# FAndroidXRPassthroughLayerMeshInfo

`#include <AndroidXRPassthroughMeshTypes.h>`

The passthrough layer mesh info.

<br />

## Summary

| ### Public attributes ||
|---|---|
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRPassthroughLayerMeshInfo#indices {}` | `TArray< int32 >` |
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRPassthroughLayerMeshInfo#opacity {}` | `float` |
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRPassthroughLayerMeshInfo#transform {}` | `FTransform` |
| `https://developer.android.com/develop/xr/unreal/reference/struct/FAndroidXRPassthroughLayerMeshInfo#vertices {}` | `TArray< FVector >` |

## Public attributes

### Indices

```
TArray< int32 > FAndroidXRPassthroughLayerMeshInfo::Indices {}
```

### Opacity

```
float FAndroidXRPassthroughLayerMeshInfo::Opacity {}
```

### Transform

```
FTransform FAndroidXRPassthroughLayerMeshInfo::Transform {}
```

### Vertices

```
TArray< FVector > FAndroidXRPassthroughLayerMeshInfo::Vertices {}
```