

<br />

Constant Value: 1280 (0x00000500)

### GL_INVALID_OPERATION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INVALID_OPERATION
```

<br />

<br />

Constant Value: 1282 (0x00000502)

### GL_INVALID_VALUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INVALID_VALUE
```

<br />

<br />

Constant Value: 1281 (0x00000501)

### GL_INVERT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_INVERT
```

<br />

<br />

Constant Value: 5386 (0x0000150a)

### GL_KEEP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_KEEP
```

<br />

<br />

Constant Value: 7680 (0x00001e00)

### GL_LEQUAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LEQUAL
```

<br />

<br />

Constant Value: 515 (0x00000203)

### GL_LESS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LESS
```

<br />

<br />

Constant Value: 513 (0x00000201)

### GL_LIGHT0

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT0
```

<br />

<br />

Constant Value: 16384 (0x00004000)

### GL_LIGHT1

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT1
```

<br />

<br />

Constant Value: 16385 (0x00004001)

### GL_LIGHT2

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT2
```

<br />

<br />

Constant Value: 16386 (0x00004002)

### GL_LIGHT3

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT3
```

<br />

<br />

Constant Value: 16387 (0x00004003)

### GL_LIGHT4

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT4
```

<br />

<br />

Constant Value: 16388 (0x00004004)

### GL_LIGHT5

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT5
```

<br />

<br />

Constant Value: 16389 (0x00004005)

### GL_LIGHT6

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT6
```

<br />

<br />

Constant Value: 16390 (0x00004006)

### GL_LIGHT7

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT7
```

<br />

<br />

Constant Value: 16391 (0x00004007)

### GL_LIGHTING

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHTING
```

<br />

<br />

Constant Value: 2896 (0x00000b50)

### GL_LIGHT_MODEL_AMBIENT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT_MODEL_AMBIENT
```

<br />

<br />

Constant Value: 2899 (0x00000b53)

### GL_LIGHT_MODEL_TWO_SIDE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LIGHT_MODEL_TWO_SIDE
```

<br />

<br />

Constant Value: 2898 (0x00000b52)

### GL_LINEAR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINEAR
```

<br />

<br />

Constant Value: 9729 (0x00002601)

### GL_LINEAR_ATTENUATION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINEAR_ATTENUATION
```

<br />

<br />

Constant Value: 4616 (0x00001208)

### GL_LINEAR_MIPMAP_LINEAR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINEAR_MIPMAP_LINEAR
```

<br />

<br />

Constant Value: 9987 (0x00002703)

### GL_LINEAR_MIPMAP_NEAREST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINEAR_MIPMAP_NEAREST
```

<br />

<br />

Constant Value: 9985 (0x00002701)

### GL_LINES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINES
```

<br />

<br />

Constant Value: 1 (0x00000001)

### GL_LINE_LOOP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINE_LOOP
```

<br />

<br />

Constant Value: 2 (0x00000002)

### GL_LINE_SMOOTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINE_SMOOTH
```

<br />

<br />

Constant Value: 2848 (0x00000b20)

### GL_LINE_SMOOTH_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINE_SMOOTH_HINT
```

<br />

<br />

Constant Value: 3154 (0x00000c52)

### GL_LINE_STRIP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LINE_STRIP
```

<br />

<br />

Constant Value: 3 (0x00000003)

### GL_LUMINANCE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LUMINANCE
```

<br />

<br />

Constant Value: 6409 (0x00001909)

### GL_LUMINANCE_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_LUMINANCE_ALPHA
```

<br />

<br />

Constant Value: 6410 (0x0000190a)

### GL_MAX_ELEMENTS_INDICES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_ELEMENTS_INDICES
```

<br />

<br />

Constant Value: 33001 (0x000080e9)

### GL_MAX_ELEMENTS_VERTICES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_ELEMENTS_VERTICES
```

<br />

<br />

Constant Value: 33000 (0x000080e8)

### GL_MAX_LIGHTS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_LIGHTS
```

<br />

<br />

Constant Value: 3377 (0x00000d31)

### GL_MAX_MODELVIEW_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_MODELVIEW_STACK_DEPTH
```

<br />

<br />

Constant Value: 3382 (0x00000d36)

### GL_MAX_PROJECTION_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_PROJECTION_STACK_DEPTH
```

<br />

<br />

Constant Value: 3384 (0x00000d38)

### GL_MAX_TEXTURE_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_TEXTURE_SIZE
```

<br />

<br />

Constant Value: 3379 (0x00000d33)

### GL_MAX_TEXTURE_STACK_DEPTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_TEXTURE_STACK_DEPTH
```

<br />

<br />

Constant Value: 3385 (0x00000d39)

### GL_MAX_TEXTURE_UNITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_TEXTURE_UNITS
```

<br />

<br />

Constant Value: 34018 (0x000084e2)

### GL_MAX_VIEWPORT_DIMS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MAX_VIEWPORT_DIMS
```

<br />

<br />

Constant Value: 3386 (0x00000d3a)

### GL_MODELVIEW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MODELVIEW
```

<br />

<br />

Constant Value: 5888 (0x00001700)

### GL_MODULATE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MODULATE
```

<br />

<br />

Constant Value: 8448 (0x00002100)

### GL_MULTISAMPLE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_MULTISAMPLE
```

<br />

<br />

Constant Value: 32925 (0x0000809d)

### GL_NAND

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NAND
```

<br />

<br />

Constant Value: 5390 (0x0000150e)

### GL_NEAREST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NEAREST
```

<br />

<br />

Constant Value: 9728 (0x00002600)

### GL_NEAREST_MIPMAP_LINEAR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NEAREST_MIPMAP_LINEAR
```

<br />

<br />

Constant Value: 9986 (0x00002702)

### GL_NEAREST_MIPMAP_NEAREST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NEAREST_MIPMAP_NEAREST
```

<br />

<br />

Constant Value: 9984 (0x00002700)

### GL_NEVER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NEVER
```

<br />

<br />

Constant Value: 512 (0x00000200)

### GL_NICEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NICEST
```

<br />

<br />

Constant Value: 4354 (0x00001102)

### GL_NOOP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NOOP
```

<br />

<br />

Constant Value: 5381 (0x00001505)

### GL_NOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NOR
```

<br />

<br />

Constant Value: 5384 (0x00001508)

### GL_NORMALIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMALIZE
```

<br />

<br />

Constant Value: 2977 (0x00000ba1)

### GL_NORMAL_ARRAY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NORMAL_ARRAY
```

<br />

<br />

Constant Value: 32885 (0x00008075)

### GL_NOTEQUAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NOTEQUAL
```

<br />

<br />

Constant Value: 517 (0x00000205)

### GL_NO_ERROR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NO_ERROR
```

<br />

<br />

Constant Value: 0 (0x00000000)

### GL_NUM_COMPRESSED_TEXTURE_FORMATS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
```

<br />

<br />

Constant Value: 34466 (0x000086a2)

### GL_ONE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ONE
```

<br />

<br />

Constant Value: 1 (0x00000001)

### GL_ONE_MINUS_DST_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ONE_MINUS_DST_ALPHA
```

<br />

<br />

Constant Value: 773 (0x00000305)

### GL_ONE_MINUS_DST_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ONE_MINUS_DST_COLOR
```

<br />

<br />

Constant Value: 775 (0x00000307)

### GL_ONE_MINUS_SRC_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ONE_MINUS_SRC_ALPHA
```

<br />

<br />

Constant Value: 771 (0x00000303)

### GL_ONE_MINUS_SRC_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ONE_MINUS_SRC_COLOR
```

<br />

<br />

Constant Value: 769 (0x00000301)

### GL_OR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OR
```

<br />

<br />

Constant Value: 5383 (0x00001507)

### GL_OR_INVERTED

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OR_INVERTED
```

<br />

<br />

Constant Value: 5389 (0x0000150d)

### GL_OR_REVERSE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OR_REVERSE
```

<br />

<br />

Constant Value: 5387 (0x0000150b)

### GL_OUT_OF_MEMORY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_OUT_OF_MEMORY
```

<br />

<br />

Constant Value: 1285 (0x00000505)

### GL_PACK_ALIGNMENT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PACK_ALIGNMENT
```

<br />

<br />

Constant Value: 3333 (0x00000d05)

### GL_PALETTE4_R5_G6_B5_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE4_R5_G6_B5_OES
```

<br />

<br />

Constant Value: 35730 (0x00008b92)

### GL_PALETTE4_RGB5_A1_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE4_RGB5_A1_OES
```

<br />

<br />

Constant Value: 35732 (0x00008b94)

### GL_PALETTE4_RGB8_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE4_RGB8_OES
```

<br />

<br />

Constant Value: 35728 (0x00008b90)

### GL_PALETTE4_RGBA4_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE4_RGBA4_OES
```

<br />

<br />

Constant Value: 35731 (0x00008b93)

### GL_PALETTE4_RGBA8_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE4_RGBA8_OES
```

<br />

<br />

Constant Value: 35729 (0x00008b91)

### GL_PALETTE8_R5_G6_B5_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE8_R5_G6_B5_OES
```

<br />

<br />

Constant Value: 35735 (0x00008b97)

### GL_PALETTE8_RGB5_A1_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE8_RGB5_A1_OES
```

<br />

<br />

Constant Value: 35737 (0x00008b99)

### GL_PALETTE8_RGB8_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE8_RGB8_OES
```

<br />

<br />

Constant Value: 35733 (0x00008b95)

### GL_PALETTE8_RGBA4_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE8_RGBA4_OES
```

<br />

<br />

Constant Value: 35736 (0x00008b98)

### GL_PALETTE8_RGBA8_OES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PALETTE8_RGBA8_OES
```

<br />

<br />

Constant Value: 35734 (0x00008b96)

### GL_PERSPECTIVE_CORRECTION_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PERSPECTIVE_CORRECTION_HINT
```

<br />

<br />

Constant Value: 3152 (0x00000c50)

### GL_POINTS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINTS
```

<br />

<br />

Constant Value: 0 (0x00000000)

### GL_POINT_FADE_THRESHOLD_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_FADE_THRESHOLD_SIZE
```

<br />

<br />

Constant Value: 33064 (0x00008128)

### GL_POINT_SIZE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SIZE
```

<br />

<br />

Constant Value: 2833 (0x00000b11)

### GL_POINT_SMOOTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SMOOTH
```

<br />

<br />

Constant Value: 2832 (0x00000b10)

### GL_POINT_SMOOTH_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POINT_SMOOTH_HINT
```

<br />

<br />

Constant Value: 3153 (0x00000c51)

### GL_POLYGON_OFFSET_FILL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POLYGON_OFFSET_FILL
```

<br />

<br />

Constant Value: 32823 (0x00008037)

### GL_POLYGON_SMOOTH_HINT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POLYGON_SMOOTH_HINT
```

<br />

<br />

Constant Value: 3155 (0x00000c53)

### GL_POSITION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_POSITION
```

<br />

<br />

Constant Value: 4611 (0x00001203)

### GL_PROJECTION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_PROJECTION
```

<br />

<br />

Constant Value: 5889 (0x00001701)

### GL_QUADRATIC_ATTENUATION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_QUADRATIC_ATTENUATION
```

<br />

<br />

Constant Value: 4617 (0x00001209)

### GL_RED_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RED_BITS
```

<br />

<br />

Constant Value: 3410 (0x00000d52)

### GL_RENDERER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RENDERER
```

<br />

<br />

Constant Value: 7937 (0x00001f01)

### GL_REPEAT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_REPEAT
```

<br />

<br />

Constant Value: 10497 (0x00002901)

### GL_REPLACE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_REPLACE
```

<br />

<br />

Constant Value: 7681 (0x00001e01)

### GL_RESCALE_NORMAL

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RESCALE_NORMAL
```

<br />

<br />

Constant Value: 32826 (0x0000803a)

### GL_RGB

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RGB
```

<br />

<br />

Constant Value: 6407 (0x00001907)

### GL_RGBA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_RGBA
```

<br />

<br />

Constant Value: 6408 (0x00001908)

### GL_SAMPLE_ALPHA_TO_COVERAGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
```

<br />

<br />

Constant Value: 32926 (0x0000809e)

### GL_SAMPLE_ALPHA_TO_ONE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_ALPHA_TO_ONE
```

<br />

<br />

Constant Value: 32927 (0x0000809f)

### GL_SAMPLE_COVERAGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SAMPLE_COVERAGE
```

<br />

<br />

Constant Value: 32928 (0x000080a0)

### GL_SCISSOR_TEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SCISSOR_TEST
```

<br />

<br />

Constant Value: 3089 (0x00000c11)

### GL_SET

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SET
```

<br />

<br />

Constant Value: 5391 (0x0000150f)

### GL_SHININESS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SHININESS
```

<br />

<br />

Constant Value: 5633 (0x00001601)

### GL_SHORT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SHORT
```

<br />

<br />

Constant Value: 5122 (0x00001402)

### GL_SMOOTH

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SMOOTH
```

<br />

<br />

Constant Value: 7425 (0x00001d01)

### GL_SMOOTH_LINE_WIDTH_RANGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SMOOTH_LINE_WIDTH_RANGE
```

<br />

<br />

Constant Value: 2850 (0x00000b22)

### GL_SMOOTH_POINT_SIZE_RANGE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SMOOTH_POINT_SIZE_RANGE
```

<br />

<br />

Constant Value: 2834 (0x00000b12)

### GL_SPECULAR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SPECULAR
```

<br />

<br />

Constant Value: 4610 (0x00001202)

### GL_SPOT_CUTOFF

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SPOT_CUTOFF
```

<br />

<br />

Constant Value: 4614 (0x00001206)

### GL_SPOT_DIRECTION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SPOT_DIRECTION
```

<br />

<br />

Constant Value: 4612 (0x00001204)

### GL_SPOT_EXPONENT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SPOT_EXPONENT
```

<br />

<br />

Constant Value: 4613 (0x00001205)

### GL_SRC_ALPHA

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC_ALPHA
```

<br />

<br />

Constant Value: 770 (0x00000302)

### GL_SRC_ALPHA_SATURATE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC_ALPHA_SATURATE
```

<br />

<br />

Constant Value: 776 (0x00000308)

### GL_SRC_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SRC_COLOR
```

<br />

<br />

Constant Value: 768 (0x00000300)

### GL_STACK_OVERFLOW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STACK_OVERFLOW
```

<br />

<br />

Constant Value: 1283 (0x00000503)

### GL_STACK_UNDERFLOW

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STACK_UNDERFLOW
```

<br />

<br />

Constant Value: 1284 (0x00000504)

### GL_STENCIL_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_BITS
```

<br />

<br />

Constant Value: 3415 (0x00000d57)

### GL_STENCIL_BUFFER_BIT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_BUFFER_BIT
```

<br />

<br />

Constant Value: 1024 (0x00000400)

### GL_STENCIL_TEST

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_STENCIL_TEST
```

<br />

<br />

Constant Value: 2960 (0x00000b90)

### GL_SUBPIXEL_BITS

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_SUBPIXEL_BITS
```

<br />

<br />

Constant Value: 3408 (0x00000d50)

### GL_TEXTURE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE
```

<br />

<br />

Constant Value: 5890 (0x00001702)

### GL_TEXTURE0

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE0
```

<br />

<br />

Constant Value: 33984 (0x000084c0)

### GL_TEXTURE1

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE1
```

<br />

<br />

Constant Value: 33985 (0x000084c1)

### GL_TEXTURE10

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE10
```

<br />

<br />

Constant Value: 33994 (0x000084ca)

### GL_TEXTURE11

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE11
```

<br />

<br />

Constant Value: 33995 (0x000084cb)

### GL_TEXTURE12

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE12
```

<br />

<br />

Constant Value: 33996 (0x000084cc)

### GL_TEXTURE13

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE13
```

<br />

<br />

Constant Value: 33997 (0x000084cd)

### GL_TEXTURE14

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE14
```

<br />

<br />

Constant Value: 33998 (0x000084ce)

### GL_TEXTURE15

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE15
```

<br />

<br />

Constant Value: 33999 (0x000084cf)

### GL_TEXTURE16

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE16
```

<br />

<br />

Constant Value: 34000 (0x000084d0)

### GL_TEXTURE17

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE17
```

<br />

<br />

Constant Value: 34001 (0x000084d1)

### GL_TEXTURE18

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE18
```

<br />

<br />

Constant Value: 34002 (0x000084d2)

### GL_TEXTURE19

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE19
```

<br />

<br />

Constant Value: 34003 (0x000084d3)

### GL_TEXTURE2

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE2
```

<br />

<br />

Constant Value: 33986 (0x000084c2)

### GL_TEXTURE20

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE20
```

<br />

<br />

Constant Value: 34004 (0x000084d4)

### GL_TEXTURE21

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE21
```

<br />

<br />

Constant Value: 34005 (0x000084d5)

### GL_TEXTURE22

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE22
```

<br />

<br />

Constant Value: 34006 (0x000084d6)

### GL_TEXTURE23

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE23
```

<br />

<br />

Constant Value: 34007 (0x000084d7)

### GL_TEXTURE24

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE24
```

<br />

<br />

Constant Value: 34008 (0x000084d8)

### GL_TEXTURE25

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE25
```

<br />

<br />

Constant Value: 34009 (0x000084d9)

### GL_TEXTURE26

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE26
```

<br />

<br />

Constant Value: 34010 (0x000084da)

### GL_TEXTURE27

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE27
```

<br />

<br />

Constant Value: 34011 (0x000084db)

### GL_TEXTURE28

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE28
```

<br />

<br />

Constant Value: 34012 (0x000084dc)

### GL_TEXTURE29

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE29
```

<br />

<br />

Constant Value: 34013 (0x000084dd)

### GL_TEXTURE3

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE3
```

<br />

<br />

Constant Value: 33987 (0x000084c3)

### GL_TEXTURE30

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE30
```

<br />

<br />

Constant Value: 34014 (0x000084de)

### GL_TEXTURE31

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE31
```

<br />

<br />

Constant Value: 34015 (0x000084df)

### GL_TEXTURE4

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE4
```

<br />

<br />

Constant Value: 33988 (0x000084c4)

### GL_TEXTURE5

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE5
```

<br />

<br />

Constant Value: 33989 (0x000084c5)

### GL_TEXTURE6

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE6
```

<br />

<br />

Constant Value: 33990 (0x000084c6)

### GL_TEXTURE7

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE7
```

<br />

<br />

Constant Value: 33991 (0x000084c7)

### GL_TEXTURE8

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE8
```

<br />

<br />

Constant Value: 33992 (0x000084c8)

### GL_TEXTURE9

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE9
```

<br />

<br />

Constant Value: 33993 (0x000084c9)

### GL_TEXTURE_2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_2D
```

<br />

<br />

Constant Value: 3553 (0x00000de1)

### GL_TEXTURE_COORD_ARRAY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_COORD_ARRAY
```

<br />

<br />

Constant Value: 32888 (0x00008078)

### GL_TEXTURE_ENV

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_ENV
```

<br />

<br />

Constant Value: 8960 (0x00002300)

### GL_TEXTURE_ENV_COLOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_ENV_COLOR
```

<br />

<br />

Constant Value: 8705 (0x00002201)

### GL_TEXTURE_ENV_MODE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_ENV_MODE
```

<br />

<br />

Constant Value: 8704 (0x00002200)

### GL_TEXTURE_MAG_FILTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_MAG_FILTER
```

<br />

<br />

Constant Value: 10240 (0x00002800)

### GL_TEXTURE_MIN_FILTER

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_MIN_FILTER
```

<br />

<br />

Constant Value: 10241 (0x00002801)

### GL_TEXTURE_WRAP_S

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_WRAP_S
```

<br />

<br />

Constant Value: 10242 (0x00002802)

### GL_TEXTURE_WRAP_T

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TEXTURE_WRAP_T
```

<br />

<br />

Constant Value: 10243 (0x00002803)

### GL_TRIANGLES

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TRIANGLES
```

<br />

<br />

Constant Value: 4 (0x00000004)

### GL_TRIANGLE_FAN

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TRIANGLE_FAN
```

<br />

<br />

Constant Value: 6 (0x00000006)

### GL_TRIANGLE_STRIP

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TRIANGLE_STRIP
```

<br />

<br />

Constant Value: 5 (0x00000005)

### GL_TRUE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_TRUE
```

<br />

<br />

Constant Value: 1 (0x00000001)

### GL_UNPACK_ALIGNMENT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNPACK_ALIGNMENT
```

<br />

<br />

Constant Value: 3317 (0x00000cf5)

### GL_UNSIGNED_BYTE

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNSIGNED_BYTE
```

<br />

<br />

Constant Value: 5121 (0x00001401)

### GL_UNSIGNED_SHORT

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNSIGNED_SHORT
```

<br />

<br />

Constant Value: 5123 (0x00001403)

### GL_UNSIGNED_SHORT_4_4_4_4

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNSIGNED_SHORT_4_4_4_4
```

<br />

<br />

Constant Value: 32819 (0x00008033)

### GL_UNSIGNED_SHORT_5_5_5_1

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNSIGNED_SHORT_5_5_5_1
```

<br />

<br />

Constant Value: 32820 (0x00008034)

### GL_UNSIGNED_SHORT_5_6_5

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_UNSIGNED_SHORT_5_6_5
```

<br />

<br />

Constant Value: 33635 (0x00008363)

### GL_VENDOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VENDOR
```

<br />

<br />

Constant Value: 7936 (0x00001f00)

### GL_VERSION

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERSION
```

<br />

<br />

Constant Value: 7938 (0x00001f02)

### GL_VERTEX_ARRAY

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_VERTEX_ARRAY
```

<br />

<br />

Constant Value: 32884 (0x00008074)

### GL_XOR

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_XOR
```

<br />

<br />

Constant Value: 5382 (0x00001506)

### GL_ZERO

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static final int GL_ZERO
```

<br />

<br />

Constant Value: 0 (0x00000000)

## Public constructors

### GLES10

```
public GLES10 ()
```

<br />

<br />

## Public methods

### glActiveTexture

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glActiveTexture (int texture)
```

<br />

<br />

| Parameters ||
|---|---|
| `texture` | `int` <br /> |

### glAlphaFunc

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glAlphaFunc (int func, 
                float ref)
```

<br />

<br />

| Parameters ||
|---|---|
| `func` | `int` <br /> |
| `ref` | `float` <br /> |

### glAlphaFuncx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glAlphaFuncx (int func, 
                int ref)
```

<br />

<br />

| Parameters ||
|---|---|
| `func` | `int` <br /> |
| `ref` | `int` <br /> |

### glBindTexture

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glBindTexture (int target, 
                int texture)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `texture` | `int` <br /> |

### glBlendFunc

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glBlendFunc (int sfactor, 
                int dfactor)
```

<br />

<br />

| Parameters ||
|---|---|
| `sfactor` | `int` <br /> |
| `dfactor` | `int` <br /> |

### glClear

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClear (int mask)
```

<br />

<br />

| Parameters ||
|---|---|
| `mask` | `int` <br /> |

### glClearColor

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClearColor (float red, 
                float green, 
                float blue, 
                float alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `float` <br /> |
| `green` | `float` <br /> |
| `blue` | `float` <br /> |
| `alpha` | `float` <br /> |

### glClearColorx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClearColorx (int red, 
                int green, 
                int blue, 
                int alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `int` <br /> |
| `green` | `int` <br /> |
| `blue` | `int` <br /> |
| `alpha` | `int` <br /> |

### glClearDepthf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClearDepthf (float depth)
```

<br />

<br />

| Parameters ||
|---|---|
| `depth` | `float` <br /> |

### glClearDepthx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClearDepthx (int depth)
```

<br />

<br />

| Parameters ||
|---|---|
| `depth` | `int` <br /> |

### glClearStencil

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClearStencil (int s)
```

<br />

<br />

| Parameters ||
|---|---|
| `s` | `int` <br /> |

### glClientActiveTexture

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glClientActiveTexture (int texture)
```

<br />

<br />

| Parameters ||
|---|---|
| `texture` | `int` <br /> |

### glColor4f

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColor4f (float red, 
                float green, 
                float blue, 
                float alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `float` <br /> |
| `green` | `float` <br /> |
| `blue` | `float` <br /> |
| `alpha` | `float` <br /> |

### glColor4x

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColor4x (int red, 
                int green, 
                int blue, 
                int alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `int` <br /> |
| `green` | `int` <br /> |
| `blue` | `int` <br /> |
| `alpha` | `int` <br /> |

### glColorMask

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColorMask (boolean red, 
                boolean green, 
                boolean blue, 
                boolean alpha)
```

<br />

<br />

| Parameters ||
|---|---|
| `red` | `boolean` <br /> |
| `green` | `boolean` <br /> |
| `blue` | `boolean` <br /> |
| `alpha` | `boolean` <br /> |

### glColorPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glColorPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `pointer` | `Buffer` <br /> |

### glCompressedTexImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glCompressedTexImage2D (int target, 
                int level, 
                int internalformat, 
                int width, 
                int height, 
                int border, 
                int imageSize, 
                Buffer data)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `internalformat` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `border` | `int` <br /> |
| `imageSize` | `int` <br /> |
| `data` | `Buffer` <br /> |

### glCompressedTexSubImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glCompressedTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int width, 
                int height, 
                int format, 
                int imageSize, 
                Buffer data)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `xoffset` | `int` <br /> |
| `yoffset` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `format` | `int` <br /> |
| `imageSize` | `int` <br /> |
| `data` | `Buffer` <br /> |

### glCopyTexImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glCopyTexImage2D (int target, 
                int level, 
                int internalformat, 
                int x, 
                int y, 
                int width, 
                int height, 
                int border)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `internalformat` | `int` <br /> |
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `border` | `int` <br /> |

### glCopyTexSubImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glCopyTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int x, 
                int y, 
                int width, 
                int height)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `xoffset` | `int` <br /> |
| `yoffset` | `int` <br /> |
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |

### glCullFace

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glCullFace (int mode)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |

### glDeleteTextures

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDeleteTextures (int n, 
                IntBuffer textures)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `textures` | `IntBuffer` <br /> |

### glDeleteTextures

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDeleteTextures (int n, 
                int[] textures, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `textures` | `int` <br /> |
| `offset` | `int` <br /> |

### glDepthFunc

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDepthFunc (int func)
```

<br />

<br />

| Parameters ||
|---|---|
| `func` | `int` <br /> |

### glDepthMask

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDepthMask (boolean flag)
```

<br />

<br />

| Parameters ||
|---|---|
| `flag` | `boolean` <br /> |

### glDepthRangef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDepthRangef (float zNear, 
                float zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `zNear` | `float` <br /> |
| `zFar` | `float` <br /> |

### glDepthRangex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDepthRangex (int zNear, 
                int zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `zNear` | `int` <br /> |
| `zFar` | `int` <br /> |

### glDisable

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDisable (int cap)
```

<br />

<br />

| Parameters ||
|---|---|
| `cap` | `int` <br /> |

### glDisableClientState

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDisableClientState (int array)
```

<br />

<br />

| Parameters ||
|---|---|
| `array` | `int` <br /> |

### glDrawArrays

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDrawArrays (int mode, 
                int first, 
                int count)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |
| `first` | `int` <br /> |
| `count` | `int` <br /> |

### glDrawElements

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glDrawElements (int mode, 
                int count, 
                int type, 
                Buffer indices)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |
| `count` | `int` <br /> |
| `type` | `int` <br /> |
| `indices` | `Buffer` <br /> |

### glEnable

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glEnable (int cap)
```

<br />

<br />

| Parameters ||
|---|---|
| `cap` | `int` <br /> |

### glEnableClientState

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glEnableClientState (int array)
```

<br />

<br />

| Parameters ||
|---|---|
| `array` | `int` <br /> |

### glFinish

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFinish ()
```

<br />

<br />

### glFlush

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFlush ()
```

<br />

<br />

### glFogf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogf (int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glFogfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogfv (int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glFogfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogfv (int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glFogx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogx (int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glFogxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogxv (int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glFogxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFogxv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glFrontFace

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFrontFace (int mode)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |

### glFrustumf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFrustumf (float left, 
                float right, 
                float bottom, 
                float top, 
                float zNear, 
                float zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `left` | `float` <br /> |
| `right` | `float` <br /> |
| `bottom` | `float` <br /> |
| `top` | `float` <br /> |
| `zNear` | `float` <br /> |
| `zFar` | `float` <br /> |

### glFrustumx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glFrustumx (int left, 
                int right, 
                int bottom, 
                int top, 
                int zNear, 
                int zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `left` | `int` <br /> |
| `right` | `int` <br /> |
| `bottom` | `int` <br /> |
| `top` | `int` <br /> |
| `zNear` | `int` <br /> |
| `zFar` | `int` <br /> |

### glGenTextures

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGenTextures (int n, 
                IntBuffer textures)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `textures` | `IntBuffer` <br /> |

### glGenTextures

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGenTextures (int n, 
                int[] textures, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `n` | `int` <br /> |
| `textures` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetError

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static int glGetError ()
```

<br />

<br />

| Returns ||
|---|---|
| `int` | <br /> |

### glGetIntegerv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetIntegerv (int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glGetIntegerv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glGetIntegerv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glGetString

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static String glGetString (int name)
```

<br />

<br />

| Parameters ||
|---|---|
| `name` | `int` <br /> |

| Returns ||
|---|---|
| `https://developer.android.com/reference/java/lang/String` | <br /> |

### glHint

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glHint (int target, 
                int mode)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `mode` | `int` <br /> |

### glLightModelf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelf (int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glLightModelfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelfv (int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glLightModelfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelfv (int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glLightModelx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelx (int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glLightModelxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelxv (int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glLightModelxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightModelxv (int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glLightf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightf (int light, 
                int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glLightfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightfv (int light, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glLightfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightfv (int light, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glLightx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightx (int light, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glLightxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightxv (int light, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glLightxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLightxv (int light, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `light` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glLineWidth

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLineWidth (float width)
```

<br />

<br />

| Parameters ||
|---|---|
| `width` | `float` <br /> |

### glLineWidthx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLineWidthx (int width)
```

<br />

<br />

| Parameters ||
|---|---|
| `width` | `int` <br /> |

### glLoadIdentity

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLoadIdentity ()
```

<br />

<br />

### glLoadMatrixf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLoadMatrixf (FloatBuffer m)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `FloatBuffer` <br /> |

### glLoadMatrixf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLoadMatrixf (float[] m, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `float` <br /> |
| `offset` | `int` <br /> |

### glLoadMatrixx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLoadMatrixx (int[] m, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `int` <br /> |
| `offset` | `int` <br /> |

### glLoadMatrixx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLoadMatrixx (IntBuffer m)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `IntBuffer` <br /> |

### glLogicOp

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glLogicOp (int opcode)
```

<br />

<br />

| Parameters ||
|---|---|
| `opcode` | `int` <br /> |

### glMaterialf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialf (int face, 
                int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glMaterialfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialfv (int face, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glMaterialfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialfv (int face, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glMaterialx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialx (int face, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glMaterialxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialxv (int face, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glMaterialxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMaterialxv (int face, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `face` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glMatrixMode

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMatrixMode (int mode)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |

### glMultMatrixf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultMatrixf (float[] m, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `float` <br /> |
| `offset` | `int` <br /> |

### glMultMatrixf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultMatrixf (FloatBuffer m)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `FloatBuffer` <br /> |

### glMultMatrixx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultMatrixx (int[] m, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `int` <br /> |
| `offset` | `int` <br /> |

### glMultMatrixx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultMatrixx (IntBuffer m)
```

<br />

<br />

| Parameters ||
|---|---|
| `m` | `IntBuffer` <br /> |

### glMultiTexCoord4f

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultiTexCoord4f (int target, 
                float s, 
                float t, 
                float r, 
                float q)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `s` | `float` <br /> |
| `t` | `float` <br /> |
| `r` | `float` <br /> |
| `q` | `float` <br /> |

### glMultiTexCoord4x

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glMultiTexCoord4x (int target, 
                int s, 
                int t, 
                int r, 
                int q)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `s` | `int` <br /> |
| `t` | `int` <br /> |
| `r` | `int` <br /> |
| `q` | `int` <br /> |

### glNormal3f

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glNormal3f (float nx, 
                float ny, 
                float nz)
```

<br />

<br />

| Parameters ||
|---|---|
| `nx` | `float` <br /> |
| `ny` | `float` <br /> |
| `nz` | `float` <br /> |

### glNormal3x

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glNormal3x (int nx, 
                int ny, 
                int nz)
```

<br />

<br />

| Parameters ||
|---|---|
| `nx` | `int` <br /> |
| `ny` | `int` <br /> |
| `nz` | `int` <br /> |

### glNormalPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glNormalPointer (int type, 
                int stride, 
                Buffer pointer)
```

<br />

<br />

| Parameters ||
|---|---|
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `pointer` | `Buffer` <br /> |

### glOrthof

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glOrthof (float left, 
                float right, 
                float bottom, 
                float top, 
                float zNear, 
                float zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `left` | `float` <br /> |
| `right` | `float` <br /> |
| `bottom` | `float` <br /> |
| `top` | `float` <br /> |
| `zNear` | `float` <br /> |
| `zFar` | `float` <br /> |

### glOrthox

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glOrthox (int left, 
                int right, 
                int bottom, 
                int top, 
                int zNear, 
                int zFar)
```

<br />

<br />

| Parameters ||
|---|---|
| `left` | `int` <br /> |
| `right` | `int` <br /> |
| `bottom` | `int` <br /> |
| `top` | `int` <br /> |
| `zNear` | `int` <br /> |
| `zFar` | `int` <br /> |

### glPixelStorei

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPixelStorei (int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glPointSize

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointSize (float size)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `float` <br /> |

### glPointSizex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPointSizex (int size)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |

### glPolygonOffset

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPolygonOffset (float factor, 
                float units)
```

<br />

<br />

| Parameters ||
|---|---|
| `factor` | `float` <br /> |
| `units` | `float` <br /> |

### glPolygonOffsetx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPolygonOffsetx (int factor, 
                int units)
```

<br />

<br />

| Parameters ||
|---|---|
| `factor` | `int` <br /> |
| `units` | `int` <br /> |

### glPopMatrix

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPopMatrix ()
```

<br />

<br />

### glPushMatrix

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glPushMatrix ()
```

<br />

<br />

### glReadPixels

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glReadPixels (int x, 
                int y, 
                int width, 
                int height, 
                int format, 
                int type, 
                Buffer pixels)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `format` | `int` <br /> |
| `type` | `int` <br /> |
| `pixels` | `Buffer` <br /> |

### glRotatef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glRotatef (float angle, 
                float x, 
                float y, 
                float z)
```

<br />

<br />

| Parameters ||
|---|---|
| `angle` | `float` <br /> |
| `x` | `float` <br /> |
| `y` | `float` <br /> |
| `z` | `float` <br /> |

### glRotatex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glRotatex (int angle, 
                int x, 
                int y, 
                int z)
```

<br />

<br />

| Parameters ||
|---|---|
| `angle` | `int` <br /> |
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `z` | `int` <br /> |

### glSampleCoverage

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glSampleCoverage (float value, 
                boolean invert)
```

<br />

<br />

| Parameters ||
|---|---|
| `value` | `float` <br /> |
| `invert` | `boolean` <br /> |

### glSampleCoveragex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glSampleCoveragex (int value, 
                boolean invert)
```

<br />

<br />

| Parameters ||
|---|---|
| `value` | `int` <br /> |
| `invert` | `boolean` <br /> |

### glScalef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glScalef (float x, 
                float y, 
                float z)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `float` <br /> |
| `y` | `float` <br /> |
| `z` | `float` <br /> |

### glScalex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glScalex (int x, 
                int y, 
                int z)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `z` | `int` <br /> |

### glScissor

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glScissor (int x, 
                int y, 
                int width, 
                int height)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |

### glShadeModel

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glShadeModel (int mode)
```

<br />

<br />

| Parameters ||
|---|---|
| `mode` | `int` <br /> |

### glStencilFunc

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glStencilFunc (int func, 
                int ref, 
                int mask)
```

<br />

<br />

| Parameters ||
|---|---|
| `func` | `int` <br /> |
| `ref` | `int` <br /> |
| `mask` | `int` <br /> |

### glStencilMask

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glStencilMask (int mask)
```

<br />

<br />

| Parameters ||
|---|---|
| `mask` | `int` <br /> |

### glStencilOp

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glStencilOp (int fail, 
                int zfail, 
                int zpass)
```

<br />

<br />

| Parameters ||
|---|---|
| `fail` | `int` <br /> |
| `zfail` | `int` <br /> |
| `zpass` | `int` <br /> |

### glTexCoordPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexCoordPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `pointer` | `Buffer` <br /> |

### glTexEnvf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvf (int target, 
                int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glTexEnvfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvfv (int target, 
                int pname, 
                FloatBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `FloatBuffer` <br /> |

### glTexEnvfv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvfv (int target, 
                int pname, 
                float[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `float` <br /> |
| `offset` | `int` <br /> |

### glTexEnvx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvx (int target, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glTexEnvxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvxv (int target, 
                int pname, 
                IntBuffer params)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `IntBuffer` <br /> |

### glTexEnvxv

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexEnvxv (int target, 
                int pname, 
                int[] params, 
                int offset)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `params` | `int` <br /> |
| `offset` | `int` <br /> |

### glTexImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexImage2D (int target, 
                int level, 
                int internalformat, 
                int width, 
                int height, 
                int border, 
                int format, 
                int type, 
                Buffer pixels)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `internalformat` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `border` | `int` <br /> |
| `format` | `int` <br /> |
| `type` | `int` <br /> |
| `pixels` | `Buffer` <br /> |

### glTexParameterf

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterf (int target, 
                int pname, 
                float param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `float` <br /> |

### glTexParameterx

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexParameterx (int target, 
                int pname, 
                int param)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `pname` | `int` <br /> |
| `param` | `int` <br /> |

### glTexSubImage2D

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTexSubImage2D (int target, 
                int level, 
                int xoffset, 
                int yoffset, 
                int width, 
                int height, 
                int format, 
                int type, 
                Buffer pixels)
```

<br />

<br />

| Parameters ||
|---|---|
| `target` | `int` <br /> |
| `level` | `int` <br /> |
| `xoffset` | `int` <br /> |
| `yoffset` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |
| `format` | `int` <br /> |
| `type` | `int` <br /> |
| `pixels` | `Buffer` <br /> |

### glTranslatef

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTranslatef (float x, 
                float y, 
                float z)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `float` <br /> |
| `y` | `float` <br /> |
| `z` | `float` <br /> |

### glTranslatex

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glTranslatex (int x, 
                int y, 
                int z)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `z` | `int` <br /> |

### glVertexPointer

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glVertexPointer (int size, 
                int type, 
                int stride, 
                Buffer pointer)
```

<br />

<br />

| Parameters ||
|---|---|
| `size` | `int` <br /> |
| `type` | `int` <br /> |
| `stride` | `int` <br /> |
| `pointer` | `Buffer` <br /> |

### glViewport

Added in [API level 4](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public static void glViewport (int x, 
                int y, 
                int width, 
                int height)
```

<br />

<br />

| Parameters ||
|---|---|
| `x` | `int` <br /> |
| `y` | `int` <br /> |
| `width` | `int` <br /> |
| `height` | `int` <br /> |