# FSpatialRaycastHitInfo

`#include <AndroidXRSpatialDiscoveryRaycastTypes.h>`

The raycast hit information.

<br />

## Summary

| ### Public attributes ||
|---|---|
| `https://developer.android.com/develop/xr/unreal/reference/struct/FSpatialRaycastHitInfo#distancesquared {}` | `float` |
| `https://developer.android.com/develop/xr/unreal/reference/struct/FSpatialRaycastHitInfo#hittransform {}` | `FTransform` |

## Public attributes

### DistanceSquared

```
float FSpatialRaycastHitInfo::DistanceSquared {}
```

### HitTransform

```
FTransform FSpatialRaycastHitInfo::HitTransform {}
```