> [!NOTE]
> **Note:** If you want to show a list of items, consider using `LazyColumn` and `LazyRow` instead of these APIs. `LazyColumn` and `LazyRow` feature scrolling, and they are much more efficient than the scrolling modifier because they only compose the items as they're needed. See the [Lists and grids
> documentation](https://developer.android.com/develop/ui/compose/lists) for more information.

The
[`verticalScroll`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/verticalScroll.modifier.md.txt#(androidx.compose.ui.Modifier).verticalScroll(androidx.compose.foundation.ScrollState,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,kotlin.Boolean))
and
[`horizontalScroll`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/horizontalScroll.modifier.md.txt#(androidx.compose.ui.Modifier).horizontalScroll(androidx.compose.foundation.ScrollState,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,kotlin.Boolean))
modifiers provide the simplest way to allow the user to scroll an element when
the bounds of its contents are larger than its maximum size constraints. With
the `verticalScroll` and `horizontalScroll` modifiers you don't need to
translate or offset the contents.


```kotlin
@Composable
private fun ScrollBoxes() {
    Column(
        modifier = Modifier
            .background(Color.LightGray)
            .size(100.dp)
            .verticalScroll(rememberScrollState())
    ) {
        repeat(10) {
            Text("Item $it", modifier = Modifier.padding(2.dp))
        }
    }
}
```

<br />

![A simple vertical list responding to scroll
gestures](https://developer.android.com/static/develop/ui/compose/images/gestures-simplescroll.gif) **Figure 1.** A simple vertical list responding to scroll gestures.

The [`ScrollState`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/ScrollState.md.txt)
lets you change the scroll position or get its current state. To create it
with default parameters, use
[`rememberScrollState()`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/rememberScrollState.composable.md.txt#rememberScrollState(kotlin.Int)).


```kotlin
@Composable
private fun ScrollBoxesSmooth() {
    // Smoothly scroll 100px on first composition
    val state = rememberScrollState()
    LaunchedEffect(Unit) { state.animateScrollTo(100) }

    Column(
        modifier = Modifier
            .background(Color.LightGray)
            .size(100.dp)
            .padding(horizontal = 8.dp)
            .verticalScroll(state)
    ) {
        repeat(10) {
            Text("Item $it", modifier = Modifier.padding(2.dp))
        }
    }
}
```

<br />

## Scrollable area modifier

The [`scrollableArea`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/scrollableArea.modifier.md.txt#(androidx.compose.ui.Modifier).scrollableArea(androidx.compose.foundation.gestures.ScrollableState,androidx.compose.foundation.gestures.Orientation,kotlin.Boolean,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,androidx.compose.foundation.interaction.MutableInteractionSource,androidx.compose.foundation.gestures.BringIntoViewSpec)) modifier is a fundamental building block for creating
custom scrollable containers. It provides a higher-level abstraction over the
[`scrollable`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/gestures/scrollable.modifier.md.txt#(androidx.compose.ui.Modifier).scrollable(androidx.compose.foundation.gestures.ScrollableState,androidx.compose.foundation.gestures.Orientation,kotlin.Boolean,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,androidx.compose.foundation.interaction.MutableInteractionSource)) modifier, handling common requirements like gesture delta
interpretation, content clipping, and overscroll effects.

While `scrollableArea` is used for custom implementations, you should generally
prefer ready-made solutions like [`verticalScroll`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/verticalScroll.modifier.md.txt#(androidx.compose.ui.Modifier).verticalScroll(androidx.compose.foundation.ScrollState,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,kotlin.Boolean)), [`horizontalScroll`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/horizontalScroll.modifier.md.txt#(androidx.compose.ui.Modifier).horizontalScroll(androidx.compose.foundation.ScrollState,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,kotlin.Boolean)),
or composables like [`LazyColumn`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/lazy/LazyColumn.composable.md.txt#LazyColumn(androidx.compose.ui.Modifier,androidx.compose.foundation.lazy.LazyListState,androidx.compose.foundation.layout.PaddingValues,kotlin.Boolean,androidx.compose.foundation.layout.Arrangement.Vertical,androidx.compose.ui.Alignment.Horizontal,androidx.compose.foundation.gestures.FlingBehavior,kotlin.Boolean,androidx.compose.foundation.OverscrollEffect,kotlin.Function1)) for standard scrolling lists. These
higher-level components are simpler for common use cases and are themselves
built by using `scrollableArea`.

### Difference between `scrollableArea` and `scrollable` modifiers

The main difference between `scrollableArea` and `scrollable` lies in how they
interpret user scroll gestures:

- **`scrollable`** (raw delta): The delta directly reflects the physical movement of the user's input (e.g., pointer drag) on the screen.
- **`scrollableArea`** (content-oriented delta): The `delta` is semantically inverted to represent the selected change in the scroll position to make the *content* appear to move with the user's gesture, which is usually the opposite of the pointer movement.

Think of it like this: `scrollable` tells you how the pointer moved, while
`scrollableArea` translates that pointer movement into how the *content* should
move within a typical scrollable view. This inversion is why `scrollableArea`
feels more natural when implementing a standard scrollable container.

The following table summarizes the delta signs for common scenarios:

| **User gesture** | **delta reported to `dispatchRawDelta` by `scrollable`** | **delta reported to `dispatchRawDelta` by `scrollableArea`\*** |
|---|---|---|
| Pointer moves **UP** | **Negative** | **Positive** |
| Pointer moves **DOWN** | **Positive** | **Negative** |
| Pointer moves **LEFT** | **Negative** | **Positive (Negative** for RTL) |
| Pointer moves **RIGHT** | **Positive** | **Negative (Positive** for RTL) |

(\*) **Note on `scrollableArea` delta sign** : The sign of the delta from
`scrollableArea` is not just a simple inversion. It intelligently considers:

1. **Orientation**: Vertical or horizontal.
2. **`LayoutDirection`**: LTR or RTL (especially important for horizontal scrolling).
3. **`reverseScrolling` flag**: Whether scroll direction is inverted.

In addition to inverting the scroll delta, `scrollableArea` also clips the
content to the bounds of the layout and handles the rendering of overscroll
effects. By default, it uses the effect provided by `LocalOverscrollFactory`.
You can customize or disable this by using the [`scrollableArea`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/scrollableArea.modifier.md.txt#(androidx.compose.ui.Modifier).scrollableArea(androidx.compose.foundation.gestures.ScrollableState,androidx.compose.foundation.gestures.Orientation,kotlin.Boolean,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,androidx.compose.foundation.interaction.MutableInteractionSource,androidx.compose.foundation.gestures.BringIntoViewSpec)) overload
that accepts an [`OverscrollEffect`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/OverscrollEffect.md.txt) parameter.

### When to use `scrollableArea` modifier

You should use the `scrollableArea` modifier when you need to build a custom
scrolling component that isn't adequately served by the `horizontalScroll` or
`verticalScroll` modifiers or Lazy layouts. This often involves cases with:

- **Custom layout logic**: When the arrangement of items changes dynamically based on the scroll position.
- **Unique visual effects**: Applying transformations, scaling, or other effects to children as they scroll.
- **Direct control** : Needing fine-grained control over the scrolling mechanics beyond what `verticalScroll` or Lazy layouts expose.

### Create custom wheel-like lists using `scrollableArea`

The following sample demonstrates using `scrollableArea` to build a custom
vertical list where items scale down as they move away from the center, creating
a "wheel-like" visual effect. This kind of scroll-dependent transformation is a
perfect use case for `scrollableArea`.
**Figure 2.** A customized vertical list using `scrollableArea`.


```kotlin
@Composable
private fun ScrollableAreaSample() {
    // ...
    Layout(
        modifier =
            Modifier
                .size(150.dp)
                .scrollableArea(scrollState, Orientation.Vertical)
                .background(Color.LightGray),
        // ...
    ) { measurables, constraints ->
        // ...
        // Update the maximum scroll value to not scroll beyond limits and stop when scroll
        // reaches the end.
        scrollState.maxValue = (totalHeight - viewportHeight).coerceAtLeast(0)

        // Position the children within the layout.
        layout(constraints.maxWidth, viewportHeight) {
            // The current vertical scroll position, in pixels.
            val scrollY = scrollState.value
            val viewportCenterY = scrollY + viewportHeight / 2

            var placeableLayoutPositionY = 0
            placeables.forEach { placeable ->
                // This sample applies a scaling effect to items based on their distance
                // from the center, creating a wheel-like effect.
                // ...
                // Place the item horizontally centered with a layer transformation for
                // scaling to achieve wheel-like effect.
                placeable.placeRelativeWithLayer(
                    x = constraints.maxWidth / 2 - placeable.width / 2,
                    // Offset y by the scroll position to make placeable visible in the viewport.
                    y = placeableLayoutPositionY - scrollY,
                ) {
                    scaleX = scaleFactor
                    scaleY = scaleFactor
                }
                // Move to the next item's vertical position.
                placeableLayoutPositionY += placeable.height
            }
        }
    }
}
// ...
```

<br />

## Scrollable modifier

> [!NOTE]
> **Note:** `scrollable` is a low level modifier that handles low level scrolling input gestures, without other behaviors commonly used for scrollable containers. For building scrollable containers, see [`androidx.compose.foundation.scrollableArea`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/scrollableArea.modifier.md.txt#(androidx.compose.ui.Modifier).scrollableArea(androidx.compose.foundation.gestures.ScrollableState,androidx.compose.foundation.gestures.Orientation,kotlin.Boolean,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,androidx.compose.foundation.interaction.MutableInteractionSource,androidx.compose.foundation.gestures.BringIntoViewSpec)). `scrollableArea` clips its content to its bounds, renders overscroll, and adjusts the direction of scroll gestures to verify that the content moves with the user's gestures.

The
[`scrollable`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/gestures/scrollable.modifier.md.txt#(androidx.compose.ui.Modifier).scrollable(androidx.compose.foundation.gestures.ScrollableState,androidx.compose.foundation.gestures.Orientation,kotlin.Boolean,kotlin.Boolean,androidx.compose.foundation.gestures.FlingBehavior,androidx.compose.foundation.interaction.MutableInteractionSource))
modifier differs from the scroll modifiers in that `scrollable` detects the
scroll gestures and captures the deltas, but does not offset its contents
automatically. This is instead delegated to the user through
[`ScrollableState`](https://developer.android.com/reference/kotlin/androidx/compose/foundation/gestures/ScrollableState.md.txt)
, which is required for this modifier to work correctly.

When constructing `ScrollableState` you must provide a `consumeScrollDelta`
function which will be invoked on each scroll step (by gesture input, smooth
scrolling or flinging) with the delta in pixels. This function must return the
amount of scrolling distance consumed, to ensure the event is properly
propagated in cases where there are nested elements that have the `scrollable`
modifier.

> [!NOTE]
> **Note:** The `scrollable` modifier does not affect the layout of the element it is applied to. This means that any changes to the element layout or its children must be handled through the delta provided by `ScrollableState`. It is also important to note that `scrollable` is not opinionated about children's layouts, which means it doesn't need to measure the children in order to propagate the scrolling delta.

The following snippet detects the gestures and displays a numerical value for an
offset, but does not offset any elements:


```kotlin
@Composable
private fun ScrollableSample() {
    // actual composable state
    var offset by remember { mutableFloatStateOf(0f) }
    Box(
        Modifier
            .size(150.dp)
            .scrollable(
                orientation = Orientation.Vertical,
                // Scrollable state: describes how to consume
                // scrolling delta and update offset
                state = rememberScrollableState { delta ->
                    offset += delta
                    delta
                }
            )
            .background(Color.LightGray),
        contentAlignment = Alignment.Center
    ) {
        Text(offset.toString())
    }
}
```

<br />

![A UI element detecting the finger press and displaying the numeric value for the finger's location](https://developer.android.com/static/develop/ui/compose/images/gestures-numeric-offset.gif) **Figure 3.** A UI element detecting the finger press and displaying the numeric value for the finger's location.

## Recommended for you

- Note: link text is displayed when JavaScript is off
- [Understand gestures](https://developer.android.com/develop/ui/compose/touch-input/pointer-input/understand-gestures.md.txt)
- [Migrate `CoordinatorLayout` to Compose](https://developer.android.com/develop/ui/compose/migrate/migration-scenarios/coordinator-layout.md.txt)
- [Using Views in Compose](https://developer.android.com/develop/ui/compose/migrate/interoperability-apis/views-in-compose.md.txt)