# FAndroidXRSceneMeshSnapshot

`#include <AndroidXRTypes.h>`

Contains opaque pointer to an XrSceneMeshSnapshotANDROID Also stores whether or not the snapshot was created from a tracker with normals enabled, so we don't have to also pass the tracker around.

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## Summary

| ### Public attributes ||
|---|---|
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRSceneMeshSnapshot#snapshot {}` | `XrSceneMeshSnapshotANDROID` |
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRSceneMeshSnapshot#bhasnormals { }` | `bool` |

## Public attributes

### Snapshot

```
XrSceneMeshSnapshotANDROID FAndroidXRSceneMeshSnapshot::Snapshot {}
```

### bHasNormals

```
bool FAndroidXRSceneMeshSnapshot::bHasNormals { }
```