Added in [API level 1](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels) Summary: [Ctors](https://developer.android.com/reference/android/graphics/SumPathEffect#pubctors) \| [Inherited Methods](https://developer.android.com/reference/android/graphics/SumPathEffect#inhmethods)

# SumPathEffect

*** ** * ** ***


`
public


class
SumPathEffect
`


`


`

`

extends https://developer.android.com/reference/android/graphics/PathEffect


`

`


`

|---|---|---|
| [java.lang.Object](https://developer.android.com/reference/java/lang/Object) |||
| ↳ | [android.graphics.PathEffect](https://developer.android.com/reference/android/graphics/PathEffect) ||
|   | ↳ | android.graphics.SumPathEffect |

<br />

*** ** * ** ***

## Summary

| ### Public constructors ||
|---|---|
| ` https://developer.android.com/reference/android/graphics/SumPathEffect#SumPathEffect(android.graphics.PathEffect,%20android.graphics.PathEffect)(https://developer.android.com/reference/android/graphics/PathEffect first, https://developer.android.com/reference/android/graphics/PathEffect second) ` Construct a PathEffect whose effect is to apply two effects, in sequence. |

| ### Inherited methods |
|---|---|
| From class ` https://developer.android.com/reference/android/graphics/PathEffect ` |---|---| | ` void` | ` https://developer.android.com/reference/android/graphics/PathEffect#finalize()() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | ||
| From class ` https://developer.android.com/reference/java/lang/Object ` |---|---| | ` https://developer.android.com/reference/java/lang/Object` | ` https://developer.android.com/reference/java/lang/Object#clone()() ` Creates and returns a copy of this object. | | ` boolean` | ` https://developer.android.com/reference/java/lang/Object#equals(java.lang.Object)(https://developer.android.com/reference/java/lang/Object obj) ` Indicates whether some other object is "equal to" this one. | | ` void` | ` https://developer.android.com/reference/java/lang/Object#finalize()() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | | ` final https://developer.android.com/reference/java/lang/Class<?>` | ` https://developer.android.com/reference/java/lang/Object#getClass()() ` Returns the runtime class of this `Object`. | | ` int` | ` https://developer.android.com/reference/java/lang/Object#hashCode()() ` Returns a hash code value for the object. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#notify()() ` Wakes up a single thread that is waiting on this object's monitor. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#notifyAll()() ` Wakes up all threads that are waiting on this object's monitor. | | ` https://developer.android.com/reference/java/lang/String` | ` https://developer.android.com/reference/java/lang/Object#toString()() ` Returns a string representation of the object. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait(long,%20int)(long timeoutMillis, int nanos) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait(long)(long timeoutMillis) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` https://developer.android.com/reference/java/lang/Object#wait()() ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*. | ||

## Public constructors

### SumPathEffect

Added in [API level 1](https://developer.android.com/guide/topics/manifest/uses-sdk-element#ApiLevels)

```
public SumPathEffect (PathEffect first, 
                PathEffect second)
```

Construct a PathEffect whose effect is to apply two effects, in sequence.
(e.g. first(path) + second(path))

<br />

| Parameters ||
|---|---|
| `first` | `PathEffect` <br /> |
| `second` | `PathEffect` <br /> |